• Title/Summary/Keyword: Number of icons

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A Study on the Level of Recognition Homepage Icon for Children (아동용 홈페이지 아이콘의 인지도에 관한 연구)

  • Kim, Hye-Joo;Lee, Too-Young
    • Journal of the Korean Society for information Management
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    • v.21 no.4 s.54
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    • pp.315-327
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    • 2004
  • The study examined 131 icons that appeared in major Web sites for the use of children. Out of 131 icons, 66 icons were selected as core icons by calculating the number of their occurrence in the same category. The 66 icons were examined to find out whether they meet the evaluation criteria. And also 66 icons were presented to the children to find out whether they immediately recognize the meaning of each icons. Finally, the study investigated to find out the correlations between the results of evaluations by criteria and the results of the children's recognitions of meaning of each icons. As a results of the study, it presented 16 icons that were proved to be appropriate for the use of children.

A Study on the types of PDA Icons and their Communication Capacity (개인용 정보단말기(PDA)에 사용되는 아이콘의 직관적 의미전달능력에 관한 연구)

  • 신명희
    • Archives of design research
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    • v.17 no.2
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    • pp.269-278
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    • 2004
  • This research categorizes various icons that used in PDAs according to symbolization patterns, operating systems and support for color display. Since different icons vary in communication capacity I executed this research to verify it positively. In result, PDA loons were found to have different intuitive communication capacity according to its functions, symbolization pattern, operating system and use of color. \circled1 Icons which have similar object as ones that are used on desktop computer and icons with accurate, simple expression seems to have higher intuitive communication capacity among the icons categorized by functions. \circled2 Among the icons categorized by symbolization pattern, ones that express the action related to their functions have the highest recognition accuracy and longer delay before recognition. \circled3 Among the icons categorized by operating systems, ones that have concrete expression of object and a number of representation elements have higher recognition accuracy and longer delay before recognition. \circled4 Among the icons categorized by color and grayscale, ones with color have superior communication capacity due to additional stimulation although LCDs in most PDAs have limited color depth.

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A Mathematical Analysis of Automatic Balanced Placement of Icons in A Smartphone Launcher (스마트폰 런처에서 아이콘 자동 균형 배치의 수학적 분석)

  • Son, Kyung A;Eun, Seongbae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.11
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    • pp.1457-1462
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    • 2020
  • There are dozens of applications on the smartphone. The service application that manages the loading, deletion, and deployment of these applications is called a smartphone launcher, and various launchers are used. Some of the existing launchers provide a function to automatically place icons by analyzing user application usage patterns. In this paper, we present a method of automatically arranging icons so that the icons are balanced on the smartphone screen. The usefulness of our method is illustrated by some exaples. In this case, it is proved that in an m × n screen layout with a height of m and a width of n, if n is an odd number, the entire screen can always be arranged in a balanced manner regardless of the n value by mathematical induction method.

Hindu Iconography in Bagan

  • San, Myint Myint
    • SUVANNABHUMI
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    • v.6 no.1
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    • pp.67-105
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    • 2014
  • This study focuses on the iconography of Hindu deities in Bagan period. As a country in Southeast Asia, Myanmar received her culture from Indianized culture. As aforesaid, sailors, traders, and settlers brought with them Brahmanism and Buddhism into Myanmar. A possibility is that local chiefs or the rulers invited Brahmans to conduct coronations, weddings, and burials in Brahmanical rites as they will much impressed by the Brahmanical thoughts and beliefs. Accordingly, Brahmanic icons as objects of worship are found quite in number of places, especially in Thaton, Bago, Vesali, Sriksetra, Bagan and Kawgoon. Apart from Buddhist iconography, the Brahmanic icons of various sects can be found in Bagan. Brahmanic deities are illustrated with Buddhist painting, which is a characteristic of Baganreligious iconography. Most of the scenes on Hinduism are to be found in NatlaungKyaung, Nanpaya and Shwesandaw Pagoda. Myanmar people, however, knowingly or unknowingly ignore some features of Indian deitiesand eventually the iconsare found in various places in Bagan.

