• Title/Summary/Keyword: Product architecture

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An Approach to Developing Domain Architecture Based on Variability Analysis in Software Product Line (소프트웨어 프로덕트 라인에서 가변성 분석을 통한 도메인 아키텍처 개발 방법)

  • Moon, Mi-Kyeong;Yeom, Keun-Hyuk
    • Journal of KIISE:Software and Applications
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    • v.34 no.4
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    • pp.328-341
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    • 2007
  • When the decision to initiate a software product line has been taken, the first step is the domain analysis describing the variability in the requirements, the second important step is the definition of a domain architecture that captures the overall structure of a series of closely related products. A domain architecture can be a core asset in product line by describing the commonalities and variabilities of the products contained in the software product line. The variabilities, which are identified at each phase of the core assets development, are diverse in the level of abstraction. Therefore, it is important to clearly define, systematically identify, and explicitly represent variability at the architectural level. However, it is difficult to identify and represent the variability which should be considered at the architecture level, because these may be appeared in architecture elements and in architecture configuration. In this paper, we suggest a method of developing domain architecture as a core asset in product line where commonality and variability are explicitly considered. First of all, we will describe a domain architecture metamodel that can explicitly define commonality and variability concepts by extending the Object Management Group's ($OMG^{TM}$ Reusable Asset Specification eRAS) model. Using the domain architecture metamodel, architecture elements are defined and the variations that can be identified at the architecture level are classified into two types in according th abstract level. Additionally, we describe a domain architecture where commonality and variability are explicitly considered on basis of this metamodel.

A Technique of ADD-based Architecture Design for Low Power Embedded Software (저전력 임베디드 소프트웨어 개발을 위한 ADD 기반의 아키텍처 설계 기법)

  • Lee, Jae-Wuk;Hong, Jang-Eui
    • IEMEK Journal of Embedded Systems and Applications
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    • v.8 no.4
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    • pp.195-204
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    • 2013
  • The embedded software has been developed in the forms of various versions that provides similar service based on product family. For increase usefulness of product family, software must has well-structured and reusable properties. Software architecture is important to improve adaptability in model-based development of embedded software mounted onto product family. In this paper, we proposed a technique of ADD(Attribute-Driven Design)-based software architecture design for low power software development. This technique provides a chance to consider the power consumption issue in design phase of software, and makes possible to develop low power embedded software.

Development of a Naval Ship Product Model and Management System (시뮬레이션 기반 함정 개발을 위한 함정 제품모델 및 관리시스템 개발)

  • Oh, Dae-Kyun;Shin, Jong-Gye;Choi, Yang-Ryul;Yeo, Yong-Hwan
    • Journal of the Society of Naval Architects of Korea
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    • v.46 no.1
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    • pp.43-56
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    • 2009
  • The Korean navy has made many efforts to apply the concepts of PLM (Product Lifecycle Management) and M&S to its naval design and production. However, most of the efforts that have being applied to some acquisition processes, focused only on the element technologies without information models and data frameworks. This study discusses an information model of naval ships for advanced naval acquisitions. We introduce a naval ship product model, and it refers to the DPD (Distributed Product Description) concept of SBA (Simulation-Based Acquisition). To realize the product model concept, we design a data architecture and develop a Product Model Management System (PMMS) based on a PDM System. It is validated through the case study of building the product model of the battle ship that the PMMS has the applicability to effectively manage the naval ship acquisition data on the basis of a 3D product model.

