• Title/Summary/Keyword: Photo-realistic Model

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High Resolution Photo Matting for Construction of Photo-realistic Model (실감모형 제작을 위한 고해상도 유물 이미지 매팅)

  • Choi, Seok-Keun;Lee, Soung-Ki;Choi, Do-Yeon;Kim, Gwang-Ho
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.40 no.1
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    • pp.23-30
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    • 2022
  • Recently, there are various studies underway on the deep learning-used image matting methods. Even in the field of photogrammetry, a process of extracting information about relics from images photographed is essential to produce a high-quality realistic model. Such a process requires a great deal of time and manpower, so chroma-key has been used for extraction so far. This method is low in accuracy of sub-classification, however, it is difficult to apply the existing method to high-quality realistic models. Thus, this study attempted to remove background information from high-resolution relic images by using prior background information and trained learning data and evaluate both qualitative and quantitative results of the relic images extracted. As a result, this proposed method with FBA(manual trimap) showed quantitatively better results, and even in the qualitative evaluation, it was high in accuracy of classification around relics. Accordingly, this study confirmed the applicability of the proposed method in the indoor relic photography since it showed high accuracy and fast processing speed by acquiring prior background information when classifying high-resolution relic images.

Application of Photo-realistic Modeling and Visualization Using Digital Image Data in 3D GIS (디지털 영상자료를 이용한 3D GIS의 사실적 모델링 및 가시화)

  • Jung, Sung-Heuk;Lee, Jae-Kee
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.26 no.1
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    • pp.73-83
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    • 2008
  • For spatial analysis and decision-making based on territorial and urban information, technologies on 3D GIS with digital image data and photo-realistic 3D image models to visualize 3D modeling are being rapidly developed. Currently, satellite images, aerial images and aerial LiDAR data are mostly used to build 3D models and textures from oblique aerial photographs or terrestrial photographs are used to create 3D image models. However, we are in need of quality 3D image models as current models cannot express topographic and features most elaborately and realistically. Thus, this study analyzed techniques to use aerial photographs, aerial LiDAR, terrestrial photographs and terrestrial LiDAR to create a 3D image model with artificial features and special topographic that emphasize spatial accuracy, delicate depiction and photo-realistic imaging. A 3D image model with spatial accuracy and photographic texture was built to be served via 3D image map services systems on the Internet. As it was necessary to consider intended use and display scale when building 3D image models, in this study, we applied the concept of LoD(Level of Detail) to define 3D image model of buildings in five levels and established the models by following the levels.

Development of Advanced Rendering Library for CAD/CAM Moduler (CAD/CAM 모델러용 고급 렌더링 라이브러리의 개발)

  • Choe, Hun-Gyu;Lee, Tae-Hyeon;Han, Hun
    • Journal of KIISE:Computing Practices and Letters
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    • v.5 no.4
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    • pp.385-394
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    • 1999
  • 제품을 설계하는 디자이너나 엔지니어는 많은 시간과 노력을 들이지 않고서 그들이 설계한 3차원 제품 모델에 대한 사실적인 이미지를 원한다. 디자인 프로세스의 초기인 개념 설계에서부터 설계검증, 그리고 가공 과정에서 사실적인 이미지가 매우 유용하므로, 대부분의 주요 CAD 제작사는 그들의 CAD 소프트웨어에 고급 렌더링 기능을 추가하고 있다. 상용의 CAD/CAM 모델러에서는 NURB 곡면을 기초로 모델링을 수행하므로, NURB 곡면을 렌더링할 수 있는 패키지가 필요하다. VIF(Visual InterFace) 렌더링 라이브러리는 A-buffer 방식과 Ray tracing 방식의 두 가지 고급 렌더링 모드를 제공한다. 다각형은 물론 NURB 곡면을 입력으로 받아 사용자가 설정한 표면의 각종 계수, 원하는 view와 설정된 광원에 따라 이미지를 만들고 다양한 형태로 출력시킬 수 있는 다양한 기능을 제공한다. 본 논문에서는 VIF 렌더링 라이브러리에 대한 구조와 기능별로 분류된 함수에 대하여 설명하며, 실제로 CAD/CAM 시스템과 통합되어 구상설계에서부터 3차원 설계 모델링에 이르기까지의 제조공정에서 설계검증 툴로써 어떻게 활용되고 있는가에 대하여 기술한다.Abstract Engineers and industrial designers want to produce a realistic-looking images of a 3D model without spending a lot of time and money. Photo-realistic images are so useful from the conceptual design, through its verification, to the machining, that most major CAD venders offer built-in as well as add-on photo-realistic rendering capability to their core CAD software. Since 3D model is consists of a set of NURB surfaces in commercial CAD packages, we need a renderer which handles NURB surface as well as other primitives.A new rendering library called VIF (Visual InterFace) provides two photo-realistic rendering modes: A-buffer and Ray tracing. As an input data it takes NURB surfaces as well as polygonal data and produces images in accordance with the surface parameters, view and lights set by user and outputs image with different formats. This paper describes the overall architecture of VIF and its library functions classified by their functionalities, and discusses how VIF is used as a graphical verification tool in manufacturing processes from the conceptual design to 3D modeling.

Realistic Simulations on Reverse Junction Characteristics of SiC and GaN Power Semiconductor Devices

  • Wei, Guannan;Liang, Yung C.;Samudra, Ganesh S.
    • Journal of Power Electronics
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    • v.12 no.1
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    • pp.19-23
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    • 2012
  • This paper presents a practical methodology for realistic simulation on reverse characteristics of Wide Bandgap (WBG) SiC and GaN p-n junctions. The adjustment on certain physic-based model parameters, such as the trap density and photo-generation for SiC junction, and impact ionization coefficients and critical field for GaN junction are described. The adjusted parameters were used in Synopsys Medici simulation to obtain a realistic p-n junction avalanche breakdown voltage. The simulation results were verified through benchmarking against independent data reported by others.

