• Title/Summary/Keyword: Product architecture

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- A Case Study on OOP Component Build-up for Reliability of MRP System - (MRP 시스템의 신뢰성을 위한 객체재향 컴포넌트 개발 사례)

  • Seo Jang Hoon
    • Journal of the Korea Safety Management & Science
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    • v.6 no.3
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    • pp.211-235
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    • 2004
  • Component based design is perceived as a key technology for developing advanced real-time systems in a both cost- and time effective manner. Already today, component based design is seen to increase software productivity, by reducing the amount of effort needed to update and maintain systems, by packaging solutions for re-use, and easing distribution. Nowdays, a thousand and one companies in If(Information Technology) industry such as Sl(System Integration) and software development companies, regardless of scale of their projects, has spent their time and endeavor on developing reusable business logic. The component software is the outcome of software developers effort on overcoming this problem; the component software is the way propositioned for quick and easy implementation of software. In addition, there has been lots of investment on researching and developing the software development methodology and leading If companies has released new standard technologies to help with component development. For instance, COM(Component Object Model) and DCOM(Distribute COM) technology of Microsoft and EJB(Enterprise Java Beans) technology of Sun Microsystems has turned up. Component-Based Development (CBD) has not redeemed its promises of reuse and flexibility. Reuse is inhibited due to problems such as component retrieval, architectural mismatch, and application specificness. Component-based systems are flexible in the sense that components can be replaced and fine-tuned, but only under the assumption that the software architecture remains stable during the system's lifetime. In this paper, It suggest that systems composed of components should be generated from functional and nonfunctional requirements rather than being composed out of existing or newly developed components. about implements and accomplishes the modeling for the Product Control component development by applying CCD(Contract-Collaboration Diagram), one of component development methodology, to MRP(Material Requirement Planning) System

Comparison Analysis on Requirements of Structural Members by Application of the Harmonized Common Structural Rules (통합공통구조규칙(CSR-H) 적용에 따른 구조 부재 요구치의 비교 분석)

  • Sung, Chi Hyun;Lee, Seung-Keon
    • Journal of the Society of Naval Architects of Korea
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    • v.52 no.3
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    • pp.265-274
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    • 2015
  • International organizations and classification societies established rules and regulations to which shipbuilders and ship operators should comply during design, construction, even operation keeping from hazard to life of crews and ocean environment. Hence, rules and regulations could be guidelines for design and construction of ship sometimes. In practical wise, ship structure designers be predisposed to design lightest and easy-to-product structures which satisfy rules and regulations. Therefore, changes of rules and regulations are remarkably important issue to related industries. In 2006, IACS established and released Common Structural Rules for Bulk Carrier and Common Structural Rules for Double Hull Oil Tanker. These CSRs are consolidated and unified rules of class society's rules. But these two rules are different from each other. IACS has plan to release unified rule of two ship type called Harmonized Common Structural Rule for Bulk Carriers and Oil Tankers. This new rule will be effective from July 2015. Hence, bulk carrier and double hull oil tanker whose contract date is on and thereafter July 2015 should be complied with CSR-H. Therefore, it is highly important to be aware of consequences and cause of consequences with respect to CSR-H. The object of this research is to compare requirements of structure scantling in way of midship area for selected target ship according to CSRs and CSR-H and to analysis cause of deviation between two rules.

Case Study on Patent Trend and Service Strategy: Mobile device Wireless Charging Technology (특허 선행기술 동향 및 서비스전략: 스마트폰 무선충전기술 중심으로)

  • Lee, Cheol-Kee;Lee, Wookey
    • Journal of Information Technology and Architecture
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    • v.10 no.1
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    • pp.63-70
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    • 2013
  • This paper deals with the trend analysis and the patent prior-art for wireless rechargeable technology. By this technological analysis, the corresponding service applications and the strategy upon the mobile smart phone regarding the design UX/UI and several wireless rechargeable technology have been derived. The market outlook on the wireless rechargeable technology grows rapidly so that the market size is increased about six times bigger than that of the last year, and it will grow about 18 billion dollars in 2014. Because of that, as the interest on this area outfocused, many kinds of technology and new product are being exploited in this field. So the technological guidance and the patent map for the wireless rechargeable technology will highly expected. Especially due to our analysis, research and development about service application of this technology is one of the most promising areas, and several technological suggestions are represented which include the patentability and invalidation, right strategy and licensing policy, and battery sharing with extended durability, etc.

