• Title/Summary/Keyword: Object Version

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Web Version Management System for Software Cooperation Development Environment (소프트웨어 공동 개발 환경을 위한 웹 버전 관리 시스템)

  • Kim Soo-Yong;Choi Dong-Oun
    • Journal of Internet Computing and Services
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    • v.4 no.2
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    • pp.21-30
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    • 2003
  • This paper is to describe how to refer to software objects and reuse them through the web browser so that ail the members of the software development team can collaborate with each other on the development procedure, In addition, we describe how to convert the $ ^*$,mdl design information generated from the UML editor into their corresponding XML data, which is arranged to be saved in the relational database system. Furthermore, we provide a facet retrieval system based on which makes use of a object-oriented thesaurus, which supports an integrated environment through which all the project team members can share a lot of source codes and execution files as weil as object files produced from the web-based collaborative development environment. Finally, we have designed and implemented a web version management system that facilitates software developers to manage in their web-based search for the relationship of design informations.

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A Study on the Application of a CRM-based FRBR Ontology for Cultural Heritage Information: Based on the FRBRoo(object-oriented FRBR) (문화유산 자원 통합 활용을 위한 CRM 기반 FRBR 응용 온톨로지 적용에 관한 연구 - FRBRoo를 중심으로(object-oriented FRBR) -)

  • Park, Zi-Young
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.19 no.2
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    • pp.45-62
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    • 2008
  • A reference ontology for cultural heritage information, CIDOC Conceptual Reference Model (CRM), has promoted cooperation among memory institutions and FRBRoo, re-constructed version of FRBR based on CRM, was developed. In this study, the harmonized ontology version of FRBR, FRBRoo, was analysed and, as a results, the followings are suggested: empowered interoperability for information exchange and integration among cultural institutions and designing more comprehensible inference rules than original FRBR model. Moreover, the by-products of harmonization gave opportunity to recognize internal inconsistencies of the FRBR model and CRM itself and refine them.

Haptic Simulation with s-FEM (s-FEM 을 이용한 햅틱 시뮬레이션)

  • Jun, Seong-Ki;Cho, Maeng-Hyo
    • Proceedings of the KSME Conference
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    • 2007.05a
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    • pp.780-785
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    • 2007
  • Accurate and fast haptic simulations of deformable objects are desired in many applications such as medical virtual reality. In haptic interactions with a coarse model, the number of nodes near the haptic interaction region is too few to generate detailed deformation. Thus, local refinement techniques need to be developed. Many approaches have employed purely geometric subdivision schemes, but they are not proper in describing the deformation behavior of deformable objects. This paper presents a continuum mechanics-based finite element adaptive method to perform haptic interaction with a deformable object. This method superimposes a local fine mesh upon a global coarse model, which consists of the entire deformable object. The local mesh and the global mesh are coupled by the s-version finite element method (s-FEM), which is generally used to enhance accurate solutions near the target points even more. The s-FEM can demonstrate a reliable deformation to users in real-time.

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Adaptive Transcoding for Object-based MPEG-4 Scene using Optimal Configuration of Objects

  • Cha, Kyung-Ae
    • Journal of Korea Multimedia Society
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    • v.9 no.12
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    • pp.1560-1571
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    • 2006
  • In order to transmit multimedia streams over the network with a timely changing channel bandwidth such as Internet, scalable video coding schemes have been studied to represent video in flexible bitstream. Much research has been made on how to represent encoded media(such as video) bitstream in scalable ways. In this paper, rte propose an optimal selection of the objects for MPEG-4 bitstream adaptation to meet a given constraint. We adopt a multiple choice knapsack problem with multi-step selection for the MPEG-4 objects with different bit-rate scaling levels in the MPEG-4 bitstream. The bitstream adaptation based on the optimal selection result is then to fetch the necessary parts of the MPEG-4 bitstream to constitute an adapted version of the original MPEG-4 binary resource. The experiment results show that the optimal selection of MPEG-4 objects for a given constraint can promisingly be made which meets the given constraint.

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A Study on Comparison of Software Development Productivity with EJB 2.0 and EJB 3.0 (EJB 2.0과 EJB 3.0의 소프트웨어 개발 생산성 비교 연구)

  • Lee, Myeong-Ho
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.31 no.3
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    • pp.1-7
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    • 2008
  • This paper proposes an object-oriented software development guidance and an evaluation index for the productivity related to EJB(Enterprise JavaBeans). EJB is a known successful standard model for LSDO(Large Size Distributed Object). However, there is no comparison research about the performance of EJB 2.0 and 3.0 with same identical platform. Quantitative analysis is supported as a part of LOC(Line Of Code) analysis. There is a limit to develop the updated software with no the specific evaluating index for the productivity of software. This work proposes an specific index for evaluating the productivity of new version EJB on a platform. Base on the result, the specific guidance of the developing software is obtained.

