• 제목/요약/키워드: Multiple Connection

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Design of watermark trace-back system to supplement connection maintenance problem

  • Kim, Hwan-Kuk;Han, Seung-Wan;Seo, Dong-Il;Lee, Sang-Ho
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2151-2154
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    • 2003
  • Internet is deeply rooted in everyday life and many things are performed using internet in real-world, therefore internet users increased because of convenience. Also internet accident is on the increase rapidly. The security vendor developed security system to protect network and system from intruder. Many hackings can be prevented and detected by using these security solutions. However, the new hacking methods and tools that can detour or defeat these solutions have been emerging and even script kids using these methods and tools can easily hack the systems. In consequence, system has gone through various difficulties. So, Necessity of intruder trace-back technology is increased gradually. Trace-back technology is tracing back a malicious hacker to his real location. trace-back technology is largely divided into TCP connection trace-back and IP packet trace-back to trace spoofed IP of form denial-of-service attacks. TCP connection trace-back technology that autonomously traces back the real location of hacker who attacks system using stepping stone at real time. In this paper, We will describe watermark trace-back system using TCP hijacking technique to supplement difficult problem of connection maintenance happened at watermark insertion. Through proposed result, we may search attacker's real location which attempt attack through multiple connection by real time.

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Mechanism for Fairness Service of Web Server

  • Rhee, Yoon-Jung;Park, Nam-Sup;Hyun, Eun-Sil;Kim, Jeong-Beom;Lee, Young-Ji;Yun, Ma-Ru;Hyeok Kang;Kim, Young-Jun;Kim, Tai-Yoon
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.04a
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    • pp.355-357
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    • 2001
  • HTTP/1.1 standard reduces latencies and overhead from closing and re-establishing connections by supporting persistent connections as a default, which encourage multiple transfers of objects over one connection. HTTP/1.1, however, does not define explicitly connection-closing time but specifies a certain fixed holding time model. This model may induce wasting server’s resource when server maintains connection with the idle-state client that requests no data for a certain time. This paper proposes the mechanism of a heuristic connection management supported by the client-side under persistent HTTP, in addition to HTTP/1.1’s fixed holding time model on server-side. The client exploits the tag information within transferred HTML page so that decides connection-closing time. As a result, the mechanism allows server to use server’s resource more efficiently without server’s efforts.

Statistical Hierarchical Analysis of Children Emotional Intelligence's Effects on Mural Preference, Emotion Cultivation, and Community Connection

  • Lee, Kang Il;Ko, Young Chun
    • Journal of Integrative Natural Science
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    • v.7 no.1
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    • pp.50-56
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    • 2014
  • To explore effects on each the emotional awareness, emotional expression, emotional empathy, and emotional regulation, of the sub-factors of the child's emotional intelligence, to mural preference, emotion cultivation, and community connection, the hierarchical multiple regression analyses are performed(as in Table 1, 2, and 3). As the results, we found the following facts. Children's mural preference, emotion cultivation, and community connection were expressed by the following equations in order, respectively. Mural Preference = $.170{\times}$[Emotional Awareness](t=2.118, $p=.036^*$) - $.025{\times}$[Emotional Expression](t=-.275, p=.783) + $.088{\times}$[Emotional Empathy](t=.938, p=.350) + $.139{\times}$[Emotional Regulation] (t=1.529, p=.128). Mural Emotion Cultivation = $-.021{\times}$[Emotional Awareness](t=-.294, p=.769) - $.205{\times}$[Emotional Expression](t=-2.573, $p=.011^*$) + $.265{\times}$[Emotional Empathy](t=3.156, $p=.002^*$) + $.192{\times}$[Emotional Regulation](t=2.361, $p=.019^*$). Mural Community Connection = $-.001{\times}$[Emotional Awareness](t=-.007, p=.995) - $.132{\times}$[Emotional Expression](t=-1.478, p=.141) + $.172{\times}$[Emotional Empathy](t=1.732, $p=.027^*$) + $.098{\times}$[Emotional Regulation](t=1.072, p=.285).

