• 제목/요약/키워드: Multimedia Network

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온칩 네트워크 기반 멀티미디어 비디오 코덱 성능 분석 (Performance Analysis for Multimedia Video Codec on On-Chip Network)

  • 장준영;김원종;변경진;엄낙웅
    • 스마트미디어저널
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    • 제1권1호
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    • pp.27-35
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    • 2012
  • 본 논문은 온칩 네트워크 기반 플랫폼을 이용한 멀티미디어 비디오 코덱의 성능 분석에 대해 기술한다. 최근에 멀티미디어 SoC 통신 구조로 등장한 온칩 네트워크(On-Chip Network)는 기존의 SoC 설계에 사용된 온칩 버스(On-Chip Bus) 구조의 문제점을 해결하는 통신 구조로서 데이터 통신의 병렬성 제공으로 인한 고성능, 재사용성, 확장성을 제공하는 통신 구조이다. 온칩 네트워크 기반 MPEG-4, H.264의 성능과 온칩 버스와 성능을 비교 분석하였다. 실험 결과, 온칩 네트워크 기반 MPEG-4, H.264의 성능이 온칩 버스에 비해 33~56%의 성능이 개선되었다.

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Zigbee-based Local Army Strategy Network Configurations for Multimedia Military Service

  • Je, Seung-Mo
    • Journal of Multimedia Information System
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    • 제6권3호
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    • pp.131-138
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    • 2019
  • With the rapid evolution of communication technology, it became possible to overcome the spatial and temporal limitations faced by humans to some extent. Furthermore, the quality of personal life was revolutionized with the emergence of the personal communication device commonly known as the smart phone. In terms of defense networks, however, due to restrictions from the military and security perspectives, the use of smart phones has been prohibited and controlled in the army; thus, they are not being used for any defense strategy purposes as yet. Despite the current consideration of smart phones for military communication, due to the difficulties of network configuration and the high cost of the necessary communication devices, the main tools of communication between soldiers are limited to the use of flag, voice or hand signals, which are all very primitive. Although these primitive tools can be very effective in certain cases, they cannot overcome temporal and spatial limitations. Likewise, depending on the level of the communication skills of each individual, communication efficiency can vary significantly. As the term of military service continues to be shortened, however, types of communication of varying efficiency depending on the levels of skills of each individual newly added to the military is not desirable at all. To address this problem, it is essential to prepare an intuitive network configuration that facilitates use by soldiers in a short period of time by easily configuring the strategy network at a low cost while maintaining its security. Therefore, in this article, the author proposes a Zigbee-based local strategic network by using Opnet and performs a simulation accordingly.

멀티미디어 서비스에서 연관 QoS 지원을 위한 트래픽 기술자 (Additional Traffic Descriptors for Associatiove QoS Parameters in a Multimedia Service)

  • 김지영;이상목최봉근이상홍
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 1998년도 하계종합학술대회논문집
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    • pp.86-89
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    • 1998
  • Multiple types of information in a multimedia service are delivered though multiple virtual connections on ATM network, while each virtual connection may be controlled independently. A multimedia service requires an associative relationship among multiple information streams to provide required harmonization. There may be required additional traffic descriptors to guarantee the required harmonization among multiple information streams in a multimedia service. For buffering of large bandwidth information stream(e.g., video), extremely large buffer size is necessary, but this approach should not be efficient way to compensate a severely delayed cells/blocks experienced at network. The best way to solve this problem will be minimization of relative-delayed-transfer of cells/blocks to application processes through ATM network control. To minimize a delayed transfer the mapping between relative delay parameter(i.e., associative Group QoS parameters) and per-VC traffic descriptor will be necessary. This paper is present additional functions and parameters to interpret the mapping between relative delay parameters(i.e., associative Group QoS parameters) and per-VC traffic descriptors in ATM API for multimedia application services.

