• Title/Summary/Keyword: Network Evolution

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An Artificial Adaptation Model by Means of the Endoparasitic Evolution Process (내부기생충의 진화과정을 모방한 인공적응 모형)

  • Kim, Yeo-Keun;Lee, Hyo-Young;Kim, Jae-Yun
    • Journal of Korean Institute of Industrial Engineers
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    • v.27 no.3
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    • pp.239-249
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    • 2001
  • Competitive coevolution models, often called host-parasite models, are searching models that imitate the biological coevolution that is a series of reciprocal changes in two competing species. The models are known to be an effective method of solving complex and dynamic problems such as game problems, neural network design problems and constraint satisfaction problems. However, previous models consider only ectoparasites that live on the outside of the host when designing the models, not considering endoparasites that live on the inside of the host. This has a limitation to exploiting some information. In this paper, we develop an artificial adaptation model simulating the process in which hosts coevolve with both ectoparasites and endoparasites. In the model, the endoparasites play important roles as follows. By means of them, we can keep the history on results of previous competition between hosts and parasites, and use endogeneous fitness, not exogeneous. Extensive experiments are carried out to show the coevolution phenomenon and to verify the performance of the proposed model. Nim game problems and neural network problems are used as test-bed problems. The results are reported in this paper.

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Design and Realization of Precise Indoor Localization Mechanism for Wi-Fi Devices

  • Su, Weideng;Liu, Erwu;Auge, Anna Calveras;Garcia-Villegas, Eduard;Wang, Rui;You, Jiayi
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.12
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    • pp.5422-5441
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    • 2016
  • Despite the abundant literature in the field, there is still the need to find a time-efficient, highly accurate, easy to deploy and robust localization algorithm for real use. The algorithm only involves minimal human intervention. We propose an enhanced Received Signal Strength Indicator (RSSI) based positioning algorithm for Wi-Fi capable devices, called the Dynamic Weighted Evolution for Location Tracking (DWELT). Due to the multiple phenomena affecting the propagation of radio signals, RSSI measurements show fluctuations that hinder the utilization of straightforward positioning mechanisms from widely known propagation loss models. Instead, DWELT uses data processing of raw RSSI values and applies a weighted posterior-probabilistic evolution for quick convergence of localization and tracking. In this paper, we present the first implementation of DWELT, intended for 1D location (applicable to tunnels or corridors), and the first step towards a more generic implementation. Simulations and experiments show an accuracy of 1m in more than 81% of the cases, and less than 2m in the 95%.

Management of Neighbor Cell Lists and Physical Cell Identifiers in Self-Organizing Heterogeneous Networks

  • Lim, Jae-Chan;Hong, Dae-Hyoung
    • Journal of Communications and Networks
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    • v.13 no.4
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    • pp.367-376
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    • 2011
  • In this paper, we propose self-organizing schemes for the initial configuration of the neighbor cell list (NCL), maintenance of the NCL, and physical cell identifier (PCI) allocation in heterogeneous networks such as long term evolution systems where lower transmission power nodes are additionally deployed in macrocell networks. Accurate NCL maintenance is required for efficient PCI allocation and for avoiding handover delay and redundantly increased system overhead. Proposed self-organizing schemes for the initial NCL configuration and PCI allocation are based on evolved universal terrestrial radio access network NodeB (eNB) scanning that measures reference signal to interference and noise ratio and reference symbol received power, respectively, transmitted from adjacent eNBs. On the other hand, the maintenance of the NCL is managed by adding or removing cells based on periodic user equipment measurements. We provide performance analysis of the proposed schemes under various scenarios in the respects of NCL detection probability, NCL false alarm rate, handover delay area ratio, PCI conflict ratio, etc.

Block-Level Resource Allocation with Limited Feedback in Multicell Cellular Networks

  • Yu, Jian;Yin, Changchuan
    • Journal of Communications and Networks
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    • v.18 no.3
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    • pp.420-428
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    • 2016
  • In this paper, we investigate the scheduling and power allocation for coordinated multi-point transmission in downlink long term evolution advanced (LTE-A) systems, where orthogonal frequency division multiple-access is used. The proposed scheme jointly optimizes user selection, power allocation, and modulation and coding scheme (MCS) selection to maximize the weighted sum throughput with fairness consideration. Considering practical constraints in LTE-A systems, the MCSs for the resource blocks assigned to the same user need to be the same. Since the optimization problem is a combinatorial and non-convex one with high complexity, a low-complexity algorithm is proposed by separating the user selection and power allocation into two subproblems. To further simplify the optimization problem for power allocation, the instantaneous signal-to-interference-plus-noise ratio (SINR) and the average SINR are adopted to allocate power in a single cell and multiple coordinated cells, respectively. Simulation results show that the proposed scheme can improve the average system throughput and the cell-edge user throughput significantly compared with the existing schemes with limited feedback.

