• Title/Summary/Keyword: Node Architecture

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Supporting RSVP for IP Multicast over ATM Networks with MARS Architecture based on MCS (MCS 기반 MARS를 사용하는 ATM 망에서의 IP 멀티캐스트를 위한 RSVP 지원 방안)

  • Choe, Jeong-Hyeon;Lee, Mi-Jeong
    • Journal of KIISE:Computer Systems and Theory
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    • v.26 no.7
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    • pp.813-826
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    • 1999
  • 실시간 멀티미디어 응용의 등장으로 멀티캐스트와 QoS(Quality of Service) 지원이 필수적인 망 서비스로 부각되고 있다. 이에, ATM 기반의 인터넷에서 IP 멀티캐스트의 효율적인 처리를 위하여 MARS(Multicast Address Resolution Server)가 제안되었고, 기존의 최선 서비스 기반의 인터넷에서 QoS(Quality of Service)를 지원하기 위하여 RSVP(Resource Reservation Protocol)가 제안되었다. 본 논문에서는 ATM 망에서 QoS가 지원되는 IP 멀티캐스트 서비스를 제공하기 위하여 MARS 구조에서 RSVP를 지원하는 두 가지 방안을 제안하고, 시뮬레이션을 통하여 그 성능을 분석하였다. 제안하는 두 가지 방법은 각각 'RSVP 전 홉 노드 방식'과 'MARS 서버 방식'이라 명명하였다. RSVP 전 홉 노드 방식은 송신원으로부터 ATM 망으로 진입하는 노드와 수신원을 향하여 ATM 망을 진출하는 노드 간에 각각 일대일 양방향 VC를 설정하여 멀티캐스트 그룹에 속하는 수신원들이 보내는 자원 예약 메시지를 ATM 망에서 전송하는 방안이다. MARS 서버 방식은 ATM 망을 진출하는 노드와 MARS 서버간에 MARS 제어 메시지 교환을 위해 존재하는 ATM VC를 사용하여 RSVP의 자원 예약 메시지를 전송하고, MARS 서버가 RSVP 자원 예약 메시지를 처리하도록 그 기능을 확장함으로써 ATM 망에서 필요로 하는 제어 VC 수를 절약할 수 있는 방안이다. 시뮬레이션을 통하여, MARS 서버 방식은 ATM 제어 VC의 수를 절약할 수 있을 뿐 아니라 경우에 따라 RSVP 자원 예약 메시지 전달 지연을 줄일 수도 있음을 볼 수 있었다. 그러나, MARS 클러스터 내에 동시에 존재하는 RSVP 흐름이 많을 때에는 MARS 서버 방식의 경우 MARS 서버에서의 병목 현상으로 인해 성능이 저하될 수 있다.Abstract Emerging real time multimedia applications require multicast service with a QoS(Quality of Service) support. An overlay service architecture MARS(Multicast Address Resolution Server) is proposed to support IP multicast over an ATM network, and a resource reservation protocol RSVP is proposed to provide QoS support in the Internet which is originally based upon best effort service only. In this paper, we propose two schemes to support IP multicast service with QoS support over ATM networks: 'RSVP Previous Hop Node(RPHN) scheme' and 'MARS server based scheme'. In RPHN scheme, the RSVP reservation messages are transported via one-to-one ATM control VC from the egress nodes to the ingress nodes of the the multicast flow set up between each pair of nodes. The RSVP message processing occurs at the ingress nodes of the multicast flow. Whereas, in the MARS server based scheme, the RSVP reservation messages are transported via the MARS control VCs between the egress nodes and the MARS server. The RSVP message processing burden is imposed at MARS server in this scheme. For MARS server based scheme, no additional ATM VC is required for RSVP reservation message transmission, while the processing burden at the MARS server is high. Simulation results show that the MARS server based scheme, may accomplish RSVP reservation message delivery with smaller delay as well as saving of the number of ATM VCs. When the number of simultaneous RSVP flows in the MARS cluster is large, however, MARS based scheme may suffer performance degradation since MARS server becomes a performance bottleneck.

A Study on Dynamic Provisioning Mechanism for QoS guarantee in DiffServ Networks (DiffServ 망에서 QoS 보장을 위한 동적 프로비저닝 메카니즘 연구)

  • Rhee, Woo-Seop;Lee, Jun-Hwa;Yang, Mi-Jeong;Lee, Il-Woo;Yu, Jae-Hoon;Kim, Sang-Ha
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.2B
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    • pp.105-116
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    • 2003
  • The differentiated service architecture is based on a simple model by applying a per-class service in the core node of the network. However, due to the simplified network behavior, the network structure and provisioning were more complicated. If a service provider wants the dynamic provisioning or better bandwidth guarantee, signaling protocol with QoS parameters or admission control method should be deployed in DiffServ network. However, these methods increase the complexity. Therefore, we proposed DPM2 mechanism for admission control in the DiffServ network. In this paper, we describe and survey the admission control methods that are applicable to IP networks and propose also the dynamic provisioning mechanism based on the bandwidth broker and distributed measurement based admission control and movable boundary bandwidth management to support heterogeneous QoS services in differentiated service networks. For the performance evaluation for proposed mechanism, we used ns-2 simulator.