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이종망 환경에서 핸드오버 시 고품질 멀티미디어 서비스 제공을 위한 효율적인 핸드오버 Decision 방안 (Effective Handover Decision Method for High Quality Multimedia Service in Heterogeneous Wireless/Mobile networks)

  • 임정섭;김성진;최영수;김용호
    • 한국정보통신설비학회:학술대회논문집
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    • 한국정보통신설비학회 2009년도 정보통신설비 학술대회
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    • pp.197-200
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    • 2009
  • Since various type of wireless/mobile network likes WLAN, WIBRO, HSDPA were come to us, technology providing high quality multimedia service while user move are actively researched such as MIH (Media Independent Handover) proposed by IEEE for interworking between heterogeneous network and CMIP (Client Mobile IP), PMIP (Proxy Mobile IP) for mobility. Despite the technology about interworking and handover between heterogeneous network are actively researched, handover decision method need to be researched. In this paper we suggest a simple and effective handover method for high quality multimedia service in real wireless environment. For this, we use MIH+CMIP platform for target multimedia service to make handover decision rule in WIBRO and HSDPA networks. After apply this rule, we verified effectiveness of handover decision method through real test.

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QoS를 이용한 동적 멀티미디어 전송 및 프리젠테이션 동기화 기법 (A Dynamic Synchronization Method for Multimedia Delivery and Presentation based on QoS)

  • 나인호;양해권;고남영
    • 한국정보통신학회논문지
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    • 제1권2호
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    • pp.145-158
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    • 1997
  • 멀티미디어 동기화는 분산 멀티미디어 환경에서 주어진 시간내에 멀티미디어 데이터를 네트워크를 통해 동기식으로 전송하여 연속적인 멀티미디어 프리젠테이션을 보장하는데 필요한 기법이다. 본 논문은 멀티미디어 응용의 서비스 품질 및 특성을 이용하여 지연에 민감한 멀티미디어 데이터를 서비스 품질의 저하없이 동기식으로 전송 및 출력할 수 있도록 하는 미디어 간 및 미디어 내 동기화 기법을 제안한다. 제안된 기법에서는 네트워크 지연 변동으로 인하여 미디어 데이터의 전송 시간을 예측할 수 없고 지역 및 원격 시스템 사이에 동기화를 위한 전역 클럭을 이용할 수 없는 환경에서 스큐와 지터로 인한 비동기 현상을 방지하기 위해 논리 시간 시스템, 동적 버퍼 관리 기법, 동기화 구간의 조정 기법을 적용하였다. 특히, 최대 전송 지연허용 시간, 최대 패킷 손실률 등과 같은 프리젠테이션 품질을 이용하여 네트워크 지연 변동을 흡수할 수 있고 동기화에 필요한 버퍼 요구량을 줄일 수 있는 방안을 제시하였다.

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Recognizing Hand Digit Gestures Using Stochastic Models

  • Sin, Bong-Kee
    • 한국멀티미디어학회논문지
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    • 제11권6호
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    • pp.807-815
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    • 2008
  • A simple efficient method of spotting and recognizing hand gestures in video is presented using a network of hidden Markov models and dynamic programming search algorithm. The description starts from designing a set of isolated trajectory models which are stochastic and robust enough to characterize highly variable patterns like human motion, handwriting, and speech. Those models are interconnected to form a single big network termed a spotting network or a spotter that models a continuous stream of gestures and non-gestures as well. The inference over the model is based on dynamic programming. The proposed model is highly efficient and can readily be extended to a variety of recurrent pattern recognition tasks. The test result without any engineering has shown the potential for practical application. At the end of the paper we add some related experimental result that has been obtained using a different model - dynamic Bayesian network - which is also a type of stochastic model.

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보안 무선엑세스 네트워크에서 스트리밍 미디어의 QoS 평가 (QoS Evaluation of Streaming Media in the Secure Wireless Access Network)

  • 김종우;신승욱;이상덕;한승조
    • 정보보호학회논문지
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    • 제17권2호
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    • pp.61-72
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    • 2007
  • With the increasing growth of Internet and wireless IP networks, Multimedia systems need to be envisaged as information resources where users can access anywhere and anytime. However, efficient services in these multimedia systems are open and challenging research problem due to user mobility, limited resources in wireless devices and expensive radio bandwidth. To implement multimedia services over heterogeneous network, the IP header compression scheme can be used for saving bandwidth. In this paper, we present an efficient solution for header compression, which is modified form of ECRTP. It shows an architectural framework adopting modified ECRTP when IP tunneling network using GRE over IPSec is implemented. We have conducted simulations in order to analyze the effects of different header compression techniques while delivering real-time services to the wireless access network through secured IP Network. The impacts on performance have been investigated through a series of experiments.