Research for Development of Furniture Industry in a city of Gangneung and Donghae - Focused on Japanese Case Study and Survey of Local Businesses - (동해 강릉지역의 가구산업 조성을 위한 조사연구 - 일본 사례조사 및 지역 업체의 설문조사를 중심으로 -)

  • Moon, Jung-In
    • Journal of the Korean Institute of Rural Architecture
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    • v.13 no.3
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    • pp.73-80
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    • 2011
  • This study aims to develop furniture industry in eastern district of Gangwondo and a city of Gangneung and Donghae. Case study on furniture complex in Asahikawa, Japan and survey of furniture companies in Gangneung and Donghae city were implemented for understanding of present state, followed by analysis of problems. It can be summarized as follows. First, the basic operation method of Japanese furniture industry is to keep a balance between industry and academy. Universities or centers are in charge of education and fostering talents, such as allowing to promote and to sell products in design center gallery while corporations support it by lending expensive devices and conducting strength test analysis. Second, according to the survey of furniture companies in Gangneung, many difficulties in products development such as a shortage of designer, method, creative design were discovered. With respect to education and human force fostering, education for design and e-commerce were not sufficient, also marketing section has a problem with limited space for display and selling. Corporate support section is facing problems in receiving raw materials, aging of facilities, manufacturing and management methods. Consequently, it is considered that academic and industrial sections should implement their own roles by forming a bilateral network which connects local universities, high schools, relevant organization in the city and providence and furniture manufacturing companies to companies' product development, human force fostering and marketing in an attempt to activate the furniture industry in this area.

A Study on the Panoramic Perception for Restoring of Urban Environment and Architecture (도시환경과 건물 재생을 위한 파노라마 이미지 공간구성 방법)

  • Chun, Soo-Kyung;Nam, Kyung-Sook
    • Korean Institute of Interior Design Journal
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    • v.23 no.1
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    • pp.78-87
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    • 2014
  • The purpose of this paper is to analyze the relationship between panoramic perception and space organization for restoration of urban environment and architecture. Panorama is a collective visual catalogue composed by series of perspective images. It is a product from continuous movements of viewer by defamilarizing real image and structuring order between city and building. Through understanding the panoramic image, the viewer is able to achieve the total image of the city. For example, achieving visual perception of the city by employing the panoramic view from different historical backgrounds and cultures, Berlin developed its urban characteristic by rebuilding panoramic view as an aesthetic device. First, this paper mention theory of panorama as an aesthetic device for shaping the city from the building. Second, this paper analyze the relationships between characteristics of panorama and historical contexts for why those panoramic views are valuable by mentioning the Altes Museum, the Berlin National Gallery, Museum of Modern Literature, and Folkwang Museum of panoramic view. In conclusion, this paper argues that visual perception such as panoramic view is the valuable device for organizing the image of the city's own identity. Constructing vision of each city influences not only shaping the city but also mapping the mental views of the building. Also, historical conditions and open spaces are one of the inherent elements combined with panoramic view for establishing urban identity. In search for good place making, it is important to understand the role of the historical context and fabric plan in shaping how a resident sees - literally, sees- their city with buildings. Berlin serve as excellent counter example in how the valuable place making panoramic mental views of urbanities take shape.

