• Title/Summary/Keyword: Multimedia Representation

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A Spatial Presentation Model for Composite Multimedia Objects

  • Cha, Jae-Hyuk
    • The Journal of Information Technology and Database
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    • v.5 no.1
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    • pp.109-119
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    • 1998
  • Users want to browse various groups of nested attribute values of an object. On the other hand, in case of the presentation of a multimedia object, the form-based presentation is superior to the graph-based presentation. Therefore we propose a form-based presentation transformation scheme that allows users to reorganize the presentation layout to fit the limited screen and to show the values of all the needed attributes. For the representation of the presentation scenario of an object a presentation information class and the presentation transformation operations are defined. We show how these operations transform the default presentation into the wanted presentation by navigating through a multimedia object with the COMIB (COMposite Icon Browser).

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Structured Information Modeling and Query Method for SMIL Documents (SMIL 문서의 구조 정보 모델 및 검색)

  • 류은숙;이기호;이규철
    • Journal of Korea Multimedia Society
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    • v.7 no.3
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    • pp.293-307
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    • 2004
  • The SMIL(Synchronized Multimedia Integration Language) documents are represented as logical structure information, spatial layout structure information, temporal synchronization structure information and hyperlink structure information, according as the structural characteristics of SMIL documents based on XML. This paper proposes the effective modeling and query method for the multi -structure information of inherent SMIL documents. In particular, we present the object-oriented modeling by using UML class diagram in order to represent the objects classes for the structured information of SMIL documents, and the hierarchical structure and the relationships for the objects classes. In addition, the objects classes definition is specified in compliance with SQL3 for database standard language. We also propose the access method and the query representation for hierarchical structure in order to retrieve efficiently the structural objects of SMIL documents.

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An MPEG-4 Compliant Interactive Multimedia Streaming Platform Using Overlay Networks

  • Kim, Hyun-Cheol;Patrikakis, Charalampos Z.;Minogiannis, Nikos;Karamolegkos, Pantelis N.;Lambiris, Alex;Kim, Kyu-Heon
    • ETRI Journal
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    • v.28 no.4
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    • pp.411-424
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    • 2006
  • This paper presents a multimedia streaming platform for efficiently transmitting MPEG-4 content over IP networks. The platform includes an MPEG-4 compliant streaming server and client, supporting object-based representation of multimedia scenes, interactivity, and advanced encoding profiles defined by the ISO standard. For scalability purposes, we employ an application-layer multicast scheme for media transmission using overlay networks. The overlay network, governed by the central entity of the network distribution manager, is dynamically deployed according to a set of pre-defined criteria. The overlay network supports both broadcast delivery and video-on-demand content. The multimedia streaming platform is standards-compliant and utilizes widespread multimedia protocols such as MPEG-4, real-time transport protocol, real-time transport control protocol, and real-time streaming protocol. The design of the overlay network was architected with the goal of transparency to both the streaming server and the client. As a result, many commercial implementations that use industry-standard protocols can be plugged into the architecture relatively painlessly and can enjoy the benefits of the platform.

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Shopping Mall Avatar System Using Behavior and Motion Description Language (수준별 행위 표현 기법을 이용한 쇼핑몰도우미 아바타 시스템의 구현)

  • Kim, Jung-Hee;Lee, Gui-Hyun;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.8 no.4
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    • pp.566-574
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    • 2005
  • In spite of recent increase in the use of avatar in Web and Virtual Reality, there has not been a service that allows users to control directly the avatar behaviors. In addition, the conventional behavior control languages required a lot of complicated information for controlling the avatar motions. Moreover, in order to apply written languages to a different task domain, it was necessary to modify or rewrite the languages. In this paper, we define Task-Level Behavior Description Language and Motion Representation Language for more simple control of the avatar behavior. The first thing allows describing the avatar behaviors in each task domain, and The second thing enables writing detailed data for motion control. And in this paper, we developed an interpreter which can automatically change the Behavior Description Language to the Motion Representation Language. So this system allow users control the avatar behavior simply with only use the Behavior Description Language. The system was applied to shopping mall and the Task-level Behavior Description Language was compared with conventional languages to see how it was more effective in behavior description.

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Real-time Rendering of Realistic Grasses Using Fractal and Shader-Instancing (프랙탈과 셰이더 인스턴싱 기법을 이용한 자연스러운 잔디의 실시간 렌더링)

  • Kim, Jin-Mo;Cho, Hyung-Je
    • Journal of Korea Multimedia Society
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    • v.13 no.2
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    • pp.298-307
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    • 2010
  • The grass is one of important components that cover the wide surfaces in the application such as game or real time simulation. Actually, it not easy to render effectively numerous grasses that grow over the wide terrain. To solve the difficulty, we must find a solution to the two contradictions in terms : quality and calculation cost. As a solution to the above-mentioned task, in this paper, we propose an efficient method to represent the natural grasses by introducing fractal theory and instancing technique. Although the existing grass representation methods make use of a simple rule of applying a basic grass model repeatedly in rendering process, on the contrary we take advantage of the basic property of fractal's self-similarity and we devise a natural representation method suited to the given environment by introducing two important growth factors such as nature of terrain and quantity of light, and finally we apply a GPU-based shader instancing technique to rendering numerous grass models in real-time.

