• Title/Summary/Keyword: Network communication area

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Product Development in the Network-Centric Engineering Environment: Concept and Approach (네트워크 기반 엔지니어링 환경에서의 제품 개발: 개넘과 접근방식)

  • 방건동
    • Korean Journal of Computational Design and Engineering
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    • v.5 no.1
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    • pp.79-87
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    • 2000
  • This paper presents an integrated but open product development environment for distributed and collaborative design. The web-based framework, called DOME, allows designers to build integrated models using both local and distributed resources, and to collaborate by exchanging services in a network-centric product development environment. Thus, an integrated model can be created while each participant focuses on his or her own area of expertise. A design problem model is created by connecting modules, which represent specific system components, analysis capabilities/software, disciplines, or organizations relevant to the problem. The modules interact with each other using service exchanges based upon the CORBA standard communication protocol. The goal of this framework is tall provide the ability to rapidly construct integrated design problem models to facilitate collaborative design work, improve product quality and reduce development time. Ultimately, it should allow specialized engineering applications and design problem models to operate under a common design environment.

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Traffic Analysis of a CAN-based Control System

  • Kim, Dae-Won
    • Journal of IKEEE
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    • v.5 no.1 s.8
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    • pp.35-42
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    • 2001
  • This paper deals with an architecture of network-based control system using the CAN(Controller Area Network) protocol and its traffic analysis. It is difficult to determine an optimal network-based control architecture for a specific AGV(Autonomous Guided Vehicle) system with a manipulator arm. The fixed number of periodic messages to be occurred is pre-defined in the system. To determine whether the proposed system architecture is effective or not, we perform traffic analysis for the real-time communication of all messages. Through simulations, the range of transmission speed is found satisfying required conditions and the permissible number of additional sensors is investigated for improving the system performance, when the sampling periods of analog sensors are determined under fixed condition that the transmission speed is over 500Kbps.

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PGM Method for Multicast Service in WDM Single-hop Broadcast Networks (WDM 단일홉 방송망에서 멀티캐스트 서비스를 위한 PGM 기법의 제안 및 성능분석)

  • 진교홍
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.05a
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    • pp.86-89
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    • 2002
  • Recently, video conferencing, Web-casting service, and network sane service which use multicast-based service are popular in Internet. In order to support the broadband Internet services efficiently, more communication bandwidth are needed. The WDM single-hop broadcast network topology is coming into the spotlight in next-generation access networks area. In this paper, the new multicast scheduling algorithm, PGM, is proposed and is evaluated through the computer simulation. The PGM method shows the better performance comparing with existing multicast scheduling algorithm.

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A Study on Architecture of Event Driven Service System (EDS(Event Driven Service) 시스템 구조에 관한 연구)

  • Song, Kwang-Bin;Cho, Sok-Pal
    • The Journal of Information Technology
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    • v.10 no.4
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    • pp.11-26
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    • 2007
  • EDS is a typical convergence service performing convergence between functions owned by multiple SPs. EDS provides users with the relevant information and the communication by the various personal conditional environment. An alternative terminology for events for net- work related applications is 'triggers'-these are assumed to be included in the present description. Events could be defined as any activities which occur within a service avail ability, signals. Events can be managed, for example, as part of a context-aware application. EDS carry out a procedure for processing user's requested information about mobil network-based entities, such as the combination with various applications, such as a LBS (Location Based Service) and area information. In AS (Application Service) network environments, the user has his customized EDS in the network, the EDS automatically connects the appropriate Terminals consistent with a user profile. EDS can also send the collected information to other requesting users by way of event information and using the procedures of combination with other services. The user can record/retrieve the user-related information to from the information base through EDS.

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Analyses of Middleware Requirement for Home Network Security (홈 네트워크 보안을 위한 미들웨어 요구 분석)

  • 김정태
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.4
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    • pp.861-865
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    • 2004
  • Home computers that are connected to the Internet are under attack and need to be secured. That process is relatively well understood, even though we do not have perfect solutions today and probably never will. Meanwhile, however, the home computing environment is evolving into a home network of multiple devices, which will also need to be secured. We have little experience with these new home networks and much research needs to be done in this area. This paper gives a view of the requirements and some of the techniques available for securing home network.

End-to-end Delay Analysis and On-line Global Clock Synchronization Algorithm for CAN-based Distributed Control Systems (CAN 기반 분산 제어시스템의 종단 간 지연 시간 분석과 온라인 글로벌 클럭 동기화 알고리즘 개발)

  • Lee, Hee-Bae;Kim, Hong-Ryeol;Kim, Dae-Won
    • Proceedings of the KIEE Conference
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    • 2003.11c
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    • pp.677-680
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    • 2003
  • In this paper, the analysis of practical end-to-end delay in worst case is performed for distributed control system considering the implementation of the system. The control system delay is composed of the delay caused by multi-task scheduling of operating system, the delay caused by network communication, and the delay caused by the asynchronous between them. Through simulation tests based on CAN(Controller Area Network), the proposed end-to-end delay in worst case is validated. Additionally, online clock synchronization algorithm is proposed here for the control system. Through another simulation test, the online algorithm is proved to have better performance than offline one in the view of network bandwidth utilization.

