• 제목/요약/키워드: Novice user

검색결과 60건 처리시간 0.028초

근골격계질환관련 주요 평가 도구 사용에 있어서의 초보평가자의 일관성 및 업종별 특성에 대한 연구 (Study on Consistency of Novice User and Sensitivity of Industrial Types During MSDs Evaluation Using Major Checklists)

  • 임수정;최순영;박동현
    • 대한안전경영과학회지
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    • 제14권2호
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    • pp.123-136
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    • 2012
  • The validity of the results from observational methods such as RULA, REBA, OWAS has been one of major concerns due to their subjective characteristics in determining the posture of interests. There have been many studies regarding validity of the results from each checklist. However, most studies provided only fragmentary rather than comprehensive results in nature. This study specifically tried to analyze consistency of novice user based on intra-observer consistency and sensitivity of industrial types during MSDs(Musculoskekltal Disorders) evaluation with major checklists. In this study, twenty two novice subjects were participated to conduct MSDs evaluation for the forty five jobs from three types of industries(automobile, electronics, hospital). The main results for this study were summarized as follows; 1) The action level based on RULA was always higher than that from REBA and OWAS for all three types of industries., 2) The order of consistency from novice users was OWAS(72.7%(kappa=0.57)) RULA(54.3%(kappa=0.41)), REBA(41.0%(kappa=0.34))., 3) The percentage of agreement between 2nd and 3rd trials was higher than those between 1st and 2nd trials and between 1st and 3rd trials irrespective of industrial types during using RULA and REBA., 4) The average score of automobile industry was higher than those of hospital and electronics industries., 5) The types of jobs associated with five body parts(A1(Front), A2(Interior), A3(Rear), A4(Lower), A5(Door)) in automobile industry showed statistically significant differences in terms of MSDs scores for the body parts considered in each checklists.

사회적 가상세계에서 인터페이스가 초보사용자들의 성과에 미치는 영향 (Influence of Interfaces on Novice Users' Performance in Social Virtual Worlds)

  • 정윤혁;주보령
    • 정보관리학회지
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    • 제29권4호
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    • pp.7-23
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    • 2012
  • 본 연구는 사용자 중심의 3D 사이버공간인 사회적 가상세계에서 인터페이스 환경이 어떻게 초기사용자들의 성과에 영향을 미치는 지에 대해 탐색하였다. 초기의 인기에도 불구하고 사회적 가상세계는 많은 사용자들의 이탈을 경험하고 있다. 한 가지 가능한 원인은 초기사용자들에게 익숙하지 않은 사회적 가상세계의 인터페이스가 그들의 적응에 방해가 될 수 있다는 것이다. 사회적 가상세계에서 하고자 하는 작업에 대한 실패는 초기사용자들의 이탈을 가속화시킬 수 있다는 점에서, 본 연구는 인터페이스 요소들(현존감, 지원성, 피드백)의 초기사용자의 성과에 미치는 영향을 탐색하였다. 40명을 대상으로 하는 실험에서, 각 참여자는 사회적 가상세계인 세컨드라이프에서 7개의 작업을 수행한 후, 설문서에 답하였다. 실험결과, 사회적 가상세계의 지원성과 피드백은 초기사용자의 성과에 유의미한 영향을 끼치는 것으로 나타났으나 현존감은 영향이 없는 것으로 나타났다.

초보자에서 마네킨에게 직접 후두경과 삽관용 후두마스크기도기를 이용한 기관내삽관의 비교 (Comparison of tracheal intubation using the Macintosh laryngoscope versus the intubating laryngeal mask airway in novice users - A manikin study -)

  • 황지영;조근자
    • 한국응급구조학회지
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    • 제16권2호
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    • pp.75-89
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    • 2012
  • Purpose : This research was designed to provide basic data for advanced pre-hospital airway management by comparing the time to ventilation and success rate for tracheal intubation performed with Macintosh laryngoscope and intubating Laryngeal Mask Airway(ILMA) in a manikin. Methods : All participants were novice users among EMT-Paramedic students and were divided into two groups: (1) the group for Macintosh laryngoscope guided tracheal intubation(MLG-TI) (2) the group for ILMA guided tracheal intubation(ILMA-TI). After an introductory lecture and demonstration, each group made an attempt ten tracheal intubation to compare the ventilation time and success rate for tracheal intubation. Results : 1) There was significant difference in the time to ventilation through MLG-TI, the time to first and second ventilation through ILMA-TI of the 10 attempts. 2) The time to first ventilation through ILMA-TI was significantly shorter than that of ventilation through MLG-TI. 3) There was no significant difference between the time to ventilation through MLG-TI and the time to second ventilation through ILMA-TI. 4) The success rates of ILMA-TI were significantly higher than those of MLG-TI. Conclusion : ILMA-TI can be an alternative method for MLG-TI in advanced pre-hospital airway management.

초보자에서 후두튜브기도기와 후두마스크기도기의 삽관 비교 - 마네킨 연구 - (Comparison between laryngeal tube suction II and laryngeal mask airway in novice users - A manikin study -)

  • 황지영;조근자
    • 한국응급구조학회지
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    • 제16권3호
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    • pp.19-28
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    • 2012
  • Purpose : The present study was designed to provide basic data for advanced pre-hospital airway management by comparing the insertion time and success rate between laryngeal tube suction II (LTS II) and laryngeal mask airway (LMA) in a manikin. Methods : A total of 32 participants were novice users to both of devices among paramedic students. After taking the introductory lecture and demonstrations, the participants made an attempt to insert the LTS II and LMA to compare the insertion time and success rate. They marked the easiness of insertion of the score ranged from 1 to 10 score scale and preference of the two devices. Results : The insertion time of the LTS II was significantly shorter than that of the LMA (p =.000). There was no significant difference between LTS II and LMA in the success rate. In the easiness of insertion, the score of LTS II $(8.47{\pm}1.41score)$ was significantly higher than that of LMA $(7.19{\pm}1.98score)$(p =.001). The preference of LTS II (75%) was much higher than that of LMA (25%). Conclusion : The manikin study data showed that the LTS II may be a good alternative airway device for providing and maintaining a patent airway.

