• Title/Summary/Keyword: Multimedia authoring tool

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Authoring Tool for a Cyber University (가상대학 구축을 위한 AUTHORING TOOL에 대한 연구)

  • 이달상;이춘근
    • Korea Multimedia Society
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    • v.1 no.1
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    • pp.65-76
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    • 1997
  • We discuss the characteristics of authoring tool for the lecture on demand(LOD) in a cyber university. Authoring tool will be one of the important tools for constructing LOD that gives good educational opportunities to students of cyber university. The one of characteristics in authoring tool is“Education”and“Entertainment”. The LOD system constructed with authoring tool will be impact on multimedia telecommunication, technology for constructing and searching multimedia database, GroupWare and distributing technology, etc.

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Two Verification Phases in Multimedia Authoring Modeling

  • Wijaya, Marvin Chandra;Maksom, Zulisman;Abdullah, Muhammad Haziq Lim
    • Journal of information and communication convergence engineering
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    • v.19 no.1
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    • pp.42-47
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    • 2021
  • Multimedia Authoring Tool is a tool for creating multimedia presentations. With this tool, a user can produce playable multimedia documents. A Multimedia Authoring Tool requires input in the form of a spatial layout and a temporal layout. Users can make many mistakes in creating multimedia presentations and verification is required in the Multimedia Authoring process in order to produce multimedia documents. In this study, two verification phases are proposed: Time Computation and Spatiotemporal Conflict Verification. In the experiment conducted for this study, two kinds of verification were carried out: The use of single-phase verification and the use of double-phase verifications. By using these two types of verification, it became easier to successfully detect errors in the spatial and temporal layouts, and the types of verification have also been successful in increasing the success of error detection.

An Implementation d Lecture authoring tool with JMF (JMF(Java Media Framework)로 구현한 강의 저작 도구)

  • Kim Il-Min
    • Journal of Digital Contents Society
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    • v.6 no.1
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    • pp.13-17
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    • 2005
  • With the development of internet and networking technology, on-line remote educations in many area are being experimented. As on-line remote educations become more common, many people make multimedia contents for educational purpose. We designed and implemented a lecture authoring tool which provide easy way to build educational multimedia contents. We implemented the authoring tool with Java JMF, which can be executed any computer hardware. The purpose of this paper is to share the experience of implementing authoring tool and the implementation result of the authoring tool using Java JMF.

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Multimedia Content Authoring System for Healthcare Information service based on Web (웹 기반 의료정보 서비스를 위한 멀티미디어 콘텐츠 저작시스템)

  • Lee, Hyae-Jung;Lee, Min-Kyu;Jeong, Young-Sik;Han, Sung-Kook;Joung, Suck-Tea
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.4 s.36
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    • pp.37-46
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    • 2005
  • According to the increasing interests of medical information services for healthy living, the multimedia authoring tools for medical information service contents are strongly required. In this paper, a new multimedia authoring tool supporting user-friendly interfaces is implemented, which is based on SMIL(Synchronized Multimedia Integration Language) producing Web-based multimedia contents. The implemented authoring tool in this paper not only provides functionalities to play, verify and modify the partial contents immediately but also offers capabilities to insert multimedia objects into contents with ease. The multimedia contents containing disparate healthcare and medical information can be easily designed with this tool. The enhanced usability of this tool can contribute to the realization of diverse medical information services.

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Development of an Authoring Tool for Producing 3D Games (3D 게임 제작을 지원하는 저작도구의 개발)

  • Lee Hunjoo;Kim Hyunbin
    • Journal of Korea Multimedia Society
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    • v.7 no.10
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    • pp.1464-1477
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    • 2004
  • Recently, there is a growing consideration that game authoring tools can play an important role in producing 3D games. In this paper, we introduce our 3D game authoring tool. The tool consists of a map editor, a sound editor, a game data exporter/previewer, and a special effect editor. This tool can help a game designer Produce game data such as game maps, sound effects, and special effects, and so on. In this paper, we implemented a prototype game content to verify the effectiveness of the developed authoring tool.

