• Title/Summary/Keyword: Object of a picture

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Study on Weight Summation Storage Algorithm of Facial Recognition Landmark (가중치 합산 기반 안면인식 특징점 저장 알고리즘 연구)

  • Jo, Seonguk;You, Youngkyon;Kwak, Kwangjin;Park, Jeong-Min
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.22 no.1
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    • pp.163-170
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    • 2022
  • This paper introduces a method of extracting facial features due to unrefined inputs in real life and improving the problem of not guaranteeing the ideal performance and speed of the object recognition model through a storage algorithm through weight summation. Many facial recognition processes ensure accuracy in ideal situations, but the problem of not being able to cope with numerous biases that can occur in real life is drawing attention, which may soon lead to serious problems in the face recognition process closely related to security. This paper presents a method of quickly and accurately recognizing faces in real time by comparing feature points extracted as input with a small number of feature points that are not overfit to multiple biases, using that various variables such as picture composition eventually take an average form.

Wilde the "Pervert": Oscar and Transnational (Roman Catholic) Religion

  • McCormack, Jerusha
    • Journal of English Language & Literature
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    • v.60 no.2
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    • pp.211-232
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    • 2014
  • In late Victorian England, a "pervert" meant two things. One meaning designated a person who "turned" or converted from one sect of Christianity to another. In Wilde's time this referred specifically to converts from the established state Church of England to the transnational Roman Catholic Church. The other, newer meaning designated someone who turned from conventional heterosexual relations to a (as yet unnamed) homosexual orientation. In the context of the late Victorian empire, both were considered dangerous. The rising social and political influence of Roman Catholicism appeared threatening as a transnational Church invading a national one. For the Anglican Church of England, this crisis was played out what came to be known as the Oxford Movement, still influential during Wilde's time as a student there from 1874 to 1878. What is interesting in Wilde's life, as in his work, is the way he himself played with the dangerous transgressions inherent in being a "pervert." Sexually, he was converted to same-sex love while still a married man. In terms of religion, he remained fascinated with Catholicism, allegedly converting on his death-bed. But what is provocative is way that Wilde used one "perversion" to play into another: so that in such works as The Picture of Dorian Gray and Salome, his version of a kind of anti-Catholic Catholicism becomes a site of sexual desire, and sexual desire expression for that kind of spirituality, which, as unrequited longing, can ultimately n find no object adequate to its imagination.

An Integrated VR Platform for 3D and Image based Models: A Step toward Interactivity with Photo Realism (상호작용 및 사실감을 위한 3D/IBR 기반의 통합 VR환경)

  • Yoon, Jayoung;Kim, Gerard Jounghyun
    • Journal of the Korea Computer Graphics Society
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    • v.6 no.4
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    • pp.1-7
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    • 2000
  • Traditionally, three dimension model s have been used for building virtual worlds, and a data structure called the "scene graph" is often employed to organize these 3D objects in the virtual space. On the other hand, image-based rendering has recently been suggested as a probable alternative VR platform for its photo-realism, however, due to limited interactivity. it has only been used for simple navigation systems. To combine the merits of these two approaches to object/scene representations, this paper proposes for a scene graph structure in which both 3D models and various image-based scenes/objects can be defined. traversed, and rendered together. In fact, as suggested by Shade et al. [1]. these different representations can be used as different LOD's for a given object. For in stance, an object might be rendered using a 3D model at close range, a billboard at an intermediate range. and as part of an environment map at far range. The ultimate objective of this mixed platform is to breath more interactivity into the image based rendered VE's by employing 3D models as well. There are several technical challenges in devising such a platform : designing scene graph nodes for various types of image based techniques, establishing criteria for LOD/representation selection. handling their transition s. implementing appropriate interaction schemes. and correctly rendering the overall scene. Currently, we have extended the scene graph structure of the Sense8's WorldToolKit. to accommodate new node types for environment maps. billboards, moving textures and sprites, "Tour-into-the-Picture" structure, and view interpolated objects. As for choosing the right LOD level, the usual viewing distance and image space criteria are used, however, the switching between the image and 3D model occurs at a distance from the user where the user starts to perceive the object's internal depth. Also. during interaction, regardless of the viewing distance. a 3D representation would be used, if it exists. Finally. we carried out experiments to verify the theoretical derivation of the switching rule and obtained positive results.

