• Title/Summary/Keyword: Program Designs

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Developing textile design having watercolor effect and woven texture using Photoshop for Transfer Digital Textile Printing(DTP)

  • Kim, Sin-Hee
    • Journal of Fashion Business
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    • v.13 no.6
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    • pp.89-98
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    • 2009
  • Computer development and new printing technology allow us to express a new type of digital textile designs those were not possible in the past. In this study, watercolor overlaying effect of various colors was tried using airbrush tool in Photoshop program. Photoshop program is a powerful graphic tool and can be used in textile design area to generate various types of designs. Woven texture was also applied to the design to give yarn dyed effects or rich appearance. Photoshop program was also used to develop woven texture without the help of the professional textile CAD. Photoshop channels enables the designers to apply various textures to the image. Plain weave and houndstooth were applied in this study. Colorways of the developed designs having watercolor effect and woven texture by applying Photoshop color adjustment function. Quick and simultaneous changes of colors were possible using this method. The developed textile designs were printed by transfer DTP. Successful textile design prints were expressed and showed watercolor overlaying effect and woven texture. The printed textiles show a little brighter color, and therefore, sample printing is recommendable in case of color sensitive production.

The Case Study of Using GrafEq, by Pre-service Mathematics Teachers for Exploring Secondary School Mathematics (중등수학 탐구를 위한 예비수학교사의 수학프로그램(GrafEq.) 활용 사례)

  • Kim Nam Dee
    • The Mathematical Education
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    • v.43 no.4
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    • pp.405-417
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    • 2004
  • This study is on the use of mathematics program for School Mathematics Education. According to the ‘technology principle’ by NCTM and teaching-learning methods by the 7th curriculum, we developed mathematics learning activities with mathematics program. This activity is to construct designs with graphs by using mathematics program(GrafEq.). In this study, we practiced these learning activities with pre-service mathematics teachers. The mathematics educational effects of these learning activities in this study are analyzed as follows; active & spontaneous search for mathematical knowledge, the experience of problem solving, affirmative view-point of mathematics, understanding of practical use of mathematics, acquisition an interest & motivation of learning mathematics etc. When students learn graphs of function, the concept of inequality in secondary school mathematics class., mathematics teachers can make a good use of constructing designs by mathematics program(GrafEq.). This will help to practice of teaching-learning methods by the 7th curriculum.

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Knit Design Using 3D Virtual Clothing Simulation Program of Knit CAD System (니트 CAD시스템의 3D 가상착의 프로그램을 활용한 니트디자인)

  • Lee, Seul-A;Lee, Yoon Mee;Lee, Younhee
    • Journal of the Korean Society of Costume
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    • v.65 no.1
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    • pp.104-117
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    • 2015
  • Recently, the fashion industry has been integrating with The IT industry in order to develop in various ways. This study looks into ways to utilize the 3D CAD system, which would reduce time and cost while producing samples, and strengthen the communication between the brand and its cooperators by deploying knit designs using Knit CAD system's 3D virtual clothing program. The research method was reference, Internet resources 3D fashion CAD system and 3D Knit CAD system. Based on the data, simulation of the complete design of 4 deployed knit designs was done by using 3D virtual clothing program of the Knit CAD system utilizing knit design elements. One of each design element among the virtual clothing designs was chosen to produce real clothing, and the experts did verification on the appearance assessment of 3D virtual clothing knit designs of the Knit CAD system. As a result, 3D virtual clothing knit design of the Knit CAD system proved itself as an efficient system in terms of time and cost.

Development of 3D Printed Shoe Designs Using Traditional Muntin Patterns

  • Lim, Ho Sun
    • Fashion & Textile Research Journal
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    • v.19 no.2
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    • pp.134-139
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    • 2017
  • This study proposes 3D printed shoe designs with patterns made by reinterpreting traditional Korean muntin patterns as customized designs that are unique to individual consumers and different from existing products. In the fashion industry, shoes with diverse designs grafted with 3D printing technology have been introduced. Artistic 3D printed shoes showcase the unique designs of designers. Functional and practical 3D printed shoes that can be worn during daily activities and during exercise have been actively developed. Traditional Korean pattern designs are also being recreated into designs reflecting the aesthetic sense of modern times with our own identity. The uniqueness of the traditional muntin patterns in geometric shapes, such as intersections of lines, rectangles, and octagons, are expressed in shoe designs with modern aesthetic senses by utilizing the traditional patterns that conform well to the modern geometric beauty of forms. This study was intended to develop 3D shoe designs that reinterpreted the motif of muntin patterns from among traditional Korean geometric patterns with a modern aesthetic sense. The octagonal patterns that express the scenery of spring can be seen through the muntins in traditional Korean-style houses were designed on the heels of shoes. Utilizing the Rhino CAD program and ProJet 660 Pro 3D printer, shoes were designed and printed. The processes for making shoes using 3D printing technology proposed in this study are significant because they represent the creation of designs in a new area. The results of this study might help in the development of 3D printed fashion products.

A Study on Textile Design Simulation using LUMENA Program- (LUMENA 프로그램을 이용한 텍스타일 시뮬레이션 개발에 관한 연구 -라이브러리의 응용을 중심으로-)

  • 장수경
    • Journal of the Korean Home Economics Association
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    • v.30 no.4
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    • pp.1-13
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    • 1992
  • A computer simulation method for textile designs was developed using a generic-purpose graphics program, LUMENA and its results were applied for costume design simulation. Its design performance was comparable with those using specialized design package programs which are in general very expensive. Three areas of textile design, print pattern design, weaving design, and knitting design, were covered. In the print pattern design simulation, a gird network library was constructed by using basic methods of repeat, and a pattern library by scanning existing print patterns. Through the modification and synthesis of library patterns, many new print patterns could be obtained. In the weaving design simulation, a thread library and a draw-down library were constructed. Using them, simulations of woven textile structures were carried out. In the knitting design simulation, a stitch library and a detail library were made from various types of knit stitch and detail drawings of knit costume, respectively. They were used to make structural knitting patterns and jacquard knitting designs. Using those simulated textile designs, costume design simulation was carried out.