Impacts of Corporate Network Building and Strategic Learning for Environmental Management on Business Performance

  • Kim, Youngshim;Jung, Hyung-Shik
    • Journal of Multimedia Information System
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    • 제8권4호
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    • pp.267-276
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    • 2021
  • This study discovered the effects of strategic learning and network building on a company's environmental management performance. According to the results, the environmental awareness of the company and competition threats within the industry did not significantly affect the establishment of environmental strategy, whereas the consumer's sensitivity to the environment and the environmental regulation of the government did. The environmental awareness of the company and the consumer's sensitivity to the environment were found to greatly impact a company's network building. which is closely related with the utilization of multimedia system and technology. In addition, it was found that the establishment of corporate environmental strategy had a significant effect on network building and strategic learning, but network building did not significantly affect strategic learning, indicating a difference. Finally, corporate strategic learning affected environmental management performance, suggesting an importance in accumulating strategic learning capabilities to increase environmental management performance.

UPnP AV 프레임워크 기반의 홈 엔터테인먼트 시스템 개발 (A Development of Home Entertainment System based on UPnP AV Framework)

  • 김상욱;이현주;김상옥;박지윤;배수영;정의균
    • 한국HCI학회논문지
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    • 제1권2호
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    • pp.59-64
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    • 2006
  • 홈 네트워크 내에서는 다양한 기기와 플랫폼 그리고 네트워크 기술로 인해 다양한 멀티미디어 서비스를 받기 어렵다. 본 논문에서는 다양한 멀티미디어 장치를 통합한 홈 네트워크 환경에서 멀티미디어 서비스를 제공하기 위해 UPnP AV 미들웨어 기반의 UPnP AV 시스템을 제안한다. 또한 UPnP AV 아키텍처의 미디어 서버, 미디어 렌더러, 컨트롤 포인트 모듈을 분석하여 현재 사용되고 있는 시스템에서의 불필요한 점을 제거하고 문제점을 해결하고 가정에 분산되어 있는 오디오, 비디오, 사진 등의 컨텐츠를 종류별로 분류하여 보여주는 효율적인 GUI를 제공함으로써, 사용자가 멀티미디어 서비스를 가정 내에서 공간적 제약 없이 편리하게 이용할 수 있도록 한다. 논문에서 제안하는 UPnP AV 시스템은 미디어 컨텐츠를 제공하는 미디어 서버와 컨텐츠 재생하는 미디어 렌더러와 사용자 인터페이스를 제공하는 컨트롤 포인트가 하나의 셋탑에서 동작하도록 통합된 UPnP AV 미디어 플레이어로 이뤄진다.

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QoS-Guaranteed Realtime Multimedia Service Provisioning on Broadband Convergence Network(BcN) with IEEE 802.11e Wireless LAN and Fast/Gigabit Ethernet

  • Kim, Young-Tak;Jung, Young-Chul;Kim, Seong-Woo
    • Journal of Communications and Networks
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    • 제9권4호
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    • pp.511-523
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    • 2007
  • In broadband convergence network(BcN), heterogeneous broadband wired & wireless subnetworks and various terminal equipments will be interconnected. In order to provide end-to-end realtime multimedia services on such heterogeneous networking environment, as a result, two major problems should be resolved: i) Multimedia session establishment & negotiation that adjusts the differences in the capability of multimedia data processing at the end terminal nodes, ii) quality of service(QoS)-guaranteed connection establishment or resource reservation with connection admission control(CAC) in each heterogeneous subnetworks along the path. The session layer signaling(e.g., SIP/SDP) should be extended for QoS negotiation, and must be tightly cooperating with network layer signaling or resource reservation with CAC function. In this paper we propose a session and connection management architecture for the QoS-guaranteed realtime multimedia service provisioning on BcN, with Q-SIP/SDP, resource reservation protocol with traffic engineering extension, and CAC functions. The detailed interaction scenario and related algorithms for QoS-guaranteed realtime multimedia session, resource reservation and connection establishment are explained and analyzed. From the experimental implementation of the proposed scheme on a small scale BcN testbed, we verified that the proposed architecture is applicable for the realtime multimedia service provisioning. We analyze the network performance and QoS parameters in detail.