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The Body Images of Stars in the Screens by Linked with the Fashion in the Based on the Jean Baudrillard's Theory (현대 패션에 나타난 스타의 신체 이미지에 대한 시뮬라시옹 연구)

  • Lee, Song-Lim
    • The Korean Journal of Community Living Science
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    • v.19 no.3
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    • pp.431-444
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    • 2008
  • Today people obtain much information about appearances through movies. The stars' body images in movies have been created through total fashion as they play the roles of an ideal model to create actual body images. This study examined the relations between the body images in the film media in terms of appearances or total fashion and actual body images based on the simulation theory by Jean Baudrillard. It conducted a literature study by collecting and analyzing film media-related picture images from books, papers, periodicals and the Internet home and abroad. The research scope was limited to the stars who made appearances in movies and the ones who starred in movies in addition to their other lines of work. As a result, the following conclusions were drawn; the stars' body images went hyperreal between their actual body images and the ones of their roles in movies and then were simulated in fashion. To be specific, 1. the stars' actual body images went hyperreal and were simulated in fashion in the following cases; 1) the stars in the heyday of film; 2) fashionistas; and 3) pictures taken by paparazzi. 2. The body images of their roles went hyperreal in the following cases; 1) through brand participation; 2) through changed body images; and 3) through cyber body images. Their body images became hyperreal and were simulated in fashion by the input of fashion designers and the techniques of other areas. The body images in film are the object of desire to the audience. They go hyperreal and become the ideal body image to real people. The various kinds of hyperreal images in the film media create new beauty as a reference and object of comparison for people to change their body images in reality.

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Real-Time Earlobe Detection System on the Web

  • Kim, Jaeseung;Choi, Seyun;Lee, Seunghyun;Kwon, Soonchul
    • International journal of advanced smart convergence
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    • v.10 no.4
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    • pp.110-116
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    • 2021
  • This paper proposed a real-time earlobe detection system using deep learning on the web. Existing deep learning-based detection methods often find independent objects such as cars, mugs, cats, and people. We proposed a way to receive an image through the camera of the user device in a web environment and detect the earlobe on the server. First, we took a picture of the user's face with the user's device camera on the web so that the user's ears were visible. After that, we sent the photographed user's face to the server to find the earlobe. Based on the detected results, we printed an earring model on the user's earlobe on the web. We trained an existing YOLO v5 model using a dataset of about 200 that created a bounding box on the earlobe. We estimated the position of the earlobe through a trained deep learning model. Through this process, we proposed a real-time earlobe detection system on the web. The proposed method showed the performance of detecting earlobes in real-time and loading 3D models from the web in real-time.

Development of Moving Objects Recognition and Tracking System on 360 Degree Panorama (360도 영상에서 이동 물체 감지 및 추적 시스템의 개발)

  • Ko, Kwang-Man;Joo, Su-Chong
    • Journal of Korea Multimedia Society
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    • v.21 no.2
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    • pp.289-299
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    • 2018
  • The 360 degree panoramas are picture of a wide range of images on one screen, so we can see a fairly wide range at a time. In particular, cylinderical panoramas are the most widely used spherical image, and its left and right viewing angles reach 360 degree, so you can observe front, rear, left, and right at once. Using 360 degree panorama, all directions can be monitored at the same time, so all directions can be effectively monitored compared to other methods. In this paper, we develop a system to recognize and track the movement of moving objects on a 360 degree panorama, and then present and verify the experimental results. For this goals, first, we developed a system to recognize moving objects in 360 degree panorama using DoF(Difference of Frame) algorithm. Second, based on the TLD algorithm, we developed an application that can track a specific single moving object in a 360 degree panorama and presented the experimental results.

A Study of Meridian and Collateral Diagrams of Chosun Dynasty (조선시대 경락도(經絡圖)에 관한 고찰)

  • Han, Bong Jae;Ahn, Sang Woo;Kim, Nam Il
    • The Journal of Korean Medical History
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    • v.21 no.2
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    • pp.123-133
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    • 2008
  • The Meridian and Collateral Diagram is one of the most important 圖像s of Traditional Korean Medicine. A 圖像 is a picture made on a two-dimensional surface using lines and colors to portray an object or an image. Meridian and Collateral diagram is a 圖像 of the human body with indications of acupoints and meridian passageways and have different names such as 經穴圖, 輸穴圖, 鍼灸圖, 明堂圖, 銅人圖, in accordance with its classification. The documental basis of the Meridian and Collateral Diagram is the Internal Classic and the very first Meridian and Collateral Diagram confirmed through textual evidence can be found in 葛洪's "抱朴子 雜應". The Korean 동인도 in existence today, called '銅人明堂之圖', exists in two versions; a hand-copied version and a wooden engraving block version. It displays all the locations of the acupoints located on the anterior side of the human body, labels the names of the acupoints, and specifically distinguishes 起始穴 and 終止穴 of the eight meridian vessels.

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A Study on Colors in the Suhainmyuldo painted on an Old Tomb of the Ancient Kingdom of Goguryeo between the 4th and the late 6th Centuries (4세기-6세기 말 고구려 고분 벽화 수하인물도에 나타난 색채 연구)

  • Kang Eun-Sook
    • Journal of the Korea Fashion and Costume Design Association
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    • v.7 no.1
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    • pp.15-31
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    • 2005
  • Suhainmyuldo(수하인물도) is a kind of picture which express a person under the tree and is known to be transmitted from the Middle Asia. The origin of this kind of expression is assumed to be from Iykshini(=Iygsha), the fairy of tree, in India of from the 'Tree of Life' in W. Asia, and they had in fluenced on the craft art design of Chinese art. However, Chinese art had already developed the motif of this kind in its unique way. For example, Jookrimchilhundo(죽림칠현도: seven wise men in bamboo forest), during Six Dynasty. The tree of life(arbor vitae, lignum viate), the origin of the Painting of figure under a tree(수하인물도), was spreaded in several regions around the center of Mesopotamia early, and them transmitted to Sasan dynasty of Persia, even to Islam, Byzantine, Romanesque, ancient East Asia. The mural painting found in the 4th Tongu Ogoe tomb, which was created after the 5th Tongu Ogoe tomb, used Obangsaek more than the 5th tomb painting did. (The term Obansaek refers to the five Korean traditional colors consisted of yellow, blue, white, red and black) The mural painting on the 4th Ogoe tomb employed distinct technique to depict an object in a certain color by painting the surroundings with different primary colors, making the painting look more exotic and mysterious.