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Designs for Estimating the Derivatives on Response Surfaces

  • Park, Sung H.
    • Journal of the Korean Statistical Society
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    • v.8 no.1
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    • pp.37-64
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    • 1979
  • Criteria and designs are developed for estimating derivatives of P-variable second order polynomial response surfaces. The basic criterion used is mean square error of the estimated derivative, averaged over all directions and then averaged over a region of interest. A new design concept called slope-rotatability is introduced. A simplex optimization program is used to find minimum mena square error designs for the two variable case for $6 \leq N \leq 12$.

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Development of BioEquiv, a Computer Program for the Analysis of Bioequivalence (생물학적동등성시험을 위한 통계처리 프로그램(BioEquiv)의 개발)

  • Yoon, Sang-Hoo;Hwang, Nan-A;Lim, Young-Chai;Lee, Yong-Bok;Park, Jeong-Soo
    • Journal of Pharmaceutical Investigation
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    • v.40 no.1
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    • pp.1-7
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    • 2010
  • K-$BEtest^{(R)}$ is a well known program for bioequivalence test using a $2{\times}2$ design. Lee et al.(1998) and Park et al.(1999) suggested a $3{\times}3$ and $3{\times}2$ design, and also discussed their benefits. We developed a computer program, called BioEquiv, which can analyze some complex experimental designs such as, $3{\times}3$ design and $3{\times}2$ design including a standard $2{\times}2$ design. This program is a user-friendly one and overcomes the disadvantages of K-$BEtest^{(R)}$. The detailed statistical formula and structure of BioEquiv are presented with some examples. The comparison between K-$BEtest^{(R)}$ and BioEquiv are given with actual data analysis. BioEquiv is able to present a table of ANOVA test over some complex experimental designs. Moreover K-$BEtest^{(R)}$ and BioEquiv draw the same result when data consists of $2{\times}2$ design.

A study of Library design through space program redefine -Gunpo city Library competition- (스페이스프로그램 재정의를 통한 도서관 계획연구 -군포시립도서관 현상설계-)

  • Yoon, Hwon;Lee, Ji-Eun
    • Journal of The Korean Digital Architecture Interior Association
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    • v.8 no.2
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    • pp.93-104
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    • 2008
  • Purpose of this paper is to research about new building type of Korean library and suggest the design of Library which based on the building type changes. This research is based on the idea that change of building type could be derived from Architects' designs. So, we analyzed space programs of Gunpo Library competition, redefined the space programs and suggested the direction of building type changes with program changes through design processes. The conclusions of this research are follows; first, we suggested new zoning system in library building design that is consisted of three separate building based on each building's own functions. Second, new zoning and library design would be helpful to making plan about library building competition. The method that we tried at this projec is useful to other complex building designs which have necessities to redefine building type.

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Design of automotive inner panel by sectional forming analysis (단면성형 해석에 의한 자동차 내부 판넬의 설계)

  • 금영탁;왕노만
    • Journal of the korean Society of Automotive Engineers
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    • v.12 no.6
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    • pp.48-59
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    • 1990
  • A finite element program was developed using line elements for simulating the stretch/draw forming operation of an arbitrarily-shaped plane-strain section. An implicit, incremental, updated Lagrangian formulation is employed, introducing a minimum plastic work path assumption for each time step. Geometric and material nonlinearities are also considered within each time step. The finite element equation is based on the mesh-normal, which compatibly describes arbitrary tool surfaces and FEM meshes without depending on the explicit spatial derivatives of tool surfaces. The membrane approximation is adopted under the plane stress assumption. The sheet material is assumed to obey a rigid-viscoplastic constitutive law. The developed program was tested in the die-tryout of typical automotive inner panels. In order to determine a single friction coefficient and boundary length, FEM results and measurements of thinning for a stretched section of final die were compared. After finding analysis parameters, the sheet forming operations of original and final die designs were simulated. Excellent agreement between measured and computed thickness strains was obtained and the developed program was able to identify die designs which were rejected during die tryout.

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System Optimization of Orthotropic Steel-Deck Bridges by Load and Resistance Factor Design (LRFD에 의한 강상판형교의 시스템 최적설계)

  • 조효남;민대홍;김현우
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 1998.04a
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    • pp.262-271
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    • 1998
  • Recent, more and more steel deck bridges are adopted for the design of long span bridges and the upgrading of existing concrete deck bridges, mainly because of reduced self weight, higher stiffness and efficient erection compared to concrete decks. The main objective of this study is to propose on formulation of the design optimizations to develop an optimal desist program required for optimum desist for orthotropic steel-deck bridges. The objective function of the optimization is formulated as a minimum initial cost design problem. The behavior and design constraints are formulated based on the ASD and LRFD criteria of the Korean Bridge Design Code(1996). The optimum design program developed in this study consists of two steps. In the first step the system optimization of the steel box girder bridges is carried out. And in the second step the program provided the optimum design of the orthotropic steel-deck with close ribs. In the optimal design program the analysis module for the deck optimization is based on the Pelican Esslinger method. The optimizer module of the program utilizes the ADS(Automated Desist Synthesis) routines using the optimization techniques fuor constrained optimization. From the results of real application examples, The cost effectiveness of optimum orthotropic steel-deck bridges designs based on both ASD and LRFD methods is investigated by comparing the results with those of conventional designs, and it may be concluded that the design developed in this study seems efficient and robust for the optimization of orthotropic steel-deck bridges

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