• Title/Summary/Keyword: PSNR estimation

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Enhanced Mode Estimation Method for Intra/Inter Prediction in H.264/AVC (H.264/AVC에서 향상된 인트라/인터 예측을 위한 모드 추정 방법)

  • Park, Kyung-Seok;Kim, Min-Jun;Jun, Jae-Hyun;Ryu, Sang-Ryul;Kim, Snng-Ho
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.4
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    • pp.1830-1838
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    • 2012
  • The intra prediction and the motion estimation of inter prediction occupy 70 ~ 80% of whole compression time in H.264/AVC. Compression efficiency has been higher, but complexity has increased and coding time has also increased much more. This paper proposes a block size decision method of the intra prediction and mode decision method which minimize the loss of video quality during the encoding and shorten the time spent. This paper, in addition, proposes an algorithm which determines the method of adaptive block mode for motion estimation of inter prediction. We investigated PSNR and the intra prediction and inter prediction of time-consuming calculations in order to measure video quality degradation and complexity through experiments. Consequently, when you use all three methods, these methods showed that average coding time is shortened as about 500 to 600ms in every frame in the case of all experimented videos, keeping video quality nearly similar, compared with existing methods of H.264.

Enhanced Multiresolution Motion Estimation Using Reduction of One-Pixel Shift (단화소 이동 감쇠를 이용한 향상된 다중해상도 움직임 예측 방법)

  • 이상민;이지범;고형화
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.9C
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    • pp.868-875
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    • 2003
  • In this paper, enhanced multiresolution motion estimation(MRME) using reduction of one-pixel shift in wavelet domain is proposed. Conventional multiresolution motion estimation using hierarchical relationship of wavelet coefficient has difficulty for accurate motion estimation due to shift-variant property by decimation process of the wavelet transform. Therefore, to overcome shift-variant property of wavelet coefficient, two level wavelet transform is performed. In order too reduce one-pixel shift on low band signal, S$_4$ band is interpolated by inserting average value. Secondly, one level wavelet transform is applied to the interpolated S$_4$ band. To estimate initial motion vector, block matching algorithm is applied to low band signal S$_{8}$. Multiresolution motion estimation is performed at the rest subbands in low level. According to the experimental results, proposed method showed 1-2dB improvement of PSNR performance at the same bit rate as well as subjective quality compared with the conventional multiresolution motion estimation(MRME) methods and full-search block matching in wavelet domain.

A Fast Motion Vector Search in Integer Pixel Unit for Variable Blocks Siz (가변 크기 블록에서 정수단위 화소 움직임 벡터의 빠른 검색)

  • 이융기;이영렬
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.40 no.5
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    • pp.388-396
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    • 2003
  • In this paper, a fast motion search algorithm that performs motion search for variable blocks in integer pixel unit is proposed. The proposed method is based on the successive elimination algorithm (SEA) using sum norms to find the best estimate of motion vector and obtains the best estimate of the motion vectors of blocks, including 16${\times}$8, 8${\times}$16, and 8${\times}$8, by searching eight pixels around the best motion vector of 16${\times}$16 block obtained from all candidates. And the motion vectors of blocks, including 8${\times}$4, 4${\times}$8, and 4${\times}$4, is obtained by searching eight pixels around the best motion vector of 8${\times}$8 block. The proposed motion search is applied to the H.264 encoder that performs variable blocks motion estimation (ME). In terms of computational complexity, the proposed search algorithm for motion estimation (ME) calculates motion vectors in about 23.8 times speed compared with the spiral full search without early termination and 4.6 times speed compared with the motion estimation method using hierarchical sum of absolute difference (SAD) of 4${\times}$4 blocks, while it shows 0.1dB∼0.4dB peak signal-to-noise ratio (PSNR) drop in comparison to the spiral full search.

Scene Adaptive GOP Allocation in MPEG-2 (MPEG-2에서의 영상에 적합한 GOP 할당 기법)

  • 전승홍;조남익
    • Proceedings of the IEEK Conference
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    • 2003.11a
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    • pp.129-132
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    • 2003
  • Fixed GOP allocation in MPEG-2 cannot cope with scene change and amount of motion, which results in degradation picture quality. By finding suitable N and M and allocating dynamic GOP, the improvement of picture quality can be achieved. In this paper, N and M are determined by scene change detection and estimation of amount of motion using color histogram per each macroblock. The simulation results show that the average PSNR is improved, especially around the shot boundaries.

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Estimation of AVC Coding Efficiency (AVC 부호화 효율의 추정)

  • Dung, Luong Ngoc Thuy;Sohn, Won
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2011.11a
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    • pp.310-313
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    • 2011
  • This study investigates some schemes to estimate the coding efficiency of a video sequence. The texture complexity and motion are considered as two major parameters to decide the coding efficiency, and the methods to estimate the parameters are discussed. For a fixed values of PSNR, the bit rate of a video sequence is estimated using some schemes based on the estimated parameters, and compared with the bit rate by MPEG-4 AVC.

