• Title/Summary/Keyword: Practice platform

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R&D Transitions in Response to Digital Transformation in Korea

  • Lim, Jongyeon;Lee, BangRae;Won, Dongkyu
    • Journal of Information Science Theory and Practice
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    • v.10 no.spc
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    • pp.96-111
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    • 2022
  • With the rapid development of the Fourth Industrial Revolution and digital transformation, scientific and technological innovation measures are being devised to overcome Korea's low-growth, high-cost structure. Accordingly, by examining the R&D investment evaluation system of R&D PIE (R&D Platform for Investment and Evaluation), which has been promoted by the Korean government in response to the Fourth Industrial Revolution, from the perspective of R&D transformation, this study aims to explore a new path for a sustainable national science and technology innovation system following digital transformation. In particular, from the perspective of R&D PIE, a MLP (Multi-level Perspective), which had been conducted as an abstract theoretical study, was attempted with specific cases and analysis for each of the three layers: niche, landscape, and regime. In conclusion, R&D PIE was intended to elevate the abstract R&D investment evaluation system to a platform that leads innovation in the digital space of the Fourth Industrial Revolution. In addition, it was confirmed that the R&D PIE could be replaced or enhanced as a platform for innovation in response to the Fourth Industrial Revolution, thereby providing an alternative to job creation and an escape from economic crisis.

Genetic algorithms for balancing multiple variables in design practice

  • Kim, Bomin;Lee, Youngjin
    • Advances in Computational Design
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    • v.2 no.3
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    • pp.241-256
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    • 2017
  • This paper introduces the process for Multi-objective Optimization Framework (MOF) which mediates multiple conflicting design targets. Even though the extensive researches have shown the benefits of optimization in engineering and design disciplines, most optimizations have been limited to the performance-related targets or the single-objective optimization which seek optimum solution within one design parameter. In design practice, however, designers should consider the multiple parameters whose resultant purposes are conflicting. The MOF is a BIM-integrated and simulation-based parametric workflow capable of optimizing the configuration of building components by using performance and non-performance driven measure to satisfy requirements including build programs, climate-based daylighting, occupant's experience, construction cost and etc. The MOF will generate, evaluate all different possible configurations within the predefined each parameter, present the most optimized set of solution, and then feed BIM environment to minimize data loss across software platform. This paper illustrates how Multi-objective optimization methodology can be utilized in design practice by integrating advanced simulation, optimization algorithm and BIM.

A Case Study for Implementing Next-Generation Knowledge Management at POSCO through Creative Community of Practice (창의적 학습동아리 활동을 통한 차세대 지식경영 구현사례 : 포스코)

  • Choi, Jong-Jin;Chung, Namho;Jo, Yong-mal
    • Knowledge Management Research
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    • v.9 no.1
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    • pp.147-161
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    • 2008
  • In the previous KM (Knowledge Management) studies, it has been repeatedly pointed that CoP (Community of Practice) should be used as a platform for boosting up corporate innovative activities. Despite this, it is very rare to find relevant literature in which real-world cases are introduced showing critical success factors, implemented strategies, and objective analysis of results. In this sense, main objective of this paper is very timely- to introduce a real-world CoP case in which POSCO, world-leading steel company, sorted out creative CoP strategies to nurture knowledge-sharing activities to solve various kinds of problems at hand, and maintain appropriate level of knowledge circulation throughout all the working units of company. In a nutshell, POSCO has been successful in any measure in utilizing the creative CoP activities as strategic means to change the paradigm of innovation and extract fruitful outcomes from integrating three important individual activities such as work, learning, and innovation.

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Optimal Design Conditions of Retaining Wall with Relieving Platform through Real-Scale Numerical Analysis (실단면 수치해석을 통한 선반식 옹벽의 최적 설계 조건)

  • Moon, In-Jong;Kim, Byoung-Il;Han, Jin-Tae;Stuedlein, Armin W.
    • Journal of the Korean Geotechnical Society
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    • v.32 no.10
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    • pp.55-65
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    • 2016
  • Retaining wall with relieving platform has advantages in terms of stability and costs because it decreases the earth pressure by installing the relieving platform. However, there have not been previous studies of the optimal design for the retaining wall with reliving platform in practice. In this study, the optimal design conditions of the retaining wall with relieving platform are proposed by evaluating the reduction effect of lateral earth pressure based on the numerical analysis of 40 cross sections by changing wall types, wall heights, shelf locations and lengths. As a result, the optimal location of a shelf is the central part of a retaining wall (h/H=0.50) and the optimal length is recommended to be designed to satisfy b/L=0.45, at least.