Pacman Game Reinforcement Learning Using Artificial Neural-network and Genetic Algorithm (인공신경망과 유전 알고리즘을 이용한 팩맨 게임 강화학습)

  • Park, Jin-Soo;Lee, Ho-Jeong;Hwang, Doo-Yeon;Cho, Soosun
    • IEMEK Journal of Embedded Systems and Applications
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    • v.15 no.5
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    • pp.261-268
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    • 2020
  • Genetic algorithms find the optimal solution by mimicking the evolution of natural organisms. In this study, the genetic algorithm was used to enable Pac-Man's reinforcement learning, and a simulator to observe the evolutionary process was implemented. The purpose of this paper is to reinforce the learning of the Pacman AI of the simulator, and utilize genetic algorithm and artificial neural network as the method. In particular, by building a low-power artificial neural network and applying it to a genetic algorithm, it was intended to increase the possibility of implementation in a low-power embedded system.

A development of multi-step neural network predictive controller (다단 신경회로망 예측제어기 개발)

  • 이권순
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.35C no.8
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    • pp.68-74
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    • 1998
  • The neural network predictiv econtroller (NNPC) is proposed for the attempt to mimic the function of brain that forecasts the future. It consists of two loops, one is for the prediction of output (NNP:neural network predictor) and the other one is for control the plant(NNC: neural network controller). The output of NNC makes the control input of plant, which is followed by the variation of both plant error and predictin error. The NNP forecasts the future output based upon the current control input and the estimated control output. The input and the output data of a system and a new method using evolution strategy are used to train the NNP. A two-step NNPC is applied to control the temeprature in boiler systems. It was compared with PI controller and auto-tuning PID controller. The computer simulaton and experimental results show that the proposed method has better performances than the other method.

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A Measurement-Based Adaptive Control Mechanism for Pricing in Telecommunication Networks

  • Davoli, Franco;Marchese, Mario;Mongelli, Maurizio
    • Journal of Communications and Networks
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    • v.12 no.3
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    • pp.253-265
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    • 2010
  • The problem of pricing for a telecommunication network is investigated with respect to the users' sensitivity to the pricing structure. A functional optimization problem is formulated, in order to compute price reallocations as functions of data collected in real time during the network evolution. No a-priori knowledge about the users' utility functions and the traffic demands is required, since adaptive reactions to the network conditions are sought in real time. To this aim, a neural approximation technique is studied to exploit an optimal pricing control law, able to counteract traffic changes with a small on-line computational effort. Owing to the generality of the mathematical framework under investigation, our control methodology can be generalized for other decision variables and cost functionals.

Visual Servoing of Robot Manipulators using the Neural Network with Optimal structure (최적구조의 신경회로망을 이용한 로붓 매니퓰레이터의 비주얼 서보잉)

  • Kim, Dae-Joon;Lee, Dong-Wook;Chun, Hyo-Byong;Sim, Kwee-Bo
    • Proceedings of the KIEE Conference
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    • 1996.07b
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    • pp.1269-1271
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    • 1996
  • This paper presents a visual servoing combined by evolutionary algorithms and neural network for a robotic manipulators to control position and orientation of the end-effector. Using the multi layer feedforward neural network that permits the connection of other layers, evolutionary programming(EP) that search the structure and weight of the neural network, and evolution strategies(ES) which training the weight of neuron, we optimized the net structure of control scheme. Using the four feature image information from CCD camera attached to end-effector of RV-M2 robot manipulator having 5 dof, we generate the control input to agree the target image, to realize the visual servoing. The validity and effectiveness of the proposed control scheme will be verified by computer simulations.

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A Study of Mobile Edge Computing System Architecture for Connected Car Media Services on Highway

  • Lee, Sangyub;Lee, Jaekyu;Cho, Hyeonjoong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.12
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    • pp.5669-5684
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    • 2018
  • The new mobile edge network architecture has been required for an increasing amount of traffic, quality requirements, advanced driver assistance system for autonomous driving and new cloud computing demands on highway. This article proposes a hierarchical cloud computing architecture to enhance performance by using adaptive data load distribution for buses that play the role of edge computing server. A vehicular dynamic cloud is based on wireless architecture including Wireless Local Area Network and Long Term Evolution Advanced communication is used for data transmission between moving buses and cars. The main advantages of the proposed architecture include both a reduction of data loading for top layer cloud server and effective data distribution on traffic jam highway where moving vehicles require video on demand (VOD) services from server. Through the description of real environment based on NS-2 network simulation, we conducted experiments to validate the proposed new architecture. Moreover, we show the feasibility and effectiveness for the connected car media service on highway.

3GPP 5G Core Network: An Overview and Future Directions

  • Husain, Syed;Kunz, Andreas;Song, JaeSeung
    • Journal of information and communication convergence engineering
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    • v.20 no.1
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    • pp.8-15
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    • 2022
  • The new 5G radio technology (NR) can provide ultra-reliable low latency communications. The supporting 5G network infrastructure will move away from the previous point-to-point network architecture to a service-based architecture. 5G can provide three new things, i.e., wider channels, lower latency and more bandwidth. These will allow 5G to support three main types of connected services, including enhanced mobile broadband, mission-critical communications, and the massive Internet of Things (IoT). In 2015, the 5th generation (5G) mobile communication was officially approved by the International Telecommunication Union (ITU) as IMT-2020. Since then, 3GPP, the international organization responsible for 5G standards, is actively developing specifications for 5G technologies. 3GPP Release 15 provides the first full set of 5G standards, and the evolution and expansion of 5G are now being standardized in Release 16 and 17, respectively. This paper provides an overview of 3GPP 5G technologies and key services.