• Title/Summary/Keyword: Multimedia, Quality Evaluation

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Evaluation Metrics for Class Hierarchy in Object-Oriented Databases: Concurrency Control Perspectives

  • Jun Woo-Chun
    • Journal of Korea Multimedia Society
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    • v.9 no.6
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    • pp.693-699
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    • 2006
  • Object-oriented databases (OODBs) have been adopted for managing non-standard applications such as computer-aided design (CAD), office document management and many multimedia applications. One of the major characteristics of OODBs is class hierarchy where a subclass is allowed to inherit the definitions defined on its superclasses. In this paper, I present the evaluation metrics for class hierarchy quality in OODBs. These metrics are developed to determine if a concurrency control scheme can achieve good performance or not on a given class hierarchy. I first discuss the existing concurrency control schemes for OODBs. Then I provide evaluation metrics based on structural information and access frequency information in class hierarchies. In order to discuss significance of the proposed performance metrics, an analytical model is developed. Analysis results show that the performance metrics are important factor in concurrency control performance. I consider both single inheritance and multiple inheritance. The proposed metrics can be used to provide guidelines on how to design class hierarchy of an OODB for maximizing the performance of concurrency control technique.

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Object-based Multimedia Contents Storage for Mobile Devices

  • Nam, Young-Jin;Choi, Min-Seok;Nam, In-Gil
    • Proceedings of the Korea Society of Information Technology Applications Conference
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    • 2005.11a
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    • pp.31-34
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    • 2005
  • Mobile devices, such as PDAs, portable multimedia players, are more likely to encompass large storage devices with prevalance of high-quality multimedia contents. This paper proposes an object-based multimedia contents storage architecture that employs the object-based storage device model and the iSCSI protocol. It also provides a multimedia content player that operates directly with the proposed storage architecture. We implement both the proposed storage architecture and the multimedia content player upon the Linux environment. Performance evaluation by playing MP3 multimedia contents reveals that the proposed storage architecture reduces the total power consumption by 9%, compared with an existing networked storage. This enhancement is mainly contributed to the fact that a large portion of the file system is moved into the object-based multimedia contents storage from the mobile device.

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No-Reference Sports Video-Quality Assessment Using 3D Shearlet Transform and Deep Residual Neural Network (3차원 쉐어렛 변환과 심층 잔류 신경망을 이용한 무참조 스포츠 비디오 화질 평가)

  • Lee, Gi Yong;Shin, Seung-Su;Kim, Hyoung-Gook
    • Journal of Korea Multimedia Society
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    • v.23 no.12
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    • pp.1447-1453
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    • 2020
  • In this paper, we propose a method for no-reference quality assessment of sports videos using 3D shearlet transform and deep residual neural networks. In the proposed method, 3D shearlet transform-based spatiotemporal features are extracted from the overlapped video blocks and applied to logistic regression concatenated with a deep residual neural network based on a conditional video block-wise constraint to learn the spatiotemporal correlation and predict the quality score. Our evaluation reveals that the proposed method predicts the video quality with higher accuracy than the conventional no-reference video quality assessment methods.

Development of a Mobile Signage Application using Bluetooth (블루투스를 이용한 모바일 전광판 어플리케이션 개발)

  • Lee, Min-Young;Do, Sang-Mi;Park, A Ran;Woo, Sung-Ho;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.19 no.1
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    • pp.96-103
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    • 2016
  • Mobile electronic display applications represent a simple motion and express personal motions recently. In this context, we propose the Mobile Signage Application as against these existing applications. It provides the quality motions by multiplex editing and thus should share a kinetic typography with other people using Bluetooth. The Mobile Signage Application includes kinetic motions that are developed by HTML5 and JavaScript to attain variety effects. Furthermore, usability evaluation shows its sufficient availability and serviceability.

Performance Evaluation for Multicasting Video over OpenFlow-based Small-scale Network

  • Thi, Thuyen Minh;Huynh, Thong;Kong, In-Yeup;Hwang, Won-Joo
    • Journal of Korea Multimedia Society
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    • v.17 no.9
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    • pp.1084-1091
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    • 2014
  • When demand for transmitting multimedia data increases, network congestion is more likely to occur and users will suffer high loss rate as well as high delay. In order to enhance quality-of-service (QoS) of video multicasting, we need to raise transmission reliability and reduce end-to-end delay. This paper proposes a routing mechanism for a OpenFlow-based small-scale network in order to multicast video reliably with low delay. In our method, multipath routing will be applied to Multiple Description (MD) Coded video to exploit its multi-description property. Through performance evaluation, our method shows improvement on loss rate, delay and video distortion.