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A Study on the Multimedia Authoring Tools (멀티미디어 저작도구에 관한 연구)

  • 김재운;유봉길;문창수;최정규;정종필;전희정
    • Journal of the Korea Society of Computer and Information
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    • v.3 no.1
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    • pp.47-62
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    • 1998
  • The needs and practical use of multimedia authoring tools in education are increasing. In the paper. we analyze essential elements and the functional features of an authoring tool which may be required for developing multimedia CAI programs. Based on a review of popular authoring tools in the market, GREAT-II, Artware, Authorware professional, ToolBook and IconAuthor, we present the improvement direction of next generation multimedia authoring tools.

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A Multi-Modal Complex Motion Authoring Tool for Creating Robot Contents

  • Seok, Kwang-Ho;Kim, Yoon-Sang
    • Journal of Korea Multimedia Society
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    • v.13 no.6
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    • pp.924-932
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    • 2010
  • This paper proposes a multi-modal complex motion authoring tool for creating robot contents. The proposed tool is user-friendly and allows general users without much knowledge about robots, including children, women and the elderly, to easily edit and modify robot contents. Furthermore, the tool uses multi-modal data including graphic motion, voice and music to simulate user-created robot contents in the 3D virtual environment. This allows the user to not only view the authoring process in real time but also transmit the final authored contents to control the robot. The validity of the proposed tool was examined based on simulations using the authored multi-modal complex motion robot contents as well as experiments of actual robot motions.

Design and Implementation of Authoring Tools for Multimedia Production (멀티미디어 제작을 위한 저작도구의 설계 및 구현)

  • Yoo Su-Mi;Baik Sung-Wook;Bang Kee-Chun
    • Journal of Digital Contents Society
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    • v.4 no.1
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    • pp.45-55
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    • 2003
  • Due to the rapid development of information & communication technology under high performance computing environments, the multimedia production techniques have been applied to a variety of multimedia fields such as general banner advertisements including texts, images and animations, and the internet-broadcasting dealing with videos and sounds. This paper presents an authoring tool with main functions to setup events objects (image, animation, sound, button, area) and to setup action functions, so that non-experts can easily produce multimedia including images, sounds, animations and so on. The authoring tool implemented in Java can be applied to the CD-ROM title production as well as the web-site construction. We can expect that when this authoring tool is used for in multimedia production, both cost and time will be reduced due to its convenience and powerful functions. We have a future plan to integrate intelligent multimedia presentation techniques with the presented tool for the autonomous multimedia authoring works.

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A Research on Authoring Tool Employing Multimedia (멀티미디어를 이용한 Authoring Tool 개발에 관한 연구)

  • 김행구;이춘근
    • KSCI Review
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    • v.2 no.2
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    • pp.27-40
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    • 1996
  • During the 21st century of informational society, in the learning of various field will utilize the education using multi-media more extensively than ever before. The biggest question is how effective the education using multi-media will be. For effective education, wide-spread supply of not only the hardware and various kinds of CBT or CAI that are being developed in the learning of various fields. It is also felt that the skill for application of more convenient multi-media authoring tool is needed. If the producter of such multi-media authoring tool can store various types of information in a form of data bank, accessing the right information at right time and its application would be possible. It can also provide a lot of information to many out-of town learmers. As seen above, the scope of usage for multi-media authoring tool will be broadened. However, no matter how excellent the Authoring Tool is, the results can be very different depending on the method employed. In order to develop CBT or CAI that can be better used in the learning of various fields, examination and on-site training, more reseach should be done in Authoring Tool using virtual reality and artifical intelligence technology.

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Design of a Multimedia Information Service System and VR Authoring Tool (멀티미디어 정보 서비스 시스템과 VR 저작도구의 설계)

  • Lee, Myeong Won
    • Journal of the Korea Computer Graphics Society
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    • v.2 no.1
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    • pp.86-92
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    • 1996
  • Multimedia services through a network are getting more required according to the realization of B-ISDN construction globally. Business using the Internet will become popular, and so multimedia information systems including telemarketing systems will be developed competitively. VR (Virtual Reality) will help such systems make more realistic and valuable. ln this paper, we present an interactive VR authoring tool and a client/server based multimedia information service system. The VR authoring tool serves an interface with the system when developing its applications.

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