• Title/Summary/Keyword: Multimedia Network

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Towards Next Generation Multimedia Information Retrieval by Analyzing User-centered Image Access and Use (이용자 중심의 이미지 접근과 이용 분석을 통한 차세대 멀티미디어 검색 패러다임 요소에 관한 연구)

  • Chung, EunKyung
    • Journal of the Korean Society for Library and Information Science
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    • v.51 no.4
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    • pp.121-138
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    • 2017
  • As information users seek multimedia with a wide variety of information needs, information environments for multimedia have been developed drastically. More specifically, as seeking multimedia with emotional access points has been popular, the needs for indexing in terms of abstract concepts including emotions have grown. This study aims to analyze the index terms extracted from Getty Image Bank. Five basic emotion terms, which are sadness, love, horror, happiness, anger, were used when collected the indexing terms. A total 22,675 index terms were used for this study. The data are three sets; entire emotion, positive emotion, and negative emotion. For these three data sets, co-word occurrence matrices were created and visualized in weighted network with PNNC clusters. The entire emotion network demonstrates three clusters and 20 sub-clusters. On the other hand, positive emotion network and negative emotion network show 10 clusters, respectively. The results point out three elements for next generation of multimedia retrieval: (1) the analysis on index terms for emotions shown in people on image, (2) the relationship between connotative term and denotative term and possibility for inferring connotative terms from denotative terms using the relationship, and (3) the significance of thesaurus on connotative term in order to expand related terms or synonyms for better access points.

Reliable Asynchronous Image Transfer Protocol In Wireless Multimedia Sensor Network (무선 멀티미디어 센서 네트워크에서의 신뢰성 있는 비동기적 이미지 전송 프로토콜)

  • Lee, Joa-Hyoung;Seon, Ju-Ho;Jung, In-Bum
    • The KIPS Transactions:PartC
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    • v.15C no.4
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    • pp.281-288
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    • 2008
  • Recently, the advance of multimedia hardware has fostered the development of wireless multimedia sensor network which is able to ubiquitously obtain multimedia content such as image or audio from the environment. The multimedia data which has several characteristics such as large size and correlation between the data requires reliability in transmission. However, the existing solution which take the focus on the efficiency of network mainly, is not appropriate to transmit the multimedia data. In the paper, we proposes a reliable asynchronous image transfer protocol, RAIT. RAIT applies double sliding window method in node-to-node image tansfer to prevent the packet loss caused by network congestion. The double sliding window consists of one sliding window for the receiving queue, which is used for prevention of packet loss caused by communication failure between nodes and the other sliding window for the sending queue which prevents the packet loss caused by network congestion. the routing node prevents the packet loss and guarantees the fairness between the nodes by scheduling the packets based on the image non-preemptively. The RAIT implements the double sliding window method by cross layer design between RAIT layer, routing layer, and queue layer. The experiment shows that RAIT guarantees the reliability of image transmission compared with the existing protocol.

Design and Implementation of Multimedia Contents synchronization between heterogeneous Devices (이종 단말간의 멀티미디어 컨텐츠 동기화 설계 및 구현)

  • Kim, Kyung-Won;Lee, Jong-Seol;Kim, Yun-Sang;Lee, Seok-Pil
    • Proceedings of the KIEE Conference
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    • 2006.10c
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    • pp.509-511
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    • 2006
  • According to the progress of multimedia technology and growth of high speed network, plenty of multimedia contents are produced and in circulation. Because of these reasons, it is required that the method which can manage efficiently and make multimedia contents, for which are saved in Storage as different used, synchronize. In this paper, the metadata schema that can manage the method with being database using each Device metadata that are produced by extracting the needed information to multimedia contents is suggested. And the method that can make synchronized multimedia contents metadata on connecting between heterogeneous devices is proposed.