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Multiresolution Wavelet-Based Disparity Estimation for Stereo Image Compression

  • Tengcharoen, Chompoonuch;Varakulsiripunth, Ruttikorn
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1098-1101
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    • 2004
  • The ordinary stereo image of an object consists of data of left and right views. Therefore, the left and right image pairs have to be transmitted simultaneously in order to display 3-dimentional video at the remote site. However, due to the twice data in comparing with a monoscopic image of the same object, it needs to be compressed for fast transmission and resource saving. Hence, it needs an effective coding algorithm for compressing stereo image. It was found previously that compressing left and right frames independently will achieve the compression ratio lower than compressing by utilizing the spatial redundancy between both frames. Therefore, in this paper, we study the stereo image compression technique based on the multiresolution wavelet transform using varied disparity-block size for estimation and compensation. The size of disparity-block in the stereo pair subbands are scaling on a coarse-to-fine wavelet coefficients strategy. Finally, the reference left image and residual right image after disparity estimation and compensation are coded by using SPIHT coding. The considered method demonstrates good performance in both PSNR measures and visual quality for stereo image.

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An Adaptive Block Matching Algorithm based on Temporal Correlations

  • Yoon, Hyo-Sun;Son, Nam-Rye;Lee, Guee-Sang;Kim, Soo-Hyung
    • Proceedings of the IEEK Conference
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    • 2002.07a
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    • pp.188-191
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    • 2002
  • To reduce the bit-rate of video sequences by removing temporal redundancy, motion estimation techniques have been developed. However, the high computational complexity of the problem makes such techniques very difficult to be applied to high-resolution applications in a real time environment. For this reason, low computational complexity motion estimation algorithms are viable solutions. If a priori knowledge about the motion of the current block is available before the motion estimation, a better starting point for the search of n optimal motion vector on be selected and also the computational complexity will be reduced. In this paper, we present an adaptive block matching algorithm based on temporal correlations of consecutive image frames that defines the search pattern and the location of initial starting point adaptively to reduce computational complexity. Experiments show that, comparing with DS(Diamond Search) algorithm, the proposed algorithm is about 0.1∼0.5(㏈) better than DS in terms of PSNR and improves as much as 50% in terms of the average number of search points per motion estimation.

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Noise reduction based on directional Wiener filter using local adaptive estimation window (가변적인 국부 추정 윈도우를 이용한 방향성 Wiener filter에 의한 잡음 제거)

  • 우동헌;김유신;김재호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.6A
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    • pp.568-574
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    • 2002
  • The main issue of noise reduction of image is how to preserve edge and reduce noise. Usually, The Wiener falter is used for this purpose. But the conventional Wiener filter cannot remove noise well in both edge and smooth region due to the single size estimation window. In addition, it ignores the correlation between pixels. In this paper, we propose a new noise reduction algorithm, in which adaptive estimation window is used according to property of smooth region and edge region. In order to make edge more clear, directional Gaussian mask and directional estimation window combines to the Wiener filter according to direction of edge. From the simulation results, it can be seen that the proposed algorithm showed improves performance in both PSNR arid subjective evaluation

Motion estimation method using multiple linear regression model (다중선형회귀모델을 이용한 움직임 추정방법)

  • 김학수;임원택;이재철;이규원;박규택
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.34S no.10
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    • pp.98-103
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    • 1997
  • Given the small bit allocation for motion information in very low bit-rate coding, motion estimation using the block matching algorithm(BMA) fails to maintain an acceptable level of prediction errors. The reson is that the motion model, or spatial transformation, assumed in block matching cannot approximate the motion in the real world precisely with a small number of parameters. In order to overcome the drawback of the conventional block matching algorithm, several triangle-based methods which utilize triangular patches insead of blocks have been proposed. To estimate the motions of image sequences, these methods usually have been based on the combination of optical flow equation, affine transform, and iteration. But the compuataional cost of these methods is expensive. This paper presents a fast motion estimation algorithm using a multiple linear regression model to solve the defects of the BMA and the triange-based methods. After describing the basic 2-D triangle-based method, the details of the proposed multiple linear regression model are presented along with the motion estimation results from one standard video sequence, representative of MPEG-4 class A data. The simulationresuls show that in the proposed method, the average PSNR is improved about 1.24 dB in comparison with the BMA method, and the computational cost is reduced about 25% in comparison with the 2-D triangle-based method.

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Fractal Depth Map Sequence Coding Algorithm with Motion-vector-field-based Motion Estimation

  • Zhu, Shiping;Zhao, Dongyu
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.1
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    • pp.242-259
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    • 2015
  • Three-dimensional video coding is one of the main challenges restricting the widespread applications of 3D video and free viewpoint video. In this paper, a novel fractal coding algorithm with motion-vector-field-based motion estimation for depth map sequence is proposed. We firstly add pre-search restriction to rule the improper domain blocks out of the matching search process so that the number of blocks involved in the search process can be restricted to a smaller size. Some improvements for motion estimation including initial search point prediction, threshold transition condition and early termination condition are made based on the feature of fractal coding. The motion-vector-field-based adaptive hexagon search algorithm on the basis of center-biased distribution characteristics of depth motion vector is proposed to accelerate the search. Experimental results show that the proposed algorithm can reach optimum levels of quality and save the coding time. The PSNR of synthesized view is increased by 0.56 dB with 36.97% bit rate decrease on average compared with H.264 Full Search. And the depth encoding time is saved by up to 66.47%. Moreover, the proposed fractal depth map sequence codec outperforms the recent alternative codecs by improving the H.264/AVC, especially in much bitrate saving and encoding time reduction.