Understanding Interactive and Explainable Feedback for Supporting Non-Experts with Data Preparation for Building a Deep Learning Model

  • Kim, Yeonji;Lee, Kyungyeon;Oh, Uran
    • International journal of advanced smart convergence
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    • 제9권2호
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    • pp.90-104
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    • 2020
  • It is difficult for non-experts to build machine learning (ML) models at the level that satisfies their needs. Deep learning models are even more challenging because it is unclear how to improve the model, and a trial-and-error approach is not feasible since training these models are time-consuming. To assist these novice users, we examined how interactive and explainable feedback while training a deep learning network can contribute to model performance and users' satisfaction, focusing on the data preparation process. We conducted a user study with 31 participants without expertise, where they were asked to improve the accuracy of a deep learning model, varying feedback conditions. While no significant performance gain was observed, we identified potential barriers during the process and found that interactive and explainable feedback provide complementary benefits for improving users' understanding of ML. We conclude with implications for designing an interface for building ML models for novice users.

기계 학습을 이용한 치구 공정 계획 모듈의 개발 (A Development of Fixture Planning Module using Machine Learning)

  • 김선우;이수홍
    • 한국CDE학회논문집
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    • 제2권2호
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    • pp.111-121
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    • 1997
  • This study intends to develop a fixture planning module as a part of the planning system for cutting. The fixture module uses machine learning method to reuse previous failure results so that the system can reduce the repeated failures. Machine learning is one of efforts to incorporate human reasoning ability into a computerized system. A human expert designs better than a novice does because he has a wide experience in a specific area. This study implements the machine learning algorithm to have a wide experience in the fixture planning area as a human expert does. When the fixture planner finds a setup failure for the suggested operations by a process planner, it makes the process planner store its attributes and other information for the failed setup. Then the process planner applies the learned knowledge when it meets a similar case so that the planner can reduce possibility of setup failure. Also the system can teach a novice user by showing a failed setup with a modified setup.

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이용자 인터페이스에 관한 연구-인터넷 특허정보 데이터베이스를 중심으로-

  • 최경화;이란주
    • 한국도서관정보학회지
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    • 제29권
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    • pp.213-239
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    • 1998
  • The purpose of this study is to provide more effective utilization of Internet patent information databases and to help develop an user-friendly interface design. Search functions, level of user-friendliness and user-suport have been closely analyzed, using USPTO, QPAT-US, IBM as well as the relatively well-known domestically-developed Patrom. The factors used in this quality evaluation are those resulting from the combination of CD-ROM databases and traditional databases. The followings are the results. Patrom most effectively utilizes the characteristics of databases. USPTO provides the most adequate Interface for a novice user. QPAT-US employs various auxilary services while IBM uses an assortment of search methods and images. In addition, it is expected that the findings will contribute to the development of user-friendly interface databases.

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Addressing User Requirements in Open Source Software: The Role of Online Forums

  • Raza, Arif;Capretz, Luiz Fernando
    • Journal of Computing Science and Engineering
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    • 제8권1호
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    • pp.57-63
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    • 2014
  • User satisfaction has always been important in the success of software, regardless of whether it is closed and proprietary or open source software (OSS). OSS users are geographically distributed and include technical as well as novice users. However, it is generally believed that if OSS was more usable, its popularity would increase tremendously. Hence, users and their requirements need to be addressed in the priorities of an OSS environment. Online public forums are a major medium of communication for the OSS community. The research model of this work studies the relationship between user requirements in open source software and online public forums. To conduct this research, we used a dataset consisting of 100 open source software projects in different categories. The results show that online forums play a significant role in identifying user requirements and addressing their requests in open source software.

MIMS: 웹기반 마이크로 머시닝 서비스 (MIMS: Web-based Micro Machining Service)

  • 추원식;안성훈;김동수;전차수
    • 한국CDE학회논문집
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    • 제9권3호
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    • pp.246-252
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    • 2004
  • Presented in this Paper is a Micro Machining Service .(MIMS) based on the World Wide Web technologies. In order to ensure easy access to the service, the web browsers are used as the user interface. The pan geometry as an STL file is uploaded with process parameter for 3-axis CNC milling. Depending on the predefined user level, novice or expert, the user interface requires different parameters for process planning. An STL-based CAM resides in the server and automatically provides NC codes upon user's request. Tool-paths for scanning and pencil-cut, which are interference-free and precise, are created by the curve-based polyhedral machining method. A couple of sample parts were fabricated by a micro endmill with 127 fm diameter. From the tests, the parts fabricated by scanning followed by pencil-cut resulted in less error(within 2%) than the parts machined only by scanning tool-path.

Magnitude Estimation 데이터 분석 절차에 관한 연구 (A study for magnitude estimation data analysis procedure)

  • 송맹기;한성호;곽지영
    • 대한인간공학회:학술대회논문집
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    • 대한인간공학회 1995년도 추계학술대회논문집
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    • pp.13-17
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    • 1995
  • A Psychophysical scaling method called magnitude estimation is frequently used to evaluate human sensation to physical stimuli. This paper described the procedure of magnitude estimation data analysis which consists of four modulus; reponse space, CMM(Cross-Modality Matdhing)/merge, standardization, scale building & data analysis method. This procedure is being developed as an expert system in which the four analysis modulus are programmed so that a novice user can perform the analysis.

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