• Title/Summary/Keyword: Presentation method

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Communication Effect on Subscription Service : Focusing on Time Presentation Method and Subscription Type of Subscription Service (구독 서비스에 대한 커뮤니케이션 효과 : 구독 서비스의 시간 제시 방식과 구독 유형을 중심으로)

  • Tae-Eun Kim;Taehee Park
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.2
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    • pp.7-14
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    • 2023
  • As the consumption paradigm shifts from 'possession' to 'subscription', the subscription economy market is growing rapidly. The subscription economy is characterized by the fact that consumers can pay for and purchase products and services and use them limitedly for a limited time. Therefore, this study examined the effect of subjective perception of the time (duration) of consumers' subscription service use on subscription intention according to the time presentation method (duration/date) of subscription service use. In addition, the effect of differences in time presentation methods according to the type of subscription service (utility/hedonic) on subscription intention was examined. As a result of the study, the willingness to subscribe was higher when offering by date than when offering by date. In addition, for subscription services consumed for practical purposes, there was no difference in the effect on subscription intention according to the time presentation method. appeared to be Based on these results, the theoretical significance and practical implications of this study were presented.

Vocabulary Acquisition of Korean Learners for Academic Purposes -Focusing on the Effects of Instruction Introductory Methods of Context Inference and Activation of Background Knowledge (학문목적 한국어 학습자의 어휘 습득 연구 -문맥 추론과 배경지식 활성화를 통한 수업 도입을 중심으로-)

  • Lee, MinWoo
    • Journal of Korean language education
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    • v.29 no.4
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    • pp.93-112
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    • 2018
  • The purpose of this study is to deal with vocabulary in KFL. As a result of this study, learners learned vocabulary on average 43 points through contextual inference and introduction of the class to activate background knowledge. In particular, the implicit method showed the highest learning rate of 52 points, and the thematic method had a 41 point-learning rate. In contrast, the semantic method was the lowest with a 25 point-learning rate. There was no significant difference in the improvement rate of upper vocabulary learners, but in the case of the lower learner, there was significant difference in the improvement rate. The difference was not significant in the post-test relative gain rate of upper learners, but there was significant in lower learners. In the delayed test relative gain rate, the difference was significant in all groups. There was correlation between vocabulary difficulty and score, but there was no correlation with the thematic method. And there was no correlation between vocabulary difficulty, improvement rate and relative gain rate in all three classes. However, content understanding, lexical grade, improvement rate, and relative gain rate showed a significant correlation.

A Context Free Grammar based Algorithm for Generating Playable Transcoding Paths of the Multimedia Presentation with Different End-to-End QoS (종단간 상이한 QoS를 갖는 멀티미디어 연출 재생을 위한 CFG 기반의 변환 경로 생성 알고리즘)

  • Chon, Sung-Mi;Lim, Young-Hwan
    • The KIPS Transactions:PartC
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    • v.9C no.5
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    • pp.699-708
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    • 2002
  • Since various terminals and different networks get involved in playing of a multimedia presentation, the case that the presentation QoS at a destination should be different from the QoS of multimedia data at a source occurs frequently. For playing the multimedia presentation, the multimedia data at a source should be transcoded into the multimedia data satisfying the QoS required at the terminal. The problem of generating the transcoding path is that, for a given multimedia presentation, different transcoding paths depending the terminal and networks should be generated. That is, a fixed transcoding path cannot be applied to a multimedia presentation. Instead, whenever the terminal and network to play the presentation get determined, a proper transcoding path should be regenerated automatically. In this paper, the algorithm for generating the transcoding path and the method for checking the playability of the generated path are proposed. The generating algorithm adopted the technique of Context Free Grammar in describing the set of transcoding resources and a user's transcoding rules in order to utilize the well-known compiler techniques. For the playability check, a method of computing the transcoding time and the delay time between data units are proposed. Finally all the proposed methods were implemented in the stream engine, called Transcore and the presentation-authoring tool, called VIP, we had developed. And the test results with a sample scenario were presented at the last.

Synchronization Controller for Multimedia Object in MHEG Engine (MHEG 엔진에서의 멀티미디어 정보 동기 제어기)

  • Jo, Seong-Bin;Lee, Hae-Won;Kim, Jin-Seok;Park, Seong-Yeol
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.2
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    • pp.275-282
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    • 1996
  • For interchange of multimedia informations and presentation as intented by objects composer, there are need to interchange format of informations and control synchronization between medias. And It is therefore need to provide a method and apparatus for synchroniztion control of multimedia objects which can control the conditional, temporal. and spatial synchronization in a MHEG engine developed to execute the functions defined as the international standards. In this paper. We propose to improved method and apparatus for synchronization control of multimedia objects which can execute the synchronized presentation by combining media data needed for presentation of multimedia information, and which enable the interactive processing between the user and the MHEG engine by allowing the user input to be processed during presentation.

