• Title/Summary/Keyword: Place-specific

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Limitations of Site-Specificity in Minimal Art: Focusing on Donald Judd's works (미니멀 아트의 장소특정성의 한계 : 도널드 저드의 작품을 중심으로)

  • Park, Mi Ye
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.35 no.2
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    • pp.93-104
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    • 2019
  • Minimal art, which began to flourish in the mid-1960s, explores perceptual situations caused by the involvement of objects in given site contexts. This has led to the mentions of minimal art as a site-specific art, but its limitations have also been pointed out. This study specifically addresses the limitations of minimal art as a site-specific art with two perceptual points of view. First, according to Michael Fried, situations described as 'now here' focus largely on the bodily experiences of a place. However, they do not rooted in specific time and space of a certain place. Second, the unique characteristics of a certain place are excluded from the perception of the body which occupies the passage of time. Self-sufficient algorithm, which is far from site-specific conditions, is the autonomous system creating the period in the way of arrangement of objects. In addition, Minimal art regards a body only as the objectivity excluding the subjectivity which is essential creating meaning in a place. In the latter part of the article, these features are dealt with through Donald Judd's works. This study on site-specificity also provides a new perspective on the discussion of Minimal architecture and Minimal landscape.

A Study on the Relations with Motivation of Visiting and Evaluation by Location Type (장소에 따른 방문자의 방문 동기 유형 및 평가 결정요인 분석)

  • Choi, Yeol;Lee, Jae Hyun;Sung, Yu Jeong
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.32 no.3D
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    • pp.275-281
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    • 2012
  • The aim of this study is to suggest the development direction of future space management. It is not a simple question that why people visit specific place. People visit a place for escape from routine, to learn from other people, spend a time with their friends or lover, to take a rest and get some fresh idea, to relieve stress, and for shopping. It is depend on a various visit motivation with complicated a psychological phenomenon. Visitor participate in choice a specific place by various motivation and purpose. Generally, visitor motivation accepted understanding visitor behavior and process of selected a place. Understanding that why people visit specific place can use a marketing and policy making of visit place so we need to study about visitor motivation. Data were collected through offline surveys from 501 people who have visited four survey place. Empirically analyzed the determinations of visitor motivation and estimate the place by using Ordinal Logit Model.

A Study on Spatial Implementation of Flash Mob based on Placeness - Focused on Public open Spaces - (장소성을 바탕으로 한 플래시 몹의 공간적 구현에 관한 연구 - 공적 공공공간을 중심으로 -)

  • Lim, Sang-Hyun;Kim, Kai-Chun
    • Korean Institute of Interior Design Journal
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    • v.22 no.6
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    • pp.181-189
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    • 2013
  • Space in the past had characteristics of place which are required for specific behavior to be done as we recognized it easily. However, for space in modern times, the purpose, forms and behavior space has, have changed as tools comprising the space have changed. 'Virtual space' which has been a conversation topic recently is unspecific and changeable space whose forms and geological location are not defined clearly. In addition, behaviors caused by this virtual space in combination with real space are taking place. The nature of Flash Mob which is one of the typical behaviors which take place starting from virtual space to be connected with real space, is that it is intangible game culture whose forms and behaviors are not fixed, and it is not limited to a specific place. Besides, Flash Mob is characteristic of representing game culture in modern society, and its nature can be summarized as temporariness, non-placeness, anonymity, double-sidedness and so forth. Since events generally take place in every place when man is involved in space, it's possible to generally think events derived from interpersonal relationships between man and man. We are to study spatial characteristics of Flash Mob by analyzing features and cases of the Flash Mob by means of them.

A Study on Design Guidelines for the Place Identity of Public Space (공공공간의 장소정체성을 위한 다자인가이드라인 방안 연구)

  • Chun, Mi-Hwa;Lee, Chan
    • Korean Institute of Interior Design Journal
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    • v.20 no.4
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    • pp.145-154
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    • 2011
  • Identity of the place where the physical location and time and spatial context, and is structured as socially agreed symbols to build a consistent image, while fraught with Differentiation can be achieved through integration. And discrimination and the practical and effective deployment of an integrated image to be useful as a guide for the top design 'Design Guidelines' are, The findings, where the identity used to establish guidelines for the design for the following conclusions can be drawn. First, of public space design guidelines agreed upon by the public and social identity as the basis to establish a new identity as a contemporary and practical plan for this is to provide guidance. Second, the design guidelines in principle, the physical elements and activities of the parent and the temporal and spatial context and meaning were overridden. Third, the horizontal axis with respect to the identity and principles to guide development in the detail, and the vertical axis as a place to build an image in order for the specific design items are listed. Fourth, the guidelines can set a specific motif, and coverage including identity of the place. Fifth, by applying image and schematic the identity can be Implemented effectively and clearly. Without interfering with the designer's creativity and implement new image of the place, Design guidelines should study how a reasonable instructions.

