• Title/Summary/Keyword: Participatory Culture

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Teachers' Perceptions of Software Education in Elementary School Practical Arts Curriculum and Improvement Plan (초등학교 실과 교육과정 소프트웨어 교육에 대한 교사의 인식과 개선방안)

  • Lee, Jaeho;Jo, Yoonsun
    • Journal of Creative Information Culture
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    • v.7 no.2
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    • pp.99-109
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    • 2021
  • As the era of the 4th industrial revolution began and the importance of software emerged, education also reflected this. Software education has already been provided in several countries, and Korea also started software education in the regular curriculum in 2019, when the 2015 revised curriculum was applied. This study attempted to present an improvement plan for revitalizing software education based on the feelings and difficulties of teachers who conducted software education for the first time in the practical education curriculum in elementary school. For the study, a survey was conducted on 96 teachers in charge of software education in elementary schools in 2019 with 36 questions related to personal competency, class operation method, textbooks and educational materials, class operation content, and educational environment. And three of them were interviewed. As a result improvements are needed, such as improving educational facilities and environment, revitalizing the development and dissemination of high-quality instructional materials, and expanding support for participatory training for teachers and teacher clubs.

A theoretical study to establish the concept of textbooks using online content and the direction of future textbooks (온라인 콘텐츠 활용 교과서의 개념과 미래형 교과서의 방향 정립을 위한 이론적 고찰)

  • Ahn, Sung Hun
    • Journal of Creative Information Culture
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    • v.7 no.4
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    • pp.257-264
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    • 2021
  • As online classes started in 2020 due to the COVID-19 outbreak, the use of online content in classes such as e-books, Google tools, and videos has increased. Accordingly, the need for textbooks made by teachers is emerging so that students can learn effectively even in an online environment. In addition, as online classes and student-participatory classes using various online contents expand, teachers are actively using online content-using textbooks as well as book-type textbooks. In other words, it is a time not only to prepare for online classes, but to establish the concept of online textbooks and to think about the system and direction of current textbooks in order to transform into a future education system. Therefore, in this paper, the basic data for establishing the concept of online content utilization textbooks that are currently being introduced have been analyzed and theoretical contents for the development direction of future textbooks to be developed in the future are explored.

Youth Audience Development in the Non-face-to-Face Era: An Action Research of National Theater Company's (비대면 시대의 청소년 관객개발 - 국립극단 어린이청소년극 <영지> 실행연구 -)

  • Jung, Yong Sung;Chang, WoongJo
    • Korean Association of Arts Management
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    • no.56
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    • pp.217-242
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    • 2020
  • At a moment in which the entire culture and arts field is in crisis due to the Covid-19 pandemic, the audience development strategies practiced by arts organizations require significant adaptation. In this paper we consider the theater for young audiences, Youngji, produced by the TYA(Theater for Young Audiences) Research Center(TYARC) of the National Theater Company of Korea (NTCK). We examine how an arts organization develops youth audiences and creates a participatory culture when normal non-face-to-face engagement is not possible. We applied an Action Research methodology to our research filed, which allowed us to track continuous change based on the evolving practices and contingencies of one arts sector organization. Using Brown and Novak-Leonard's (2011) audience involvement spectrum, Koste's (1995) concept of creative drama, and Moore's (1993) transactional distance theory, we explored the possibility of active audience development by analyzing the ways in which NTCK's arts education has adapted its approach to audience development. We find that, even in this non-face-to-face era, it is possible to effectively develop youth audiences through a dramatic play that continues from play to drama.

A Study on the Analysis of Policy PR Content Using Digital Platform - Focusing on YouTube Analysis by Five Government Departments (디지털 플랫폼을 이용한 정책 홍보 내용분석 연구 정부 5개 부처의 유튜브 분석을 중심으로)

  • Yu, Hyun-Joong;Jeong, Hyeon Ju;Kim, Won-Han
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.1
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    • pp.595-603
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    • 2023
  • Recently, many public institutions have been conducting promotional activities using digital platforms. Communication methods using digital platforms have a very important meaning in that they can create new values that did not exist before by connecting and sharing information with various users. To this end, we tried to analyze YouTube videos of five government ministries and examine them. As a result of YouTube analysis by government ministries, most of them were mainly used as channels for policy promotion, and many were used as channels for new information. Although the message is delivered through the production of various contents, it was possible to look at cases where the target as a channel for communication was not clear and the purpose was unclear. In order to communicate with the people, it should be used as a channel for communication through content suitable for clear target setting and purpose.