A VLSI Architecture for the Binary Jacket Sequence (이진 자켓 비트열의 VLSI 구조)

  • 박주용;이문호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.2A
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    • pp.116-123
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    • 2002
  • The jacket matrix is based on the Walsh-Hadamard matrix and an extension of it. While elements of the Walsh-Hadamard matrix are +1, or -1, those of the Jacket matrix are ${\pm}$1 and ${\pm}$$\omega$, which is $\omega$, which is ${\pm}$j and ${\pm}$2$\sub$n/. This matrix has weights in the center part of the matrix and its size is 1/4 of Hadamard matrix, and it has also two parts, sigh and weight. In this paper, instead of the conventional Jacket matrix where the weight is imposed by force, a simple Jacket sequence generation method is proposed. The Jacket sequence is generated by AND and Exclusive-OR operations between the binary indices bits of row and those of column. The weight is imposed on the element by when the product of each Exclusive-OR operations of significant upper two binary index bits of a row and column is 1. Each part of the Jacket matrix can be represented by jacket sequence using row and column binary index bits. Using Distributed Arithmetic (DA), we present a VLSI architecture of the Fast Jacket transform is presented. The Jacket matrix is able to be applied to cryptography, the information theory and complex spreading jacket QPSK modulation for WCDMA.

Effect of Pretreatment of Mine Tailings on the Performance of Controlled Low Strength Materials (저강도 고유동 충전재의 성능에 미치는 광미 전처리의 영향)

  • Tafesse, Million;Kim, Hyeong-Ki
    • Resources Recycling
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    • v.26 no.3
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    • pp.32-38
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    • 2017
  • For the massive recycling of mine tailings, which are an inorganic by-product of mining process, in the field of civil engineering, pretreatments to extract heavy metals are required. This study focuses on the use of pre-treated tailings as substitute fillers for controlled low-strength material (CLSM). As a comparative study, untreated tailing, microwave-treated tailing and magnetic separated with microwaved tailing were used in this study. Cement contents amounting to 10%, 20% and 30% by the weight of the tailings were designed. Both compressive strength and flowability for all types of mixture were satisfied with the requirements of the American Concrete Institute (ACI) Committee 229, i.e., 0.3-8.3 MPa of compressive strength and longer than 200 mm flowability. Furthermore, all mixtures showed settlements less than 1% by volume of the mix.

Isogeometric Topological Shape Optimization of Structures using Heaviside Enrichment (헤비사이드 강화를 이용한 구조물의 아이소-지오메트릭 위상 최적설계)

  • Ahn, Seung-Ho;Cho, Seonho
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.26 no.1
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    • pp.79-87
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    • 2013
  • An isogeometric topological shape optimization method is developed using the level sets and Heaviside enrichments. In the level set method, the initial domain is kept fixed and its boundary is represented by an implicit moving boundary embedded in the level set functions, which facilitates to handle complicated topological shape changes. The Heaviside enrichment improves the isogeometric analysis by adding some enrichment functions to model the internal boundaries. The proposed topological shape optimization method has several benefits: exact geometric models can be obtained using the isogeometric approach and the limitation of tensor-product patches can be overcome using the Heaviside enrichments to represent the internal voids. Even in a single patch, discontinuous displacement fields as well as smooth stress field can be obtained. Since the level sets offer the implicit moving boundary inside the domain, it is easy to represent the topological shape variations in the isogeometric analysis using Heaviside enrichments.

