• Title/Summary/Keyword: Multimedia Architecture

Search Result 727, Processing Time 0.031 seconds

SNP: A New On-Chip Communication Protocol for SoC (SNP : 시스템 온 칩을 위한 새로운 통신 프로토콜)

  • Lee Jaesung;Lee Hyuk-Jae;Lee Chanho
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.32 no.9
    • /
    • pp.465-474
    • /
    • 2005
  • For high density SoC design, on-chip communication based on bus interconnection encounters bandwidth limitation while an NoC(Network-on-Chip) approach suffers from unacceptable complexity in its Implementation. This paper introduces a new on-chip communication protocol, SNP (SoC Network Protocol) to overcome these problems. In SNP, conventional on-chip bus signals are categorized into three groups, control, address, and data and only one set of wires is used to transmit all three groups of signals, resulting in the dramatic decrease of the number of wires. SNP efficiently supports master-master communication as well as master-slave communication with symmetric channels. A sequencing rule of signal groups is defined as a part of SNP specification and a phase-restoration feature is proposed to avoid redundant signals transmitted repeatedly over back-to-back transactions. Simulation results show that SNP provides about the same bandwidth with only $54\%$ of wires when compared with AMBA AHB.

A Multi-Level Access Control Scheme on Dynamic Multicast Services (동적 멀티캐스트 서비스상의 다단계 접근통제 기법)

  • 신동명;박희운;최용락
    • Journal of the Korea Institute of Information Security & Cryptology
    • /
    • v.12 no.6
    • /
    • pp.47-58
    • /
    • 2002
  • The access control techniques, which can control unauthorized members to access to multicast service, have not been studied very often while there are a lot of on-going study on secure multicast architecture, multicast key distribution and sender authentication scheme have been studied. Multi level access control scheme in multicast can be used in a remote secure conference or to provide graduated multimedia services to each customers. In fact, multicast network has its own virtual networks according to different security levels. However, Early schemes are not effective when it protects unauthorized access in multi-access network environment. Furthermore this scheme does not provide us with hierarchical access control mechanism. This paper, therefore, proposes hierarchical access control scheme to provide the effectiveness in network layer by security level comparison. And we also suggests hierarchical key distribution scheme for multi level access control in application layer and effective hierarchical key renewal scheme in dynamic multicast environment which is easy to join and leaving the multicast group.

A Visitor Study of The Exhibition of Using Big Data Analysis which reflects viewing experiences

  • Kang, Ji-Su;Rhee, Bo-A
    • Journal of the Korea Society of Computer and Information
    • /
    • v.27 no.2
    • /
    • pp.81-89
    • /
    • 2022
  • This study aims to analyze the images of Instagram posts and to draw implcations regarding the exhibition of . This study collects and crawl 24,295 images from Instagram posts as a dataset. We use the Google Cloud Vision API for labeling the images and a total of 212,567 clusters of labels are finally classified into 9 categories using Word2Vec. The categories of museum spaces, photo zone, architecture category are dominant along with people category. In conclusion, visitors curate their experiences and memories of physical places and spaces while they are experiencing with the exhibition. This result reproves the results of previous studies which emphasize a sense of social presence and place making. The convergent approach of art management and art technology used in this study help museum professionals have an insight on big data based visitor research on a practical level.

A 10b 25MS/s $0.8mm^2$ 4.8mW 0.13um CMOS ADC for Digital Multimedia Broadcasting applications (DMB 응용을 위한 10b 25MS/s $0.8mm^2$ 4.8mW 0.13um CMOS A/D 변환기)

  • Cho, Young-Jae;Kim, Yong-Woo;Lee, Seung-Hoon
    • Journal of the Institute of Electronics Engineers of Korea SD
    • /
    • v.43 no.11 s.353
    • /
    • pp.37-47
    • /
    • 2006
  • This work proposes a 10b 25MS/s $0.8mm^2$ 4.8mW 0.13um CMOS A/D Converter (ADC) for high-performance wireless communication systems such as DVB, DAB and DMB simultaneously requiring low voltage, low power, and small area. A two-stage pipeline architecture minimizes the overall chip area and power dissipation of the proposed ADC at the target resolution and sampling rate while switched-bias power reduction techniques reduce the power consumption of analog amplifiers. A low-power sample-and-hold amplifier maintains 10b resolution for input frequencies up to 60MHz based on a single-stage amplifier and nominal CMOS sampling switches using low threshold-voltage transistors. A signal insensitive 3-D fully symmetric layout reduces the capacitor and device mismatch of a multiplying D/A converter while low-noise reference currents and voltages are implemented on chip with optional off-chip voltage references. The employed down-sampling clock signal selects the sampling rate of 25MS/s or 10MS/s with a reduced power depending on applications. The prototype ADC in a 0.13um 1P8M CMOS technology demonstrates the measured DNL and INL within 0.42LSB and 0.91LSB and shows a maximum SNDR and SFDR of 56dB and 65dB at all sampling frequencies up to 2SMS/s, respectively. The ADC with an active die area if $0.8mm^2$ consumes 4.8mW at 25MS/s and 2.4mW at 10MS/s at a 1.2V supply.