The Significance of School Sports Club Activities: Focused on Middle School Students (학교스포츠클럽활동의 의미: 중학생들을 중심으로)

  • Lee, Sang-min;Lee, Keun-Mo;Jang, Seung-Hyun
    • 한국체육학회지인문사회과학편
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    • v.57 no.1
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    • pp.59-70
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    • 2018
  • This study is aimed to examine what school sports club activities mean to middle school students. To attain this objective, this study first investigated what kinds of peer culture school sports club activities form, and second, what kind of time school sports club is for the students. For the research method, a qualitative research method was employed combining in-depth interview and participatory observation. The results showed that first, the students were creating the peer culture of games, communication, and relaxation through school sports club activities. Though fighting sometimes, the boy students were really enjoying sports games with their friends according to their own rules. On the other hand, girls were enjoying the relationship with friends, more focusing on communication and relaxation than on playing sports game itself. Second, the students thought of school sports club activities as an exit. Those students who lacked leisure time regarded school sports club activity as a time to play with friends, to escape from the pressure of good grades, and different from physical education.

A Study on the Activation of Cartoon for the elderly in Culture and Art Education : Focused on the Case Analyses of Participants (문화예술교육에 있어서의 노인만화 수업 활성화 방안 연구 -참여 노인들의 사례분석을 중심으로-)

  • Kwon, Kyoung-min;Yang, Jung-bin
    • Cartoon and Animation Studies
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    • s.47
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    • pp.171-191
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    • 2017
  • In recent years, artistic programs considering both physical and psychological changes in old age have been implemented in various fields. These programs include participatory activities such as painting, play, singing, photography, dance, cartoon animation and so on. It is known that culture and art education programs lead people to emotional growth and social interaction. In particular, culture and art education for the elderly tends to affect positively on the quality of life. However, there are still lack of teaching methods and curriculums in the filed. It is considered that cartoon has a great potential as a teaching method of culture and art education for elderly. This study aims to discuss ways to vitalize the role of cartoon using the qualitative data of four elderly participants in culture and art education programs. The case study analyses reveled that cartoon program for the elderly not only plays a role to make their daily lives more enthusiastic but also provides a social passage to communicate to world. The Cartoon program designed for the elderly was a tool to reveal their inner world to others, and shed new light on their past memories, and long for the precious moments in life. At the same time, it was a meaningful time to lessen the depth of loneliness in old age, and even to heal their physical disability and emotional conflicts. The hardest part of drawing an cartoon was when it did not turn out as they wished. Based on the study results, the researchers explored the therapeutic usefulness of cartoon for the elderly, and discussed the ways to activate it in the field of elderly welfare.

A Study on Building Libraries and Librarian Archive (도서관 사서 아카이브 구축 방안 연구)

  • Kang, Min-ji;Rieh, Hae-young
    • The Korean Journal of Archival Studies
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    • no.80
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    • pp.89-128
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    • 2024
  • This study believed that records could help 'strengthen identity' and that job archives could help provide pride and identity in one's job by preserving the history and culture of it. This study investigated whether building a librarian archive could help preserve records related to librarians, share experiences and knowledge among librarians, and confirm the history and identity of oneself and the group. In-depth interviews were conducted with librarians to examine what records should be included and what records could help strengthen the librarian's identity. As a result of the interview, various records related to the work of librarians were identified, and records related to the history of librarians were also confirmed. It was found that historical events related to librarians and library services provided by previous generations of librarians will help strengthen the identity of librarians. Thus, the Librarian Archive can help librarians reflect on themselves as librarians and decide on their own direction. This study presented a plan to build a librarian archive as a participatory archive through cooperation between institutions and communities. In this study, it was expected that through building a librarian archive, it would be possible to strengthen the professional identity of librarians, share the history of librarians, create a collective intelligence platform, efficiently process work, and improve the social status of libraries and librarians.