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Home Network Observation System Using Activate Pattern Analysis of User and Multimedia Streaming (사용자의 행동 패턴 분석과 멀티미디어 스트리밍 기술을 이용한 홈 네트워크 감시 시스템)

  • Oh Dong-Yeol;Oh Hae-Seok;Sung Kyung-Sang
    • Journal of Korea Multimedia Society
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    • v.8 no.9
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    • pp.1258-1268
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    • 2005
  • While the concept of Home Network is laying by and its interests are increasing by means of digitalizing of the information communication infrastructure, many efforts are in progress toward convenient lives. Moreover, as information household appliances which have a junction of connecting to the network are appearing over the past a few years, the demands against intellectual Home Services are increasing. In this paper, by being based upon Multimedia which is an essential factor for developing of various application services on ubiquitous computing environments, we suggest a simplified application model that could apply the information to the automated processing system after studying user's behavior patterns using authentication and access control for identity certification of users. In addition, we compared captured video images in the fixed range by pixel unit through some time and checked disorder of them. And that made safe of user certification as adopting self-developed certification method which was used 'Hash' algorism through salt function of 12 byte. In order to show the usefulness of this proposed model, we did some testing by emulator for control of information after construction for Intellectual Multimedia Server, which ubiquitous network is available on as a scheme so as to check out developed applications. According to experimental results, it is very reasonable to believe that we could extend various multimedia applications in our daily lives.

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Interactive Multimedia Authoring Tool using MPEG-4 BIFS and Wireless Network (MPEG-4 BIFS와 무선데이터통신망을 이용한 인터렉티브 멀티미디어 저작 도구)

  • Ryu, Sung-Pil;Kwak, Nae-Jung;Kwon, Dong-Jin
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.458-460
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    • 2006
  • MPEG-4 BIFS(Binary Format for Scene) is the format to describe the information of time-spatial location of each visual objects in the scene. This is broadcasting for test through T-DMB in the our country and is able to be converted to various multimedia formats. The DMB receivers used currently are loaded on mobile devices mostly and the supply of the receiver is increasing steadily. These enable various service for convergence of DMB and wireless network to do. Therefore, this paper propose a new method of interactive multimedia authoring tool using wireless network and MPEG-4 BIFS. The proposed method corrects and complements MPEG-4 BIFS and have DMB broadcasting and wireless network co-operate. Also using this method, users can make out contents by themselves and can retransmit them through DMB broadcasting. The proposed method produce interactive multimedia contents reconstructed at user's request.

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Multicast Group Partitioning Algorithm using Status or Receivers in Content Delivery WDM Network (콘텐츠 전달 WDM망에서 수신기의 상태를 고려한 멀티캐스트 그룹화 알고리즘)

  • Kyohong Jin;Jindeog Kim
    • Journal of Korea Multimedia Society
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    • v.6 no.7
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    • pp.1256-1265
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    • 2003
  • Content Delivery Network(CDN) is a mechanism to deliver multimedia content to end users on behalf of web content providers. Provider's content is distributed from content server to a set of delivery platforms located at Internet Service Providers(ISPs) through the CDN in order to realize better performance and availability than the system of centralized provider's servers. Existing work on CDN has primarily focused on techniques for efficiently multicasting the content from content server to the delivery platforms or to end users. Multimedia contents usually require broader bandwidth and accordingly WDM broadcast network has been highly recommended for the infrastructure network of CDN. In this paper, we propose methods for partitioning a multicast group into smaller subgroups using the previous status of receivers. Through the computer simulation, we show that proposed algorithm are useful to reduce the average receiver's waiting time and the number of transmissions.