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Blood Picture of Army Pack Horses(Jeju Horses) (군용타마(軍用馱馬)(제주마(濟州馬))의 혈액상(血液像))

  • Mun, Gyeong Gi;Lee, Do Pil;Chung, Soon Tong
    • Korean Journal of Veterinary Research
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    • v.15 no.2
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    • pp.147-152
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    • 1975
  • Although considerable research has been done on the blood picture of the horse, hot-blooded and cold-blooded, little work has been made of the blood picture of the army pack horse, Jeju horse. The object of the present investigation was to make good this deficiency, and to suggest standard for the blood picture of army pack horses kept under the regular military training and the ideal feeding in the heart of a mountain. Blood samples were drawn from the jugular vein through a 15-gauge bleeding needle from 41 males and 28 females, aging 3 to 9 years old. It was taken between seven and nine o'clock in the morning. Animals were handled as quietly as possible to avoid any excitation. No restraint other than a halter was used. Enumeration of erythrocyte, total and differential leukocyte count, determination of hemoglobin in blood, and the value of packed cell volume were male in the usual manner, and erythrocytic constant was calculated by the method of Wintrobe. Erythrocyte count was $7.83{\pm}0.20(4.95{\sim}11.05){\times}10^6/mm^3$(SE). This value was much lower than hot-horses, but slightly higer than the values of cold-horse reported from foreign country. Concentration of hemoglobin in blood was $13.0{\pm}0.33(9.5{\sim}17.8)g/100ml$. This value was much higher than that of cold-horses observed by the other authors, approaching to the values of hot-horses. Packed cell volume was $32.1{\pm}0.92(22{\sim}42)ml/100ml$. This vague was a little higher than that of the other cold-horses. Mean corpuscular volume was $41.5{\pm}1.20(26.6{\sim}59.3){\mu}m^3$. This value matched so well with the other results recorded by various investigators. Mean corpuscular hemoglobin and mean corpuscular hemoglobin concentration were $16.9{\pm}0.43(12.3{\sim}25)$ pg and $41.0{\pm}0.45(29.1{\sim}51.1)g/100ml$, respectively. These values were significantly higher than the values found by the other investigations. Total leukocyte enumeration was $10.5{\pm}0.41(5.6{\sim}17.9){\times}10^3/mm^3$, being considered as normal. And differential leukocyte count of neutrophil was $44.5{\pm}2.23(15{\sim}76)%$, $5,527{\pm}234(2,231{\sim}9,144)/mm^3$, of lymphocyte $50.5{\pm}1.19(19{\sim}77)%$, $4,307{\pm}125(1,456{\sim}11,098)/mm^3$, of monocytel (0~4)%, $105(0{\sim}352)/mm^3$, of eosiophil 3.2(0~14)%, $340(0{\sim}1,232)/mm^3$ and of basophil 0.25(0~3)%, $23(0{\sim}236)/mm^3$. The percentage of the differential count obtained from the present work showed a good agreement with the results of various authors. Of the horses examined monocyte was found from 42 horses, eosinophil from 62 horses and basophil from 10 horses. No significant differences recognized between male and female horses, and the effect of age was not observed between three to nine years old. Judging from the blood picture of the present investigation, it could be stated that the army pack horses on training were kept better than the average farming conditions.

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A Study on the Observer Psychological Change in accordance with Index of Greenness in Landscape Planting Space

  • Kim, Jeong-Ho;Seo, Yu-Hwan;Yoon, Yong-Han;Joo, Chang-Hun
    • Journal of Environmental Science International
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    • v.23 no.10
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    • pp.1663-1671
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    • 2014
  • The object of this research is to find out the psychological change of observer according to the index of Greenness in the space of scenic planting, and research is proceeded with total 112, male students 69, and female students 43. The index of Greenness experimented with 5 pictures, 20%, 40%, 60%, 80%, and 100%, and carried out the test after selecting each picture of the index of Greenness for landscaping in Konkuk University Global Campus. To find out the mood condition of testee, POMS and SD was used for analyzing. As a result of TMD among POMS, male and female students are shown as each 60% > 100% > 40% > 20% > 80% in order. As a result of SD, male and female students are shown as 80% > 20% > 40% > 60% > 100% in order and the index of Greenness 100% makes people feel fluent and natural about plants but closed and constrained than the index of Greenness 80%.