• Title/Summary/Keyword: Pictogram Design

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An Effective Procedure for Development of Industrial Safety Signs Corresponding to International Criteria (국제기준에 부합하는 효과적인 안전표지의 개발절차)

  • Lim, Hyeon-Kyo;Park, Young-Won;Lee, Joon-Won;Jung, Kwang-Tae
    • Journal of the Korean Society of Safety
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    • v.22 no.4
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    • pp.96-101
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    • 2007
  • Usually pictograms embedded in safety signs are such final means to transmit hazard information that the importance of them cannot be emphasized too much. Nevertheless, in Korea, few people are interested in safety signs and their functions so that evaluation of safety signs are seldom committed nor safety signs draw workers' attention to fulfill their functions. Therefore this research aimed to standardize the procedure for developing safety signs in order not only to give practical help to industrial workers but to match them international standards, and to develop a few examples through the suggested standard procedure. As results, a procedure for developing industrial safety signs was developed by combining both ANSI Z535.3 and ISO 9186 with a special emphasis on action inducibility as the former emphasized as well as comprehensibility as the latter suggested. According to test results with undergraduate students as well as industrial workers on a few signs developed through the suggested procedure, action inducibility was higher whereas confusion rate was lower than expected on one hand, and it could be concluded that the procedure would supply results that can be satisfied on the other hand.

Small Parks Planning with Community Participation by Using Digital Tools (디지털 툴을 활용한 주민참여 소공원 계획연구)

  • Li, Zhengri;Lee, Yeun Sook;Kim, Yun-soo
    • KIEAE Journal
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    • v.12 no.6
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    • pp.3-10
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    • 2012
  • Small park in the community is a public asset that is commonly used by the residents daily and performs an important role to activate the community. The purpose of this study is to draw a small park plan through community participation. In concrete, this study tries to find out the demand of the residents about their small park plan, observe the changes in their demand in the process of debate and analyze the effect of the residents' participation. Small group workshop method was adopted in the study and three groups were set up and surveys were made in two stages. Two dimensional pictogram cards and three dimensional digital park formation tools were used. The results of workshop study indicated as follows: Firstly, residents wanted to have community farming garden, green house and flower garden to grow plants, natural walls and safe resting facilities. Secondly, individual and diverse opinions presented at first could be converted to common opinions through mutual exchanges of opinions in the process of debates. Thirdly, digital park formation program functioned well as an effective visual tool to draw the attention and quick responses of the residents and to reach an agreement. It is expected that the results of this study show the effectiveness of residents' participation tools in the process of drawing agreements in the community society that requires the residents' demands and agreement and this study will be usefully utilized in planning community spaces with residents' participation hereafter.

A Study on the Deduction of the Forest Play Activity and Space through Preschooler Participatory Workshop (유아참여 워크숍을 통한 숲놀이 활동 및 공간 요소의 도출에 관한 연구)

  • Kang, Taesun
    • Journal of the Korean Institute of Landscape Architecture
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    • v.46 no.5
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    • pp.69-81
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    • 2018
  • Recently, user participatory workshops have been applied as a way to plan landscape spaces that reflects the needs and demands of the users. It is also required to improve the quality of the FECC (Forest Experience Center for Children), which is growing rapidly. Therefore, the purpose of this study is to deduct the design elements (forest play activities and space), the basic needs, and the demands of users in making the FECC a preschooler participatory workshop. For this, materials for preschooler participation were selected, and a step-by-step workshop was conducted to satisfy the demands of the preschooler's development. First, in the pre-workshops phase, design elements standards were deducted through the preschooler participatory results (41 children aged 6 and 7, Kindergarten). Second, in the main workshop phase, the design elements to be introduced on the site (Songsan-mulbit FECC) were deducted through the participating preschooler's selection and those results were analyzed. The materials used at the preschooler participatory process were 'drawing a picture' in the pre-workshop phase, and the design elements and the standard types charts were the forest play activity pictogram chart, and the forest play space general images chart in the main workshop. As for results, frst, there are 38 standard types of forest play activities that have been deducted. It consists of 27 cognitive activities (functional 16, constructive 4, symbolic 4, game on rule 3), 9 games (sensory 5, other 4), and two social play activities (solo, group). There are 21 standard types of forest play spaces. They consist of 8 play facility spaces (5 facility, 3 natural), 2 water spaces, and 11 spaces of 5 types. Second, as a result of applying the results to the site, the forest play activities to be introduced on the site were selected, and the functional play was most selected. Additionally, climbing and water play were most selected as the unit activities. Also, functional, constructive, symbolic, games based on rules were selected, even in the preschooler's development play. In the case of the forest play spaces to be introduced in the site, the preschooler's selection results by sex and age tended to be similar to the preschooler's comprehensive selection results, but the boys preferred function and adventure spaces more than the girls, while the girls preferred rest spaces more than the boys. This result is similar to the previous study results, which directly observed the preschooler's forest play behavior, and analysis that the preschooler recognized the site and selected the design elements introduced on the site. Therefore, the participatory workshop process and the materials process in this study are analyzed and applied to the purpose of the study. It is valuable as a case to be applied in design of the FECC from this point forward.

