• Title/Summary/Keyword: PSNR estimation

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Design of Low Power Motion Estimation for MPEG-4 (MPEG-4를 위한 저전력 Motion Estimation 설계)

  • 최홍규;이문기
    • Proceedings of the IEEK Conference
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    • 2003.07b
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    • pp.851-854
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    • 2003
  • The low power motion estimation for MPEG-4 is a soft-core for hardwired motion estimation block in MPEG-4. This motion estimation is modified by 10 difference mode. So, this motion estimation decrease a power consumption compare conventional step search. This modified 4SS Low power Motion Estimation has been tested and verified to be valid for implementation of FPGA. The average PSNR between the original image and the motion-compensated image is 28.25dB. And Power consumption is 26mW.

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A Study on the thresholding hierarchical block matching algorithm using the high frequency subband (고주파 서브벤드를 이용한 임계 계층적 블록 매칭 알고리즘에 관한 연구)

  • An, Chong-Koo;Lee, Seng-Hyup;Chu, Hyung-Suk
    • Journal of the Institute of Convergence Signal Processing
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    • v.7 no.4
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    • pp.155-160
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    • 2006
  • This paper presents the hierarchical block matching algorithm using the 4 subbands of the wavelet transformation and the thresholding method. The proposed algorithm improves the PSNR performance of the reconstructed image using the 4 subbands of the wavelet transformation and reduces the computational complexity by thresholding the motion vector. The experimental results of the proposed algorithm for 'Carphone' image and 'Mother and Daughter' image show that if the thresholding value is 0, the computational complexity is increasing up to 16% and the PSNR performance of the reconstructed image improves the 0.16dB in comparison with that of the existing. hierarchical motion estimation algorithm. In addition, as the thresholding value is increasing, the computational complexity reduces up to 8% and the PSNR performance of the reconstructed image is similar.

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Fast Motion Estimation Algorithm for H.264 Video Coding Standard (H.264 동영상 표준 부호화 방식을 위한 고속 움직임 추정 기법)

  • Yoon Sung-Hyun;Choi Kwon-Yul;Lee Seongsoo;Hong Min-Cheol
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.11C
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    • pp.1091-1097
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    • 2005
  • In this paper, we propose fast motion estimation algorithm. Local statistics of a motion vector is highly correlated to motion vectors of its neighboring blocks. According to the property, block-based motion search range is adaptively determined in order to reduce unnecessary search points. Based on the determined search range, motion vector is obtained by variable step search motion estimation. Experimental results show that comparing to Full search motion estimation, the motion searching points of proposed algorithm is reduced as much as $98\%$. Moreover, PSNR and Bit Rate are almost same to Full search method.

DCT-Based Subpixel-Accuracy Motion Estimation Utilizing Shifting Matrix (Shifting Matrix를 이용한 DCT 기반 부화소 단위 움직임 예측 알고리즘)

  • Shin, Jae-Young;Ryu, Chul
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.2
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    • pp.372-379
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    • 2015
  • The latest video compression standard (such as H.264/AVC and HEVC) utilizes quarter-pel accuracy motion estimation in order to retain detailed motion information. Many sub-pixel motion estimation algorithms used in the spatial domain usually encounters increment of computational complexity due to embedded interpolation algorithm. In this paper, an approach to measure sub-pixel accuracy motion estimation in frequency domain using shifting matrix is proposed. Complexity can be reduced utilizing shifting matrix algorithm in frequency domain and simulation results demonstrate not only higher PSNR but lower bit rates than spatial domain algorithms.

Design of High Performance full search Motion Estimation VLSI with Half-pel (MP@ML Half-pel을 지원하는 고성능 완전 탐색 움직임 추정기 VLSI 설계)

  • 최홍규;남승현;이문기
    • Proceedings of the IEEK Conference
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    • 2002.06d
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    • pp.287-290
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    • 2002
  • The block matching algorithm motion estimation is a soft-core for hardwired motion estimation block in MPEG-2, H.261 encoder. This motion estimation has been tested and verified to be valid for implementation of FPGA. Efficiency performance of the synthesized motion estimation was up to 89%, and the average PSNR between the original image and the motion-compensated image is 38dB.