A Feature-Oriented Approach to Variability Management and Consistency Analysis of Multi-Viewpoint Product Line Architectures (다중 관점 제품계열아키텍처의 가변성 관리 및 일관성 검사를 위한 특성 지향 접근방법)

  • Lee, Kwan-Woo
    • The KIPS Transactions:PartD
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    • v.15D no.6
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    • pp.803-814
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    • 2008
  • Product line architectures include variable parts to be selected according to product specific requirements. In order to derive architectures that are valid for a particular product from product line architectures, variabilities of product line architectures must be systematically managed. In this paper, we adopt an approach to variability management of product line architectures through an explicit mapping between a feature model and product line architecture models. If this mapping is incorrect or there exists inconsistency among product line architectural elements, variabilities of product line architectures cannot be managed correctly. Therefore, this paper formally defines product line architectural models in terms of conceptual, process, deployment, and module views, and mapping relationships between the feature model and the architectural models. Consistency rules for correct variability management of product line architectures are defined in terms of consistency in each of product line architecture model, consistency between different architectural view models, and consistency between a feature model and product line architectural models. These consistency rules provide a theoretical foundation for deriving valid product architecture from product line architectures.

A Research on the Interior Furniture Model of Mass-Customization Recreational Vehicle Using Product Architecture System (프로덕트 아키텍처 시스템 이론을 활용한 대량 맞춤형 캠핑카 내부 퍼니처 모델 연구)

  • Park, Sung-Hum;Kim Tae-Wan
    • Journal of Service Research and Studies
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    • v.13 no.1
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    • pp.159-175
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    • 2023
  • Mass production has long been the most important production paradigm in establishing a company's strategy as a method of producing various products. However, mass production cannot now be the most important paradigm as companies' competitive environment and consumer needs diversify. In particular, consumers' needs are becoming more diverse and rapidly changing, making it difficult for companies to respond to consumers' needs. Mass customization is the most notable paradigm reflecting this trend, and mass customization aims to produce a variety of products tailored to the needs of customers at a low cost. In this study, the theory and concept of a product architecture system were used to specify a method of realizing mass-customized services, and a case study was conducted focusing on the internal furniture model of a camping car. In particular, unlike previously when companies developed product platforms and modules focusing on productivity, a method of developing and configuring product platforms and modules was suggested by reflecting consumer requirements first, and its effectiveness was considered. As a result of the study, it was confirmed that it was effective in replacement, recyclability, line-up, and chargeability by designing through internal factors of the product architecture system and verifying the effectiveness of the results with external factors. It is expected that further empirical research will be led through a design process using a product architecture system in the future.

Web Learning Systems Development based on Product Line (프로덕트 라인 기반의 웹 학습 시스템 개발)

  • Kim Haeng-Hon;Kim Su-Youn
    • The KIPS Transactions:PartD
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    • v.12D no.4 s.100
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    • pp.589-600
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    • 2005
  • Application developers need effective reuseable methodology to meet rapidly changes and variety of users requirements. Product Line and CBD(Component Based Development) offer the great benefits on quality and productivity for developing the software that is mainly associate with reusable architectures and components in a specific domain and rapidly changing environments. Product line can dynamically focus on the commonality and variety feature model among the products. The product line uses the feature modeling for discovering, analyzing, and mediating interactions between products. Reusable architectures include many variety plans and mechanisms. In case of those architecture are use in product version for a long time, It is very important in architecture product line context for product line design phase. Application developer need to identify the proper location of architecture changing for variety expression. It is lack of specific variety managements to design the product line architecture until nowdays. In this paper, we define various variety types to identify the proper location of architecture changing for variety expression and to design the reusable architecture. We also propose architecture variety on feature model and describe variety expression on component relations. We implemented the web learning system based on the methodology. We finally describe how these methodology may assist in increasing the efficiency, reusability, productivity and quality to develop an application. In the future, we are going to apply the methodology into various domain and suggest international and domestic's standardization.

