• Title/Summary/Keyword: On-line/Off-line

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The Design and Implementation of On-Line Performance Monitor for JaNeC (JaNeC을 위한 온라인 성능감시기의 설계 및 구현)

  • Kim, Myung-Ho;Kim, Nam-Hoon;Choi, Jae-young
    • The KIPS Transactions:PartA
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    • v.9A no.4
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    • pp.563-572
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    • 2002
  • A performance monitor is indispensable to trace and evaluate performance of a program under distributed processing environment. A performance monitor il classified as off-line and on-line according to its output method. An off-line performance monitor analyzes its performance after a program terminates, and an on-line performance monitor analyzes its one while a program runs. Therefore, the on-line function is essential to analyzing and debugging the program fast. JaNeC, distributed processing environment that is implemented in Java, contains an off-line performance monitor for this. However, this performance monitor may not analyze the program running on JaNeC efficiently. Consequently, this paper explains that an on-line performance monitor is designed and implemented for fast analysis and debugging of the program running on JaNeC. This on-line performance monitor is designed to minimize effects on a program to analyze, and provides various forms of graphic output, to analyze the program effectively. In addition, even after a program terminates, it provides interface with the off-line performance monitor, to analyze again.

Balancing Shopping Mall Strategies on the On-line vs. on the Off-line (인터넷 쇼핑몰의 온라인.오프라인 균형전략에 대한 연구)

  • 조남재;박상혁
    • The Journal of Information Technology and Database
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    • v.7 no.1
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    • pp.83-97
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    • 2000
  • Internet-based retail business spreads rapidly in Korea. Companies are trying to develop and use various strategic capabilities. The strategies employed by those companies include activities related to the design of shopping sites, market positionsing, facilitation of purchasing process, payment mechanism, and the provision of various consumer services. However, the success of these strategies depends on various environmental factors and internal capability of the companies. Especially, balancing activities performed on-line with those performed off-line is suggested to be essential. In this study, we examined three successful Internet shopping mall companies and compared them to draw useful guidelines for balancing shopping mall strategies - on - line vs. off - line. These three companies were selected because they are all considered sucessful by now, but brought different backgrounds.

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The Implementation of a User Location and Preference-based Appointed Place Recommendation Mobile Application (사용자의 위치와 선호도에 기반한 약속 장소 추천 모바일 애플리케이션 구현)

  • Bae, Hyeji;Song, Jina;Lee, Yujin;Lee, Jongwoo
    • KIISE Transactions on Computing Practices
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    • v.21 no.6
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    • pp.403-411
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    • 2015
  • Nowadays, in the so-called 'smart era', people are likely to feel more comfortable in on-line meetings than in off-line meetings. However, on-line meetings are often considered unimportant and it is difficult for participants to share their feelings. This paper suggests a mobile application that can revitalize off-line meetings to address these problems. Wecok Application, which suggests the best meeting place by applying users' preferences and their locations, provides a function-oriented user interface and simple touch flow. Wecok consists of a client/server software, and currently supports only three users simultaneously. It enables exchange of off-line and on-line communication by expanding meetings from on-line to off-line. By using Wecok, users can easily decide on an off-line meeting place.

Buffer Management Algorithms in Unbounded Buffers

  • Kim, Jae-Hoon
    • Journal of information and communication convergence engineering
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    • v.8 no.6
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    • pp.721-724
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    • 2010
  • In a network router, packet loss may occur when it overflows due to sudden burst traffic. This paper studies how much large buffers are required to eliminate the packet losses. There are buffers on which packet arrive and one output port to which a packet is transmitted at a time. The buffer management algorithm should determine one of the buffers whose packet is transmitted to the output port at each time. The front packet belonging to the buffer determined by the algorithm is transmitted. The goal is to minimize the sum of the lengths of buffers to transmit all the packets. We provide an optimal off-line algorithm and also we show the lower bounds of on-line algorithms. The on-line algorithm has no prior information of the packets having arrived in the future. Its performance is compared to that of the optimal off-line algorithm.

Off-Line and On-Line Partial Discharge Properties of Large Turbine Generator (대용량 터빈발전기 고정자 권선의 정지중 및 운전중 부분방전 특성)

  • Kim, Hee-Dong;Lee, Young-Jun
    • Proceedings of the KIEE Conference
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    • 2000.07c
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    • pp.1846-1849
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    • 2000
  • Off-line and on-line partial discharges were measured on a 828MVA, 22kV and direct hydrogen-cooled large turbine generator. Partial discharge tests were conducted using digital partial discharge detector(PDD) and turbine generator analyzer(TGA). PDD and TGA showed that off-line partial discharge pattern seems to be very, similar to that found with on-line. Most of the partial discharge is originating with the stator slot in the three phases. As the partial discharge activity is very low, the stator insulation condition of this generator is very good.