IPTV Service Provider over FTTH (광가입자망을 통한 IPTV 서비스 제공)

  • Park In-Gyu
    • Journal of the Institute of Electronics Engineers of Korea TC
    • /
    • v.43 no.5 s.347
    • /
    • pp.7-16
    • /
    • 2006
  • IPTV is referred to the service which provide integrated IPTV services for providing video, 10/100-Mbit/sec Internet, voice, video-on-demand (VOD), and other broadband applications including home security, video conferencing, and telemedicine. All services are integrated into an IP (Internet Protocol) architecture designed specifically for Gigabit Ethernet FTTH systems, HFC or xDLC. It is absolutely necessary that telecon operators provide IP video delivery platforms that enable service providers to transform their business. With their own products, they can better manage their existing services and generate new revenues from broadcast TV, movies on demand and multimedia. Triple-play is a combination of broadcast, telephony and broadband services offered through IPTV networks. With cable operators allowed to offer a triple-play bundle, the nation's telecom operators are beginning to get a little anxious. Cable operators assert that triple-play is a must-have and natural extension of the cable service bundle. The Korean Cable TV Association asserts that the triple-play model is of paramount importance to the cable industry's future growth. But the telecom sector considers itself unfairly disadvantaged, saying they cannot compete until regulatory issues are resolved. The start of web-based television in Korea may still be some time off with a confrontation between the nation's IT regulator and broadcasting sector over the service's legal boundaries shows no signs of being resolved my time soon. korea should be is the fastest-growing provider of IPTV solutions in the industry, with over worldwide customers.

Design and Implementation of a Metadata Structure for Large-Scale Shared-Disk File System (대용량 공유디스크 파일 시스템에 적합한 메타 데이타 구조의 설계 및 구현)

  • 이용주;김경배;신범주
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.30 no.1
    • /
    • pp.33-49
    • /
    • 2003
  • Recently, there have been large storage demands for manipulating multimedia data. To solve the tremendous storage demands, one of the major researches is the SAN(Storage Area Network) that provides the local file requests directly from shared-disk storage and also eliminates the server bottlenecks to performance and availability. SAN also improve the network latency and bandwidth through new channel interface like FC(Fibre Channel). But to manipulate the efficient storage network like SAN, traditional local file system and distributed file system are not adaptable and also are lack of researches in terms of a metadata structure for large-scale inode object such as file and directory. In this paper, we describe the architecture and design issues of our shared-disk file system and provide the efficient bitmap for providing the well-formed block allocation in each host, extent-based semi flat structure for storing large-scale file data, and two-phase directory structure of using Extendible Hashing. Also we describe a detailed algorithm for implementing the file system's device driver in Linux Kernel and compare our file system with the general file system like EXT2 and shard disk file system like GFS in terms of file creation, directory creation and I/O rate.

Power Aware Vertical Handoff Algorithm for Multi-Traffic Environment in Heterogeneous Networks (이기종 무선망에서의 다양한 트래픽 환경이 고려된 에너지 효율적인 수직적 핸드오프 기법에 대한 연구)

  • Seo, Sung-Hoon;Lee, Seung-Chan;Song, Joo-Seok
    • The KIPS Transactions:PartB
    • /
    • v.12B no.6 s.102
    • /
    • pp.679-684
    • /
    • 2005
  • There are a few representative wireless network access technologies used widely. WWAN is celluar based telecommunication networks supporting high mobility, WLAN ensures high data rate within hotspot coverage, and WDMB support both data and broadcasting services correspondingly. However, these technologies include some limitations especially on the mobility, data rate, transmission direction, and so on. In order to overvome these limitations, there are various studies have been proposed in terms of 'Vortical Handoff' that offers seamless connectivity by switching active connection to the appropriate interface which installed in the mobile devices. In this paper, we propose the interface selection algorithm and network architecture to maximize the life time of entire system by minimizing the unnecessary energy consumption of another interfaces such as WLAN, WDMB that are taken in the user equipment. In addition, by using the results of analyzing multiple types of traffic and managing user buffer as a metric for vertical handoff, we show that the energy efficiency of our scheme is $75\%$ and $34\%$ than typical WLAN for WDMB and WLAN preferred schemes, correspondingly.

