• Title/Summary/Keyword: Multimedia Architecture

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The Research of High-Performance DSP Architecture (고성능 DSP 아키텍쳐 설계에 대한 연구)

  • 윤성철;허경회;배성일;강성호
    • Proceedings of the IEEK Conference
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    • 2000.11b
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    • pp.67-70
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    • 2000
  • DSP is used for processing the digital data in such as the multimedia applications. Because the digital data of high rate is demanded more and more, high performance is increasingly required in DSP. In this paper, we discuss important issues for development of high performance DSP, analyze architectures of several commercial DSP chips, and propose a new architecture. Finally, we show that the new architecture has the highest performance.

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Fault Tolerant Architecture based on PSTR in Flight Control System (PSTR 기반의 Fault Tolerant Architecture)

  • Kim, Junyeong;Lee, Keunsoo;Kim, Doohyun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.11a
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    • pp.79-80
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    • 2009
  • 최근 UAV(Unmanned Aerial Vehicle)의 OFP(Operation Flight Program)에 대한 많은 연구가 진행되고 있다. UAV의 OFP는 경성 소프트웨어 일종으로 Time deadline과 수많은 요인으로 인한 Fault에 대하여 소프트웨어의 높은 신뢰성이 요구가 된다. 본 논문에서는 UAV의 OFP에 대하여 STR(Primary-Shadow TMO replication)기반의 fault tolerant Architecture에 대하여 제안을 한다.

Design and Implementation of a Nursing Records for the Nursing Process for Use Within the Health Level 7 Clinical Document Architecture (HL7 임상문서구조의 기반 한 간호과정을 위한 간호기록지의 설계 및 구현)

  • Kim, Hwa-Sun;Tran, Tung;Kim, Hyung-Hoi;Lee, Eun-Joo;Cho, Hune
    • Journal of Korea Multimedia Society
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    • v.9 no.8
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    • pp.1054-1066
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    • 2006
  • This study proposes a new paradigm hospital information system through the nursing classification system and design of the HL7 clinical document architecture (Health Level Seven CDA) for information-sharing among various healthcare institutions. Nursing information CDA are included coding systems of nursing diagnosis, nursing intervention, nursing activity and outcomes. And, we have developed CDA generator for active generation of XML document. This study aims to facilitate the optimum care by providing health information required for individuals to nursing specialists in real-time, to help improvements in health, to improve the quality of productive life. This study has the following significance. First, an expansion and redefining process conducted, founded on the HL7 clinical document architecture and reference information model, to apply international standards to Korean contexts. Second, we propose a next-generation web based hospital information system that is based on the clinical document architecture. In conclusion, the study of the clinical document architecture will include an electronic health record (EHR) and a clinical data repository (CDR), and also make possible healthcare information-sharing among various healthcare institutions.

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Low-Power Motion Estimator Architecture for Deep Sub-Micron Multimedia SoC (Deep Submicron 공정의 멀티미디어 SoC를 위한 저전력 움직임 추정기 아키텍쳐)

  • 연규성;전치훈;황태진;이성수;위재경
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.41 no.10
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    • pp.95-104
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    • 2004
  • This paper propose a motion estimator architecture to reduce the power consumption of the most-power-consuming motion estimation method when designing multimedia SoC with deep submicron technologies below 0.13${\mu}{\textrm}{m}$. The proposed architecture considers both dynamic and static power consumption so that it is suitable for large leakage process technologies, while conventional architectures consider only dynamic power consumption. Consequently, it is suitable for mobile information terminals such as mobile videophone where efficient power management is essential. It exploits full search method for simple hardware implementation. It also exploits early break-off method to reduce dynamic power consumption. To reduce static power consumption, megablock shutdown method considering power line noise is also employed. To evaluate the proposed architecture when applied multimedia SoC, system-level control flow and low-power control algorithm are developed and the power consumption was calculated based on thor From the simulation results, power consumption was reduced to about 60%. Considering the line width reduction and increased leakage current due to heat dissipation in chip core, the proposed architecture shows steady power reduction while it goes worse in conventional architectures.

Flow control for multimedia service in wireless networks (무선 네트워크에서 멀티미디어 서비스를 위한 흐름 제어)

  • Kim, Dong-Ho;Lee, Yong-Hee;Ahn, Se-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.7
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    • pp.1411-1421
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    • 2009
  • As the wireless internet grows exponentially, the recent trend has an increasing demand for wireless network and multimedia services. RTP is used to support the multimedia communication over the Internet and it supports the flexibility and adaptability over a wide range. However, RTP has a limitation that it cannot support end-to-end QoS guarantee in a wireless home network which has low throughput and high delay. In this paper, we propose the architecture of a real-time multimedia communication and design and implement the hybrid flow control in the architecture. The hybrid flow control mechanism is based on modified AIMD using metrics such as the network state information and the user properties. We implement the porposed flow control using JMF to evaluate the performance of the proposed flow control. The experimental results show that the proposed flow control has better performance than the AIMD.