Numerical Behavior Analysis for the Various Multiple Bolted Connections (다양한 다중 볼트 접합부의 거동에 대한 수치해석)

  • Kim, Gwang-Chul
    • Journal of the Korean Wood Science and Technology
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    • v.36 no.3
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    • pp.24-29
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    • 2008
  • Numerical analysis model was used to analyse the behaviors of multiple bolted connections. Axial-bending element was supposed as basic model, and the effects of frame members and steel fasteners were classified for the behavior analysis. In the condition only two bolts were used, the traditional analytical methods, which show somewhat accuracy, have some advantages more than numerical analysis that need many time consuming, However, more many bolts were used in practical field condition. Also, it is impossible to analyse the behaviors of various bolts layouts and arrangements conditions by traditional analytical methods. Therefore, there is only numerical analysis method for the accurate behavioranalysis on the practical bolted connection condition. Therefore, numerical analysis method was applied on the various multiple bolted connections. On the result exactness and the reflection of connection condition, numerical analysis method showed the superiority more than widely used traditional empirical analysis methods as yield model.

Attributes of Social Networking Services : A Classification and Comparison (소셜 네트워크 서비스의 속성 : 분류와 비교)

  • Sohn, Jeong Woong;Kim, Jin Ki
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.41 no.1
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    • pp.24-38
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    • 2018
  • Since a social networking service (SNS) isconsidered as an effective means to communicate and interact with customers, companies are trying to utilize SNS effectively. There is a lack of theory relating to the attributes of SNS. This study aims to investigate the attributes of SNS to classify SNS. Based on the social network theory, and previous studies on internet, blog, homepage, communication attributes, this study proposes the seven attributes to classify SNS: interaction, communication, entertainment, information, sharing, intimacy and connection. A pre-test, a pilot test and a main test are conducted. In the main test, 239 SNS users are participated. Through a factor analysis this study verifies the seven attributes of SNS. An analysis of variance with multiple comparisons of $Scheff{\acute{e}}$ method identifies that three attributes, interaction, communication and connection, are found to play significant roles to differentiate SNS. Looking at the overall mean values of the SNS by attribute, interaction, sharing, entertainment, intimacy and communication were relatively high in Facebook. Facebook showed higher values in attributes of interaction, sharing, entertainment, intimacy and communication. Twitter shows the relatively high scores for information and connection. Regarding interaction, Facebook shows higher scores than Twitter and Cyworld. For connection, Cyworld showed a significantly lower score than Twitter and Facebook. Cyworld was separated from the others in the light of communication. Cyworld is relatively weak in communication as it is limited to the message exchanges. The results will help in identifying major attributes for each SNS and classifying SNS.

A study of Multiple parallel Characteristics of 50[W] Virtual Implement of 50[W] Solar Cell modules Using Droop-Method (Droop Method를 이용한 50[W]급 태양전지 가상구현장치의 다중병렬연결 출력특성에 관한 연구)

  • Lee Byung-In;Lee Sang-Yong;Jung Byung-Hwan;Choe Gyu-Ha
    • Proceedings of the KIPE Conference
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    • 2003.11a
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    • pp.81-84
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    • 2003
  • For increasing power of photovoltaic systems, serial and parallel connection needed. In parallel connection, a desirable characteristic of parallel-connected supply system is that individual converters share the load current equally and stably. The current sharing(CS) can be implemented using two approaches. The first one, known as a Droop method, and the other is Active current-sharing. In Droop method, current distribution characteristics relies on the high output impedance of each converter. This scheme is more simple and no need interconnections. but also has a disadvantages of degrading current sharing characteristics. In this paper, using droop method at multiful-parallel connection with it's convenience and simplicity.

