• Title/Summary/Keyword: Parallel Tree-Search

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Fixed-Complexity Sphere Encoder for Multi-User MIMO Systems

  • Mohaisen, Manar;Chang, Kyung-Hi
    • Journal of Communications and Networks
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    • v.13 no.1
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    • pp.63-69
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    • 2011
  • In this paper, we propose a fixed-complexity sphere encoder (FSE) for multi-user multi-input multi-output (MU-MIMO) systems. The proposed FSE accomplishes a scalable tradeoff between performance and complexity. Also, because it has a parallel tree-search structure, the proposed encoder can be easily pipelined, leading to a tremendous reduction in the precoding latency. The complexity of the proposed encoder is also analyzed, and we propose two techniques that reduce it. Simulation and analytical results demonstrate that in a $4{\times}4$ MU-MIMO system, the proposed FSE requires only 11.5% of the computational complexity needed by the conventional QR decomposition with M-algorithm encoder (QRDM-E). Also, the encoding throughput of the proposed encoder is 7.5 times that of the QRDM-E with tolerable degradation in the BER performance, while achieving the optimum diversity order.

A Simple and Fast Web Alignment Tool for Large Amount of Sequence Data

  • Lee, Yong-Seok;Oh, Jeong-Su
    • Genomics & Informatics
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    • v.6 no.3
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    • pp.157-159
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    • 2008
  • Multiple sequence alignment (MSA) is the most important step for many of biological sequence analyses, homology search, and protein structural assignments. However, large amount of data make biologists difficult to perform MSA analyses and it requires much computational time to align many sequences. Here, we have developed a simple and fast web alignment tool for aligning, editing, and visualizing large amount of sequence data. We used a cluster server installed ClustalW-MPI using web services and message passing interface (MPI). It also enables users to edit multiple sequence alignments for manual editing and to download the input data and results such as alignments and phylogenetic tree.

Adaptive Parallel and Iterative QRDM Detection Algorithms based on the Constellation Set Grouping (성상도 집합 그룹핑 기반의 적응형 병렬 및 반복적 QRDM 검출 알고리즘)

  • Mohaisen, Manar;An, Hong-Sun;Chang, Kyung-Hi;Koo, Bon-Tae;Baek, Young-Seok
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.2A
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    • pp.112-120
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    • 2010
  • In this paper, we propose semi-ML adaptive parallel QRDM (APQRDM) and iterative QRDM (AIQRDM) algorithms based on set grouping. Using the set grouping, the tree-search stage of QRDM algorithm is divided into partial detection phases (PDP). Therefore, when the treesearch stage of QRDM is divided into 4 PDPs, the APQRDM latency is one fourth of that of the QRDM, and the hardware requirements of AIQRDM is approximately one fourth of that of QRDM. Moreover, simulation results show that in $4{\times}4$ system and at Eb/N0 of 12 dB, APQRDM decreases the average computational complexity to approximately 43% of that of the conventional QRDM. Also, at Eb/N0 of 0dB, AIQRDM reduces the computational complexity to about 54% and the average number of metric comparisons to approximately 10% of those required by the conventional QRDM and AQRDM.

Fixed-complexity Sphere Encoder for Multi-user MIMO Systems (다중 사용자 MIMO 시스템을 위한 고정 복잡도를 갖는 스피어 인코더)

  • Mohaisen, Manar;Han, Dong-Keol;Chang, Kyung-Hi
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.7A
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    • pp.632-638
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    • 2010
  • In this paper, we propose a fixed-complexity sphere encoder (FSE) for multi-user MIMO (MU-MIMO) systems. The Proposed FSE accomplishes a scalable tradeoff between performance and complexity. Also, because it has a parallel tree-search structure, the proposed encoder can be easily pipelined, leading to a tremendous reduction in the precoding latency. The complexity of the proposed encoder is also analyzed, and we propose two techniques that reduce it. Simulation and analytical results demonstrate that in a $4\times4$ MU-MIMO system, the complexity of the proposed FSE is 16% that of the conventional QRD-M encoder (QRDM-E). Also, the encoding throughput of the proposed endoder is 7.5 times that of the QRDM-E with tolerable degradation in the BER performance, while achieving the optimum diversity order.

