• Title/Summary/Keyword: Players

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COMPARISONS OF DENTAL ARCHES AND CROWDINGS BETWEEN MUSICAL WIND-INSTRUMENT PLAYERS GROUPS AND NON-WIND INSTRUMENT PLAYERS GROUP (관악기연주군과 비관악기군의 치열궁 및 Crowding에 관한 비교연구)

  • Lee, Won You
    • The korean journal of orthodontics
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    • v.17 no.2
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    • pp.289-297
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    • 1987
  • For the comparisons of dental archs and crowdings between musical wind instrument players groups and non-wind instrument players groups, 64 male wind instrument players and 31 non-wind instrument players group were selected. The results of the measurements were as follow. 1 Upper intercanine widths, upper basal arch widths, lower basal arch widths were statistically significant between musical wind instrument players groups (Class A, Class B) and non-wind musical instrument players group. 2 The mean value of upper intercanine width m Class A ($373{\pm}2.3mm$) was greater than than in Class B ($362{\pm}17mm$) and non-wind musical instrument players group($360{\pm}16mm$) 3 The mean value of lower basal arch width m Class B ($422{\pm}25mm$) was greater than that in non wind instrument players group ($395{\pm}28mm$). 4 The differences in the mean values of crowdings between Class A and Class Band non-wind instrument players group were not statistically significant.

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A Comparision of Flick Shooting Motion in Penalty Corner between High School and National Players in Field Hockey (하키 페널티 코너 시 고등학교 선수와 국가대표 선수간의 플릭슈팅 동작 비교)

  • Kim, Ho-Mook;Woo, Sang-Yeon;Kim, Ki-Un
    • Korean Journal of Applied Biomechanics
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    • v.19 no.3
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    • pp.499-508
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    • 2009
  • The purpose of this study was to compare and analyze flick shooting motion in penalty corner between high school players and national players in field hockey. Five high school players and six national players participated in this study. The 3D kinematic data were collected for each subject performing the penalty corner stroke. The results of the study were as follows: 1) The national players had higher stick head and ball velocity than the high school players. 2) The forward length between ball and support foot during ball catching with stick head was longer in the national players than the high school players. 3) At the Z axis of the E5 event, the center of gravity of the national players was lower than that of the high school players. 4) At the Z axis of the E5 event, left hip angle of the national players was lower than that of the high school players. 5) The national players had longer drag length of ball than the high school players. 6) The national players had higher hand and lower arm angular momentum than the high school players.

Relation between Game Motivation and Preference to Cutscenes

  • Ruan, Xiao-Yin;Cho, Dong-Min
    • Cartoon and Animation Studies
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    • s.36
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    • pp.573-592
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    • 2014
  • Following rapid development of software and hardware technologies and increasing enhancement in arithmetic capability, there are more and more content that can be accommodated and processed in video games, which is also increasingly complex and fine. Cutscene as a main narrative method have been developed, which have become necessary to express some key plots and important scenarios in games. Good cutscene can strengthen engagement of players with virtual world in games and make players share affection and sorrow with roles in games; while badly-designed cut-scene or overused cut-scene will impair immersion of players and affect players' gaming experience; for this reason, developers should not continue cut-scene design just from opinions of designers nor make players passive receivers, instead, they should reduce as much as possible interruption by cut-scene to players' immersion and grant players with better immersion. After all, only designs depending on demands and preferences of players by having some knowledge of impacts of cut-scene on players' immersion can be accepted by players.

A Study on Dietary Behaviors, Nutrients Intake Status and Hematological Status of Middle School Football Players in Busan (부산지역 일부 중학교 축구부 학생의 식행동, 영양섭취상태 및 혈액성상 조사)

  • Lee, Jeong-Sook;Kim, Na-Young;Lee, Young-Wha
    • Korean Journal of Community Nutrition
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    • v.13 no.5
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    • pp.601-609
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    • 2008
  • The study was carried out to investigate the dietary attitude and hematological status of the middle school football players in Busan. The survey was conducted from September 15 to October 15, 2006 by questionnaires and data analyzed by the SPSS program. The results are summarized as follows: The weights and body mass indices of the football players were significantly lower than those of the control. Dietary attitude scores showed no significant differences between the groups. Nutrition knowledge scores of the football players were lower than those of the control. Both football players and the control preferred the sweet taste rather than others. The football players preferred the hot taste, meats, and fish rather than the control did. Serum triglyceride level of the football players was significantly lower than that of the control. Blood iron level was significantly lower in the football players than in the control. Blood urea nitrogen concentration was higher in the football players than in the control. Therefore proper nutritional education programs are required for middle school football players to improve their nutritional status and physical strength.

