• Title/Summary/Keyword: Multimedia Architecture

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Design of a High Speed Asymmetric Baseband MODEM ASIC Chip for CATV Network (CATV 망용 고속 비대칭 기저대역 모뎀 ASIC 칩 설계)

  • 박기혁
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.9A
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    • pp.1332-1339
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    • 2000
  • This paper presents the architecture and design of a high speed asymmetric data transmission baseband MODEM ASIC chip for CATV networks. The implemented MODEM chip supports the physical layer of the DOCSIS(Data Over Cable Service Interface Specification) standard in MCNS(Multimedia Cable Network System) The chip consists of a QPSK/16-QAM transmitter and a 64/256-QAM receiver which contain a symbol timing recovery circuit, a carrier recovery circuit, a blind equalizer using MMA and LMS algorithms. The chip can support data rates of 64Mbps at 256 QAM and 48Mbps at 64-QAM and can provide symbol rates up to 8MBaud. This symbol rate is faster than existing QAM receivers. We have performed logic synthesis using the $0.35\mu\textrm{m}$ standard cell library. The total number of gates is about 290,000 and the implemented chip is being fabricated and will be delivered soon.

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Efficient Handover Scheme for a Peer-to-Peer Download Service on Board (선박 내 Peer-to-Peer 다운로드 서비스를 위한 효율적인 핸드오버 기법)

  • Cho, Kwang-Hyun;Lee, Seong Ro;Jeong, Min-A;Kim, Dong Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.11
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    • pp.1216-1223
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    • 2014
  • Internet traffic is rapidly increasing due to the spread of personal smart devices and the demand for multimedia contents. When designing a large ship such as cruise, network architecture is also considered which supports various IT services in a maritime environment similar to the ground environment. In this paper, we consider wireless P2P (peer-to-peer) communication for efficient multimedia content sharing and propose novel handover scheme for efficient download service. The proposed handover method shows that it can improve the download symbol rates for handover in a wireless P2P system considering the signal strength and quality of peers as well. The proposed system is expected to provide efficient contents distribution and reliable communication in the ship-area-network (SAN).

A Design of an OLED/TFT LCD controller based on Embedded System (임베디드 시스템 기반의 OLED/TFT LCD 컨트롤러 설계)

  • Cho, Young-Sung;Shin, Kyung-Wook;Lee, Yong-Hwan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.1
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    • pp.1030-1033
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    • 2005
  • Today's most equipments that contain embedded system only support simple menus and background graphics. However, as the embedded system is applied for much more various fields and the user's needs for graphical interface become higher, the support for multimedia and moving pictures became an important criterion to evaluate the performance of a equipment. Because the present embedded system uses software to construct display environment, it is difficult to meet the bandwidth for multimedia contents and moving pictures. Using software for graphic also lowers the performance of the main function by overloading the processor. In this paper, we present an OLED/TFT-LCD controller suitable for embedded systems. The architecture we propose is described in HDL and the performance is evaluated in comparison with the existing embedded systems.

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Design And Implementation of Linux Based Parallel Media Stream Server System (리눅스 기반의 고성능 병렬 미디어 스트림 서버 설계 및 구현)

  • 김서균;김경훈;류재상;남지승
    • The KIPS Transactions:PartA
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    • v.8A no.4
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    • pp.287-292
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    • 2001
  • Multimedia service systems should have efficient capacity to serve the growing clients and new data. In the general streaming services, users can endure the small amount of time delay at the beginning of service. But they want to have good quality of service. A streaming server tries to transfer video files to clients from a repository of files in real time. The server must guarantee concurrent and uninterrupted delivery of each video stream requested from clients. To achieve its purpose, many stream servers adopt multi-processors, sufficient memory, and RAID or SAN in their systems. In this paper, we propose a Linux-based parallel media streaming server. It is superior to the other systems in the storing structure, fault-tolerance, and service capacity. Since this system supports the web interlace, users can operate easily through the www. This system uses unique striping policy to distribute multimedia files into the parallel storage nodes. If a service request occurs, each storage node transmits striped files concurrently to the client. Its performance is better than the single media streaming service because of the parallel architecture.

