• Title/Summary/Keyword: Process-Centered Approach

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Data-driven Co-Design Process for New Product Development: A Case Study on Smart Heating Jacket (신제품 개발을 위한 데이터 기반 공동 디자인 프로세스: 스마트 난방복 사례 연구)

  • Leem, Sooyeon;Lee, Sang Won
    • Journal of the Korea Convergence Society
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    • v.12 no.1
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    • pp.133-141
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    • 2021
  • This research suggests a design process that effectively complements the human-centered design through an objective data-driven approach. The subjective human-centered design process can often lack objectivity and can be supplemented by the data-driven approaches to effectively discover hidden user needs. This research combines the data mining analysis with co-design process and verifies its applicability through the case study on the smart heating jacket. In the data mining process, the clustering can group the users which is the basis for selecting the target groups and the decision tree analysis primarily identifies the important user perception attributes and values. The broad point of view based on the data analysis is modified through the co-design process which is the deeper human-centered design process by using the developed workbook. In the co-design process, the journey maps, needs and pain points, ideas, values for the target user groups are identified and finalized. They can become the basis for starting new product development.

A Study on Guidelines for School Space Innovation Project - focused on the Manual for Project of Future Classroom in Incheon Metropolitan City Office of Education - (학교공간혁신사업 운영 가이드라인에 관한 연구 - 인천광역시교육청 미래교실사업 매뉴얼 중심으로 -)

  • Park, Yeol;Choi, Jin-Hee;Oh, Seung-Ju
    • Journal of the Korean Institute of Educational Facilities
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    • v.27 no.4
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    • pp.11-16
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    • 2020
  • Today, the paradigm of education is changing from teacher-centered, facility-centered, supplier-centered to student-centered, people-centered, and user-centered. In 2019, the Ministry of Education promoted the school space innovation project to provide a school space as a balanced life space, such as learning, play, and rest, through educational activities led by students, who are the leaders of the future society. Based on this, Incheon Metropolitan City Office of Education prepared a manual for practice while carrying out a project to build a future classroom. In those projects 'user participatory design' is applied as a new design approach and facilitators play an important role as experts in the process of user participatory design. However, it is different from the guidelines by the Ministry of Education in terms of facilitator role; facilitator in Incheon's future classroom projects can be in charge of designer part. This was possible because the design scope was limited to the classroom space and the construction permit work was not applied, and the Incheon Metropolitan City Office of Education seems to be able to successfully implement the plan derived through 'user participatory design' under the responsibility of the facilitator. However, this may be considered to be inconsistent with the basic purpose of the school space innovation project. In the case of the school unit project, it is considered that more systematic supplementation is necessary.

Three Frames of Societal Challenge-driven Innovation (사회문제 해결형 과학기술혁신을 보는 세 가지 관점)

  • Song, Wichin
    • Journal of Science and Technology Studies
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    • v.18 no.2
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    • pp.233-267
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    • 2018
  • This paper examines three perspectives on science and technology innovation that are aiming at resolving the social problems. Based on the relationship between technocratic experts and civil society in the process of social problem solving innovation, we will discuss 1) expert-centered approach, 2) citizen-centered approach, and 3) expert-citizen collaboration approach. After summarizing these three perspectives, we suggest the direction of development of science and technology innovation policies that solve social problems. It is necessary to identify the social problem solving type innovation policy as a strategic niche for the transformation of the innovation policy, and to develop the future direction in the following ways: 1) deepening the collaborative approach, 2) introducing the sustainability transition approach, and 3) reconstructing the innovation policy using new concept of innovation.

