• Title/Summary/Keyword: Multimedia Network

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A Study and Implementation of Network Synchronization Module for Wired and Wireless based Multimedia Embedded Systems (유무선 기반 멀티미디어 임베디드 시스템을 위한 네트워크 동기화 모듈 연구 및 구현)

  • Kim, Hong-Kyu;Moon, Seung-Jin
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.12
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    • pp.1198-1206
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    • 2007
  • It is common to use PC or Digital picture frame in stand-alone fashion to view images, movies, or to listen MP3 musics which are considered as multimedia contents, However, such existing methods have weakness for expanding network requirements or augmenting extra data, in such case inevitably requiring external devices. With keeping in mind for such expansion, in this study, we have suggested a new concepts of network module which may utilize an image server for data transmission, in the proposed module, data alarm packet was defined for alerting incoming data from the image server and it became possible to synchronize between the image server and device not only in wired but also in wireless environments through UART. The method consists of a control module for an image server and a synchronization module between the server and the device. We have also tested the feasibility for future commercial usages such as advertisements through performance evaluations.

Wired/Wireless Combination Network Plan for Realtime Wiress Multimedia Application Service (Realtime Wiress Multimedia Application service를 위한 유/무선 통합 네트워크 설계)

  • Eon, Ki-Boo;Lee, Mung-Hoon;Yoe, Hyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.1
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    • pp.109-112
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    • 2005
  • As the degree of use of network is increasing the need for building the basic of the stable network service is being needed a lot. Also the engineers require the traffic control for the best application and management and bandwidth management urgently. To solve these problems, there were no other ways of increasing the bandwidth of lines until now. However, this solution has the limit that the cost is too high and the traffic problem is growing continuously. On this study, it is suggested that through the planning the wired /wireless combination network design offering the service of QoS, Multicast, Mobile, realtime multimedia traffic delay without packet loss will be dealth with.

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Integration of Multipath Transmission into the IMS Framework

  • Liu, Shaowei;Lei, Weimin;Zhang, Wei;Li, Hao
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.8
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    • pp.3904-3917
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    • 2017
  • IP multimedia subsystem (IMS) is an open standardized architecture for delivering multimedia service over IP network in a route-agnostic manner. With the increasing popularity of conversational class service, the delivery of a traffic flow with a certain bandwidth demand over a single network path is either not possible or not cost-effective. Multipath transmission is considered to be a promising solution to provide high-quality delivery service. This paper proposes a software defined service overlay network (SDSON) based multipath transmission framework for IMS, which is complementary to existing network architecture. The framework transforms original two-party session negotiation into three-party session negotiation that supports participants to negotiate multipath transmission capacity and path information by signaling message. Based on existing IETF standards, SIP and SDP are scalable to support these functions. Finally, the proposed framework is fully implemented on open source platform and examined by experiments. Experimental results show that multipath-enabled IMS is an effective way to improve the delivery performance of conversational class service.

Euclidean Steiner Minimum Tree with Delaunay Triangulation for Efficient Construction of Multimedia Communication Network (멀티미디어 통신네트워크의 효율적 구축을 위한 Delaunay 삼각망 적용 유클리드 스타이너 트리)

  • Kim, In-Bum
    • Proceedings of the Korea Multimedia Society Conference
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    • 2012.05a
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    • pp.417-418
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    • 2012
  • 최소 신장 트리를 이용하여 멀티미디어 통신을 위한 네트워크를 구축하는 것보다 효과적인 유클리드 스타이너 트리 생성과정에서 필연적으로 발생되는 막대한 계산 량과 실행시간 문제를 해결하기 위해 Delaunay 삼각망을 적용하는 방법을 제안한다.

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Polynomial-Time Approximation Scheme for Efficient Construction of Grand-scale Multimedia Communication Network in Non-uniform Distribution of Nodes (비 균등 노드 분포 환경에서의 효과적인 대규모 멀티미디어 통신네트워크 구축을 위한 PTAS)

  • Kim, In-Bum
    • Proceedings of the Korea Multimedia Society Conference
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    • 2012.05a
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    • pp.419-421
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    • 2012
  • 멀티미디어 통신을 희망하는 수많은 노드들이 비 균등하게 분포되어 있는 환경에서 PTAS 기법을 사용하여 효과적으로 통신가능하게 하는 통신 네트워크 시스템의 구축이 가능하게 하는 방법을 제안한다.