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Parallel Implementation of A Neural Network Ensemble on the Connection Machine CM-2 (Connection Machine CM-2상에서 신경망군(群)의 병렬 구현)

  • 김대진
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.34C no.1
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    • pp.28-41
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    • 1997
  • This paper describes a parallel implementation of a neurla network ensemble developed for object recognition on the connection machine CM-2. The implementation ensures that multiple networks are implemented simultaneously starting from different initial weights and all training samples are applied to each network by one sample per a copy of each network. When compared with a sequential implementation, this accelerates the computation speed by O(N.m.n) where N, m, and n are the network, respectively. The speedup in the computation time and the convergence characteristics of sthe modified backpropagation learning precedure were evaluated by two-dimensional object recognition problem.

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A Fast Snake Algorithm for Tracking Multiple Objects

  • Fang, Hua;Kim, Jeong-Woo;Jang, Jong-Whan
    • Journal of Information Processing Systems
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    • v.7 no.3
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    • pp.519-530
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    • 2011
  • A Snake is an active contour for representing object contours. Traditional snake algorithms are often used to represent the contour of a single object. However, if there is more than one object in the image, the snake model must be adaptive to determine the corresponding contour of each object. Also, the previous initialized snake contours risk getting the wrong results when tracking multiple objects in successive frames due to the weak topology changes. To overcome this problem, in this paper, we present a new snake method for efficiently tracking contours of multiple objects. Our proposed algorithm can provide a straightforward approach for snake contour rapid splitting and connection, which usually cannot be gracefully handled by traditional snakes. Experimental results of various test sequence images with multiple objects have shown good performance, which proves that the proposed method is both effective and accurate.

Load Distribution Policy of Web Server using Subsequent Load and HTTP Connection Time (잠재 부하 정보와 HTTP 연결의 에이징을 통한 HTTP 연결 스케줄링 알고리즘)

  • Kim Si-Yeon;Kim Sungchun
    • Journal of KIISE:Computer Systems and Theory
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    • v.32 no.11_12
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    • pp.717-721
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    • 2005
  • With HTTP/1.0, a single request means a single HTTP connection so that the granular unit of dispatching is the same as real load. But with persistent HTTP connection, multiple requests may arrive on a single TCP connection. Therefore, a scheme that dispatches load at the granularity of individual requests constrains the feasible dispatching policies In this paper we propose a new connection dispatching polity for supporting HTTP/1.1 persistent connections in cluster-based Web servers. When the request of a base html file arrives, the dispatcher gets the subsequent load arriving on that connection using the embedded objects information. After the dispatcher stores the load information in Load Table, the dispatcher employs the connection aging strategy on live persistent connections on the passage of time. The results of simulation show about $1.7\%\~16.8\%$ improved average response time compared to existing WLC algorithm.

Design of a bluetooth-based interactive control network

  • Kwak, Jae-Hyuk;Lim, Joon-Hong
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.922-925
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    • 2004
  • Bluetooth technology is essentially a method for wireless connection of a diverse set of devices ranging from PDAs, mobile phone, notebook computers, to another equipments. The bluetooth system supports both point-to-point connection and point-to-multipoint connections. In point-to-multipoint connection, the channel is shared among several bluetooth devices. Two or more devices sharing the same channel form a piconet. There is one master device and up to seven active slave devices in a piconet. The radio operates in the unlicensed 2.45GHz ISM band. This allows users who travel world-wide to use bluetooth equipments anywhere. Since the link is based on frequency-hop spread spectrum, multiple channels can exist at the same time. The Bluetooth standard has been suggested that Bluetooth equipments can be used in the short-range, maximum 100 meters . It has been defined that the time takes to setup and establish a bluetooth connection among devices is 10 seconds. It is a long time and may be a cause to lose a chance of finding other non-fixed devices. We propose a routing protocols for scatternets which can be used to control a mobile units(MUs) in this network. The proposed routing protocol is composed of two kinds of bluetooth information, access point(AP) and MU.

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