Implementation of Smart Collaboration Environment Framework (지능형 협업 환경 프레임워크 구현)

  • Han, Sang-Woo;Kim, Nam-Gon;Choi, Ki-Ho;Ko, Su-Jin;Bae, Chang-Hyeok;Kim, Jong-Won
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.1
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    • pp.40-51
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    • 2008
  • To realize advanced collaboration environments for knowledge workers distributed geographically, there are extensive researches in ubiquitous computing environments. Especially, to cope with several known problems in traditional collaboration tools such as limited display resolution, uncomfortable shared documentation, difficult operation of collaboration environments, various approaches are attempted in the aspect of framework design. In this paper, we design a framework for collaboration environments covering hardware/software/networking architecture to flexibly coordinate a set of collaboration services and devices considering users' expectation and node capabilities. Based on the proposed framework, we develop the collaboration environment supporting the interactive networked tiled display enabling media/data sharing via networking, display interaction using pointing/tracking, and high-resolution tiled display. Finally the demonstration of the developed prototype is introduced to prove the possibility of its realization.

Study on Human Motion based Smartphone UX Pattern using User Experience Design (사용자 경험 디자인을 이용한 인간 동작 기반 스마트폰 UX 패턴 연구)

  • Joo, Jeong-Gyu;Lee, Jun-Hwan;Cho, Han-Jin
    • Journal of Digital Convergence
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    • v.10 no.9
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    • pp.345-350
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    • 2012
  • People established a network much more using smart equipments by means of the development of the mobile industry. They can get useful information easily, make new personal connections and communities, and form various personal connections using the communities. The importance of contact, timing, and utility of time plays an important role in human relations. Many programs related to personal relations are already saturated. In other words, they are very significant and difficult to use. Many programs that didn't be concerned ahead of time about how to deal with a lot of the amount of information effectively and take it out in order to use it could bring about negative results. Human being already makes use of physical-empirical language in all of the conscious and unconscious areas. This study begins at the supposition that how to make it easy to apply humane gestures and languages to applications with portable equipment close to human beings.

Multi-mode Layered LDPC Decoder for IEEE 802.11n (IEEE 802.11n용 다중모드 layered LDPC 복호기)

  • Na, Young-Heon;Shin, Kyung-Wook
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.48 no.11
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    • pp.18-26
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    • 2011
  • This paper describes a multi-mode LDPC decoder which supports three block lengths(648, 1296, 1944) and four code rates(1/2, 2/3, 3/4, 5/6) of IEEE 802.11n wireless LAN standard. To minimize hardware complexity, it adopts a block-serial (partially parallel) architecture based on the layered decoding scheme. A novel memory reduction technique devised using the min-sum decoding algorithm reduces the size of check-node memory by 47% as compared to conventional method. From fixed-point modeling and Matlab simulations for various bit-widths, decoding performance and optimal hardware parameters such as fixed-point bit-width are analyzed. The designed LDPC decoder is verified by FPGA implementation, and synthesized with a 0.18-${\mu}m$ CMOS cell library. It has 219,100 gates and 45,036 bits RAM, and the estimated throughput is about 164~212 Mbps at 50 MHz@2.5v.

The Analysis of Vitamin C Concentration in Organs of $Gulo^{-/-}$ Mice Upon Vitamin C Withdrawal

  • Kim, Hye-Min;Bae, Se-Yeon;Yu, Yeon-Sil;Kim, Ye-Jin;Kim, Hang-Rae;Hwang, Young-Il;Kang, Jae-Seung;Lee, Wang-Jae
    • IMMUNE NETWORK
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    • v.12 no.1
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    • pp.18-26
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    • 2012
  • Background: Vitamin C is an essential nutrient for maintaining human life. Vitamin C insufficiency in the plasma is closely related with the development of scurvy. However, in vivo kinetics of vitamin C regarding its storage and consumption is still largely unknown. Methods: We used $Gulo^{-/-}$ mice, which cannot synthesize vitamin C like human. Vitamin C level in plasma and organs from $Gulo^{-/-}$ mice was examined, and it compared with the level of wild-type mice during 5 weeks. Results: The significant weight loss of $Gulo^{-/-}$ mice was shown at 3 weeks after vitamin C withdrawal. However, there was no differences between wild-type and vitamin C-supplemented $Gulo^{-/-}$ mice (3.3 g/L in drinking water). The concentration of vitamin C in plasma and organs was significantly decreased at 1 week after vitamin C withdrawal. Vitamin C is preferentially deposited in adrenal gland, lymph node, lung, and brain. There were no significant changes in the numbers and CD4/CD8 ratio of splenocytes in $Gulo^{-/-}$ mice with vitamin C withdrawal for 4 weeks. And the architecture of spleen in $Gulo^{-/-}$ mice was disrupted at 5 weeks after vitamin C withdrawal. Conclusion: The vitamin C level of $Gulo^{-/-}$ mice was considerably decreased from 1 week after vitamin C withdrawal. Vitamin C is preferentially stored in some organs such as brain, adrenal gland and lung.

