• Title/Summary/Keyword: Multimedia Architecture

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Integrated Management System of Profile Based on CC/PP for Supporting Content Adaptation Services (콘텐츠 적응화 서비스 지원을 위한 CC/PP기반의 프로파일 통합 관리 시스템)

  • Kim, Kyung-Sik;Lee, Jae-Dong
    • Journal of Korea Multimedia Society
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    • v.10 no.8
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    • pp.1078-1091
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    • 2007
  • This paper proposes the system to manage profiles effectively that are necessary for content adaptation services. The proposed profiles for providing content adaptation services are used in the various services. However, currently, there are lack of the interoperability in profiles due to the different configuration, which is affected by different services. The service providers also spend a lot of operating costs by operating profiles respectively. To solve theses problems, the system which can integrate and manage the various kinds of the profiles is necessary. Based on profile services architecture and the previous profile research to the necessary functions for the proposed integrated management system of profile are derived. The proposed integrated management system of profile supports also the functions such as receiving, processing, saying, managing, providing and supports profiles that are made of RDF form and comply with the CC/PP specification. The metadata constitution technique and dynamic technique for effective content adaptation also are applied. As a result of performance evaluation the proposed techniques improve the performance 4% compared with the previous techniques.

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Multi-layer Speech Processing System for Point-Of-Interest Recognition in the Car Navigation System (차량용 항법장치에서의 관심지 인식을 위한 다단계 음성 처리 시스템)

  • Bhang, Ki-Duck;Kang, Chul-Ho
    • Journal of Korea Multimedia Society
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    • v.12 no.1
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    • pp.16-25
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    • 2009
  • In the car environment that the first priority is a safety problem, the large vocabulary isolated word recognition system with POI domain is required as the optimal HMI technique. For the telematics terminal with a highly limited processing time and memory capacity, it is impossible to process more than 100,000 words in the terminal by the general speech recognition methods. Therefore, we proposed phoneme recognizer using the phonetic GMM and also PDM Levenshtein distance with multi-layer architecture for the POI recognition of telematics terminal. By the proposed methods, we obtained high performance in the telematics terminal with low speed processing and small memory capacity. we obtained the recognition rate of maximum 94.8% in indoor environment and of maximum 92.4% in the car navigation environments.

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Design of Component Based Web-casting System for Real-Time Internet Broadcasting (실시간 인터넷 방송을 위한 컴포넌트 기반의 웹캐스팅 시스템 설계)

  • Chung, Won-Ho
    • Journal of Korea Multimedia Society
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    • v.12 no.1
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    • pp.69-84
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    • 2009
  • In this paper, a real-time web-casting framework for many individuals or small organizations imploring internet broadcasting, is designed and implemented. It is the purpose of the proposed framework that any individual can easily construct his own broadcast station if he has minimum facility for the content transmission to the framework. This type of system should have a flexible architecture to be applicable in wide variation of operational environment. Since the proposed framework follows a component-based hierarchical structure consisting of 3 types of components, it can effectively cope with change of internal or external operational environment by simple modification of the associated component with the change. Also, various types of target application systems in the aspects of cost and performance can be constructed in accordance with how to associate upper layer components with hardware platforms. A real prototype system based on the proposed framework is implemented, and then the response delay time is measured under varying number of content productions and content receivers. The results show that the response delay time follows M/M/1 model, which is one of the well-known performance models, and the implemented system may accommodate from 16 to 20 productions.

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An Implementation of Internet Real-Time Protocol for Satellite Multimedia Access Networks (위성 멀티미디어 액세스망에서 인터넷 실시간 전달 프로토콜 구현)

  • 이계상;진광자;안재영;오덕길
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2000.10a
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    • pp.216-219
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    • 2000
  • Recently, with the advent of satellite communication technologies, network access services through satellites have emerged as an alternaive to existing access network services. Of satellite access services including multimedia services, the high speed internet access service will be one of the important services. Particularly, the efficient transportation of real time internet traffic seems very essential. The aim of this research is to examine the applicability of the IETF RTP protocol in the satellite access network. The RTP has been developed for the QoS-met tranportation protocol of real time traffic over the existing best-effort internet. This paper summmarizes the RW protocol, and desciribes the architecture and the data structure of the implementation of the RTP.

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Design of Multiplierless Lifting-based Wavelet Transform using Pattern Search Methods (패턴 탐색 기법을 사용한 Multiplierless 리프팅 기반의 웨이블릿 변환의 설계)

  • Son, Chang-Hoon;Park, Seong-Mo;Kim, Young-Min
    • Journal of Korea Multimedia Society
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    • v.13 no.7
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    • pp.943-949
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    • 2010
  • This paper presents some improvements on VLSI implementation of lifting-based 9/7 wavelet transform by optimization hardware multiplication. The proposed solution requires less logic area and power consumption without performance loss compared to previous wavelet filter structure based on lifting scheme. This paper proposes a better approach to the hardware implementation using Lefevre algorithm based on extensions of Pattern search methods. To compare the proposed structure to the previous solutions on full multiplier blocks, we implemented them using Verilog HDL. For a hardware implementation of the two solutions, the logical synthesis on 0.18 um standard cells technology show that area, maximum delay and power consumption of the proposed architecture can be reduced up to 51%, 43% and 30%, respectively, compared to previous solutions for a 200 MHz target clock frequency. Our evaluation show that when design VLSI chip of lifting-based 9/7 wavelet filter, our solution is better suited for standard-cell application-specific integrated circuits than prior works on complete multiplier blocks.