Comparison of Isokinetic Muscular Strength of Knee according to Female Volleyball and Table Tennis Players (여자 배구와 탁구선수의 등속성 운동에 따른 무릎근력 비교)

  • Park, Si-Eun;Kim, Yong-Youn;Park, Shin-Jun
    • Journal of Convergence for Information Technology
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    • v.9 no.7
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    • pp.153-158
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    • 2019
  • The purpose of this study was to compare the isokinetic muscular strength of the knee joint between female volleyball and table tennis players. A total of 27 elite volleyball players and 27 table tennis players participated in the study. This study measured both knee extensor and flexor strengths of volleyball and table tennis players using the isokinetic dynamic test. Peak torque was measured by performing maximal voluntary flexion and extension three times at $60^{\circ}/s$. Volleyball players had higher knee extensor and flexor strengths than table tennis players. No significant difference in both knee strengths was noted in table tennis players. However, volleyball players showed significant differences in both knee strengths. Height and weight showed a positive correlation with knee strength. This study found that volleyball players had greater knee strength than that of table tennis players. We also found that volleyball players have asymmetrical knee strength. Comparison with other sport players is warranted to better understand isokinetic muscular strength of the knee joint.

Analysis on the Trend in the Prize Money and Performance Factor of Tour Pro Golf Players(KLPGA centering on 2008-2017)

  • Lee, Sang-Hoon;Park, Ik-Ryeul
    • International Journal of Advanced Culture Technology
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    • v.6 no.4
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    • pp.116-123
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    • 2018
  • The purpose of this study is to analyze the trend of the prize money and the performance factors, based on the data of 1,000 pro golf players provided by KLPGA(Korea Ladies Professional Golf Association) for the past 10 years from 2008 to 2017. First, in terms of the prize money, it increased a lot if we compare the data from 2008 and from 2017. However, it is still disproportionally favorable to the top players and is extremely disadvantageous to the middle-low players. Therefore, it is necessary to considerately care middle-low players. Second, in terms of performance factors, the players' skill has been improved steadily based on all of the factors considered: the scoring average, average putting, the birdie average, par save, par break, and recovery for the past 10 years from 2008 to 2017. Despite the fact that both players' performance and income have increased, it is prominent that the inequality between the players in terms of prize money becomes severe, which should be mitigated by external systematic support to maintain the current level of world-class players of Korea.

A Study on Differences in Flow and Loyalty according to the type of Online Game players (게임 플레이어 유형에 따른 몰입 및 충성도 연구)

  • Lee, June-Young;Lee, Je-Sung
    • Journal of Korea Game Society
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    • v.17 no.5
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    • pp.71-80
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    • 2017
  • In this study, the differences in flow and loyalty according to the type of online game players were analyzed. Game players spending more than two hours per week were found to have statistically significant higher degree of flow than players spending less than two hours a week. Players who play games for more than three hours a week were found to have higher degree of loyalty than players spending less than those who played for an hour a week. Players who played games for more than six months showed statistically significant higher degree of flow than players who played less than six months. Players who played games six to nine months showed higher degree of loyalty than players who played under three months. High-level/status game players showed higher degree of flow and loyalty than low-level/status game players.