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The Comparison of Subjective Textures of Knit Fabric by Presentation Methods of Visual Images (니트소재의 영상정보 제시 방법에 따른 주관적 질감 비교)

  • Ju, Jeong-Ah
    • Journal of the Korean Society of Clothing and Textiles
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    • v.32 no.5
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    • pp.800-807
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    • 2008
  • The purpose of this study is to compare the subjective texture of actual objects and their picture images on the Internet to find out a method to present visual images in order to supply information similar real objects. For this study, seven knit fabrics and four presentation methods of visual images including twice magnifications and two dimensions of 2D and 3D. The results of this study were as follows: There are significant differences among subjective textures evaluated by touching seven fabrics actually and we can verify the effects of fiber contents and loop length of knit on textures. We can find out differences of texture depending on presentation methods. In case of 2D evaluation of knits fabrics, visual images of real size present a little exact information on roughness and heaviness whereas those of twice magnification do roughness, wetness, softness and luster. And 3D images give us more exact information of textures on softness, heaviness and warmness, but rather twice enlarged 3D image can't supply an information of heaviness texture.

Evaluation of Information Presentation Methods for a Wearable Braille Display

  • Jung, Ki-Hyo;Lee, Min-Jeong;Chang, Joon-Ho;You, Hee-Cheon
    • Journal of the Ergonomics Society of Korea
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    • v.30 no.6
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    • pp.739-747
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    • 2011
  • Objective: The present study evaluated information presentation methods applicable to a wearable Braille display in terms of performance and satisfaction measures. Background: A Braille display wearable at a finger can improve accessibility of information for the blind by presenting information in real time. Method: A Braille display with six pins operated by DC servomotors was developed to simulate four information presentation methods(active, stationary, simultaneous, and sequential methods). An evaluation experiment was conducted with 16 participants(8 normal and 8 blind participants) by using three objective measures(reaction time, RT, unit: sec; recognition time, CT, unit: sec; correct response percentage, CP) and two subjective measures(overall satisfaction, OS; perception easiness, PE) with a 7-point scale. Results: The average RTs and CTs of the active and stationary methods were significantly shorter than those of the simultaneous and sequential methods for the blind participants. Also, the average CPs, OSs, and PEs of the active and sequential methods were significantly higher than those of the stationary and simultaneous methods. Conclusion: The active and sequential methods were preferred to the other methods for the blind. Application: The performance characteristics identified in the present study for the four braille display methods can be utilized to develop an effective wearable Braille display system.

GDAS and UNSPSC for the Distribution Industry (유통산업에 적용되는 GDAS와 UNSPSC 분류체계)

  • 이창수
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2001.10a
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    • pp.265-268
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    • 2001
  • As growing the electronic commerce there are significant changes in the products/services catalog into the on-line environment. Advertent of e-catalog business opportunity for their own product/services enlarges the market volume and there are diverse methods for the presentation of its product/services. A method for the presentation of product/services features one uses identification and classification system. This study constructs a classification system and database layout for the product/services classification system as a part of e-catalog system. We consider the specific method for the GDAS-based dataset and UNSPSC classification system in the distribution industry.

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An Analysis of the Color Palette using 3D Visual Presentation (3차원 프리젠테이션을 이용한 실내디자인 색채팔레트 분석)

  • 김은정;이현수
    • Proceeding of Spring/Autumn Annual Conference of KHA
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    • 2001.11a
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    • pp.51-55
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    • 2001
  • Usual1y, common color systems have been expressed with two dimensional method such as books. We think that the three dimensional presentation of color is very useful to know the characteristics of the color palette for interior design. And, it might be convenient far planning the colors of interior design. This paper deals with the method of 3D presentation. We used AutoCAD 2000 and 3dMax 4.0 in modeling the color system. By presenting which parts of the munsell color system used in the colors which have appeared in interior design three dimensionally, the guideline fur the interior designers can be suggested.

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A Study on the Decision Making Model for Construction Projects using Fuzzy-AHP and Fuzzy-Delph (Fuzzy-AHP와 Fuzzy-Delphi기법을 이용한 건설프로젝트의 의사결정 모델에 관한 연구)

  • Lee Dong-Un;Kim Yeong-Su
    • Korean Journal of Construction Engineering and Management
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    • v.4 no.1 s.13
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    • pp.81-89
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    • 2003
  • This research suggests the FD-AHP decision making model for Construction Projects which is composed of two main method to prevent a ranking invert situation ; First, to make the consensus of the experts consistent, we utilize Fuzzy-Delphi method to adjust the fuzzy rating of every expert to achive the consensus condition with the fuzzy linguistic presentation. Second, to handle vague linguistic presentation caused by expert's experiences and subjective judgement, we propose Fuzzy-AHP which is able to enhance precision of construction projects decision mating situation. Moreover, with the correlation analysis, we show that the validity of the FD-AHP model under a decision making task specially on where highly demanded expert's experiences and intuition.

Query Language Extension and Implementation of MM Presentation System using SMIL in MMDB (멀티미디어 데이터베이스에서 SMIL을 이용한 질의어 확장 및 프리젠테이션 시스템의 구현)

  • 이중화;이종환;유영호;김경석
    • The KIPS Transactions:PartD
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    • v.8D no.1
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    • pp.44-53
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    • 2001
  • It is very important how users query MM data and how the query results are presented in MMDB systems. Also, the query results are represented as the generalized form so as to be used in various applications. In this paper, we propose a generalized method for querying and presenting MM data by extending query language based on presentation elements of SMIUSMIL is W3C recommendation for synchronized MM presentation). Our system provides the query results for users as SMIL format in order to be used for various applications.

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