Improvement of Sparse Representation based Classifier using Fisher Discrimination Dictionary Learning for Malignant Mass Detection (피셔 분별 사전학습을 이용해 개선된 Sparse 표현 기반 악성 종괴 검출)

  • Kim, Seong Tae;Lee, Seung Hyun;Min, Hyun-Seok;Ro, Yong Man
    • Journal of Korea Multimedia Society
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    • v.16 no.5
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    • pp.558-565
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    • 2013
  • Mammography, the process of using X-ray to examine the woman breast, is the one of the effective tools for detecting breast cancer at an early state. In screening mammogram, Computer-Aided Detection(CAD) system helps radiologist to diagnose cases by detecting malignant masses. A mass is an important lesion in the breast that can indicate a cancer. Due to various shapes and unclear boundaries of the masses, detecting breast masses is considered a challenging task. To this end, CAD system detects a lot of regions of interest including normal tissues. Thus it is important to develop the well-organized classifier. In this paper, we propose an enhanced sparse representation (SR) based classifier using Fisher discrimination dictionary learning. Experimental results show that the proposed method outperforms the existing support vector machine (SVM) classifier.

Sequential Point Cloud Generation Method for Efficient Representation of Multi-view plus Depth Data (다시점 영상 및 깊이 영상의 효율적인 표현을 위한 순차적 복원 기반 포인트 클라우드 생성 기법)

  • Kang, Sehui;Han, Hyunmin;Kim, Binna;Lee, Minhoe;Hwang, Sung Soo;Bang, Gun
    • Journal of Korea Multimedia Society
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    • v.23 no.2
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    • pp.166-173
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    • 2020
  • Multi-view images, which are widely used for providing free-viewpoint services, can enhance the quality of synthetic views when the number of views increases. However, there needs an efficient representation method because of the tremendous amount of data. In this paper, we propose a method for generating point cloud data for the efficient representation of multi-view color and depth images. The proposed method conducts sequential reconstruction of point clouds at each viewpoint as a method of deleting duplicate data. A 3D point of a point cloud is projected to a frame to be reconstructed, and the color and depth of the 3D point is compared with the pixel where it is projected. When the 3D point and the pixel are similar enough, then the pixel is not used for generating a 3D point. In this way, we can reduce the number of reconstructed 3D points. Experimental results show that the propose method generates a point cloud which can generate multi-view images while minimizing the number of 3D points.

SMIL Authoring System for Multi-media synchronization and representation (멀티미디어 동기화 및 표현을 위한 SMIL 저작 시스템)

  • Ham, Jong-Wan;Jin, Du-Seok;Choi, Bong-Kyu;Cao, Ke-Rang;Park, Man-Seob;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.05a
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    • pp.653-656
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    • 2009
  • Currently with development of development and the hardware of the superhigh speed network about increase is spreading out at the rapid pace the many multimedia contents quite from internet. The production environment is growing about the multimedia contents because of such as circumstance, as well as multimedia contents will increase. However, Numerous voice, the picture, with text etc. the time of the same multimedia contents and problem of spatial synchronization occur, started. W3C(World Wide Web Consortium) solves like this problem point presented the method for. Does so, SMIL(Synchronized Multimedia Integration Language) where puts a base in XML(Extensible Markup Language) will be able to compose the expression of the multimedia contents which is various standard was proposed. SMIL the individual multimedia object of chain with time will be able to integrate with the multimedia presentation which is synchronized spatial in order. In this paper a variety of multimedia content and synchronization of the time and space, to be represented by integrating the design and implementation of SMIL authoring system.

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Design of OpenScenario Structure for Content Creation Service Based on User Defined Story (사용자 정의 스토리 기반 콘텐츠 제작 서비스를 위한 오픈 시나리오 언어 구조 설계)

  • Lee, Hyejoo;Kwon, Ki-Ryong;Lee, Suk-Hwan;Park, Yun-Kyong;Moon, Kyong Deok
    • Journal of Korea Multimedia Society
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    • v.19 no.2
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    • pp.170-179
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    • 2016
  • It is a story-based content creation service that provides any user with some proper contents based on a story written by the user in order to utilize a lot of contents accumulated on Internet. For this service, the story has to be described in computer-readable representation. In this paper, analyzing the structure of scenario, as known as screenplay or scripts, a structure of story representation, which is referred to as OpenScenario, is defined. We intend users to produce their own contents by using massive contents on Internet by the proposed method. The proposed method's OpenScenario consists two main parts, OSD (OpenScenario Descriptors) which is a set of descriptors to describe various objects of shots such as visual, aural and textual objects and OSS (OpenScenario Scripts) which is a set of scripts to add some effects such as image, caption, transition between shots, and background music. As an usecase of proposed method, we describe how to create new content using OpenScenario and discuss some required technologies to apply the proposed method effectively.

Independent Component Analysis Applied on Odor Sensing Measurement Data for Multimedia Communication (차세대 멀티미디어 통신을 위한 후각정보 측정데이터의 독립성분분석)

  • Kwon, Ki-Hyeon;Choi, Hyung-Jin;Hwang, Sung-Ho;Joo, Sang-Yeol
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.8
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    • pp.1679-1686
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    • 2009
  • Odor sensing system that is electronic nose device and its signal processing technique has potential to become a critical service for the people who require tangibility of sense of smell in the multimedia communication. PCA(Principal Component Analysis) have been used for dimensionality reduction and visualization of multivariate measurement data. PCA is good for estimating importance value by variance of data but, have some limitation for getting meaningful representation from odor sensing system. This paper explain about how to analyze the data of odor sensing system by ICA(Independent Component Analysis). We show that ICA can give better result like sensor drift analysis, dimensionality reduction and data representation by improved discrimination.