Interactive Popup Book System Based on User Preference (사용자 선호도 기반 인터랙티브 팝업북 시스템)

  • Lee, Jung-Suk;Byun, Hae-Won
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.469-474
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    • 2008
  • Recently popular media, book, has problems to satisfy a child who wants to be a character in a story, because it just transmits fixed story. Therefore, many people are interested in interactive contents that are changed variously by user's acting in multimedia division. This paper introduces an interactive pop-up book system that can control a story of book by interesting interactivity. This system suggests a special story graph that transforms a linear architecture story to a interactive story by traversing diverse node We focus to make a special pop-up book interface and wind blowing interface for physical environments to have interesting and familiar user interaction, and to conclude by user studies. We also investigated user preference for various interactive story paths, so we can excluded unnecessary stories and surveyed to compare before the excluding and after. Finally, story paths that user prefers are introduced in the Interactive Popup Book System.

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Address Configuration and Route Determination in the MANET Connected to the External Network (외부 망에 연결된 MANET에서의 주소 설정 및 경로 결정)

  • Lee, Jae-Hwoon;Ahn, Sang-Hyun;Yu, Hyun
    • The KIPS Transactions:PartC
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    • v.15C no.6
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    • pp.539-546
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    • 2008
  • In this paper, we propose an address autoconfiguration mechanism and a route establishment mechanism appropriate for the modified MANET architecture which overcomes the multi-link subnet problem. For the delivery of Router Advertisement (RA) messages without causing the duplicate packet reception problem in the multi-hop wireless network environment, the Scope-Extended RA (Scope-Extended Router Advertisement) message is defined. Also, by defining the MANET Prefix option, a MANET node is allowed to send packets destined to a host not in the MANET directly to the gateway. This can prevent the performance degradation caused by broadcasting control messages of the reactive routing protocol for route establishment. The performance of the proposed mechanism is analyzed through NS-2 based simulations and, according to the simulation results, it is shown that the proposed mechanism performs well in terms of the control message overhead.

Design of an Efficient Parallel High-Dimensional Index Structure (효율적인 병렬 고차원 색인구조 설계)

  • Park, Chun-Seo;Song, Seok-Il;Sin, Jae-Ryong;Yu, Jae-Su
    • Journal of KIISE:Databases
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    • v.29 no.1
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    • pp.58-71
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    • 2002
  • Generally, multi-dimensional data such as image and spatial data require large amount of storage space. There is a limit to store and manage those large amount of data in single workstation. If we manage the data on parallel computing environment which is being actively researched these days, we can get highly improved performance. In this paper, we propose a parallel high-dimensional index structure that exploits the parallelism of the parallel computing environment. The proposed index structure is nP(processor)-n$\times$mD(disk) architecture which is the hybrid type of nP-nD and lP-nD. Its node structure increases fan-out and reduces the height of a index tree. Also, A range search algorithm that maximizes I/O parallelism is devised, and it is applied to K-nearest neighbor queries. Through various experiments, it is shown that the proposed method outperforms other parallel index structures.

Efficient Hierarchical Mobility Management Scheme for Mobile Content Centric Networking (이동 컨텐츠 중심 네트워크에서의 효율적인 계층적 이동성 관리 방안)

  • Lee, Jihoon;Lee, Juyong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.2
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    • pp.37-41
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    • 2018
  • As individuals generate and share various content anytime and anywhere, new networking architectures, such as content-centric networking (CCN) using the content name as a packet identifier, have been in the spotlight recently. However, the current CCN hardly takes into account node mobility problems, especially the mobility of content sources. The movement of content sources causes long delivery latency and long service disruptions. To solve that, the tunneling-based redirection scheme was proposed. However, the tunneling-based scheme requires a location-update procedure whenever the network changes, which creates many control messages and causes long latency. So, this paper presents hierarchical mobility management of mobile CCN to reduce the number of control messages and handoff latency. Performance evaluation shows that the proposed scheme can provide low control overhead, which results in network scalability.