Value Co-creation Modeling of DonorsChoose's Donation-based Crowdfunding (DonorsChoose의 기부형 크라우드펀딩에 기반한 가치공동창출 모델링)

  • Yoo, Hanna;Lee, Su Jin;Min, Dong Kwon
    • Journal of Information Technology Services
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    • v.20 no.2
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    • pp.127-146
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    • 2021
  • Donation-based crowdfunding(DBC) is conducted from voluntary participation by project operators. It requires a different operational strategy than general crowdfunding. However, there is a limited amount of research on the operational strategy of DBC. This study explores the value co-creation(VCC) strategy of DBC and analyzes the operation of DonorsChoose.org. The research questions encompass the following: First, we identify the VCC activities of DBC. Second, we uncover activities of the platform operators that facilitate the participation of project operators in VCC activities. Third, we explore how VCC activities affect project operational performance and platform performance in DBC. By adopting a single case study method on DonorsChoose.org, this study provides meaningful insight and detailed understanding into the VCC in DBC. First, VCC processes of DBC are identified(Co-ideation, Co-design, Co-funding, Co-operation, and Co-evaluation). Also, interactions between platform operators and project operators were defined at each stage. Second, this study confirmed that standardization and simplification of platform operators, support for pre- and post-activity, and high-quality information delivery activities were critical. Third, we confirm that these VCC activities improve VCC operational performance and platform performance. The theoretical significance of this study is that the concept of VCC, previously concentrated on participants with economic drivers(consumers and investors), has been applied to the context of DBC, a form of participation by participants with non-economic drivers(supporters and donors). In addition, this study practically contributes to the practice of VCC strategy among various platform operating strategies in DBC.

A Study on Platform Strategies of Korean First Mobile Instant Messenger KakaoTalk (주식회사 카카오의 플랫폼 전략에 대한 연구)

  • Jang, Kyoung Young;Oh, Jung Suk
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.8 no.4
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    • pp.49-56
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    • 2013
  • KakaoTalk, a Korean mobile instant messenger service launched by KAKAO Inc., has grown remarkably popular in a short period of time, with its number of subscribers exceeding 100 million as of July 2013. Today, KakaoTalk is an everyday communication tool among most Korean mobile users. Although KAKAO has been the subject of many business and consumer studies, the KakaoTalk platform strategy has not been studied thoroughly. In this study, we analyze its platform strategy through the lens of several widely utilized frameworks such as Platform Leadership (Gawer & Cusumano 2002, 2008), Winner-take-all dynamics (Eisenmann et al. 2006), and Open Service Innovation (Chesbrough 2011). Our results show that Eisenmann et al (2006)'s "Winner-Take-All" platform best explains how KakaoTalk dominated its rivals, Mypeople by Daum Communications and Line by Naver Corporation. In surpassing its rivals, KAKAO delivered a solution to the 'essential problem' that mobile social communication should be upgraded from mobile companies' paid "Short Message Service" (SMS). By doing so, KakaoTalk fulfilled the first requirement of Gawer & Cusumano (2008)'s "Coring" strategy, which explains how a new platform is created. KakaoTalk also satisfied the second requirement of "Coring" by providing economic incentives for KakaoTalk members to interact through its Games and Items store. Actively accepting its customers' ideas and upgrading its services, KAKAO reinforced its platform leadership to its customers and put Chesbrough (2011)'s "Outside In - Open Service" innovation strategy into practice.

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Development of a National Research Data Platform for Sharing and Utilizing Research Data

  • Shin, Youngho;Um, Jungho;Seo, Dongmin;Shin, Sungho
    • Journal of Information Science Theory and Practice
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    • v.10 no.spc
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    • pp.25-38
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    • 2022
  • Research data means data used or created in the course of research or experiments. Research data is very important for validation of research conducted and for use in future research and projects. Recently, convergence research between various fields and international cooperation has been continuously done due to the explosive increase of research data and the increase in the complexity of science and technology. Developed countries are actively promoting open science policies that share research results and processes to create new knowledge and values through convergence research. Communities to promote the sharing and utilization of research data such as RDA (Research Data Alliance) and COAR (Confederation of Open Access Repositories) are active, and various platforms for managing and sharing research data are being developed and used. OpenAIRE (Open Access Infrastructure for Research In Europe), a research data platform in Europe, ARDC (Australian Research Data Commons) in Australia, and IRDB (Institutional Repositories DataBase) in Japan provide research data or research data related services. Korea has been establishing and implementing a research data sharing and utilization strategy to promote the sharing and utilization of research data at the national level, led by the central government. Based on this strategy, KISTI has been building a Korean research data platform (DataON) since 2018, and has been providing research data sharing and utilization services to users since January 2020. This paper reviews the characteristics of DataON and how it is used for research by showing its applications.

