• Title/Summary/Keyword: Multimedia Systems

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SDRM: The Design and Analysis of Secure DRM Systems Based on PKI using Steganography (SDRM: PKI기반의 스테가노그래피를 이용한 Secure DRM 시스템 설계 및 분석)

  • 도경화;전문석
    • The Journal of Society for e-Business Studies
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    • v.8 no.4
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    • pp.167-181
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    • 2003
  • The contents for multimedia are very activated along to revolution of Internet. So this fact allows the contents for multimedia to be commercialized. These contents , however, included much vulnerability that it is difficult to be commercialized because attackers easily reproduce that. Many developers want to use watermarking method as the technique to protect the contents for multimedia, but it is very vulnerable to use only one method. This paper proposes the Secure DRM system which protects the contents for multimedia using Public Key Infrastructure and steganography methods. The SDRM system is more powerful than general DRM systems in that it has the special feature of watermarking and steganography techniques. We can prevent the attackers from reproducing and stealing the contents illegally, and authenticating users through SDRM systems.

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Design and Evaluation of Data Input/output for Video Conference System (화상회의 시스템에서의 데이터 입출력 설계 및 평가)

  • 김현기
    • Journal of Korea Society of Industrial Information Systems
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    • v.8 no.2
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    • pp.38-44
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    • 2003
  • In this paper, we propose the method in which multimedia data simultaneously transfers to the main memory and the multimedia processor from the network interface card to improve bottleneck of system bus through analysis for architecture of video conference system and input/output model. The proposed method can reduce the number of system bus accesses, bus cycles, data transmission time and compression ratio of video data in the video conference system. We compared the performance between the proposed method and the conventional methods in the multi-party video conference systems. The simulation results showed that the proposed method was reduced the transmission time of multimedia data than the conventional method.

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The Design and Analysis of Secure DRM Systems using Steganography (스테가노그래피를 이용한 안전한 DRM 시스템 설계 및 분석)

  • Do Kyoung-Hwa;Jun Moon-Seog
    • Journal of Internet Computing and Services
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    • v.4 no.5
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    • pp.21-29
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    • 2003
  • Transferring the contents for multimedia shows recently very activity, So this fact ailows the contents for multimedia to be commercialized. These contents, however, included much vulnerability that it is difficult to be commercialized because attackers easily reproduce that. Many developers want to use watermarking method as the technique to protect the contents for multimedia, but it is very vulnerable to use only one method, This paper proposes the Secure DRM system which protects the contents for multimedia steganography methods. The DRM system is more powerful than general DRM systems in that it has the special feature of watermarking and steganography techniques, We can prevent the attackers from reproducing and stealing the contents illegally, and authenticating users through DRM systems.

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Data Alignment for Data Fusion in Wireless Multimedia Sensor Networks Based on M2M

  • Cruz, Jose Roberto Perez;Hernandez, Saul E. Pomares;Cote, Enrique Munoz De
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.1
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    • pp.229-240
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    • 2012
  • Advances in MEMS and CMOS technologies have motivated the development of low cost/power sensors and wireless multimedia sensor networks (WMSN). The WMSNs were created to ubiquitously harvest multimedia content. Such networks have allowed researchers and engineers to glimpse at new Machine-to-Machine (M2M) Systems, such as remote monitoring of biosignals for telemedicine networks. These systems require the acquisition of a large number of data streams that are simultaneously generated by multiple distributed devices. This paradigm of data generation and transmission is known as event-streaming. In order to be useful to the application, the collected data requires a preprocessing called data fusion, which entails the temporal alignment task of multimedia data. A practical way to perform this task is in a centralized manner, assuming that the network nodes only function as collector entities. However, by following this scheme, a considerable amount of redundant information is transmitted to the central entity. To decrease such redundancy, data fusion must be performed in a collaborative way. In this paper, we propose a collaborative data alignment approach for event-streaming. Our approach identifies temporal relationships by translating temporal dependencies based on a timeline to causal dependencies of the media involved.

Performance Analysis of Adaptive OFDM Systems using Adaptive Equalizer (적응 등화기를 이용한 적응 OFDM 시스템 성능분석)

  • Kang, Heau-Jo
    • Journal of Digital Contents Society
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    • v.12 no.3
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    • pp.355-360
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    • 2011
  • In this paper, the performance of OFDM (Orthogonal Frequency Division Multiplexing) was assessed by using computer simulations performed using Matlab. We analyzed channel estimation algorithm for adaptive modulation techniques and effect of system using designed simulator in Multimedia wireless communication multipath fading channel environment. Also, we analyzed performance of adaptive OFDM systems that apply adaptive equalizer using guided result through BER. In result, in case of adaptive modulation OFDM systems that modulation mode changes according to channel state, we knew that adaptive modulation OFDM systems have gains of about 7dB performance than general system (BER=$10^{-1}$). Thus we know that adaptive OFDM propose systems is required for efficient transmission in the high speed Multimedia wireless communication channel environment.