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On the R&D Strategy for the new era of Gigabit Information Technology (초고속 정보통신 새 시대를 대비한 기술개발 전략)

  • 윤석환
    • Journal of the Korean Professional Engineers Association
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    • v.29 no.5
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    • pp.99-103
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    • 1996
  • In this paper we discuss Gigabit information communication service utilizing Gigabit information super-highway, multimedia data processing technology for the services, multimedia communication protocol for transmitting multimedia data and construction of Gigabit information communication network which can be accessed everywhere and present items which should be tactically prepared for high-level information society of the 21 st century.

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DESIGN OF METADATA MANAGEMENT SYSTEM FOR RETRIEVAL OF VIDEO DATA

  • Heo, Byeong-Mun;Lee, Yang-Koo;Chai, Duck-Jin;Wang, Ling;Lee, Yong-Mi;Ryu, Keun-Ho
    • Proceedings of the KSRS Conference
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    • 2007.10a
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    • pp.314-316
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    • 2007
  • Currently for the development of internet and network technology, since request of service for the large volume multimedia data has been more increased, multimedia users want the convenience and accuracy of multimedia service system about storing and retrieving of the multimedia contents. To satisfy the request of users, metadata management for the diverse information of multimedia contents is very important. However, the metadata management for the multimedia contents is difficult because the metadata standards are different each other for the type of multimedia data and service. In this paper, we propose the integration metadata management system structure which extends previous metadata management system based on text for the multimedia contents metadata which are expressed differently each other according to the multimedia data or service type.

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Reducing Channel Capacity for Scalable Video Coding in a Distributed Network

  • Kim, Hyun-Pil;Lee, Suk-Han;Lee, Jung-Hee;Lee, Yong-Surk
    • ETRI Journal
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    • v.32 no.6
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    • pp.863-870
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    • 2010
  • In recent years, the development of multimedia devices has meant that a wider multimedia streaming service can be supported, and there are now many ways in which TV channels can communicate with different terminals. Generally, scalable video streaming is known to provide more efficient channel capacity than simulcast video streaming. Simulcast video streaming requires a large network bandwidth for all resolutions, but scalable video streaming needs only one flow for all resolutions. In previous research, scalable video streaming has been compared with simulcast video streaming for network channel capacity, in two user simulation environments. The simulation results show that the channel capacity of SVC is 16% to 20% smaller than AVC, but scalable video streaming is not efficient because of the limit of the present network framework. In this paper, we propose a new network framework with an SVC extractor. The proposed network framework shows a channel capacity 50% (maximum) lower than that found in previous research studies.

Residual Power based Routing Protocol to Extend Network Lifetime in Wireless Sensor Networks (무선센서네트워크에서 네트워크 수명연장을 위한 잔여전력 기반 라우팅 프로토콜)

  • Won, Jongho;Park, Hyung-Kun
    • Journal of Korea Multimedia Society
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    • v.21 no.5
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    • pp.592-598
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    • 2018
  • In wireless sensor networks where there is no centralized base station, each node has limited transmission range and the multi-hop routing for transmitting data to the destination is the one of the important technical issues. In particular, the wireless sensor network is not powered by external power source but operates by its own battery, so it is required to maximize the network life through efficient use of energy. To balance the power consumption, the residual power based adaptive power control is required in routing protocol. In this paper, we propose a routing protocol that prolongs the network lifetime by balancing the power consumption among the nodes by controlling the transmit power according to the residual power. We evaluate the proposed routing protocol using extensive simulation, and the results show that the proposed routing scheme can balance the power consumption and prolong network lifetime.

A Frame Skipping Transfer Algorithm based on Network Load (네트워크 부하 기반 프레임 생략 전송 알고리즘)

  • 정홍섭;박규석
    • Journal of Korea Multimedia Society
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    • v.6 no.7
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    • pp.1209-1218
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    • 2003
  • To guarantee client buffer stabilization and visual quality, the VOD service that provides real time video titles on requirements of numerous users, needs a mechanism which transfers frames with dropping or skipping algorithm by network condition. In this paper, we show an algorithm that transfers withdrawed skipped MPEG frames(I, P, B frame) from disk to client dependent on network load. Moreover, we verify through a simulation that adaptive dealing on network load can reduce the network load and stabilize client receiving buffer.

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