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Analysis on the Needs for the Evaluation of Icons on the basis of Children's Sensibilities in Designing Multimedia Contents for Elementary Education (초등교육용 멀티미디어 컨텐츠 설계에서 아동 감성 기반 아이콘 평가의 필요성 분석)

  • Han, Jeonghye;Jo, Miheon
    • The Journal of Korean Association of Computer Education
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    • v.5 no.3
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    • pp.107-116
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    • 2002
  • In order to enhance instructional effects of multimedia contents, it is critical to emphasize the importance of interface and the affective aspects of learner characteristics in design processes. The main aim of this research was to assess the needs for evaluating icon design strategies on the basis of children's sensibilities by investigating differences between children and teachers in their sensibilities to the icons used in multimedia contents for elementary education. Some interesting findings were obtained from the research. Children had richer sensibilities to the icons presented in multimedia contents than teachers in terms of the average number of adjectives reflecting sensibilities. Among the children group, children living in urban areas showed richer sensibilities to the contents than those in rural areas. When the frequencies of the use of 5 adjectives commonly used by the two groups were compared, teachers showed positive sensibilities, but children demonstrated some negative sensibilities. Also children demonstrated richer sensibilities to certain contents than teachers. The results of the research indicated the need for evaluating icon design strategies on the basis of children's sensibilities in designing multimedia contents for children.

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Ergonomic Designs of Car Navigation for Elderly Users (고령자를 고려한 내비게이션의 인간공학적 설계에 관한 연구)

  • Kim, Chang-Kyoon;Choe, Jae-Ho;Im, Young-Jae;Jung, Eui-S.
    • Journal of the Ergonomics Society of Korea
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    • v.29 no.5
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    • pp.771-782
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    • 2010
  • Today, the number of elderly drivers who use navigation is increasing with the growing number of elderly drivers. The purpose of this study is to provide guidelines on the interface of car navigation for elderly users. To extract significant factors which were distinguished between young and elderly users, both young and elderly users executed the driving test by installing two car navigation alternatives. The analysis was conducted through t-test. The results show that significantly different factors were the number and the meaning of the menu items in the initial screen, the location and the meaning of the menu icons in the map screen, the ease of search of the menu and the text size in the menu screen. Improvements for the factors of the initial screen and map screen were made with reference to ergonomic guidelines, and suggested through experiments comparing design alternatives for the menu screen. Design alternatives were made through a combination of investigative variables, and the analysis was conducted through ANOVA. The results show that Alternative 7 (the location of the tab was placed at the bottom, menu representation was done with the text font size of 18pt and the location of menu navigation icons was shown at the upper left) was preferred in terms of user's preference and the execution time. So if the suggested menu for elderly users are added to the existing design, both users will satisfy their desires. The guidelines suggested in this study will help the designer of car navigation take elderly users into consideration.

NC 선반 가공의 프로그래밍을 위한 대화형 그래픽 시스템 TIG

  • 이재원;조경래
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1991.04a
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    • pp.243-250
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    • 1991
  • This paper concerns the development of NC programming system TIG (Turning with Interactive Graphics) with interactive graphics for turning operation. The system cosists of the processor, the post-processor and the system-user interface. Different from previous segment contour based NC graphic programming systems, the frliability and efficiencyof programming is realized by using Boolean operation with block unit based ICONs for the geometry definition. The tool motion can be also displayed on the screen together with the part contour. The system calculate automatically the number of passes based on the user specified cutting conditions.

A Study on Usability Improvement of Instagram for Users in their 40s and 50s (40~50대 사용자 유입을 위한 인스타그램 사용성 개선에 관한 연구)

  • Yu, Sung-ho
    • Journal of the Korea Convergence Society
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    • v.9 no.9
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    • pp.177-182
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    • 2018
  • Recently, the use of SNS has been steadily increasing in the 40s and 50s in Korea. In order to increase the number of users in the global service brand, such as Instagram, facing the limit situation of new users, 40 ~ 50 new entrants are needed. However, 40 ~ 50s in Korea are not easily able to use these services because they have difficulties in these services. In this study, usability test is performed in terms of UX / UI about what is difficult for users in 40 ~ 50s to use in instagram, and what is the barriers to entry compared to domestic service The results are as follows. First, when localizing a global service, it is easy to understand, not a simple translation, and proper labeling should be considered. Second, major and frequently used functions should be considered to be intuitive to simplify the depth. Third, the design should be improved to increase the recognition rate of icons in terms of GUI. If possible, the combination of text and icons provided good results.

