• 제목/요약/키워드: Multimedia Video Service

검색결과 479건 처리시간 0.039초

차세대 인터넷을 위한 QoS 기반 라우팅 알고리즘 (Design of WQPOA Routing Algorithm for Next Generation Internet Services)

  • 손승원;오창석
    • 한국정보처리학회논문지
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    • 제6권11S호
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    • pp.3229-3242
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    • 1999
  • At recent, the Internet is evolving into the directions which is capable of incorporating stream-type services such as voice and video services due to the remarkable growth of WWW service and the development of new multimedia application services. However, the existing Internet can only support a best-effort delivery model and thus it is difficult to satisfy these requirements as well as to provide the QoS beyond a certain degree. Accordingly, it is imperative to develop QoS-based routing algorithm in order to allow flexible routing by the Internet user's QoS demand and to be applied into wide area networks. In this paper, we presented new routing algorithms for next generation Internet services and made performance evaluations. The proposed algorithms allow the routing by the user's QoS demand level in order to provide the diverse Internet application services based on ATM network environment that is expected to play a role as an infrastructure of next Generation Internet Services.

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Simulation Testing in Mobile Networks Protocols and Applications Perspective

  • Jain Anurag;Tyagi Saurabh
    • 정보통신설비학회논문지
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    • 제3권1호
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    • pp.75-87
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    • 2004
  • The mobile industry is waking up to the reality that customers buy 'services', not technology. Thekey is to deliver a variety of differentiated services today and improve them as the advanced technology becomes available. In the increasingly data centric world of the future, the emphasis will be on the provision of a range of services audio, video, data and multimedia and of course speech. As we move closer to the realization of these mobile services in the conglomeration of converged networks, new challenges are being faced by the technology and application developers as well as the service providers to design, test and integrate new products and services. Functionalities like availability, scalability, performance and compatibility have become more important. This paper discusses the new test paradigms in the mobile networks, both from the applications and the protocols perspective.

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Client Technology on a Server for Mobile Cloud

  • ;;;이준형;허의남
    • 정보와 통신
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    • 제28권10호
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    • pp.3-10
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    • 2011
  • The increasing ubiquity of wireless networks and decreasing cost of hardware is fueling a proliferation of mobile devices. These devices are enabling a new revolution in mobile technology, not only running locally on them, but running on cloud as a service as well. From web browsing, email, or video conferencing, presentations to movie and music entertainment or games, multimedia applications, mobile cloud enables providing such diverse applications. Many technologies have been designed to address the limited hardware and performance in thin client PC. However, with the assorted network and graphic condition, those proposed technologies is obligated to alter aim to adapt mobile cloud. In this paper, we provide a survey of client technology on a Server that can be sufficed the requirements of Mobile Cloud. We also analyze each technology and classify with its individual difficulties and challenges.

WebMIC를 이용한 지역관리 시스템 구축 (Implementation of Local Area Management System Using WebMIC)

  • 최정구;강민숙;조동섭
    • 한국정보과학회:학술대회논문집
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    • 한국정보과학회 1998년도 가을 학술발표논문집 Vol.25 No.2 (2)
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    • pp.294-296
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    • 1998
  • As the state of the art for handling Multimedia on the internet is developed a new system called WebCAM which services video and image came out. However, WebMIC site for audio services are still rare. In this work, we developed a system which enables anyone to listen audio in real-time through the internet. WebMIC system is implemented by connecting a server with a microphone and the recorded audio files are stored in a Database system. Because the microphones can be distributed sporadically, the developed system can be utilized for managing and advertizing a location. It also can be used to reduce the cost for the existing management system which is almost met by personnel expenses. Anyone who can connect to the internet can get this WebWIC service, so this system can produce a good effect if used in advertising any tourist resort.

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고소공포증 치료를 위한 가상현실 원격진료 시스템의 개발 (The Development of Virtual Reality Telemedicine System for Treatment of Acrophobia)

  • 류종현;백승화;백승은;홍성찬
    • 대한전기학회논문지:시스템및제어부문D
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    • 제52권4호
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    • pp.252-257
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    • 2003
  • Acrophobia is an abnormal fear of heights. Medications or cognitive-behavior methods have been mainly used as a treatment. Lately the virtual reality technology has been applied to that kind of anxiety disorders. A virtual environment provides patient with stimuli which arouses phobia, and exposing to that environment makes him having ability to over come the fear. Recently, the patient can take diagnose from a medical doctor in distance with the telemedicine system. The hospital and doctors can get the medical data, audio, video, signals in the actual examination room or operating room via a live interactive system. Audio visual and multimedia conference service, online questionary, ECG signal transfer system, update system are needed in this system. Virtual reality simulation system that composed with a position sensor, head mount display, and audio system, is also included in this telemedicine system. In this study, we tried this system to the acrophobia patient in distance.