Variable latency L1 data cache architecture design in multi-core processor under process variation

  • Kong, Joonho
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.9
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    • pp.1-10
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    • 2015
  • In this paper, we propose a new variable latency L1 data cache architecture for multi-core processors. Our proposed architecture extends the traditional variable latency cache to be geared toward the multi-core processors. We added a specialized data structure for recording the latency of the L1 data cache. Depending on the added latency to the L1 data cache, the value stored to the data structure is determined. It also tracks the remaining cycles of the L1 data cache which notifies data arrival to the reservation station in the core. As in the variable latency cache of the single-core architecture, our proposed architecture flexibly extends the cache access cycles considering process variation. The proposed cache architecture can reduce yield losses incurred by L1 cache access time failures to nearly 0%. Moreover, we quantitatively evaluate performance, power, energy consumption, power-delay product, and energy-delay product when increasing the number of cache access cycles.

Analysis on Product Architecture and Organizational Capability of Shipbuilding Industry in South Korea and China (한·중 조선 산업의 제품 아키텍처와 조직역량에 관한 연구)

  • Baek, Seoin;Lee, Seongmin;Lee, Dukhee
    • Journal of Technology Innovation
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    • v.26 no.2
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    • pp.69-93
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    • 2018
  • As companies seek lower cost and superior quality at the same time, which depend on improvement in product architecture, they need to critically consider product architecture as part of corporate strategy. This research investigated how product architecture and organizational capability affect innovative outcomes with using architecture framework. As a result, we were able to find out Korean shipbuilding company has put much effort on integral works such as development of FGSS(Fuel gas supply system), PRS(Partial Re-liquefaction System) and weight lightening for improving fuel efficiency. And this kind of integral ability was realized by organizational capability of Korean shipbuilding company based on interactive relationship with plant workers. In contrast, Chinese shipbuilding companies focused excessively on the standard design and the convenience of research and development made by central government, overlooking the need for fine-tuning. As a result, the fuel efficiency of Chinese LNG ships turned out to be 7-10% lower than those of South Korea with using the same modules and components.

The New Architecture of Low Power Inner Product Processor for Reconfigurable Neural Networks (재구성 가능한 뉴럴 네트워크 구현을 위한 새로운 저전력 내적연산 프로세서 구조)

  • 임국찬;이현수
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.41 no.5
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    • pp.61-70
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    • 2004
  • The operation mode of neural network is divided into learning and recognition process. Learning is updating process of weight until neural network archives target result from input pattern. Recognition is arithmetic process of input pattern and weight. Traditional inner product process is focused to improve processing speed and hardware complexity. There is no hardware architecture to distinguish between loaming and recognition mode of neural network. In this paper we propose the new architecture of low power inner product processor for reconfigurable neural network. The proposed architecture is similar with bit-serial inner product processor on learning mode. It have several advantages which are fast processing base on bit-level, suitability of hardware implementation and pipeline architecture to compute data. And proposed architecture minimizes active units and reduces consumption power on recognition mode. Result of simulation shows that active units is depend on bit representation of weight, but we can reduce active units about 50 precent.

Multilingual Product Retrieval Agent through Semantic Web and Semantic Networks (Semantic Web과 Semantic Network을 활용한 다국어 상품검색 에이전트)

  • Moon Yoo-Jin
    • Journal of Intelligence and Information Systems
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    • v.10 no.2
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    • pp.1-13
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    • 2004
  • This paper presents a method for the multilingual product retrieval agent through XML and the semantic networks in e-commerce. Retrieval for products is an important process, since it represents interfaces of the customer contact to the e-commerce. Keyword-based retrieval is efficient as long as the product information is structured and organized. But when the product information is expressed across many online shopping malls, especially when it is expressed in different languages with cultural backgrounds, buyers' product retrieval needs language translation with ambiguities resolved in a specific context. This paper presents a RDF modeling case that resolves semantic problems in the representation of product information and across the boundaries of language domains. With adoption of UNSPSC code system, this paper designs and implements an architecture for the multilingual product retrieval agents. The architecture is based on the central repository model of product catalog management with distributed updating processes. It also includes the perspectives of buyers and suppliers. And the consistency and version management of product information are controlled by UNSPSC code system. The multilingual product names are resolved by semantic networks, thesaurus and ontology dictionary for product names.

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