Enhancement Method of CCTV Video Quality Based on SRGAN (SRGAN 기반의 CCTV 영상 화질 개선 기법)

  • Ha, Hyunsoo;Hwang, Byung-Yeon
    • Journal of Korea Multimedia Society
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    • v.21 no.9
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    • pp.1027-1034
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    • 2018
  • CCTV has been known to possess high level of objectivity and utility. Hence, the government has recently focused on replacing low quality CCTV with higher quality ones or even by adding high resolution CCTV. However, converting all existing low-quality CCTV to high quality can be extremely costly. Furthermore, low quality videos prior to CCTV replacement are likely to be of poor quality and thus not utilized correctly. In order to solve these problems, this paper proposes a method to improve videos quality of images using SRGAN(Super Resolution Generative Advisory Networks). Through experiments, we have proven that it is possible to improve low quality CCTV videos clearly. For this experiment, a total of 4 types of CCTV videos were used and 10,000 images were sampled from each type. Those images could then be used for machine learning. The fact that the pre-process for machine learning has been done manually and the long time that required for machine learning seems to be complementary.

A Study on the Quality Evaluation Model for Cyber Education Supporting System (가상학습 지원시스템의 품질평가 모델에 관한 연구)

  • 강호영;박만곤
    • Proceedings of the Korea Multimedia Society Conference
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    • 2000.11a
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    • pp.432-436
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    • 2000
  • 가상학습은 지식 정보화시대를 맞이하여 국내외으로 새로운 교육훈련 패러다임으로서 시간과 공간을 초월한 얼린 학습공간으로 부각되고 있다. 특히 정보처리 기술의 급속한 발전으로 국내외 각종 정규·사회 교육기관에서는 인터넷을 이용한 가상학습 교육훈련을 전극 도입하고 있는 추세이다. 가상학습을 기반으로 하는 코스웨어 개발이냐 학습평가에 관한 연구는 많으나 품질평가에 관한 연구는 아직까지 미비하여 본 논문에서는 가상학습 지원시스템의 품질평가 모델을 제시하여 교육 현장에서 가상학습 지원시스템 구축 시 품질평가 기준으로 활용하고자 한다.

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Evaluation of Video Quality Based on Objectively Estimated Metric

  • Koumaras Harilaos;Kourtis Anastasios;Martakos Drakoulis
    • Journal of Communications and Networks
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    • v.7 no.3
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    • pp.235-242
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    • 2005
  • Multimedia applications and especially encoded video services, are expected to playa major role in the 3rd generation (3G) and beyond mobile communication systems. Given that future service providers are expected to provide video applications at various price and quality levels, quick and economically affordable methods for preparing/encoding the offering media at various qualities are necessary to be developed. This paper presents a method for objective evaluation of the perceived quality of MPEG­4 video content, based on a quantification of subjective assessments. Showing that subjectively derived perceived quality of service (PQoS) vs. bit rate curves can be successfully approximated by a group of exponential functions, the proposed method exploits a simple objective metric, which is obtained from the mean frame rate vs. bit rate curves of an encoded clip. The validity of this metric is assessed by comparing subjectively derived PQoS results to the corresponding ones, which come from the proposed objective method, showing that the proposed technique provides satisfactory PQoS estimation.

A Study on Probing based Multicasting Admission Control Mechanism for IP Multimedia Service (IP 멀티미디어 서비스를 위한 Probing 기반 멀티캐스팅 수락 제어 메커니즘 연구)

  • Rhee, Woo-Seop;Yoo, Whan-Seok;Lee, Soon-Seok
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.10B
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    • pp.613-620
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    • 2007
  • Recently, due to the developing of broadband convergence networks, the high quality multimedia services which are converged with communication and broadcasting can be provided. These high quality communication and broadcasting convergence service needs reliable multicasting mechanism in IP networks. However, multicasting mechanism recently deployed is difficult to guarantee the end-to-end QoS. For the reliable high quality If multimedia IPTV service, the QoS guaranteed multicasting mechanism should be provided. Therefore, we proposed a probing packet based multicasting admission control mechanism using centralized multicasting control management block in this paper. And for the performance evaluation of the proposed mechanism, we used ns-2 simulator.

A Study on QoS Measurement & Evaluation for MPEG Transmission in Network (통신망에서 MPEG 영상 전송을 위한 QoS 측정 및 평가에 관한 연구)

  • Suh Jae-Chul
    • Journal of Digital Contents Society
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    • v.3 no.1
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    • pp.101-111
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    • 2002
  • Lately development of network around Internet expands range of data traffic to multimedia information, and so for the guarantee of multimedia services end-to-end QoS(Quality of Service) must service because comparing with existing Internet service can not support For satisfying those QoS requirements, network have to guarantee not only network on parameter, such as delay, jitter, throughput but also system resources like CPU utilization, memory usage. Therefore it is urgent to develop QoS based middleware to distribute multimedia data and maximize network utilization in the limited resource environment. And it must be necessary of network to provide end-to-end QoS(Quality of Service) for multimedia applications. Multimedia applications want that QoS which satisfy their own service properties be guaranteed Then, We must analyze those necessary QoS requirements md define QoS parameter which specify as two viewpoint, user's and network's perspective. Therefore network provider supplying network for usual user and university, enterprise must want to find about their own network performance and problem. It is essential for network manager to want to use a tool like this. On the basis of technique about QoS test-bed in the AIM network, We studied on the method of QoS measurement and management about end-to-end connection in the Internet. We measured network status about end-to-end connection and analyze the result of performance.

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