An Active Prefetch Filtering Schemes using Exclusive Prefetch Cache (선인출 전용 캐시를 이용한 적극적 선인출 필터링 기법)

  • Chon Young-Suk;Kim Suk-il;Jeon Joong-nam
    • The KIPS Transactions:PartA
    • /
    • v.12A no.1 s.91
    • /
    • pp.41-52
    • /
    • 2005
  • Memory reference instruction caused by cache miss is the critical factor that limits the processing power of processor. Cache prefetching technique is an effective way to reduce the latency due to memory access. However, excessively aggressive prefetch leads to cache pollution and finally to cancel out the advantage of prefetch. In this study, an active prefetch filtering scheme is introduced which dynamically decides whether to commence prefetching after referring a filtering table to reduce the cache pollution due to unnecessary prefetches. For the precision filtering, an evicted address referencing scheme has been proposed where the filter directly compares the current prefetch address with previous unnecessary prefetch addresses stored in filtering table. Moreover, a small sized exclusive prefetch cache has been introduced to increase the amount of eviction of unnecessarily prefetched addresses to enhance the accuracy of dynamic filtering. The exclusive prefetch cache also prevents useful demand data from being pushed out by prefetched data, while the evicted address direct referencing scheme enables the prefetch cache to keep most of useful prefetch data within its small size. Experimental results from commonly used general and multimedia benchmarks show that the average cache miss ratio has been decreased by $13.3{\%}$ by virtue of enhanced filtering accuracy compared with conventional schemes.

A study on the application of redundancy in information design (정보디자인의 잉여성적용 연구)

  • Oh, Byung-Keun;Hong, Suk-Il
    • Archives of design research
    • /
    • v.18 no.1 s.59
    • /
    • pp.49-58
    • /
    • 2005
  • Focusing on the information sender, message, channel, and receiver, the existing information theory deals with the noise, information contents, and probability of choice, which involve in the process of information transmission. In the current digital environment, besides simply conveying information itself through media, the important issue is how to efficiently convey information. Therefore, we need to analyze the theory in different perspective, and to research the Information redundancy for the methodology of information design. The redundancy causes the receiver to have attraction to the information and to reduce its contents due to its supplement and repetition. So it can play a role of efficient communication method. The concept of redundancy is applied to the communication of art such as literature, architecture, painting, and design to accomplish efficient communication. In order to get persuasive information design for the receiver's perspective we need to make use of this concept. The redundancy can be applied with the technical aspect of multimedia and Interaction, which add supplemental expression, or sort of event for the receiver's experience and memory. In the process of constructing information it can be applied with the structure of gaming redundancy, entropy, the accumulating communication code using entertaining feature, and storytelling methodology. The noise and entropy could be used for the means of making redundancy, not the obstacle to information. The redundancy gives the receiver attraction on the information and makes them have strong will of interpreting it so that the purpose of conveying information will be accomplished efficiently.

  • PDF

Design and Implementation of Wrapper to Support POSIX Standards on UbiFOSTM Real-Time Operating System (UbiFOSTM 실시간 운영체제에서 POSIX지원을 위한 래퍼의 설계 및 구현)

  • Song, Ye-Jin;Cho, Moon-Haeng;Lee, Cheol-Hoon
    • The Journal of the Korea Contents Association
    • /
    • v.7 no.8
    • /
    • pp.31-40
    • /
    • 2007
  • Recently, Embedded systems are different with the past as loading of a simple application program that executed specific functions according to the use and are evolved in the digital convergence integrated multimedia functions and then the complication of the application program is remarkably increased. This application program is combined and evolved with many application program in accordance with the demand of the age. For develope and manage this developing application is necessary standardized interface between developer and manager. POSIX was developed as the standard of the operating system in the standard interface which has the open system structure in computing system, and there is a posix.4 to standard for the system demands the loading of real-time operating system like a digital convergence devices. In this paper, we present the contents of designing and implementing the real-time operating system UbiFOSTM to wrapper for supporting the POSIX.4. Also, Experimental results show that implemented wrapper to application program standardizing POSIX.4 in linux and UbiFOSTM is slight only $3{\sim}9{\mu}s$.