Management Process Study to RAMS Application of Light Rail Transit System (경량전철 시스템의 RAMS 적용을 위한 관리 프로세스 연구)

  • Cha, Gi-Ho;Park, Jin-Jae;Lee, Jae-Hyoung
    • Proceedings of the KSR Conference
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    • 2011.05a
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    • pp.226-238
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    • 2011
  • RAMS (Reliability, Availability, Maintainability, Safety) study has received far less rigorous analysis in the system performance and integration level, and RCM (Reliability Centered Maintenance) research has been studying to improve the maintenance efficiency in the operational steps based on collected data of real operational cases. This paper analyzes the basic concepts based on KS X ISO/IEC 15288 system life-cycle process in the whole system for the light rail transit construction, and the research suggests an approach to the management process of the applicable main tasks. The paper "Management Process Study to RAMS Application of Light Rail Transit System" introduces Airport Rail cases and guidelines by using RAMS which is the major role in the system engineering technical process of ISO/IEC 15288 (International Organization for Standardization/International Electrotechnical Commission 15288) to apply RAMS in domestic light rail transit efficiently, the aim of this study is to broaden of understanding RAMS.

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Safety-Related Equipment Classification for Maintenance Purposes with Risk Measures

  • Park, Byoung-Chul;Kwon, Jong-Jooh;Cho, Sung-Hwan
    • Proceedings of the Korean Nuclear Society Conference
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    • 1998.05a
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    • pp.838-843
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    • 1998
  • Risk importance measures are widely wed to rank risk contributors in risk-based applications. Typically, Fussell-Vesely (F-V) importance and risk achievement worth (RAW) are used in the component importance raking for the reliability centered maintenance (RCM) analysis of safety system in nuclear power plants (NPPs). This study was performed as part of feasibility study on RCM for domestic NPPs, which is focused on the component importance ranking approach the maintenance recommendation. The approach of modulizing faulting tree basic events was applied in the simplification process of the PSA model and the validity of the approach was evaluated As a result of the case study, this paper included the importance and the maintenance recommendations for the safety-related equipments associated with safety injection and containment spray in large loss of coolant accident sequences.

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Epistemic Reflexivity and its Applications to Southeast Asian Studies

  • KIM, Yekyoum
    • SUVANNABHUMI
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    • v.13 no.1
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    • pp.7-33
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    • 2021
  • With a view to contributing to the epistemological and methodological debates in Southeast Asian Studies, the aim of this paper is to examine critically the epistemic concepts and approaches in the social sciences and then to seek an epistemic reflexivity and its potential methodological applications to Southeast Asian Studies. Although the field of social sciences has attempted to search for a means of tackling the ontological and epistemological dilemmas in its major paradigms, Southeast Asian Studies still demands a more 'actor-centered' epistemic account of reflexive interaction between actors and social structures. Bearing in mind the need for a more 'actor-centered' epistemic approach, this paper continues to discuss the 'epistemic reflexivity' in the social sciences and its potential applications to Southeast Asian Studies. In this paper, I will consider 'epistemic reflexivity' as an alternative methodological orientation. It emerges as interlinked with the ontological standpoint of what is called 'reflexive approaches' and its application to the detailed 'reflexive methodology' which I am proposing in this paper. In doing so, this paper discusses the autobiographical experiences of the author arising from his ethnographic field research in North Sulawesi, Indonesia and their implication for a reflexive methodology in Southeast Asian Studies. In conclusion, the paper argues that we need a 'more actor-centered' epistemic framework to compensate for the epistemological and methodological dilemmas in the social sciences and the alternative framework will equip Southeast Asian Studies with a reflexive methodology relevant to the life-dynamics of the social world in the process of developing its inquiries, methodological technics, analysis, and validation.

A Study on the Textile Design Approach of Biomimicry for Ecologically Sustainable Design (생태학적으로 지속가능한 디자인을 위한 생체모방의 텍스타일 디자인 접근법에 관한 연구)

  • Han, Wangmo
    • Journal of Fashion Business
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    • v.24 no.5
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    • pp.72-88
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    • 2020
  • Various methodologies have been proposed in discussions of sustainability to meet the needs and sustenance of both civilization and the ecosystem. Among them, the modern concept of biomimicry is emerging as a way to meet both the concepts of sustainable 'development' and 'society', due to its philosophical position encompassing the human-centered world view and the non-human-centered view of ecocentrism. Therefore, in the field of design in which it is necessary to take responsibility for environmental and social problems, this could be a good way to solve these issues. Biomimicry design can generally be divided into three stages: form, function, and ecosystem. From the point of view of ecological sustainability, ecosystem imitation is the most advanced and appropriate design approach that can solve the problems or even prevent them. Accordingly, this study derived a biomimicry design approach in the ecosystem imitation stage based on the concepts of biomimicry, ecological sustainability, and ecological aesthetics. The detailed approaches are 'imitation of the natural providence', 'imitation of the ecosystem's creation process', and 'imitation of the ecological cycle'. This study investigated and presented cases, such as the design imitating the ecological mechanism of microorganisms and the work using mark-making based on the derived design approach, because it could be too conceptual and idealistic by itself. Through this, we explored a method of applying and visualizing the concept of biomimicry in textile design at the ecosystem imitation level and showed its feasibility, although it still has difficulties in practical use.