Mobile Proxy Architecture and Its Practice: Mobile Multimedia Collaboration System (모바일 기기를 위한 프록시 구조와 모바일 멀티미디어 협업 시스템 적용예)

  • Oh, Sang-Yoon
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.7
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    • pp.123-132
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    • 2009
  • The perforrnance and portability of mobile applications can be greatly increased by adopting proxy modiles which exists between the conventional system and the device. When mobile devices collaborate with the conventional computers, there are problems to address: a battery life problem, limited input and output methods, and intermittent wireless connection. Those issues are magnified in the multimedia collaboration environment since it works in a real-time condition and the size of the message in the system is big in many cases. Additionally, because multimedia collaboration system softwares are too heavy and complex for mobile devices, it is veη hard to integrate them with conventional systems. In this paper, we describe our design and its implementation of a novel approach to map events (i.e. messages) using a proxy for mobile applications. We adopt a proxy to provide a content adaptation (i.e. transcoding) where the message contents are customized. Also, we design a mobile version publish/subscribe system to provide communication service for mobile device in loosely coupled and flexible manner. We present our empirical results which show that our design can be efficiently implemented and integrated with a conventional multimedia collaboration system.

A Study on Next Generation IPTV Multimedia Service Management Architecture (차세대 IPTV 멀티미디어 서비스 관리 구조 연구)

  • Park, Byungjoo;Moon, Sungbong;Kim, Bongki
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.8 no.5
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    • pp.1-12
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    • 2008
  • The multimedia streaming service in NGN architecture is not only to deliver video streaming (VoD, Broadcasting TV, etc.) but also to provide new services and service bundles, such as Triple Play (IPTV + VoIP + Internet). Among these services, Internet Protocol Television (IPTV) is becoming a convergence of communication, content, computing, as well as an integration of broadcasting and telecommunication services. In this paper, we addresses enhanced IPTV management scheme aspect of E2E from Home Network to Head End Center over NGN to support efficient service management with a full quality of service (QoS) guarantee.

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A New Cross-Layer QoS-Provisioning Architecture in Wireless Multimedia Sensor Networks

  • Sohn, Kyungho;Kim, Young Yong;Saxena, Navrati
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.12
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    • pp.5286-5306
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    • 2016
  • Emerging applications in automation, medical imaging, traffic monitoring and surveillance need real-time data transmission over Wireless Sensor Networks (WSNs). Guaranteeing Quality of Service (QoS) for real-time traffic over WSNs creates new challenges. Rapid penetration of smart devices, standardization of Machine Type Communications (MTC) in next generation 5G wireless networks have added new dimensions in these challenges. In order to satisfy such precise QoS constraints, in this paper, we propose a new cross-layer QoS-provisioning strategy in Wireless Multimedia Sensor Networks (WMSNs). The network layer performs statistical estimation of sensory QoS parameters. Identifying QoS-routing problem with multiple objectives as NP-complete, it discovers near-optimal QoS-routes by using evolutionary genetic algorithms. Subsequently, the Medium Access Control (MAC) layer classifies the packets, automatically adapts the contention window, based on QoS requirements and transmits the data by using routing information obtained by the network layer. Performance analysis is carried out to get an estimate of the overall system. Through the simulation results, it is manifested that the proposed strategy is able to achieve better throughput and significant lower delay, at the expense of negligible energy consumption, in comparison to existing WMSN QoS protocols.

MediaFrame: Parallel multimedia system architecture through HTTP redirection (미디어 프레임: HTTP 리디렉션을 통한 병렬 멀티미디어 시스템 구조)

  • Kim, Seong-Ki;Han, Sang-Yong
    • The KIPS Transactions:PartA
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    • v.14A no.1 s.105
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    • pp.15-24
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    • 2007
  • As a single video server exposes its limitation in scalability, capability, fault-tolerance, and cost-efficiency, solutions of this limitation emerge. However, these solutions have their own problems that will be discussed in this paper. To solve these problems and exploit various video silvers, we designed a parallel multimedia system architecture that supported a content-aware routing to heterogeneous personal computer (PC), operating system (OS), video servers through a HTTP-level redirection. We also developed a prototype, added different video servers into the prototype, and measured its overheads.

A Reconfigurable Parallel Processor for Efficient Processing of Mobile Multimedia (모바일 멀티미디어의 효율적 처리를 위한 재구성형 병렬 프로세서의 구조)

  • Yoo, Se-Hoon;Kim, Ki-Chul;Yang, Yil-Suk;Roh, Tae-Moon
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.44 no.10
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    • pp.23-32
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    • 2007
  • This paper proposes a reconfigurable parallel processor architecture which can efficiently implement various multimedia applications, such as 3D graphics, H.264/H.263/MPEG-4, JPEG/JPEG2000, and MP3. The proposed architecture directly connects memories and processors so that memory access time and power consumption are reduced. It supports floating-point operations needed in the geometry stage of 3D graphics. It adopts partitioned SIMD to reduce hardware costs. Conditional execution of instructions is used for easy development of parallel algorithms.