Computerization of Nurse Staffing and Scheduling according to Patient Classification (환자분류에 의한 간호인력 산정 및 배치과정 전산화)

  • Park, Jung-Ho;Park, Hyeoun-Ae;Cho, Hyon;Choi, Yong-Sun
    • Journal of Korean Academy of Nursing
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    • v.26 no.2
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    • pp.399-412
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    • 1996
  • Even though Korean medical law stipulates that number of patients attended by a nurse is 2.5 for hospitalization and 30 for ambulatory care, the number of patients cared by a nurse per day is much greater than the standard prescribed by the medical law. Current nursing productivity of nurses is not desirable unless the quality of care considered. Moreover. nursing manpower staffing based on neither current nurses' productivity nor standard of medical law cannot respond properly to dynamic situation of the medical services. As for the nurse scheduling, the critical problem of it in the hospital is determining the day-to-day shift assignments for each nurse for the specified period in a way that satisfies the given requirements of the hospital. Nurse scheduling, however, involves many factors and requirements, manual scheduling requires much time and effort to produce an adequate schedule. Under these backgrounds, the necessity of more efficient management of nursing manpower occupying 1/3 of total hospital workers has been recognized by many nursing administrators. This study was performed to develop a system computerizing nurse staffing and scheduling based on the patient classification. As a preliminary step for the system development, nursing workload in a secondary hospital was measured from Sep. to Oct. 1994. On the grounds of this result, computerization of nurse staffing and scheduling was proceeded with three options. First one is based on the current medical law. Second one is based on the assigned number of nursing staff. And the last is based on the request by patient classification. Computer languages used in this study were MS Visual Basic 3.0 for the staffing and Access 2.0 for the scheduling, respectively. Prospective users may operate this system easily because icons and mouse are used for easier graphic user interface and reducing the need for typing efforts. This system can help nurse administrators manage nursing manpower efficiently and nurses develop quick and easy schedule generation and allow more time for the patient care.

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Instructional Motivation and Response According to Cognitive Style after Application of Computer Assisted Instruction(CAI) for College Student Nurses (일부 간호대학생의 인지 양식에 따른 CAI 학습후 학습동기와 학습평가 비교)

  • Sung Myung-Sook;Lee Jung-In;Ro Seung-Ok
    • Journal of Korean Academy of Fundamentals of Nursing
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    • v.8 no.2
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    • pp.220-233
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    • 2001
  • Purpose: This study was done to identity the degree of instructional motivation and response after application of CAI in the student nurses' fundamental nursing course. Method: The subjects of this study were 77 student nurses and the data was collected from October, 7th to 17th in 1997. The examination sheet for cognitive style and a questionnaire to evaluate the degree of instructional motivation were used to collect data. Result : 1) It was found that the degree of instructional motivation of the learner was higher in the CAI class. (134.23/170) 2) After CAI, the learners expressed relatively higher satisfaction in understanding, interest, degree of difficulty, number of problems, icons, and extra information. 3) It was found that 53 learners(68.8%) were field independent-cognitive learners and 24 learners(31.2%) were field dependent-cognitive learners. 4) Among the instructional responses according to the cognitive behavior of the learner after CAI, there were significant differences in reasons for understanding the computer program, interest in the computer program class, and the number of students assigned to each computer. 5) There were no significant difference between cognitive style and instructional motivation. Conclusion: The CAI effect for nursing students fundamental nursing course have been positive evaluated. CAI in nursing education is becoming very available and needs to develop effective CAI and use not only fundamental nursing course but also another nursing education programs.

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