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A Fault Recovery Agent for Home Network Environment based on IP-USN (IP-USN 기반의 홈 네트워크 환경을 위한 결함 복구 에이전트)

  • Kim, Hak-Joon;Ko, Eung-Nam
    • Journal of Advanced Navigation Technology
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    • v.13 no.5
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    • pp.749-755
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    • 2009
  • This paper described the design and implementation of the FRA(Fault Recovery Agent) for home network environment based on IP-USN. This system consists of a FDA, FSA, and FRA. FDA is an agent that detects an fault by hooking techniques for multimedia distance education based on IP-USN environment. FSA is an agent that is an fault sharing system for multimedia distance education based on IP-USN environment. FRA is a system that is suitable for recovering software fault for multimedia distance education running on home network environment based on IP-USN. It is necessary for the system to be protected by reactivity of media service instance instead of breaking process of session. This system is limited only for FRA modeling.

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A Proposal of Parallel Interworking Model for Broadband Access Network (광대역 액세스 망을 위한 병렬형 연동 모델의 제안)

  • 김춘희;차영욱;한기준
    • Journal of Korea Multimedia Society
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    • v.4 no.5
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    • pp.455-464
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    • 2001
  • For future multimedia services, one of the most crucial issues is building an access network that can accommodate multimedia services in subscriber network. The VB5.2 interface of B-ISDN located between an access network and a service node allows dynamic allocation and release of ATM resources. The SG 13 of ITU-T is standardizing the B-BCC protocol, which is sequentially interworked with signaling protocols in the service node. To minimize a connection setup delay of the sequential interworking mode, we proposed the parallel interworking model in which the SN executes simultaneously the connection control protocol of VB5.2 interface and signaling protocol. We simulate two interworking models in terms of a connection setup delay and a completion ratio. The results of simulation show that our proposed parallel interworking model for the VB5.2 interface reduces the setup delay and has the similar completion ratio compared to the sequential interworking model. however, the connection setup delay of parallel interworking model becomes about seven tenths of that of the sequential interworking model and the improvement become larger as the arrival rate increased.

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A feedback Scheme for Synchronization in a Distributed Multimedia (분산 멀티미디어 프리젠테이션 시스템에서 동기화를 위한 피드백 기법)

  • Choi, Sook-Young
    • The KIPS Transactions:PartB
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    • v.9B no.1
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    • pp.47-56
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    • 2002
  • In the distributed multimedia document system, media objects distributed over a computer network are retrieved from their sources and presented to users according to specified temporal relations. For effective presentation, synchronization has to be supported. Furthermore, since the presentation in the distributed environment is influenced by the network bandwidth and delay, they should be considered for synchronization. This paper proposes a distributed multimedia presentation system that performs presentation effectively in the distributed environment. And it also suggests a method to supports synchronization, in which, network situation and resources are monitored when media objects are transferred from servers to a client. Then a feedback message for the change of them is sent to the server so that the server might adjust the data sending rate to control synchronization. To monitor the situation of network, we use two methods together. One is to manage the level of the buffer by setting thresholds on a buffer and the other is to check the difference between the sending time of a packet from the server and the arrival time of the packet to the client.

An Optimized Node-Disjoint Multi-path Routing Protocol for Multimedia Data Transmission over Wireless Sensor Network (무선 센서 네트워크에서의 멀티미디어 데이터 전송을 위한 최적의 노드 비 겹침 다중경로 탐색 프로토콜)

  • Jung, Sung-Rok;Lee, Jeong-Hoon;Roh, Byeong-Hee
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.11A
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    • pp.1021-1033
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    • 2008
  • In recent years, the growing interest in wireless sensor network has resulted in thousands of publications. Most of this research is concerned with delivering raw data such as temperature, pressure, or humidity. Recently, the focus of sensor network paradigm is changing for delivering multimedia contents. However, most existing routing protocols are not very practical for transmitting multimedia contents in resource constrained sensor networks. In this paper, we propose an optimized node-disjoint multi-path routing protocol for throughput enhancement and load balancing. We focused on how to allocate traffic to independent multiple end-to-end routes. Decentralized transmission using our node-disjoint multi-path routing scheme results in bandwidth aggregation and throughput enhancement. In addition, our scheme provides ways to remove link-joint routes for decreasing routing overhead.