• Title/Summary/Keyword: NURBS 곡면

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Compensation of Geometric Error by the Correction of Control Surface (제어곡면 수정에 의한 기하오차 보정)

  • Ko, Tae-Jo;Park, Sang-Shin;Kim, Hee-Sool
    • Journal of the Korean Society for Precision Engineering
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    • v.18 no.4
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    • pp.97-103
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    • 2001
  • Accuracy of a machined part is determined by the relative motion between the cutting tool and the workpiece. One of the important factors which affects the relative motion is the geometric errors of a machine tool. In this study, firstly, geometric errors are measured by laser interferometer, and the positioning error of each control point selected uniformly on the control surface CAD model can be estimated from th oirm shaping model and geometric error data base. Where a form shaping function is derived from the link of homogeneous transformation matrix. Secondly, control points are shifted to the estimated amount of positioning errors. A new control surface is modeled with NURBS(Non Uniform Rational B-Spline) surface approximation to the shifted control points. By generating tool paths to the redesigned control surface, we reduce the machining error quite.

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NURBS Surface Deformation with 3D Target Curve for Virtual Design (가상 디자인을 위한 3 차원 목표곡선을 이용한 곡면 변형)

  • Lee, Jeong-In;Chai, Young-Ho
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.474-479
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    • 2006
  • 컴퓨터 기술이 발전함에 따라 3 차원 입력시스템을 통한 모델링이 가능하게 되었다. 2 차원 시스템은 평면 입력을 공간상의 데이터로 바꾸기 위한 많은 기능과 메뉴들이 존재하지만 3 차원 시스템에서는 그러한 복잡한 기능 없이 입력 데이터가 곧바로 모델링에 적용될 수 있다. 하지만 아직까지 3 차원 입력시스템에서 모델링을 수행하는 디자이너에게 익숙한 스케치 방법을 고려하지 못하고 있는 실정이다. 디자이너에게 가장 익숙한 모델링 방법은 스케치북에 선으로 그림을 그리는 것이기 때문에, 모델을 변형하는 방법은 이를 벗어나지 않도록 해야 한다. 평면 스케치에서 디자이너가 그리는 선은 모델의 윤곽을 잡아주고 모델의 특징이 되는 부분을 표현하게 된다. 이러한 선의 입력을 통한 스케치를 3 차원 모델링에서 그대로 사용하기 위해서는 공간에서의 점이나 면이 아닌 선의 입력을 모델링에 적용할 수 있어야 한다.

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Automatic Generation of 3D Models using ETRI- Moire Scanner (ETRI-모아레 스캐너를 이용한 3차원 모델의 자동생성)

  • 권대현;최이배;이의택
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.11b
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    • pp.47-52
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    • 1999
  • The visualization of Moire or laser-scanned data has been explored by many researchers and has been an important issue on computer graphics research. In this paper, we present various techniques that handle tremendous amount of 3D range data which are generated by the ETRI- Moire Scanner. The techniques include constructing an efficient data structure, constructing triangle meshes and decimation and registration of multiple-view range images and textures.

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Tool Path Generation of Multi-Patch Sculptured Surface with Reparameterization (여러 개의 패치로 이루어진 곡면에서 재매개변수화를 통한 공구경로 생성)

  • 이성근
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.9 no.5
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    • pp.119-126
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    • 2000
  • Recently, according to the various taste of consumers, the design of a product is changed variously and complicatedly. The complicated product is not usually constructed with one path but multi-path. By the way, in machining, higher precision and the reduction of leading and machining time is required. But, for the multi-patch sculptured surface, the amount of machining data becomes large. This means the increase of leading and machining time. In this study, the tool path generation method with reparameterization is proposed for multi-patch sculptured surface and variable step size using NURBS is used to satisfy the precision and to reduce leading and machining time.

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Rapid Die Surface Modification for Sheet Metal Forming (박판성형을 위한 신속한 금형곡면의 수정)

  • Yoo, D.J.
    • Transactions of Materials Processing
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    • v.16 no.7
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    • pp.538-548
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    • 2007
  • In this paper, a novel approach which enables rapid die surface modification for sheet metal forming process is proposed. In this method an implicit surface which interpolates a given set of control points and displacement constraints is generated to compute the displacements at arbitrary points located on die surface. The proposed method does not depend on the underlying surface representation type and is affected neither by its complexity nor by its quality. In addition, the domain decomposition method is introduced in order to treat large surface model. The global domain of interest is divided into smaller domains where the problem can be solved locally. And then the local solutions are combined together to obtain a global solution. In order to verify the validity and effectiveness of the proposed method, various surface modifications are carried out fur three kinds of die surface model including polygonal surface composed of triangular and rectangular meshes, polynomial surface and NURBS surface.