Efficient Collaboration Method Between CPU and GPU for Generating All Possible Cases in Combination (조합에서 모든 경우의 수를 만들기 위한 CPU와 GPU의 효율적 협업 방법)

  • Son, Ki-Bong;Son, Min-Young;Kim, Young-Hak
    • KIPS Transactions on Computer and Communication Systems
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    • v.7 no.9
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    • pp.219-226
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    • 2018
  • One of the systematic ways to generate the number of all cases is a combination to construct a combination tree, and its time complexity is O($2^n$). A combination tree is used for various purposes such as the graph homogeneity problem, the initial model for calculating frequent item sets, and so on. However, algorithms that must search the number of all cases of a combination are difficult to use realistically due to high time complexity. Nevertheless, as the amount of data becomes large and various studies are being carried out to utilize the data, the number of cases of searching all cases is increasing. Recently, as the GPU environment becomes popular and can be easily accessed, various attempts have been made to reduce time by parallelizing algorithms having high time complexity in a serial environment. Because the method of generating the number of all cases in combination is sequential and the size of sub-task is biased, it is not suitable for parallel implementation. The efficiency of parallel algorithms can be maximized when all threads have tasks with similar size. In this paper, we propose a method to efficiently collaborate between CPU and GPU to parallelize the problem of finding the number of all cases. In order to evaluate the performance of the proposed algorithm, we analyze the time complexity in the theoretical aspect, and compare the experimental time of the proposed algorithm with other algorithms in CPU and GPU environment. Experimental results show that the proposed CPU and GPU collaboration algorithm maintains a balance between the execution time of the CPU and GPU compared to the previous algorithms, and the execution time is improved remarkable as the number of elements increases.

A Design of Fractional Motion Estimation Engine with 4×4 Block Unit of Interpolator & SAD Tree for 8K UHD H.264/AVC Encoder (8K UHD(7680×4320) H.264/AVC 부호화기를 위한 4×4블럭단위 보간 필터 및 SAD트리 기반 부화소 움직임 추정 엔진 설계)

  • Lee, Kyung-Ho;Kong, Jin-Hyeung
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.6
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    • pp.145-155
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    • 2013
  • In this paper, we proposed a $4{\times}4$ block parallel architecture of interpolation for high-performance H.264/AVC Fractional Motion Estimation in 8K UHD($7680{\times}4320$) video real time processing. To improve throughput, we design $4{\times}4$ block parallel interpolation. For supplying the $10{\times}10$ reference data for interpolation, we design 2D cache buffer which consists of the $10{\times}10$ memory arrays. We minimize redundant storage of the reference pixel by applying the Search Area Stripe Reuse scheme(SASR), and implement high-speed plane interpolator with 3-stage pipeline(Horizontal Vertical 1/2 interpolation, Diagonal 1/2 interpolation, 1/4 interpolation). The proposed architecture was simulated in 0.13um standard cell library. The gate count is 436.5Kgates. The proposed H.264/AVC Fractional Motion Estimation can support 8K UHD at 30 frames per second by running at 187MHz.

Extracting Silhouettes of a Polyhedral Model from a Curved Viewpoint Trajectory (곡선 궤적의 이동 관측점에 대한 다면체 모델의 윤곽선 추출)

  • Kim, Gu-Jin;Baek, Nak-Hun
    • Journal of the Korea Computer Graphics Society
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    • v.8 no.2
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    • pp.1-7
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    • 2002
  • The fast extraction of the silhouettes of a model is very useful for many applications in computer graphics and animation. In this paper, we present an efficient algorithm to compute a sequence of perspective silhouettes for a polyhedral model from a moving viewpoint. The viewpoint is assumed to move along a trajectory q(t), which is a space curve of a time parameter t. Then, we can compute the time-intervals for each edge of the model to be contained in the silhouette by two major computations: (i) intersecting q(t) with two planes and (ii) a number of dot products. If q(t) is a curve of degree n, then there are at most of n + 1 time-intervals for an edge to be in a silhouette. For each time point $t_i$ we can extract silhouette edges by searching the intervals containing $t_i$ among the computed intervals. For the efficient search, we propose two kinds of data structures for storing the intervals: an interval tree and an array. Our algorithm can be easily extended to compute the parallel silhouettes with minor modifications.