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Reconstruction of Transmitted Images from Images Displayed on Video Terminals (영상 단말에 전송된 이미지를 이용한 전송 영상 복원)

  • Park, Su-Kyung;Lee, Seon-Oh;Sim, Dong-Gyu
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.49 no.1
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    • pp.49-57
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    • 2012
  • An image reconstruction algorithm is proposed to estimate transmitted original images from images displayed on a video terminal. The proposed algorithm acquires images that are displayed on video terminal screens by using a camera. The transmitted images are then estimated with the acquired images. However, camera-acquired images exhibit geometric and color distortions caused by characteristics of the camera and display devices. We make use of a geometric distortion correction algorithm that exploits homography and color distortions using a weighted-linear model. The experimental results show that the proposed algorithm yields promising estimation performance with respect to the peak signal-to-noise ratio (PSNR). PSNR values of the estimated images with respect to the corresponding original images range from 28-29 dB.

Region-based Motion Vector Estimation Using Hausdorff Measure (Hausdorff 측도를 이용한 영역기반 움직임 벡터 추정)

  • 임봉일;최윤식
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1997.11a
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    • pp.123-126
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    • 1997
  • 최근에는 영역(혹은 객체)를 이용하여 비디오 시퀀스를 표현하거나 부호화하는 기법들이 많이 연구되고 있다. 이러한 부호화 기법에서는 형태정보를 효율적으로 이용하는 것이 중요함에도 불구하고, 현재 사용되고 있는 대부분의 기법에서는 기존의 블록 기반 부호화 알고리즘에서처럼 오직 PSNR 만을 고려하여 움직임 벡터를 추정하고 있다. 따라서, 형태 정보를 다루는 효율적 움직임 추정 알고리즘이 필요하다. 본 논문에서는 각 영역의 경계(contour)를 잘 피팅(fitting)시키는 움직임 추정 방법을 생각해 본다. 이를 위하여 PSNR과 영역의 모양을 함께 고려하는 비용함수를 제안하고 이를 이용한 움직임 벡터 추정을 고려해 본다.

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Frame Rate Up-Conversion Using Triple Frame-based Bidirectional Motion Estimation (삼중 프레임 기반의 양방향 움직임 추정을 사용한 프레임율 증가 변환 방법)

  • Kang, Suk-Ju;Kim, Young-Hwan
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.4
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    • pp.1-8
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    • 2010
  • This paper proposes a new frame rate up-conversion method. First, the proposed triple frame-based bidirectional motion estimation method reduce block artifacts in the interpolated frame by solving the wrong motion estimation in the area with similar characteristics. Second, the proposed motion vector smoothing reduces outliers, which result in block artifacts, considering the spatio-temporal neighboring motion vectors. In the experiments, the proposed frame rate up-conversion method improves the average PSNR and SSIM by up to 4.337 dB and 0.089, respectively, compared to the existing methods.

A wavelet-based fast motion estimation (웨이블릿 기반의 고속 움직임 예측 기법)

  • 배진우;선동우;유지상
    • Journal of Broadcast Engineering
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    • v.8 no.3
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    • pp.297-305
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    • 2003
  • In this paper, we propose a wavelet based fast motion estimation algorithm for video sequence encoding with very low bit-rate. By using one of properties oi wavelet transform, multi-resolution analysis(MRA) property and spatial Interpolation of an image, we are able to reduce both prediction error and computational complexity at the same time. Especially, by defining a significant block(SB) based on the differential information of wavelet coefficients between successive frames, the proposed algorithm makes up a defect of multi-resolution motion estimation(MRME) algorithm of increasing the number of motion vectors. As experimental results. we can reduce the computational load up to 70% but also improve PSNR up to about 0.1 ∼ 1.2 dB comparing with the MRME algorithm.

Multi-resolution Motion Estimation Algorithm Using Adaptive Search Region (적응적 탐색영역을 이용한 다중해상도 움직임 추정 방법)

  • 최정현;이경환;이법기;정원식;정태연;김덕규
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.8B
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    • pp.1540-1548
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    • 1999
  • We propose a multi-resolution motion estimation algorithm using adaptive search region. It is constructed in wavelet domain that a binary plane which represents the potential motion areas(PMA's) based on the temporal redundancy between video frames, and motion estimation is processed in the PMA's. We reduce the PMA's gradually as the resolution level is higher, considering the distribution of the energy in subband layers and the complexity. As compared with EMRME(enhanced multi-resolution motion estimation) method[7], simulation results show that computational amount and bit rate reduced to about 33 ~46 % and 10 ~l8% respectively in active image with similar PSNR, and computational amount reduced to about 37 ~65 % in small notion image with similar PSNR and bit rate.

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