A Study on Design Application for Signboard Arrangement of Jeonju Traditional Korean Style House Village (전주한옥마을 간판정비를 위한 디자인 적용방법에 관한 연구)

  • Hyoung, Sung-Eun;Hong, Jung-Pyo;Chung, Sung-Whan
    • Science of Emotion and Sensibility
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    • v.12 no.4
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    • pp.461-470
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    • 2009
  • This study has been prepared based on signboard arrangement works in order to foster Jeonju traditional Korean style house village as a main city of traditional culture. Overall composition has been suggested based on basic direction of signboard design in order to ensure design standardization method and utilization and right installation of various signboards. Enquete had been progressed by dividing into three areas including general characteristics of Korean style house village, acquisition of information and mobility and regulation/range of signboard with taking 600 number of persons from Jeonju citizens, outsiders and residents of Korean style house village as targets. Based on above result, design concept and detailed sign application method had been defined and pictogram and signboard installation method of Korean style house was suggested. As for the administrative procedure and regulations of signboard arrangement, cooperative method among Jeonju City, publicity company, deliberation committee and local residents and administrative project implementation method were suggested. Therefore, this study had summarized the project progress of signboard design for Jeonju traditional Korean style house village so that it may be utilized as a basic data for ensuring that this village would be developed as a region where tradition and history will be well conserved in the future through consultation with the relevant authorities.

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Study on Fashion Illustration as Viewed from the Allegorical - Based on the theory of Craig Owens - (알레고리 관점의 패션 일러스트레이션에 관한 연구 - 크렉 오웬스의 이론을 중심으로 -)

  • Kim, Mi-Hyun
    • Journal of the Korean Society of Costume
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    • v.62 no.4
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    • pp.81-90
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    • 2012
  • The contents of this study are as follows. First, an academic understanding has been achieved by exploring the theoretical concept "allegory", and a new theoretical approached methodology has been sought. Second, an analysis-index of fashion illustration cases has been suggested based on the allegory theory of Craig Owens. Third, in order to draw the characteristics of fashion illustration as viewed from the allegorical viewpoint and find out its feasibility, the case studies has been referred and the internal significance, external significance that combines different characteristics has been extracted. In regards to this study method, literature studies and case studies has been done in parallel with each other. This study was done in the following sequence: the establishment of the study system, the drawing of the allegory-associated concepts and the discovering the characteristics of aesthetic expressions. The results of this study on the expression characteristics of fashion illustration as viewed from the allegorical viewpoint of Craig Owens are as follows. First, the borrowing of image, which is a characteristic of allegory, contains the meaning of uncertainty in the fashion illustration as it expresses the image-synthesis and forms a completely different meaning as the fixed meaning is dissolved and it is utilized as a photo-montage technique. Second, the inference of pictogram is the mixture of linguistic medium and visual medium. Fashion illustration utilizes the characters and transmits the fashion information visually and immanently. It has the characteristic of making the information into pictograms and the internal significances of mutual-text with communication function. Third, the uniqueness of location in the fashion illustration has the special nature of utilized mediums as it is used for advertising or publicizing. The fashion illustration from the viewpoint of allegory has the impermanency of existing only for a limited time and reflects the coincidence that gives the meaning of utilized location according to the season trend. Fourth, the cross-breeding is expressed as the mixture of various materials in the fashion illustration. The expressions made by the mixture of media, such as the use of computer graphic programs mixed together with various materials showed the trend of diversity and genre dissolution.

Formative Elements of the Directional Sign System for the Effective Information Transmission of the Shopping Mall Complex (효과적 정보전달을 위한 대형쇼핑몰 유도사인 시스템 조형요소에 관한 연구)

  • 이유경;백진경
    • Archives of design research
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    • v.17 no.1
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    • pp.373-382
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    • 2004
  • Large sized buildings have proliferated in the modern world in order to solve problems caused by the growth of cities, and this trend has lead to diversity in style and utilization of interiors. In particular, wayfinding within the shopping mall for a customer is a common problem, so if customers do not have to face these navigational problems and could find the way more easily, then shopping mall or the store can expect much better profits. Therefore, directional sign system that can provide accurate and speedy information for customers with diversified ages, gender and knowledge is necessary. Firstly, the definition and element of all directional sign are analyzed through the existing literature survey. The elements are based on the practical elements and six categories such as type, pictogram, color, layout, form, and location were considered. Secondly, directional signs in large underground shopping mall was considered, and the speciality of the underground shopping mall was investigated, and finally top three underground shopping malls was analyzed. Thirdly, through the questionnaire, an objective appraisal of directional signs and problems was developed, and following possible improvement was suggested. This study has its own limitations since it is only applicable to the specific locations, however, directional designs will be useful in other types of buildings as well. Through the continuous studies of the users' psychology, these kinds of studies will be related to the environmental characteristics of various places.

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