A Study on the Reading Program Improvement Plan of a Public Library Based on the Reading Culture Promotion Policy (독서문화진흥 정책에 기반한 공공도서관의 독서 프로그램 개선 방안 연구)

  • Miah Cho;Seung-Jin Kwak
    • Journal of the Korean Society for Library and Information Science
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    • v.57 no.3
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    • pp.191-210
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    • 2023
  • The purpose of this study is to draw implications through domestic and international best case studies of library programs, and to suggest ways to improve a public library reading programs through analysis based on the 3rd Reading Culture Promotion Basic Plan in line with the changing role of future libraries. there is To this end, first, prior studies were analyzed from various angles to derive clustering standards for library programs. Based on this, programs of various domestic and foreign libraries were analyzed based on clustering criteria. And based on the clustering criteria of library programs and the 13 key tasks under the 4 strategies of the 3rd Reading Culture Promotion Basic Plan, the status of a specific public library reading programs was analyzed. Through this, in consideration of the demand of users in the era of the 4th Industrial Revolution, participatory reading promotion programs are expanded, and in response to the post-COVID-19 era, beyond face-to-face library services, non-face-to-face and non-contact library services are also considered. A development plan was presented. It is expected that this analysis and application attempt will ultimately go beyond the unit library and contribute to improving the public library service in Korea into a library program closely related to the lives of users.

A Study on Chinese K-pop Fandom from the Perspective of the Audience and Consumers (관객과 소비자 관점에서의 중국 K-pop 팬덤에 대한 연구)

  • Su, Xiameizi;Chang, Woong-Jo
    • Journal of Korea Entertainment Industry Association
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    • v.15 no.3
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    • pp.51-64
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    • 2021
  • Among global K-pop fandoms Chinese fandom is a longtime and very strong consumer power in the K-pop industry due to its adjacent geographical location and low cultural barriers. Yet, there is a significant lack of research on Chinese K-pop fandom; most of what is available is from the producers' points of view. Research that explores the position and experience of Chinese fans, who are both mass audience and consumers, is slow to emerge. Thus, there is a need for systematic and careful study of Chinese K-pop fandom. In this research, we conducted a phenomenological study of the experience of Chinese fans of K-pop culture. We conducted participatory observation and in-depth interviews (including a FGI) with Chinese superintendents and active participants in Chinese K-pop fan clubs and fan pages. We then coded the data, following the theory of fandom developed by scholars such as Fiske (1992), and analyzed the phenomenon of Chinese K-pop fandom from the frame of the overall societal environment. We considered the psychological and behavioral characteristics of Chinese fans and the influences they receive from their turbulent social environments. We also considered the expectations of and opinions on the development of K-pop culture from their perspective. Based on our findings, the significant role and influence of independent fans and interdependent fandom in the development of K-pop culture and industry are identified. Finally, we emphasize that the role as facilitators of K-pop agencies is critical in the establishment of communication and trust between fans, K-pop artists, and the agencies.

Exploring the Meaning of the 2018 'Comprehensive Plan for Vitalizing Democratic Citizenship Education' (2018년 '민주시민 교육 활성화를 위한 종합계획' 의미탐색)

  • Yoon Ok Han
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.1
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    • pp.51-60
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    • 2024
  • The purpose of this study is to explore the meaning of the 2018 'Comprehensive Plan for the Vitalization of Democratic Citizenship Education' centered on the '2022 Revised Curriculum General Discussion'. Research Results First, in the case of strengthening democratic citizenship education in schools, one of the main tasks in the general discussion of the 2022 revised curriculum emphasizes democratic citizenship education to cultivate citizenship. are doing Second, in the case of teacher professionalism enhancement and support for educational activities, development of teaching and learning materials and reinforcement of teacher training are promoted in the 2022 revised curriculum summary. Third, in the case of creating a democratic school culture, the 2022 revised curriculum outline guarantees student safety and learning rights through remodeling or remodeling old schools to restructure learning spaces and realize a digital-based learning environment. Fourth, in the case of revitalization of student autonomy, in the general discussion of the 2022 revised curriculum, the autonomy of the school curriculum considering the needs of students and school conditions is expanded, and classes centered on participatory experiences and self-government activities are strengthened. Fifth, in the case of establishing a democratic citizenship education support system, the 2022 revised curriculum outline establishes a mutual cooperation system that respects the roles and expertise of various educational subjects and a mutual cooperation system between the local community and the educational community.