The Implementation of an Roof Structure Generating Tool based on the Structural Analysis of Roof Curvature in Traditional Buildings (전통건축 지붕곡 구조분석을 통한 지붕가구부 설계도구의 구현)

  • Lee, Hyunmin;Ahn, Eunyoung
    • Journal of Korea Multimedia Society
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    • v.17 no.3
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    • pp.393-404
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    • 2014
  • This research proposes a method to draw a number of components for roof frame in 3D datum. It is based on the analysis of the roof curvature and their geometric relationship in the traditional wooden buildings. Correlations between the components that generate a roof surface is defined with functional formula. The design system which automatically generates 3D datum for the components is implemented by reflecting the structural mechanics for them. The suggested system provides a control function to easily draw a traditional house. In this system, the components engaged in forming a roof surface are not only automatically generated but also simply modified according to the user's request. It would improves design efficiency and ensure a various roof surface design. Furthermore it makes possible systematic drawing and standardized industrial processing. Consequently, the proposed method is expected to contribute to the popularization of traditional house constructing.

A Study of 3D Sound Modeling based on Geometric Acoustics Techniques for Virtual Reality (가상현실 환경에서 기하학적 음향 기술 기반의 3차원 사운드 모델링 기술에 관한 연구)

  • Kim, Cheong Ghil
    • Journal of Satellite, Information and Communications
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    • v.11 no.4
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    • pp.102-106
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    • 2016
  • With the popularity of smart phones and the help of high-speed wireless communication technology, high-quality multimedia contents have become common in mobile devices. Especially, the release of Oculus Rift opens a new era of virtual reality technology in consumer market. At the same time, 3D audio technology which is currently used to make computer games more realistic will soon be applied to the next generation of mobile phone and expected to offer a more expansive experience than its visual counterpart. This paper surveys concepts, algorithms, and systems for modeling 3D sound virtual environment applications. To do this, we first introduce an important design principle for audio rendering based on physics-based geometric algorithms and multichannel technologies, and introduce an audio rendering pipeline to a scene graph-based virtual reality system and a hardware architecture to model sound propagation.

P2P-based Group Communication Management For Scalable P2P Live Video Streaming Communication (확장성 있는 P2P 실시간 비디오 스트리밍 통신을 위한 P2P 기반 그룹 서비스 관리 구조)

  • Chun, Seung-Man;Park, Jong-Tae
    • Journal of the Institute of Electronics and Information Engineers
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    • v.49 no.12
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    • pp.81-88
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    • 2012
  • As the performance of the next-generation broadband wireless networks is dramatically enhanced, various services (i.e., education, Live video streaming, Live video conferencing, online games, etc.) have been provided to users through a smart mobile platform. Those services are usually provided by using the centralized communication server. However, since all multimedia traffic is exchanged through a communication server, it often has the scalability problem with regard to traffic management. Our main purpose is for group smart users to provide scalable live multimedia streaming service based on P2P network. To do this, we have designed an architecture of P2P-based service management for mobile group communication management and service management protocol. In order to verify the performance of the proposed scheme, we have mathematically analyzed the performance in terms of the average transmission delay and bandwid th utilization.

Transcoding MPEG-2 to H.264/AVC in the GOP Structure Conversion (GOP 구조 변환을 포함하는 MPEG-2에서 H.264/AVC로의 트랜스코딩)

  • Lee, Kang-Jun;Ha, Chang-Woo;Jeong, Je-Chang
    • Journal of Broadcast Engineering
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    • v.14 no.1
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    • pp.3-14
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    • 2009
  • Currently, H.264/AVC is used in many multimedia applications. Also, The MPEG-2 main profile which supports B pictures for bi-directional motion prediction is widely used in applications such as HDTV and DVD’s. Therefore, transcoding the MPEG-2 main profile to the H.264/AVC baseline is necessary for universal multimedia access. In this transcoding architecture including the GOP structure conversion, the proposed algorithms adopt the adaptive search range selection through the linearity test of a predictive motion vector and adaptive mode selection using the reference region complexity information. The proposed algorithms extremely reduce the computational complexity while maintaining the video quality.

Hardware design of Reed-solomon decoder for DMB mobile terminals (DMB 휴대용 단말기를 위한 Reed-Solomon 복호기의 설계)

  • Ryu Tae-Gyu;Jeong Yong-Jin
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.43 no.4 s.346
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    • pp.38-48
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    • 2006
  • In this paper, we developed a hardware architecture of Reed-Solomon RS(255,239) decoder for the DMB mobile terminals. The DMB provides multimedia broadcasting service to mobile terminals, hence it should have small dimension for low power and short decoding delay for real-time processing. We modified Euclid algorithm to apply it to the key equation solving which is the most complicated part of the RS decoding. We also designed a small finite field divider to avoid the use of large Inverse-ROM table, and it consumed 17 clocks. After synthesis with Synopsis on Samsung STD130 $0.18{\mu}m$ Standard Cell library, the Euclid block had 30,228 gates and consumed 288 clocks, which gave the 25% reduced area compared to other existing designs. The size of the entire RS decoder was about 45,000 gates.