A Study on the Documentary Filming Method for Specific Places - Focus on the documentary and - (장소 특정적 다큐멘터리의 촬영 방식 연구 - 다큐멘터리 <서울역>, <옥포 조선소>를 중심으로 -)

  • Oh, Sehyun
    • Trans-
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    • v.11
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    • pp.37-63
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    • 2021
  • This paper focused on documentaries and for specific places and described the documentary shooting methodology from the perspective of a Cinematographer. 'Old Seoul Station' and 'DSME' (DAEWOO Shipbuilding & Marine Engineering Co., Ltd.) are monumental spaces that reflect the value of Korea modernization and are shared by Koreans' collective memories, unconsciousness, and unique feelings for the place. 'Old Seoul Station' has changed its place identity to a new space called "Culture Station Seoul 284." 'DSME' is a large-scale industrial complex that still functions actively, and it is like an organism that seeks to change according to changes in its industrial structure. and observe and record images of space related to place identity and the people related to it. It shows the construction of staring into a space in a particular place and continuously recording and placing moments of experience, such as the appearance of people working and resting. If it is not recorded through this, it allows us to see intangible narratives related to volatile place identity, and enables specific place experiences through theaters. This study focuses on production theory based on examples of documentary filming methods for these specific places.

The Origin of the Ancient Place Name, Dumo (두모系 古地名의 起源)

  • Nam, Young-Woo
    • Journal of the Korean Geographical Society
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    • v.32 no.4
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    • pp.479-490
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    • 1997
  • This study attempted to grasp the etimological meaning of the ancient place name Dumo, and to identify when the ancient place names in Dumo system started to be used by Korean people. The results of analysis of generic toponym and specific toponym of the ancient place names in Dumo system are as follow: Firstly, Chumong, the name of the founder of the Koguryo Dynasty, and his two sons Biryu,the founder of the kingdom Biryu-Paekche, and Oncho, the founder of the kingdom Paekche, are presumed to originate from place name, not from person's name. Particularly, the name of Chumong is considered to be a person's name which comes from Dumo system. Oncho, who claimed to be a son of Chumong, a person of north-Puyo, transterred the capital of his kingdom to the present site of Dumo in Chunggung-dong, Hanam city in present, which is thought to be an early capital of Paekche or a part of it. Secondly, the word of Dumo means a warm space which is surrounded by mountains, protected from wind, endowed with river which provided with water. This kind of spatial cognition gradually evolved as the prototypical locational artifice which was diffused to Manchuria and Japan, and is believed to be introduced to the Korean Peninsula.

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A Study of AR Art Exhibitions in a Post-COVID World (포스트 코로나 시대의 AR(증강현실)전시 유형 연구)

  • Yun, Kusuk
    • The Journal of the Korea Contents Association
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    • v.21 no.10
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    • pp.264-273
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    • 2021
  • To study how digital content can be effectively developed and transformed in a post-COVID world in which the normal operations of museums have been disrupted, this paper analyzes the rapid development and limitations of VR exhibitions and proposes, as an alternative, the development of AR exhibitions. Studying VR/AR exhibitions that ran before and after COVID-19, this paper finds that VR, on the one hand, translates physical objects into digital video, which lacks aesthetic depth, and encounters operational problems originated by devices. By using mobile devices that are widely distributed and convenient to use, AR exhibitions can, on the other hand, be divided into three types: "museum-specific exhibitions" can present digital content in a specific indoor space, while "place-specific exhibitions" can be used in open outdoor spaces. The "non-place-specific exhibitions", can, as third type, combine digital content with printed material sent by postal mail. Among these three types, the specific/unspecified place type shows the highest "uncontact effect," which can suggest the best direction for effective museum content development in the pandemic era.

