• Title/Summary/Keyword: Object Recognition Technology

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Illumination and Rotation Invariant Object Recognition (조명 영향 및 회전에 강인한 물체 인식)

  • Kim, Kye-Kyung;Kim, Jae-Hong;Lee, Jae-Yun
    • The Journal of the Korea Contents Association
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    • v.12 no.11
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    • pp.1-8
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    • 2012
  • The application of object recognition technology has been increased with a growing need to introduce automated system in industry. However, object transformed by noises and shadows appeared from illumination causes challenge problem in object detection and recognition. In this paper, an illumination invariant object detection using a DoG filter and adaptive threshold is proposed that reduces noises and shadows effects and reserves geometry features of object. And also, rotation invariant object recognition is proposed that has trained with neural network using classes categorized by object type and rotation angle. The simulation has been processed to evaluate feasibility of the proposed method that shows the accuracy of 99.86% and the matching speed of 0.03 seconds on ETRI database, which has 16,848 object images that has obtained in various lighting environment.

Object Identification and Localization for Image Recognition (이미지 인식을 위한 객체 식별 및 지역화)

  • Lee, Yong-Hwan;Park, Je-Ho;Kim, Youngseop
    • Journal of the Semiconductor & Display Technology
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    • v.11 no.4
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    • pp.49-55
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    • 2012
  • This paper proposes an efficient method of object identification and localization for image recognition. The new proposed algorithm utilizes correlogram back-projection in the YCbCr chromaticity components to handle the problem of sub-region querying. Utilizing similar spatial color information enables users to detect and locate primary location and candidate regions accurately, without the need for additional information about the number of objects. Comparing this proposed algorithm to existing methods, experimental results show that improvement of 21% was observed. These results reveal that color correlogram is markedly more effective than color histogram for this task. Main contribution of this paper is that a different way of treating color spaces and a histogram measure, which involves information on spatial color, are applied in object localization. This approach opens up new opportunities for object detection for the use in the area of interactive image and 2-D based augmented reality.

A Study on Design and Analysis of Method for MR-based 3D Biological Object Recognition and Matching (MR 기반 3차원 생체 객체 인식 및 정합을 위한 방법 설계와 해석 연구)

  • Jin-Pyo Jo;Yong-Bae Jeong
    • Journal of Platform Technology
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    • v.12 no.2
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    • pp.23-33
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    • 2024
  • The development of mixed reality (MR) technology has a great influence on the research and development of medical support equipment. In particular, it supports to respond effectively to emergencies occurring in the field. MR technology enables access to first aid and field support by combining virtual information with the real world so that users can see virtual objects in the real world. However, due to the nature of the equipment, there is a limitation in accurately matching virtual objects based on user vision. To improve these limitations, this paper proposes a 3D biometric object recognition and matching algorithm in the MR environment. As a result of the experiment, when a virtual object is rendered and visualized while equipped with an optical-based HMD from the user's side, it was possible to reduce the user's field of view error and eliminate the joint-loss phenomenon during skeleton recognition. The proposed method can reduce errors between the real user's field of view and the virtual image and provide a basis for reducing errors that occur in the process of virtual object recognition and matching. It is expected that this study will contribute to improving the accuracy of the telemedicine support system for first aid.

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Multi-Object Tracking Based on Keypoints Using Homography in Mobile Environments (모바일 환경 Homography를 이용한 특징점 기반 다중 객체 추적)

  • Han, Woo ri;Kim, Young-Seop;Lee, Yong-Hwan
    • Journal of the Semiconductor & Display Technology
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    • v.14 no.3
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    • pp.67-72
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    • 2015
  • This paper proposes an object tracking system based on keypoints using homography in mobile environments. The proposed system is based on markerless tracking, and there are four modules which are recognition, tracking, detecting and learning module. Recognition module detects and identifies an object to be matched on current frame correspond to the database using LSH through SURF, and then this module generates a standard object information. Tracking module tracks an object using homography information that generate by being matched on the learned object keypoints to the current object keypoints. Then update the window included the object for defining object's pose. Detecting module finds out the object based on having the best possible knowledge available among the learned objects information, when the system fails to track. The experimental results show that the proposed system is able to recognize and track objects with updating object's pose for the use of mobile platform.

Ultrasonic and Vision Data Fusion for Object Recognition (초음파센서와 시각센서의 융합을 이용한 물체 인식에 관한 연구)

  • Ko, Joong-Hyup;Kim, Wan-Ju;Chung, Myung-Jin
    • Proceedings of the KIEE Conference
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    • 1992.07a
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    • pp.417-421
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    • 1992
  • Ultrasonic and vision data need to be fused for efficient object recognition, especially in mobile robot navigation. In the proposed approach, the whole ultrasonic echo signal is utilized and data fusion is performed based on each sensor's characteristic. It is shown to be effective through the experiment results.