A Study on the Delivery Systems of Teaching and Learning Contents for Education System Reform of Developing Countries

  • Kim, Myong-Hee;Park, Man-Gon
    • Journal of Korea Multimedia Society
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    • v.14 no.3
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    • pp.471-479
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    • 2011
  • The world has witnessed a phenomenal growth in information and communication technologies (ICT). The development of new broadband communication services convergence of telecommunication with computers and recent developments in the field of communication protocol have fostered challenges as well as offerings in the wide-ranging use of ICT to support the creation of dynamic and interactive teaching and learning environment. By emergence of ICT, most of education and training institutions are struggling to integrate ICT and education and training systems. It is so important to apply proper delivery systems for utilization of the computerized teaching and learning contents in the classrooms. It will be a preliminary activity for building open and flexible distance teaching and learning systems in developing countries. In this paper, we would like to suggest and recommend the proper delivery systems for utilization of the computerized teaching and learning contents in the classrooms for education sector reform in developing countries.

A Semantic-based Post-office Box Structure for User-centered Multimedia Services (사용자 위주의 멀티미디어 서비스를 위한 시멘틱 기반의 사서함 구조)

  • Lee Chong-Deuk;Ahn Jeong-Yong
    • Journal of the Korean Institute of Intelligent Systems
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    • v.16 no.4
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    • pp.402-409
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    • 2006
  • In recent years, several methods in distributed environment have been proposed in which a user-centered multimedia service may be efficiently provided. However, problems such as the improvement of QoS, streaming and the dynamic service of data for distributed service of multimedia data are introduced. In this paper we propose $POX -H_{r}$ structure for user-centered multimedia service in distributed network environment. The proposed $POX -H_{r}$ structure are constructed by disjunct, conjunct, semantic and filtering mapping scheme, and its structure are updated by $M_{filtering}$ scheme. The comparison results shows that the proposed method provides the better than the other methods.

Effective Admission Policy for Multimedia Traffic Connections over Satellite DVB-RCS Network

  • Pace, Pasquale;Aloi, Gianluca
    • ETRI Journal
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    • v.28 no.5
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    • pp.593-606
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    • 2006
  • Thanks to the great possibilities of providing different types of telecommunication traffic to a large geographical area, satellite networks are expected to be an essential component of the next-generation internet. As a result, issues concerning the designing and testing of efficient connection-admission-control (CAC) strategies in order to increase the quality of service (QoS) for multimedia traffic sources, are attractive and at the cutting edge of research. This paper investigates the potential strengths of a generic digital-video-broadcasting return-channel-via-satellite (DVB-RCS) system architecture, proposing a new CAC algorithm with the aim of efficiently managing real-time multimedia video sources, both with constant and high variable data rate transmission; moreover, the proposed admission strategy is compared with a well-known iterative CAC mainly designed for the managing of real-time bursty traffic sources in order to demonstrate that the new algorithm is also well suited for those traffic sources. Performance analysis shows that, both algorithms guarantee the agreed QoS to real-time bursty connections that are more sensitive to delay jitter; however, our proposed algorithm can also manage interactive real-time multimedia traffic sources in high load and mixed traffic conditions.

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Torus Network Based Distributed Storage System for Massive Multimedia Contents (토러스 연결망 기반의 대용량 멀티미디어용 분산 스토리지 시스템)

  • Kim, Cheiyol;Kim, Dongoh;Kim, Hongyeon;Kim, Youngkyun;Seo, Daewha
    • Journal of Korea Multimedia Society
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    • v.19 no.8
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    • pp.1487-1497
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    • 2016
  • Explosively growing service of digital multimedia data increases the need for highly scalable low-cost storage. This paper proposes the new storage architecture based on torus network which does not need network switch and erasure coding for efficient storage usage for high scalability and efficient disk utilization. The proposed model has to compensate for the disadvantage of long network latency and network processing overhead of torus network. The proposed storage model was compared to two most popular distributed file system, GlusterFS and Ceph distributed file systems through a prototype implementation. The performance of prototype system shows outstanding results than erasure coding policy of two file systems and mostly even better results than replication policy of them.

The Development of Multimedia Player Platform for Terrestrial Digital Multimedia Broadcasting (DMB) (지상파 이동 멀티미디어방송용 멀티미디어 재생기 개발)

  • 기명석;서정일;강경옥
    • Journal of Broadcast Engineering
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    • v.8 no.4
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    • pp.465-472
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    • 2003
  • In this paper we propose the structure of MPEG-4 multimedia player platform for Terrestrial Digital Multimedia Broadcasting (DMB) Service. Korea will launch DMB service at next 2004 you based on Eureka-147 Digital Audio Broadcasting (DAB) Service System. This new mobile multimedia broadcasting services provide not only high quality digital audio broadcasting services, but also various multimedia data broadcasting services including high quality video. For the sake of MPEG-4 Systems technologies, it will provide an interactive service to users in the near future. Therefore it terminal shall have various functionalities as well as playing audio-visual contents. However there is no precedence standard for such mobile interactive multimedia broadcasting system. Therefore it is very import to provide the multimedia player platform of DMB service for accelerating the development process of commercial terminal and providing a direction of next DMB terminal structure.