VR Contents Design using Tangible Interaction (Tangible Interaction을 활용한 가상현실 콘텐츠 디자인에 관한 연구)

  • 이현진
    • Archives of design research
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    • v.17 no.2
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    • pp.463-470
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    • 2004
  • This paper studied tangible interaction design of VR platform and its applications that are economic In development process and cost, flexible by contents and installation conditions, and that has business potential for consumer market. The design solution uses video based virtual world and tangible interaction by motion tracking. Our platform enables a user to monitor their action and to collaborate with other users of remote place within attractive interaction feedback. We developed two design applications, Glass Xylophone 2003 and VR Class, in our platform. Glass Xylophone 2003 provides interactive music performance and helps self practice of glass xylophone. VR Class gives more serious distance learning experience with tutoring and group collaboration. They are presented in public exhibitions and tested by exhibition visitors. They showed application potential of this design solution in interactive game, distance learning, and entertainment field.

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조선산업 CAD 사용자 혁신 사례

  • Kim, Yeong-Bae
    • Proceedings of the Technology Innovation Conference
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    • 2009.02a
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    • pp.57-87
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    • 2009
  • 본 연구는 조선산업을 선도하고 있는 우리나라 D조선사와 S 조선사의 CAD system 부문에 있어 사용자 혁신 내용과 과정, 그리고 사용자 혁신이 기업의 경쟁 우위에 미치는 영향을 분석하고 complex product system에서의 사용자 혁신의 함의점과 CAD platform 자체의 진화에 따른 사용자 혁신의 한계를 조망한다. 사례 연구를 통해 본 연구가 발견한 결과는 다음과 같다. 1) 조선기업의 설계 및 제조 practice 및 관련 IT system 의 다양성과 특이성으로 인해 CAD system vendor 보다는 CAD system user 에 의한 application module 혁신이 cost와 benefit 차원에서 더 경제적이며, 2) 조선업체는 application module 혁신을 위해 사용자 need를 알고 있는 설계자와 CAD system 을 이해하고 있는 system 기술자로 구성된 팀 혹은 CoP를 통해 자체 개발하고 있고, 일부는 제3자 CAD application 업체에 위탁개발하기도 하며, 3) 조선과 같이 매우 복잡한 부품과 설계 및 제조 프로세스로 구성된 complex product system에서의 사용자 혁신은 자신의 암묵적인 노하우를 외부로 노출하지 않는 동시에 자사의 설계에서부터 제조, 구매, engineering, 그리고 경영 프로세스에 이르기까지 하나의 통합된 system 을 가능하게 함으로써 일정의 단축과 오작의 감소로 인한 품질과 원가경쟁력에 큰 기여를 하는 것으로 나타났으나, 4) 사용자 혁신이 일어나고 있는 CAD platform 자체가 대부분 외국계 전문업체 vendor 에 의해 지배되고 있고, CAD 기술의 진화(Solid 3D 등)로 인해 platform 자체가 변화함에 따라 그 위에서 진행되고 있는 application module 의 sustainability 가 위협받고 있다. 이러한 결과를 바탕으로 본 연구는 정부의 기술혁신 지원 정책과 기업의 혁신 전략에 대한 시사점을 제안하고 있다.

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ANDROID APPLICATION FOR PRICING TWO-AND THREE-ASSET EQUITY-LINKED SECURITIES

  • JANG, HANBYEOL;HAN, HYUNSOO;PARK, HAYEON;LEE, WONJIN;LYU, JISANG;PARK, JINTAE;KIM, HYUNDONG;LEE, CHAEYOUNG;KIM, SANGKWON;CHOI, YONGHO;KIM, JUNSEOK
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • v.23 no.3
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    • pp.237-251
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    • 2019
  • We extend the previous work [J. Korean Soc. Ind. Appl. Math. 21(3) 181] to two-and three-asset equity-linked securities (ELS). In the real finance market, two-or three-asset ELS is more popular than one-asset ELS. Therefore, we need to develop mobile platform for pricing the two-and three-asset ELS. The mobile implementation of the ELS pricing will be very useful in practice.