Mobile Art Park Guidance Application using Mobile MAP Open API

  • Jwa, Jeong-Woo;Ko, Sang-Bo;Lee, Deuk-Woo
    • International Journal of Contents
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    • 제7권2호
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    • pp.11-16
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    • 2011
  • In this paper, we develop a mobile MAP open API using HTML5 local storage and the W3C geolocation API. The mobile MAP open API consists of the basic JavaScript MAP API, offline navigation API, and multimedia POI (mPOI) API. The basic JavaScript MAP API creates a map and controls, rotates, and overlays data on the map. The offline navigation API is developed using HTML5 local storage and web storage. The mobile web application downloads and stores mPOIs of works of art to local storage or web storage from a web server. The mPOI API is developed using HTML5 video and audio APIs. We develop a mobile art park guidance application using the developed mobile MAP open API.

DMB 환경에서의 통합 RF 수신을 위한 모듈 개발 (Development of an Integrated RF Module for DMB Environment)

  • 박주현;최정훈
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2006년도 하계종합학술대회
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    • pp.75-76
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    • 2006
  • A new broadcasting standard for Digital Multimedia Broadcasting(DMB) has been announced in Korea to provide audio, video, and data broadcasting services. There exist two types of DMB; terrestrial DMB and satellite DMB. And in order to service DMB on the single system, the integration of RF module is required. In this paper, we describe an integrated RF tuner module that can receive T-DMB and S-DMB at the same time, which includes an L-band down-converter, a Band III tuner, and a S-DMB tuner.

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무선인터넷 외국 동향 (The Trends for Wireless Internet)

  • 김성한;민재홍;박기식
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2001년도 추계종합학술대회
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    • pp.525-528
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    • 2001
  • 무선인터넷이란 시스템의 구성에 따라 무선으로 음성, 데이터, 영상을 송 수신할 수 있는 서비스라고 할 수 있으며, 대개 협의의 무선인터넷(Mobile Internet)과 광의의 무선인터넷(Wireless Internet)으로 구분된다. 무선인터넷은 언제 어디서나 인터넷 접속이 가능하다는 점, 휴대하기 간편한 이동전화, PDA 등을 통해서 서비스가 이루어진다는 점, 대용량 네트워크의 구축으로 멀티미디어 서비스가 이루어진다는 점, 다양한 컨텐츠가 등장하여 소비자의 구미를 당기고 있다는 점 등으로 인하여 각광을 받고 있으며, 무선인터넷의 시장규모는 급속도로 확대되고 있다. 본 고에서는 무선인터넷의 표준화 및 프로토콜 동향에 대해 분석 하고자 한다.

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WEB MIC를 이용한 지역관리 시스템 (Local Area Management System Using WEBMIC)

  • 최정구;강민숙;조동섭
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1998년도 하계학술대회 논문집 G
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    • pp.2252-2254
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    • 1998
  • As the state of the art for handling multimedia on the internet is developed a new system called WebCAM which services video and image came out. However, WebMIC site for audio services are still rare. In this work, we developed a WebMIC system which enables anyone to listen audio in real-time through the internet. WebMIC system is implemented by connecting a server with a microphone and the recorded audio files are stored in a Database system. Because the microphones can be distributed sporadically, the developed system can be utilized for managing and advertizing a location. It also can be used to reduce the cost for the existing management system which is almost met by personnel expenses. Anyone who can connect to the internet can get this WebMIC service, so this system can produce a good effect if used in advertising any tourist resort.

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대규모 네트워크 환경에서의 SVC 멀티미디어 방송 서비스 (SVC Multimedia Broadcast Service in Large-scale Network)

  • 이형옥;고휘;남지승
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2011년도 춘계학술발표대회
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    • pp.1116-1119
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    • 2011
  • 최근 유무선망의 통합과 통방 융합으로 기존의 방송국 사업자들을 통한 일률적이고 획일적인 서비스 제공 및 소비에서 4A(Any-time, Any-where, Any-device, Any-contents)서비스를 위한 차세대 멀티미디어 방송 서비스에 대한 연구가 진행되고 있다. 이러한 차세대 멀티미디어 방송 서비스에 대한 요구를 보장하기 위해서 비디오 압축 부호화 기술뿐만 아니라 이동성, 다양한 디바이스의 연상능력, 사용자 네트워크의 특성 및 성능과 조건 등의 상태, 사용자 선호도 등에 대한 상황인지 기반의 기술연구에 대한 관심이 모아졌다. 본 논문에서는 현재의 인터넷 환경에서 SVC(Scalable Video Coding)부호화를 이용하여 멀티캐스트와 오버레이 멀티캐스트 전송기술을 혼합한 방송 서비스를 설계함으로써 효율적인 상황인지 기반의 SVC 멀티미디어 방송 시스템을 제안한다.