PPO 객체 진화에 의한 BPR-ISP-A/D 통합 방법론

  • 김영석;서효원
    • Proceedings of the CALSEC Conference
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    • 1999.07a
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    • pp.215-231
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    • 1999
  • CALS, Enterprise Integration, Virtual Enterprise 등을 구현하는데 있어서 BPR (business process re-engineering), ISP (Information Strategy Planning), Analysis/Design 등은 필수 적이다. 이러한 BPR, ISP, A/D 추진하는데 있어서 각 단계의 산출물은 유연하게 연계되지 못한다. 그 이유는 각 단계가 접근하는 초점이 다르고, 산출물의 성격이 다르며, 무엇보다도 각 단계의 전문가가 다르기 때문에 발생한다. 현재 기업이 각 단계를 추진할 때에는 반복적인 피드백을 통하여 정보를 공유하거나, 각 단계의 정보 연계가 제대로 이루어지지 않는다. 이러한 문제를 해결하기 위하여 BPR-ISP-A/D의 정보 연계를 유연하게 하기 위하여 PPO (Product-Process-Organization) 객체 진화에 의한 통합 방법론을 제안 하고자 한다. 그 과정은 1) Real world 정보를 PPO 객체로 정의하고, 2) PPO 객체를 기반으로 BPR을 수행하여 TO-BE model 을 만드는 동시에, 3) PPO TO-BE model과 함께 IT Architecture를 정의하며, 4) PPO 객체를 기반으로 Analysis and Design 과정을 통하여 Application system 객체 및 Data 객체를 정의한다. 이때 PPO 객체는 Real-world 객체에서 Application system 객체 및 Data 객체로 진화하게 되고 BPR-ISP-A/D의 seamless 통합이 이루어진다. 여기서, 단계 1) 과 2)는 System Engineering을 통하여 이루어진다. ARIS(Architecture of Integrated Information System, Dr. A-W. Scheer, 1998)개념을 도입하여 실세계를 정해진 규약에 따라 Model로 Mapping하고, 생성된 Model을 바탕으로 BPR을 수행하여 개선된 Model을 산출해 낸다. 단계 3)은, IE (Information Engineering, James Martine, 1990) 의 ISP가 도입되어, 설계업무를 지원하기위한 기본적인 시스템 구조를 구상하게 된다. 이와 함께 IT Model을 구성하게 되는데, 객체지향적 접근 방법으로 Model을 생성하고 UML(Unified Modeling Language)을 Tool로 사용한다. 단계 4)는 Software Engineering 관점으로 접근한다. 이는 최종산물이라고 볼 수 있는 설계업무 지원 시스템을 Design하는 과정으로, 시스템에 사용될 데이터를 Design하는 과정과, 데이터를 기반으로 한 기능을 Design하는 과정으로 나눈다. 이를 통해 생성된 Model에 따라 최종적으로 Coding을 통하여 실제 시스템을 구축하게 된다.

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The Study of Working Drawing Method in Interior Architecture (실내건축 실시설계도면 작성방법 연구)

  • 오인욱;김부곤
    • Korean Institute of Interior Design Journal
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    • no.8
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    • pp.44-57
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    • 1996
  • Now interior designers have to meet this challenge by rising to the occasion and taking advantage of opportunities while strengthening their skills which have not kept pace with the increasing emphasis on design. furthermore, they are hampered by the lack of a general working design methodology. Interior designers in Korea have been slow to recognize the need for developing a specification methodology manual which could be adapted to meet varying requirements and modified to reflect designers experiences. The design process in Korean interior design often involves utilizing drawing document methods based on architectural prototypes rather than upon drawing methods developed by design firms as a result of work experience s and unique needs. However, these unique nees are nearly always limited by traditional working drawing methods. This has led to confusion and inaccuracies due to the lack of a single starndardized and universally acceptable working drawing methodology which is capable of reflecting the needs of all parties involved , partiality those of interior designers. This thesis is an attmepted to establish the necessity for developing a better working drawing methodogoy or technical mans of satisfying the information sorting and processing need s of interior design professionals, a five step suggestion for developing such a methodology follows. First, arrange pertinent design research information by means of a process which can be employed throughout the design process, from inception through to working drawing stage. The end result should be an interior architectural design process culminating in a pattern skillfully blending architecture, vision and product with environment . The design process should be manifested into a series of definable steps and yet sufficiently flexible and variable in order to provide the most apropos design solution. Secondly , motify the design methodology systematically according to site conditions and prevailing construction technology and manifest the design process in a booklet form so that it reflects a desired pattern. Thirdly, this methodology should incorporate a stand-ardized and functional process capable of being utilized to impact clear design concepts and objectives with preci-sion and efficiency in a manual form.

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