Optimizing SR-GAN for Resource-Efficient Single-Image Super-Resolution via Knowledge Distillation

  • Sajid Hussain;Jung-Hun Shin;Kum-Won Cho
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.05a
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    • pp.479-481
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    • 2023
  • Generative Adversarial Networks (GANs) have facilitated substantial improvement in single-image super-resolution (SR) by enabling the generation of photo-realistic images. However, the high memory requirements of GAN-based SRs (mainly generators) lead to reduced performance and increased energy consumption, making it difficult to implement them onto resource-constricted devices. In this study, we propose an efficient and compressed architecture for the SR-GAN (generator) model using the model compression technique Knowledge Distillation. Our approach involves the transmission of knowledge from a heavy network to a lightweight one, which reduces the storage requirement of the model by 58% with also an increase in their performance. Experimental results on various benchmarks indicate that our proposed compressed model enhances performance with an increase in PSNR, SSIM, and image quality respectively for x4 super-resolution tasks.

Generation of 3D Building Model Using Estimation of Rooftop Surface (Rooftop 평면 추정에 의한 3차원 건물 모델 발생)

  • Kang, Yon-Uk;Woo, Dong-Min
    • Proceedings of the KIEE Conference
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    • 2005.07d
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    • pp.2921-2923
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    • 2005
  • This paper presents to generate 3D building model using estimation of rooftop surface after 3D line segment extraction using hybrid stereo matching techniques in terms of the co-operation of area-based stereo and feature-based stereo. we first performed a junction extraction from 3D line segment data which was obtained by stereo images, and finally generated building's reliable rooftop surface model using LSE(Least Square Error) method after creating surfaces by grouped and fixed junction points. we generated synthetic images for experimentation by photo-realistic simulation on Avenches data set of Ascona aerial images.

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Multi-Image Stereo Technique Using Self-Consistency (자기 일치성을 이용한 다중 영상 스테레오 기법)

  • Kim, Min-Suk;Woo, Dong-Min
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.50 no.5
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    • pp.226-232
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    • 2001
  • The ability to efficiently and robustly recover accurate 3D terrain models from sets of stereoscopic images is important to many civilian and military applications. To develop an effective and practical terrain modeling system, we propose a new multi-image stereo method which detect unreliable elevations in DEM(Digital Elevation Map), and fuse several DEMs from multiple sources into an accurate and reliable results. This paper focuses on two key factors for generating robust 3D terrain models: the ability to detect unreliable elevation estimates and the ability to fuse the reliable elevations into a single optimal terrain model. We apply the self-consistency methodology to reconstruct accurate DEM from multi-image and show the method is more effective than the conventional stereo image 3D reconstruction method. Using photo-realistic simulator, four synthetic image are generated from ground truth DEM and orthoimage to evaluate the accuracy of the proposed method quantitatively.

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Construction and Application of 3D Image Model for GIS Spatial Analysis (GIS 공간분석을 위한 3D 영상모형의 구축과 활용)

  • Jung, Sung-Heuk;Lee, Kae-Dong;Lee, Jae-Kee
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.26 no.6
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    • pp.561-569
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    • 2008
  • Currently, satellite image, aerial image and airborne laser scanning data are mostly used to build 3D image models. However, we are in need of quality 3D image models as current models cannot express topographic and features most elaborately and realistically. When making 3D image models, the model is first built and textures from terrestrial photos are applied to add realistic features to the model. This study analyzed techniques to use photogrammetry and laser scanning data to create a 3D image models with topography, building and statue that emphasize spatial accuracy, delicate depiction and photo-realistic imaging. 3D image models with spatial accuracy and photographic texture were built to be served via 3D image map services systems on the internet. The 3D image models can be used for various purposes, such as daylight and view right analysis, landscape analysis, facility management system.

A Model for Water Droplet using Metaball in the Gravitation Force (메타볼을 이용한 중력장내의 물방울 모델)

  • Yu, Young Jung;Jeong, Ho Youl;Cho, Hwan Gyu
    • Journal of the Korea Computer Graphics Society
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    • v.4 no.1
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    • pp.79-88
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    • 1998
  • Till now there are several rendering models for water and simulating other fluids and their dynamics. Especially in order to generate a curved surface of flexible objects such as liquid and snow, the implicit metaball formulation is widely used in favor of its simplicity and flexibility. This paper proposes one excellent method for generating water droplets, which would be deformed in gravitation field. In previous works, a water droplet was simply represented by approximated curved surfaces of a symmetric metaball. Thus the final result of the rendered water droplet was far from a realistic droplet, because they do not consider the gravitational effect in droplets. We propose a new metaball model for rendering water droplets placed on an arbitrary surface considering the gravitation and friction between droplet and plate. Our new metaball model uses a new vector field isosurface function to control the basic scalar metaball with respect to the norm of gravitational force. In several experiments, we could render a photo-realistic water droplets with natural-looking shadows by applying ray-tracing.

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Modeling of Photovoltaic System using eMEGASim (eMEGASim을 이용한 태양광 시스템 모델링)

  • An, Hee-Jin;Song, Jin-Ho;Seo, Hun-Chul;Seo, Hyun-Suk;Kim, Dong-Su;Kim, Chul-Hwan
    • Proceedings of the KIEE Conference
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    • 2011.07a
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    • pp.700-701
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    • 2011
  • This paper introduces the modeling of PhotoVoltaic(PV) using eMEGASim. For being close to reality, the model controls the MPPT and inverter in system which composed of closed-loop using eMEGASim. Thus, the results of real-time simulation show that outputs of the PV Arrays are more realistic.

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