The Seller's Obligation to Deliver Goods under CISG (국제물품매매협약상 매도인의 물품인도의무)

  • HEO, Hai-Kwan
    • THE INTERNATIONAL COMMERCE & LAW REVIEW
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    • v.77
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    • pp.1-22
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    • 2018
  • Under CISG the places of delivery by the seller of the goods are: If the seller is not bound to deliver the goods at any other particular place and the contract of sale involves carriage of the goods, the seller has to hand the goods over to the first carrier for transmission to the buyer. However, if the contract does not involve carriage of the goods, he has to place them at the buyer's disposal at the place where, at the time of the conclusion of the contract, both the seller and the buyer knew that the goods were at, or were to be manufactured or produced. This rule applies when the contract relates to specific goods, or unidentified goods to be drawn from a specific stock or to be manufactured or produced. Finally, in ant other cases the seller has to place the goods at the buyer's disposal at the place where the seller had his place of business at the time of the conclusion of the contract. As to time of delivery, if a date is fixed by or determinable from the contract, the seller has to deliver the goods on that date. If a period for delivery is fixed by or determinable from the contract, he has to deliver the goods on any date within that period. In this way the seller chooses the specific date of delivery within that period, while circumstances indicate otherwise that the choice is to be made by the buyer. There no such date or period, the seller has to deliver the goods within a reasonable time after the conclusion of the contract. If the seller delivers the goods before such the date or period, the buyer is entitled to take delivery or refuse to take delivery. Under these backgrounds of provisions of CISG, this study first suggests the concepts of the handing over of the goods by the seller to the carrier and the placing them at the buyer's disposal. Then it goes further to looks into exactly where and when the delivery has to occur. In these context, this study more examines what happens if there is a breach of contract by the seller in connection with the delivery. That is, if the seller delivers non-conforming goods or at wrong place; what if there is a partial delivery or a premature delivery.

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Structural performance assessment of fixed offshore platform based on in-place analysis

  • Raheem, Shehata E. Abdel;Aal, Elsayed M. Abdel;AbdelShafy, Aly G.A.;Mansour, Mahmoud H.;Omar, Mohamed
    • Coupled systems mechanics
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    • v.9 no.5
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    • pp.433-454
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    • 2020
  • In-place analysis for offshore platforms is essentially required to make proper design for new structures and true assessment for existing structures. The structural integrity of platform components under the maximum and minimum operating loads of environmental conditions is required for risk assessment and inspection plan development. In-place analyses have been executed to check that the structural member with all appurtenances robustness and capability to support the applied loads in either storm condition or operating condition. A nonlinear finite element analysis is adopted for the platform structure above the seabed and the pile-soil interaction to estimate the in-place behavior of a typical fixed offshore platform. The analysis includes interpretation of dynamic design parameters based on the available site-specific data, together with foundation design recommendations for in-place loading conditions. The SACS software is utilized to calculate the natural frequencies of the model and to obtain the response of platform joints according to in-place analysis then the stresses at selected members, as well as their nodal displacements. The directions of environmental loads and water depth variations have important effects on the results of the in-place analysis behavior. The result shows that the in-place analysis is quite crucial for safe design and operation of offshore platform and assessment for existing offshore structures.

Autonomous-flight Drone Algorithm use Computer vision and GPS (컴퓨터 비전과 GPS를 이용한 드론 자율 비행 알고리즘)

  • Kim, Junghwan;Kim, Shik
    • IEMEK Journal of Embedded Systems and Applications
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    • v.11 no.3
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    • pp.193-200
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    • 2016
  • This paper introduces an algorithm to middle-low price drone's autonomous navigation flight system using computer vision and GPS. Existing drone operative system mainly contains using methods such as, by inputting course of the path to the installed software of the particular drone in advance of the flight or following the signal that is transmitted from the controller. However, this paper introduces new algorithm that allows autonomous navigation flight system to locate specific place, specific shape of the place and specific space in an area that the user wishes to discover. Technology developed for military industry purpose was implemented on a lower-quality hobby drones without changing its hardware, and used this paper's algorithm to maximize the performance. Camera mounted on middle-low price drone will process the image which meets user's needs will look through and search for specific area of interest when the user inputs certain image of places it wishes to find. By using this algorithm, middle-low price drone's autonomous navigation flight system expect to be apply to a variety of industries.