Efficient generation of reflection lines to evaluate car body surfaces (자동차 외형설계곡면의 검사를 위한 효율적인 반사선의 생성)

  • 최인진;이건우
    • Korean Journal of Computational Design and Engineering
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    • v.2 no.3
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    • pp.133-141
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    • 1997
  • In the process of car body design, various surfaces are generated from the given boundary curves. Depending upon the method of the surface generation and the quality of the boundary curves provided, the resulting surfaces may have global or local irregularities in many cases. Thus it would be necessary for the designer to evaluate the surface quality and to modify the surface or to use the different generation method based on the evaluation results. This capability is very important because the defect of the surface quality detected in the production stage will require the rework of the dies and will cause a big loss in cost and time. A method of surface interrogation using reflection line is introduced. In this paper, We applied reflection mapping to generate reflection lines on the trimmed NURBS surface. Since reflection lines are obtained from reflection mapping that uses simple and physically acceptable mapping algorithm, they can be efficiently used to simulate the reflection test on the real part in the production line.

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Tool Path Generation of Multi-Patch Sculptured Surface with Reparameterization (여러 개의 패치로 이루어진 곡면에서 재매개변수화를 통한 공구경로 생성)

  • 이성근
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2000.04a
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    • pp.647-652
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    • 2000
  • Recently, according to the various taste of consumers, the design of a product is changed variously and complicatedly. The complicated product is not usually constructed with one patch but multi-patch. By the way, in machining, higher precision and the reduction of leading and machining time is required. But for the multi-patch sculptured surface, the amount of machining data becomes large. This means the increase of leading and machining time. In this study, the tool path generation method with reparameterization is proposed for multi-patch sculptured surface and variable step size using NURBS is used to satisfy the precision and to reduce leading and machining time.

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Generating a Rectangular Net from Unorganized Point Cloud Data Using an Implicit Surface Scheme (음 함수 곡면기법을 이용한 임의의 점 군 데이터로부터의 사각망 생성)

  • Yoo, D.J.
    • Korean Journal of Computational Design and Engineering
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    • v.12 no.4
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    • pp.274-282
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    • 2007
  • In this paper, a method of constructing a rectangular net from unorganized point cloud data is presented. In the method an implicit surface that fits the given point data is generated by using principal component analysis(PCA) and adaptive domain decomposition method(ADDM). Then a complete and quality rectangular net can be obtained by extracting voxel data from the implicit surface and projecting exterior faces of extracted voxels onto the implicit surface. The main advantage of the proposed method is that a quality rectangular net can be extracted from randomly scattered 3D points only without any further information. Furthermore the results of this works can be used to obtain many useful information including a slicing data, a solid STL model and a NURBS surface model in many areas involved in treatment of large amount of point data by proper processing of implicit surface and rectangular net generated previously.

Data interoperability between authoring software and BIM system focused on the office building in conceptual design phase (설계 초기 단계 형상정보 연동 데이터 호환체계 개발 - 오피스 매스를 중심으로)

  • Park, Jung-Dae
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.11
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    • pp.494-500
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    • 2020
  • Owing to the complexity of shapes and elements, some difficulties are found in the modeling and sharing phases in a project at the earlier design stages. This paper extends the boundaries by suggesting the data interoperability between 3D modeling software, McNeel Rhino 3D and BIM system, and Autodesk® Revit® Architecture. The main research methodology is to link the architectural form data in the NURBS supporting the 3DM format, especially for integrating surface properties into the mass family template of Revit. This algorithm-driven interoperability approach using visual programming, such as Dynamo in conjunction with Autodesk®, can be applicable in a theoretical part and also a practical use-case. This paper summarizes these results as sequence guidelines and project template recommendations suggesting an efficient design process to interoperate geometric data with the BIM system to manipulate and control the regular and curved form of office buildings.

Efficient Algorithm for the Real-time Generation of Reflection Lines (자동차 스타일링을 위한 반사선의 실시간 생성 및 표현 알고리듬)

  • Gang, Ju-Yeop;Lee, Geon-U
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.24 no.1 s.173
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    • pp.173-181
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    • 2000
  • Depending upon the method of the surface generation and the quality of the boundary curves provided, the resulting surfaces may have global or local irregularities in many cases. Thus it would be necessary for the designer to evaluate the surface quality and to modify the surface. This capability is very important because the defect of the surface requires the rework of the dies that causes a big loss in cost and delivery time. To simulate the reflection line test in the actual production line, a faster generation algorithm is presented. Among., various surface interrogation methods using reflection lines, Blinn-Newell type of reflection mapping is applied to generate reflection lines on the trimmed NURBS surface. The generation of reflection lines is formulated as a surface-plane intersection problem, and solved by surface-contouring techniques. In addition, a modified reflection map is proposed to eliminate the discontinuity of reflection lines due to the configuration of the reflection map. A fast reflection line algorithm is developed utilizing an efficient traced contouring technique, and proved to be well suited for real-time quality-assessment task.