Haptic Simulation for Deformable Object with s-FEM (s-FEM을 이용한 변형체 햅틱 시뮬레이션)

  • Jun Seong-Ki;Choi Jin-Bok;Cho Maeng-Hyo
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2006.04a
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    • pp.373-380
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    • 2006
  • Accurate and fast haptic simulations of deformable objects are desired in many applications such as medical virtual reality. In haptic interactions with a coarse model, the number of nodes near the haptic interaction region is too few to generate detailed deformation. Thus, local refinement techniques need to be developed. Many approaches have employed purely geometric subdivision schemes, but they are not proper in describing the deformation behavior of deformable objects. This paper presents a continuum mechanics-based finite element adaptive method to perform haptic interaction 'with a deformable object. This method superimposes a local fine mesh upon a global coarse model, which consists of the entire deformable object. The local mesh and the global mesh are coupled by the s-version finite element method (s-FEM), which is generally used to enhance accurate solutions near the target points even more. The s-FEM can demonstrate a reliable deformation to users in real-time.

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Wavelet-Based Moving Object Segmentation Using Double Change Detection and Background Registration Technique (Double change detection과 배경 구축 기법을 이용한 웨이블릿 기반의 움직이는 객체 분할)

  • Im, Tae-Hyung;Eom, Il-Kyu;Kim, Yoo-Shin
    • Proceedings of the IEEK Conference
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    • 2007.07a
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    • pp.221-222
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    • 2007
  • This paper presents wavelet-based moving object segmentation using double change detection and background registration. Three successive frame differences for detection change were used in the wavelet domain. The background was constructed with the wavelet coefficients in the lowest frequency subband which are the approximated version of an image. Combining double change detection and background registration, we can obtain an efficient moving object segmentation algorithm.

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Accessibility to Instances Regardless of Versions in Schema Evolution Environments in Object-Oriented Databases (객체지향 데이터베이스의 스키마진화 환경에서 버전에 무관한 인스턴스 접근)

  • Jin, Min
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.3
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    • pp.553-561
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    • 1999
  • The facility of schema evolution is necessary in object-oriented database applications. There exist several versions of schema and instances created under different versions of the schema concurrently in the database. This base proposes a mechanism for supporting accessing instances regardless of versions of the schema in schema evolution environments in object oriented databases. There is trade-off between the flexibility of schema modification operations and the system overhead for supporting such schema modifications. Access handling routines are provided to the undefined attributes in each version of the class. Access handling routines are also defined for each pair of semantics rather than defining backdate/update functions for each pair of versions of a class. Thus, this mechanism supports the change of semantics with reduced user and system overhead.

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Modeling temporal cadastre for land information management

  • Liou, Jae-Ik
    • Journal of Korean Society for Geospatial Information Science
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    • v.10 no.5 s.23
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    • pp.17-28
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    • 2002
  • Time is regarded as an essential feature of land information enabling to track historical landmarks of land uses, ownerships, and taxations based on cadastral maps. Object-oriented temporal modeling helps to simulate and imitate time-varying cadastral data in a chronological and persistent manner. The aim of study is to analyze the role of temporal cadastre tracing footprints of foregoing events in response to various needs and demands associated with historical information of cadastral transactions. In this paper, temporal cadastral object model (TCOM) is proposed to delineate object version history. As an evidence of a new approach and conceptual idea for the importance of temporal cadastre, a part of spatio-temporal processes is illustrated to explain major changes of cadastral map. The feasibility and application of the approach is confirmed by proof-of-concept of temporal cadastre in land information management.

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Measuring Method of In-plane Position Based On Reference Pattern (레퍼런스 패턴 기반 면내 위치 측정 방법)

  • Jung, Kwang Suk
    • Journal of Institute of Convergence Technology
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    • v.2 no.1
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    • pp.43-48
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    • 2012
  • Generally, in-plane position of moving object is measured referring to the reference pattern attached to the object. From optical camera to magnetic reluctance probe, there are many ways detecting a variation of the periodical pattern. In this paper, the various operating principles developed for in-plane positioning are reviewed and compared each other. And, a novel method measuring large rotation as well as x, y linear displacements is suggested, including a detailed description of the overall system layout. It is a modified version of the surface encoder, which is a robust digital measuring method. From the surface encoder, the rotation of an object is measured indirectly through a compensated input of optical servo and independently of linear displacements. So, the operating range can be extended simply by enlarging the reference pattern, without magnifying the decoding units.

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