Kinematic Analysis of the Badminton Drop-shot Motion (배드민턴 드롭샷 동작의 운동학적 분석)

  • Oh, Cheong-Hwan;Choi, Su-Nam;Jeong, Ik-Su
    • Korean Journal of Applied Biomechanics
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    • v.15 no.1
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    • pp.221-235
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    • 2005
  • The purpose of this study was to analyse badminton players' drop-shots, in order' to make players understand the principles of drop-shot motion in badminton. Three dimensional analysis was used to measure movements such as the time required per section, the change of center of gravity, joint angle and speed, and joint speed. The results of this study revealed as follows: (1) top players are faster than amateurs in the total time required per section; (2) top players moved more in the x-axis and z-axis, while amateurs moved more in the y-axis; (3) the inclination of amateurs was greater than that of top players in all phases; (4) amateurs showed larger angle on the shoulder joints than top players in the first phase, while top players showed larger angle on the shoulder joint than amateurs in the second and third phase. Amateurs' angle was larger on angle joint in the first phase than top players' ones, while top players' angle was larger in the third phase than amateurs; (5) the speed of racket head of top players was faster than that of amateurs; and the velocity of the center of gravity of amateurs was greater than that of the top players. The findings of this study were that gravity decreases during impact and then the velocity increases to perform the follow-through and making the swing fast by increasing the speed of the racket head is most important.

A Study on the Design of Functional Playing Costumes - focusing on Female Harpist - (악기 종류에 따른 기능적인 연주복 디자인 연구 - 성인 여성의 하프 연주복을 중심으로 -)

  • 여승화;정삼호
    • Journal of the Korean Society of Costume
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    • v.54 no.4
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    • pp.75-84
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    • 2004
  • Stage costumes perform not only the instrumental but also the expressive functions. The major goal of this study is to develop the functional and aesthetic costume designs for musical players considering the characteristics of instruments. players’ postures. The scope of this study is restricted to the musical costumes for female adult soloists playing the wind and string instruments. This study is composed of theory research, empiricalresearch and manufacturing a real costume. First, theory research contains theory of musical costumes and that of pure musical areas. Concept, characteristics and wearing effects are analysed in theory of musical costumes. Second, designs of instruments and playing postures are analysed in the theory of pure musical areas. Proper and improper designs are compared based on the survey asking the favorite designs of 56 wind and string players. Third, I manufacture a stage costume for a harpist. The conclusions of this study are as follows. First, wind and string players think the functionality of costumes more importantly than the esthetic sense. And there are differences in design preferences for different playing postures. Second, string Players basically use arms, fingers and the upper body. Wind players use fingers more than string players and do abdominal breathing. Third, string players think the design of arms and sleeves because of frequent usage of bow and prefer the design without sleeves. On the contrary, wind players think the silhouette importantly because of standing playing posture. Fourth, players don't think that the accessory is not important and want it so long as it doesn't hinder playing. Fifth, shoes plays more important role than costume in case of playing posture with using pedals and moving legs frequently. Lastly, both wind and string players prefer the design with simplicity and comfort most.

A Study for Prevalence of Pain and Bony Changes of the Elbow in Baseball Players (야구 선수 주관절의 통증과 골 변화에 대한 유병률 조사)

  • Lim, Che-Joon;Kim, Seong-Tek;Kim, Chang-Yoon;An, Ki-Yong;Park, Jin-Bum;Youn, Te-Hyun
    • Journal of Korean Orthopaedic Sports Medicine
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    • v.6 no.1
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    • pp.50-56
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    • 2007
  • Purpose: To evaluate the aspect of occurrence and transition of the elbow injuries in baseball players from childhood to adult. Materials and Methods: We had a survey and took the simple X-ray from the anteroposterior view and the lateral view of both elbows for subjects of total 320 baseball players. - each of 80 players in elementary school, middle school, high school, and professional baseball players between January and December in 2004. Results: The region of pain and the bony changes in elbow were the most frequent in medial side from all the groups of players. Especially, hypertrophy of medial epicondyle were the most numerous. As baseball players got older, the radiological changes of elbow were increased. The bony changes were found out 52 cases (65%) of the elementary school players, 66 cases (82%) of the middle school players, 68 cases (85%) of the high school players and 70 cases (88%) of the professional players out of the total 320 baseball players. Conclusion: The bony changes of the elbow in baseball players got frequent as they were getting older and increased in comparison with past.

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