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Artificial intelligence wearable platform that supports the life cycle of the visually impaired (시각장애인의 라이프 사이클을 지원하는 인공지능 웨어러블 플랫폼)

  • Park, Siwoong;Kim, Jeung Eun;Kang, Hyun Seo;Park, Hyoung Jun
    • Journal of Platform Technology
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    • v.8 no.4
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    • pp.20-28
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    • 2020
  • In this paper, a voice, object, and optical character recognition platform including voice recognition-based smart wearable devices, smart devices, and web AI servers was proposed as an appropriate technology to help the visually impaired to live independently by learning the life cycle of the visually impaired in advance. The wearable device for the visually impaired was designed and manufactured with a reverse neckband structure to increase the convenience of wearing and the efficiency of object recognition. And the high-sensitivity small microphone and speaker attached to the wearable device was configured to support the voice recognition interface function consisting of the app of the smart device linked to the wearable device. From experimental results, the voice, object, and optical character recognition service used open source and Google APIs in the web AI server, and it was confirmed that the accuracy of voice, object and optical character recognition of the service platform achieved an average of 90% or more.

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A Study on Object Recognition Technique based on Artificial Intelligence (인공지능 기반 객체인식 기법에 관한 연구)

  • Yang Hwan Seok
    • Convergence Security Journal
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    • v.22 no.5
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    • pp.3-9
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    • 2022
  • Recently, in order to build a cyber physical system(CPS) that is a technology related to the 4th industry, the construction of the virtual control system for physical model and control circuit simulation is increasingly required in various industries. It takes a lot of time and money to convert documents that are not electronically documented through direct input. For this, it is very important to digitize a large number of drawings that have already been printed through object recognition using artificial intelligence. In this paper, in order to accurately recognize objects in drawings and to utilize them in various applications, a recognition technique using artificial intelligence by analyzing the characteristics of objects in drawing was proposed. In order to improve the performance of object recognition, each object was recognized and then an intermediate file storing the information was created. And the recognition rate of the next recognition target was improved by deleting the recognition result from the drawing. In addition, the recognition result was stored as a standardized format document so that it could be utilized in various fields of the control system. The excellent performance of the technique proposed in this paper was confirmed through the experiments.

Realization of a two dimensional Haptic Interfacing Apparatus for Virtual Object Recognition Experiments (가상물체 인식 실험을 위한 2차원 Haptic 인터페이스 장치의 구현)

  • Lee, Joon-Cheol;Jang, Tae-Jeong
    • Journal of Industrial Technology
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    • v.19
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    • pp.415-421
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    • 1999
  • In this paper, a 2D X-Y table, two axes of which are symmetrical, and a force sensing device are constructed, which comprise a 2D haptic interfacing apparatus. Two DC motors are used for actuating the two axes of the table and two precision encoders for sensing the position of each axis. Four PZTs are used for sensing the direction and the magnitude of the 2D force applied to the force sensing device by the user. The performance of the 2D haptic interface device is tested by 2D virtual object recognition experiments.

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A Comparative Study on Object Recognition about Performance and Speed (물체 인식의 성능 및 속도 개선 방향에 대한 비교 연구)

  • Kim, Jun-Chul;Kim, Hak-Il
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.1055-1056
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    • 2008
  • In this paper, we survey various Robust Object Recognition Algorithms. One of the core technologies for local feature detector is Scale Invariant Feature Transform. And we compared several algorithms with SIFT based on IPP technology. As a result, the conversion of source codes using IPP is sped up. And this will be more improved recognition speed using SIMD Instructions.

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Implementation of Realistic Experience Application Contents for Tourist Spots Object Recognition Using Augmented Reality Technology (증강현실을 적용한 관광지 사물인식 실감체험 앱 콘텐츠 구현)

  • Kim, Young Sang;Kim, Young Ick
    • Smart Media Journal
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    • v.5 no.1
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    • pp.122-129
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    • 2016
  • In recent years, the Augmented Reality Technology is improving in order to support the user-oriented interaction depending on growing trend in smart phones. In this paper, we present the Realistic Experience App. Contents which help the smart phone users experience the real situations by using the Object Recognition Technology of the tourist attractions and the users' location information. The developed system pinpoints both the location of the user and that of the tourist spot object through the GPS of the smart phone and the information of Beacon, providing the realistic experience contents about the tourist attraction after estimating the distance and the direction between the user and the place. The Realistic Experience App. Contents are expected not only to impress the culture of Jeju on the tourists but also to increase the potential to uncover the unknown tourist attractions and improve the image of Jeju as one of the best sightseeing cities.