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An Efficient Admission Control and Resource Allocation Methods in DiffServ Networks (인터넷 차별화 서비스 네트워크에서의 효율적인 호 수락 제어 및 자원 이용 방안에 관한 연구)

  • 조병일;유상조
    • Journal of Korea Multimedia Society
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    • v.7 no.5
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    • pp.698-712
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    • 2004
  • DiffServ network architecture does not define a call admission control procedure explicitly. In this paper, a new DiffServ QoS control mechanism is suggested which, after the call admission control, can execute packet process according to the class while, at the same time, executing on the flow based call admission control in the DiffServ network. Routers on the path from the source to the destination estimate the aggregated class traffic of the existing flows and the new incoming flow and then, perform a call admission control in accordance with the type of classes efficiently based on the required bandwidth per each class that can meet the user's QoS requirements. In order to facilitate the packet process according to the class after the flow based call admission control, a mechanism is suggested that can adjust the network resources to classes dynamically. The performance analysis on this mechanism is carried out through a simulation.

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Healthcare System using Pegged Blockchain considering Scalability and Data Privacy

  • Azizan, Akmal;Pham, Quoc-Viet;Han, Suk Young;Kim, Jung Eon;Kim, Hoon;Park, Junseok;Hwang, Won-Joo
    • Journal of Korea Multimedia Society
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    • v.22 no.5
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    • pp.613-625
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    • 2019
  • The rise of the Internet of Things (IoT) devices have greatly influenced many industries and one of them is healthcare where wearable devices started to track all your daily activities for better health monitoring accuracy and even down to tracking daily food intake in some cases. With the amounts of data that are being tracked and shared between from these devices, questions were raised on how to uphold user's data privacy when data is shared between these IoT devices and third party. With the blockchain platforms started to mature since its inception, the technology can be implemented according to a variety of use case scenarios. In this paper, we present a system architecture based on the healthcare system and IoT network by leveraging on multiple blockchain networks as the medium in between that should enable users to have direct authority on data accessibility of their shared data. We provide proof of concept implementation and highlight the results from our testing to show how the efficiency and scalability of the healthcare system improved without having a significant impact on the performance of the Electronic Medical Record (EMR) that mostly affected by the previous solution since these solutions directly connected to a public blockchain network and which resulted in significant delays and high cost of operation when a large amount of data or complicated functions are involved.

Design and Implementation of Multi-Cloud Service Common Platform (멀티 클라우드 서비스 공통 플랫폼 설계 및 구현)

  • Kim, Sooyoung;Kim, Byoungseob;Son, Seokho;Seo, Jihoon;Kim, Yunkon;Kang, Dongjae
    • Journal of Korea Multimedia Society
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    • v.24 no.1
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    • pp.75-94
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    • 2021
  • The 4th industrial revolution needs a fusion of artificial intelligence, robotics, the Internet of Things (IoT), edge computing, and other technologies. For the fusion of technologies, cloud computing technology can provide flexible and high-performance computing resources so that cloud computing can be the foundation technology of new emerging services. The emerging services become a global-scale, and require much higher performance, availability, and reliability. Public cloud providers already provide global-scale services. However, their services, costs, performance, and policies are different. Enterprises/ developers to come out with a new inter-operable service are experiencing vendor lock-in problems. Therefore, multi-cloud technology that federatively resolves the limitations of single cloud providers is required. We propose a software platform, denoted as Cloud-Barista. Cloud-Barista is a multi-cloud service common platform for federating multiple clouds. It makes multiple cloud services as a single service. We explain the functional architecture of the proposed platform that consists of several frameworks, and then discuss the main design and implementation issues of each framework. To verify the feasibility of our proposal, we show a demonstration which is to create 18 virtual machines on several cloud providers, combine them as a single resource, and manage it.