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Dynamic Virtual Ontology using Tags with Semantic Relationship on Social-web to Support Effective Search (효율적 자원 탐색을 위한 소셜 웹 태그들을 이용한 동적 가상 온톨로지 생성 연구)

  • Lee, Hyun Jung;Sohn, Mye
    • Journal of Intelligence and Information Systems
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    • v.19 no.1
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    • pp.19-33
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    • 2013
  • In this research, a proposed Dynamic Virtual Ontology using Tags (DyVOT) supports dynamic search of resources depending on user's requirements using tags from social web driven resources. It is general that the tags are defined by annotations of a series of described words by social users who usually tags social information resources such as web-page, images, u-tube, videos, etc. Therefore, tags are characterized and mirrored by information resources. Therefore, it is possible for tags as meta-data to match into some resources. Consequently, we can extract semantic relationships between tags owing to the dependency of relationships between tags as representatives of resources. However, to do this, there is limitation because there are allophonic synonym and homonym among tags that are usually marked by a series of words. Thus, research related to folksonomies using tags have been applied to classification of words by semantic-based allophonic synonym. In addition, some research are focusing on clustering and/or classification of resources by semantic-based relationships among tags. In spite of, there also is limitation of these research because these are focusing on semantic-based hyper/hypo relationships or clustering among tags without consideration of conceptual associative relationships between classified or clustered groups. It makes difficulty to effective searching resources depending on user requirements. In this research, the proposed DyVOT uses tags and constructs ontologyfor effective search. We assumed that tags are extracted from user requirements, which are used to construct multi sub-ontology as combinations of tags that are composed of a part of the tags or all. In addition, the proposed DyVOT constructs ontology which is based on hierarchical and associative relationships among tags for effective search of a solution. The ontology is composed of static- and dynamic-ontology. The static-ontology defines semantic-based hierarchical hyper/hypo relationships among tags as in (http://semanticcloud.sandra-siegel.de/) with a tree structure. From the static-ontology, the DyVOT extracts multi sub-ontology using multi sub-tag which are constructed by parts of tags. Finally, sub-ontology are constructed by hierarchy paths which contain the sub-tag. To create dynamic-ontology by the proposed DyVOT, it is necessary to define associative relationships among multi sub-ontology that are extracted from hierarchical relationships of static-ontology. The associative relationship is defined by shared resources between tags which are linked by multi sub-ontology. The association is measured by the degree of shared resources that are allocated into the tags of sub-ontology. If the value of association is larger than threshold value, then associative relationship among tags is newly created. The associative relationships are used to merge and construct new hierarchy the multi sub-ontology. To construct dynamic-ontology, it is essential to defined new class which is linked by two more sub-ontology, which is generated by merged tags which are highly associative by proving using shared resources. Thereby, the class is applied to generate new hierarchy with extracted multi sub-ontology to create a dynamic-ontology. The new class is settle down on the ontology. So, the newly created class needs to be belong to the dynamic-ontology. So, the class used to new hyper/hypo hierarchy relationship between the class and tags which are linked to multi sub-ontology. At last, DyVOT is developed by newly defined associative relationships which are extracted from hierarchical relationships among tags. Resources are matched into the DyVOT which narrows down search boundary and shrinks the search paths. Finally, we can create the DyVOT using the newly defined associative relationships. While static data catalog (Dean and Ghemawat, 2004; 2008) statically searches resources depending on user requirements, the proposed DyVOT dynamically searches resources using multi sub-ontology by parallel processing. In this light, the DyVOT supports improvement of correctness and agility of search and decreasing of search effort by reduction of search path.