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Development of River-Reservoir Integrated Model for Flood Reduction Capacity Analysis of Off-Stream Reservoir (천변저류지 홍수저감능력평가를 위한 하도-저류지연계모형의 개발)

  • Choi, Sung-Yeul;Ahn, Tae-Jin
    • Journal of the Korean Society of Hazard Mitigation
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    • v.11 no.3
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    • pp.165-174
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    • 2011
  • The purpose of this research is to develop the model for analyzing the hydraulic behavior of off-stream reservoir whose purpose is to reduce a peak flood. When a flood occurs in river, off-stream reservoir has a capability of sharing a part of peak flood. It is accomplished by flowing over a off-line weir that is built by lowering a portion of bank and connecting river with off-line reservoir. Since flood control depends on river elevation, characteristics of off-line weir (elevation, length, position et al.) and reservoir capacities, an integrated model linking the one dimensional unsteady river flow model, off-line weir model and two dimensional unsteady flood model is developed to analyze the behavior of off-stream reservoir and off-line weir. The results show that a flood control capability of off-stream reservoir strongly depends on facilities of off-line weir and storage capacity of offstream reservoir.

Development of 3D Off-line Simulator for Industrial Robots (산업용 로봇의 3차원 오프라인 시뮬레이터 개발)

  • 김홍래;신행봉;한성현
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.1731-1734
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    • 2003
  • We propose a unmaned integrating control system based-on Windows XP version Off-Line Programming System which can simulate a Robot model in 3D Graphics space in this paper. The robot with 4 and 6 axes modeled SM5 and AM1 respectively were adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed off-line program. The interface between users and the off-line programming system in the Windows XP's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by silicon Graphics, Inc. were utilized for 3D Graphics.

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Development of Off-line Simulator for Robots with Auto-teaching (자동교시기능을 갖는 로봇의 3차원 오프라인 시뮬레이터 개발)

  • 신행봉;정동연;한성현
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2003.04a
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    • pp.319-326
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    • 2003
  • We propose a unmaned integrating control system based-on Windows XP version Off-Line Programming System which can simulate a Robot model in 3D Graphics space in this paper. The industrial robot with 4 and 6 axes modeled SM5 and AMI respectively were adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed off-line program. The interface between users and the off-line programming system in the Windows XP's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by silicon Graphics, Inc. were utilized for 3D Graphics.

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Omni-Channel Strategies in Response to the Showrooming Phenomenon in Department Stores -A Case Study of Macy's- (백화점 쇼루밍 현상에 따른 옴니채널(Omni-Channel) 전략 -메이시스 백화점(Macy's Department Store) 사례연구-)

  • Oh, Jeongsook;Lee, Seunghee
    • Journal of the Korean Society of Clothing and Textiles
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    • v.41 no.3
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    • pp.393-406
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    • 2017
  • A "Showrooming" phenomenon has emerged due to the rapid growth of the on-line shopping market and is associated with consumer shopping patterns. This phenomenon is resulted in new strategies such as the Omni-Channel strategy that are now being employed by the off-line retail industry to meet the needs of consumers who seek information on-line. In particular, human services provided in department stores (which still occupy an important place in the off-line retail industry) are reaching limitations in the ability to maintain consumers. This study provides basic data for the Omni-Channel strategy of domestic department stores by researching and analyzing Omni-Channel strategy cases in Manhattan. This study dissects and analyzes the "Showrooming" phenomenon and the development of the Omni-Channel strategy through a literature review as well as analyzes the Omni-Channel success case of Macy's department store. The findings indicate that the use of the Omni-Channel strategy by Macy's department store has solved the problem of "Showrooming," by integrating on-line and off-line shopping to provide an efficient and convenient shopping experience for consumers. The Omni-Channel strategy offers a means for off-line stores to connect to the online shopping behavior of consumers. The results suggest the need for an organic combination of on-line and off-line distribution channels to adapt to changes in consumer shopping patterns due to a recession in the domestic market.

Real-time communication in an off-line programming (오프라인 프로그래밍에서의 실시간 통신)

  • Song, Jong-Tak;Son, Kwon;Lee, Min-Chul
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.40-43
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    • 1996
  • An off-line programming, OLP, system is widely used in automation fines. To help an on-line robot system to carry out desirable tasks planned by the off-line simulation, an approach to the real-time communication is presented. The OLP system developed consists of a software, a host computer(PC), a SCARA robot body, four servo drivers, and four independent joint controllers. This study focuses on the software where real-time communication is included. The software, can be used in teaching, trajectory planning, real-time running, and performance evaluation. The evaluation of different control algorithms is one of the merits of the software. The software can give servo commands for task running. A comparison of generated and corresponding actual trajectories provides the evaluation of task performance. The safety, of the OLP system is ensured by alarming malfuntions of the system. The OLP system developed can reduce the teaching time and increase the user's convenience.

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