A Blockchain-enabled Multi-domain DDoS Collaborative Defense Mechanism

  • Huifen Feng;Ying Liu;Xincheng Yan;Na Zhou;Zhihong Jiang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.17 no.3
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    • pp.916-937
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    • 2023
  • Most of the existing Distributed Denial-of-Service mitigation schemes in Software-Defined Networking are only implemented in the network domain managed by a single controller. In fact, the zombies for attackers to launch large-scale DDoS attacks are actually not in the same network domain. Therefore, abnormal traffic of DDoS attack will affect multiple paths and network domains. A single defense method is difficult to deal with large-scale DDoS attacks. The cooperative defense of multiple domains becomes an important means to effectively solve cross-domain DDoS attacks. We propose an efficient multi-domain DDoS cooperative defense mechanism by integrating blockchain and SDN architecture. It includes attack traceability, inter-domain information sharing and attack mitigation. In order to reduce the length of the marking path and shorten the traceability time, we propose an AS-level packet traceability method called ASPM. We propose an information sharing method across multiple domains based on blockchain and smart contract. It effectively solves the impact of DDoS illegal traffic on multiple domains. According to the traceability results, we designed a DDoS attack mitigation method by replacing the ACL list with the IP address black/gray list. The experimental results show that our ASPM traceability method requires less data packets, high traceability precision and low overhead. And blockchain-based inter-domain sharing scheme has low cost, high scalability and high security. Attack mitigation measures can prevent illegal data flow in a timely and efficient manner.

An Implementation of Bandwidth Broker Based on COPS for Resource Management in Diffserv Network (차별화 서비스 망에서 COPS 기반 대역 브로커 설계 및 구현)

  • 한태만;김동원;정유현;이준화;김상하
    • Journal of Korea Multimedia Society
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    • v.7 no.4
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    • pp.518-531
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    • 2004
  • This paper discusses a testbed architecture for implementing scalable service differentiation in the Internet. The differentiated services (DiffServ) testbed architecture is based on a model in which a bandwidth broker (BB) can control network resources, and the ALTQ can reserve resources in a router to guarantee a Quality of Service (QoS) for incoming traffic to the testbed. The reservation and releasemessage for the ALTQ is contingent upon a decision message in the BE. The BB has all the information in advance, which is required for a decision message, in the form of PIB. A signaling protocol between the BB and the routers is the COPS protocol proposed at the IETF. In terms of service differentiation, a user should make an SLA in advance, and reserve required bandwidth through an RAR procedure. The SLA and RAR message between a user and the BB has implemented with the COPS extension which was used between a router and the BB. We evaluates the service differentiation for the video streaming in that the EF class traffic shows superb performance than the BE class traffic where is a network congestion. We also present the differentiated service showing a better packet receiving rate, low packet loss, and low delay for the EF class video service.

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Top and Bottom Symmetrical Loop Antenna for Multi-media Devices (멀티미디어단말기용 상하대칭 루프 안테나)

  • Shin, Cheon-Woo
    • Journal of Korea Multimedia Society
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    • v.14 no.3
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    • pp.414-422
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    • 2011
  • The paper is for top and bottom symmetrical phase controlled loop antenna using for multi-media devices. We developed a top and bottom phase control loop pattern arrangement methods for loop antenna in mobile devices like as a cell phone and PCS, WCDMA. In the loop antenna pattern, arrange close adhesive the loop antenna pattern $180^{\circ}$ cycle in wave length, the radiated electro-magnetic wave from close adhesive loop pattern in $180^{\circ}$ become to coherent wave than the phase controlled loop antenna has high efficiency and high radiation gain. To acquire a wide band width on phase controlled loop antenna, we arrange a top and bottom symmetrical architecture loop pattern that bas a $180^{\circ}$ wave length in each layer. Top and bottom each layer bas a U form pattern separated $90^{\circ}$ wave length each other. This architecture cause a well balanced electro-magnetic flow control that acquired wide bandwidth resonance response in loop pattern antenna. In experiment, we designed a WCDMA mobile multi-media antenna in $40mm{\times}6mm$ area thickness 0.2mm, in that passive experiment the radiation efficiency is over 50% and over 0dBi radiation average gain was acquired, in the active experiment in real multi-media device we acquired -4dBi average gain and 43% transmit/receive efficiency.