Design and Implementation of a Web-based Simulation Courseware for Learning Kinetic Energy (웹 상에서 운동 에너지 탐구학습을 위한 시뮬레이션 코스웨어 설계 및 구현)

  • 송민석;인치호
    • Journal of Internet Computing and Services
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    • v.2 no.1
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    • pp.39-48
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    • 2001
  • In learning activities. research learning is mostly carried out in a laboratory. Learners can approach a learning process with ease and are given the chance to do the self-directed study one research experiments in advance by designing a process of research learning in the laboratory by a web-based simulation courseware. And this can offer a learner-centered model with which learners can share. exchange and interact information each other. Using a web in instructing and learning can be an appropriate implement of research and also gives learner-centered learning environment. This thesis is a study on design and implementation of a web-based simulation courseware for learning Kinetic energy through the research learning which is one of the self leading learning methods.

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Design and Evaluation of Hierarchical Menu Structure Related to Human Association Structure: Spreading Activation Model Approach (인간의 연상 구조에 적합한 메뉴의 설계 및 평가: 활성화 확산 모델 접근 방법)

  • Park, Sangsoo;Myung, Rohae
    • Journal of Korean Institute of Industrial Engineers
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    • v.30 no.1
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    • pp.17-26
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    • 2004
  • In this study, the usability evaluation of a menu-structure was performed using spreading activation model with respect to human's memory retrieval. Spreading Activation Model is effectively used to understand the process of information retrieval, so it can be used as a theoretical background for modeling of the process of human's information retrieval. For spreading activation test (SAT), subjects were presented with 67 pairs of menu titles, which consist of a menu title in the high level menu item and a menu title for the next lower level menu item, from Korea University's web site. For performance tests, three scenarios were developed with longer reaction times and ambiguous associations found in the SAT to reflect the existing problems of the website. As a result, the SAT was found to bean effective tool to enhance the website usability because the SAT could bea substitute for the performance test with a high correlation $({\rho}=0.735,\;{\alpha}=0.05)$. After remaining menu titles with slow reaction times and ambiguous associations found in SAT, the website usability was significantly improved with faster reaction times and less ambiguous associations proven with smaller number of web-page visits. Therefore, the SAT could be used as a methodology to design and evaluate the user-centered menu structure related to human's association structure.

A Study on the Application of Prototype in Graphic User Interface Development Process -through the Case Study of Developing Multi-User Educational Multimedia Product (그래픽 사용자 인터페이스 개발 프로세스에서의 프로토타입 활용에 관한 연구 - 다중참여 교육용 멀티미디어 제품 개발 사례를 중심으로)

  • 김성곤
    • Archives of design research
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    • v.13 no.3
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    • pp.181-190
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    • 2000
  • As human-centered design has become new paradigm in the whole field of design, they make an effort to understand users in the field of graphic interface design. However, there are not much of study to systematic process for human-centered approach in graphic interface design. Therefore, in this paper, the study was conducted to develop application methodology of prototype in the graphic user interface design process. The study consists of three sections. first, definition, types and application methods are introduced by secondary research. Second, all the knowledge gathered above by secondary research are integrated in the newly proposed Prototype-based interface design process. There are many types of prototype from idea sketches on the paper to final working prototype realized by computer. It is needed to develop and test appropriate prototype with appropriate techniques by objectives of the stages. Finally, the proposed prototype-base design process is verified and exemplified through the process of using prototype in the development of multi-user educational multimedia product.

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