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Ultra-High-Precision Network Technology Trend for Ultra-Immersive/High-Precision Service (초실감/고정밀 서비스를 위한 초정밀 네트워크 기술 동향)

  • Choi, Y.I.;Kim, E.H.;Kang, T.K.;Kim, D.Y.;Kim, J.Y.;Cheung, T.S.
    • Electronics and Telecommunications Trends
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    • v.36 no.4
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    • pp.34-47
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    • 2021
  • To realize remote surgery from hundreds of kilometers away, a new communication environment with ultra-low latency and high-precision features is required. Thus, ultra-high precision networking technology that guarantees the maximum latency and jitter of end-to-end traffic on an Internet-scale wide area network is in development as part of 6G network research. This paper describes the current status of various networking technologies in ITU-T, ETSI, IEEE, and IETF to ensure ultra-low latency and high precision in wired networks.

A Comparative Study and Analysis of LoRaWAN Performance in NS3

  • Arshad Farhad;Jae-Young Pyun
    • Smart Media Journal
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    • v.13 no.1
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    • pp.45-51
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    • 2024
  • Long Range Wide Area Network (LoRaWAN) is a widely adopted Internet of Things (IoT) protocol due to its high range and lower energy consumption. LoRaWAN utilizes Adaptive Data Rate (ADR) for efficient resource (e.g., spreading factor and transmission power) management. The ADR manages these two resource parameters on the network server side and end device side. This paper focuses on analyzing the ADR and Gaussian ADR performance of LoRaWAN. We have performed NS3 simulation under a static scenario by varying the antenna height. The simulation results showed that antenna height has a significant impact on the packet delivery ratio. Higher antenna height (e.g., 50 m) has shown an improved packet success ratio when compared with lower antenna height (e.g., 10 m) in static and mobility scenarios. Based on the results, it is suggested to use the antenna at higher allevation for successful packet delivery.

Design and Fabrication of WLAN / UWB Antenna for Marine High Speed Communication Network System (해양 초고속 통신망 시스템을 위한 WLAN(Wireless Local Area Network) / UWB(Ultra Wide Band)용 안테나 설계 및 제작)

  • Hong, Yong-Pyo;Kang, Sung-Woon;Kim, Kab-Ki
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.24 no.4
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    • pp.489-495
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    • 2018
  • In this paper, we designed and fabricated WLAN / UWB communication antennas operating at 3.3 [GHz] and 5 [GHz] bands in order to effectively use the high-speed communication network system that improved antenna miniaturization, gain and radiation pattern. Microstrip patch antennas were chosen to improve the bandwidth. The slot width, length, and transmission line width were calculated using the theoretical formula for each step. Simulation results show that the return loss is -14.053 [dB] at 3.3 [GHz] and -13.118 [dB] at 5 [GHz]. The gain showed a value of 2.479 [dBi] at 3.3 [GHz] and a value of 3.317 [dBi] at 5 [GHz]. After optimizing it with the CST Microwave Studio 2014 program, which can be 3D-designed, Based on these results, we investigated the performance of antennas by measuring their characteristics. In recent years, WLAN, which is a variety of wireless technologies that are continuously developing, and UWB, which is a communication technology which is increasing in frequency band due to an increase in demand of the technology users, is used for a high speed wireless communication system. Communication seems to be possible.

A MAC Enhancement Technique for Quality of Service Guarantee in Wireless Local Area Networks (무선 네트워크에서 QoS 보장을 위한 MAC 향상 기법)

  • Lee, Dong-Geon;Kim, Byoung-Hoon;Tak, Sung-Woo
    • Journal of Korea Multimedia Society
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    • v.11 no.10
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    • pp.1446-1459
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    • 2008
  • In an infrastructure-based wireless network, an access point is used for all communications among mobile devices. However, when a mobile device moves into a dead Bone, a connectivity disruption between the mobile device and the access point occurs. Such connectivity disruption consequently leads to another connectivity disruption between the mobile device moving toward the dead zone and other wireless-enabled devices located within the area of the infrastructure-based wireless network. To cope with the connectivity disruption in the infrastructure-based wireless network the ad hoc network that dynamically forms a network without any preexisting communication infrastructure needs to be set up to provide seamless connections among mobile devices. In this paper, we propose the DNSQ-MAC (Dynamic Network State aware QoS-Medium Access Control) technique that meets the deadlines of MAC frames forwarded over hop-by-hop multipaths and guarantees the QoS performance of an ad hoc-based wireless network. Mobile devices incorporating the DNSQ-MAC technique are capable of adjusting to the new dynamic network status in order to enhance the QoS performance in the ad hoc-based wireless network. A case study which exploits the Qualnet simulator shows that the proposed DNSQ-MAC technique can guarantee the deadlines of MAC frames forwarded over hop-by-hop multipaths and enhance the QoS performance of various routing protocols and packet schedulers running on the network layer above the MAC layer.

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