• Title/Summary/Keyword: Multicast Tree

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Protecting Multicast Sessions in WDM Networks with Sparse-Splitting Constraints

  • Wang, Xiong;Wang, Sheng;Li, Lemin
    • ETRI Journal
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    • v.29 no.4
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    • pp.524-526
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    • 2007
  • In this letter, we study the multicast protection problem in sparse-splitting wavelength-division multiplexing (WDM) optical network, and propose a novel multicast protection algorithm called the shared source-leaf path-based protection (SLPP) algorithm. Unlike the proposals in previous studies, the backup paths derived by SLPP can share wavelength with the primary tree in sparse-splitting WDM networks. Simulations are used to evaluate the effectiveness of the SLPP algorithm.

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Authenticated IGMP for Controlling Access to Multicast Distribution Tree (멀티캐스트 분배트리 접근제어를 위한 Authenticated IGMP)

  • Park, Chang-Seop;Kang, Hyun-Sun
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.17 no.2
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    • pp.3-17
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    • 2007
  • Receiver access control scheme is proposed to protect multicast distribution tree from DoS(Denial-of Service) attack induced by unauthorized use of IGMP(Internet group management protocol), by extending the security-related functionality of IGMP. Based on a specific network and business model adopted for commercial deployment of IP multicast applications, key management scheme is also presented for bootstrapping the proposed access control as well as accounting and billing for CP(Content Provider), NSP(Network Service Provider), and group members.

Scalable Overlay Multicast supporting QoS and Reliability (QoS와 신뢰성을 제공하는 확장성 있는 오버레이 멀티캐스트)

  • Rhee, Choon-Sung;Song, Jung-Wook;Choi, Byoung-Uk;Han, Sun-Young
    • The KIPS Transactions:PartC
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    • v.13C no.6 s.109
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    • pp.767-774
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    • 2006
  • In order to support overlay multicast with scalability and reliability, in this paper, we introduced a new multicast tree construction method and a regional multicast. The architecture we introduce efficiently transmits streaming data to the users from multicast source in an environment in which non-multicast network and multicast network. The new multicast tree construction method enables the connection with a remote relay which is an optimum condition in case there is no relay in subnet. Besides, by defining a new service type to traffic class of IPv6 header, a selective adoption or FEC and a distinctive transmission became possible. In order to verify the effect of the solution we suggested, we embodied an environment which is similar to the actual service environment by a simulator and tested it. The result of the test shows that the proposed method is more efficient than the traditional unicast approach method and the existing overlay multicast.

Shared Tree-based Multicast RP Re-Selection Scheme in High-Speed Internet Wide Area Network (고속 인터넷 환경에서 공유 트리 기반 멀티캐스트 RP 재선정 기법)

  • 이동림;윤찬현
    • The KIPS Transactions:PartC
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    • v.8C no.1
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    • pp.60-67
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    • 2001
  • Multicast Protocol for multimedia service on the Internet can be classified into two types, e.g., source based tree and shared tree according to difference of tree construction method. Shared tree based multicast is known to show outstanding results in the aspect of scalability than source based tree. Generally, There have been lots of researches on the method to satisfy QoS constraints through proper Rendezvous Point (RP) in the shared tree. In addition, as the multicast group members join and leave dynamically in the service time, RP of the shared tree should b be reselected for guranteeing Qos to new member, But, RP reselection method has not been considered generally as the solution to satisfy QoS C constraints. In this paper, new initial RP selection and RP reselection method are proposed, which utilize RTCP (Real Time Control Protocol) report packet fields. Proposed initial RP selection and RP reselection method use RTCP protocol which underlying multimedia application service So, the proposed method does not need any special process for collecting network information to calculate RP. New initial RP selection method s shows better performance than random and topology based one by 40-50% in simulation. Also, RP reselection method improves delay p performance by 50% after initial RP selection according to the member’s dynamicity.

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M_DQDMR Algorithm for Improved QoS of Mobile VoIP Services (Mobile 환경에서 VoIP 서비스의 QoS 향상을 위한 M_DQDMR 알고리즘)

  • 서세영;최승권;신승수;조용환
    • Proceedings of the Korea Contents Association Conference
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    • 2003.05a
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    • pp.383-389
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    • 2003
  • In this paper, we propose a solution, called M_DQDMR, for generating delay-constrained boundwidth-appropriated multicast routing trees to reduce the delay and conserved boundwidth resources of nodes in mobile computing environment. At the current router installation, we according the routing table and the information of link which neighboring rude to guarantee QoS(Quality of Service). When we construct multicast tree, M_DQDMR algorithm dynamically adjusts its appropriate tree construction policy based on how far the destination node from the delay bound and boundwidth our QoS requirement. Through simulations and comparing to another multicast algorithm, we reach a conclusion is that M_DQDMR can simply and dynamically adjusts the construction of multicast tree in hight-speed and conserve boundwidth resources.

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IP Multicasting Scheme in ATM Networks (ATM망에서 다중 멀티캐스팅 서버를 이용한 IP 멀티캐스팅 방안)

  • Byeon, Tae-Yeong;Jang, Seong-Sik;Han, Gi-Jun
    • Journal of KIISE:Computer Systems and Theory
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    • v.26 no.9
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    • pp.1145-1157
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    • 1999
  • 본 논문에서는 RFC 2022에서 제안한 MARS 모델을 기반으로 하여 단일 대규모 클러스터를 가지는 ATM 망에서 다중의 멀티캐스팅 서버(MCS)를 이용한 멀티캐스팅 방안을 제안하고 그 성능을 평가하였다. 클러스터 내의 한 ATM 호스트가 특정 IP 멀티캐스트 그룹에 가입할 경우 ATM 호스트의 위치와 이미 존재하는 멀티캐스팅 서버들 사이의 전송 지연을 고려하여 가능한 한 종단간 전송 지연을 최소화하는 멀티캐스팅 서버를 선택하는 방안을 기술하였다. 이 방안은 최단거리 경로 알고리즘(shortest path algorithm)에 기반하여 최적의 MCS를 선정하고 송수신자 사이의 최소 지연을 가지는 멀티캐스트 트리를 구성한다. 다양한 망 위상에서 MCS의 분포 패턴을 다르게 할 경우에도 이 방안은 멀티캐스트 트리의 평균 전달 지연을 줄이는 것을 시뮬레이션을 통하여 확인하였다.Abstract In this paper, we proposed a scheme to support multiple MCSs over a single and large cluster in ATM networks, evaluated its performance by simulation. When an ATM host requests joining into a specific multicast group, the MARS designate a proper MCS among the multiple MCSs for the group member to minimize the average path delay between the sender and the group members. This scheme constructs a multicast tree through 2-phase partial multicast tree construction based upon the shortest path algorithm.We reduced the average path delay in multicast tree using our scheme under various cluster topologies and MCS distribution scenarios.

Channel Allocation Strategies for Interference-Free Multicast in Multi-Channel Multi-Radio Wireless Mesh Networks

  • Yang, Wen-Lin;Hong, Wan-Ting
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.2
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    • pp.629-648
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    • 2012
  • Given a video stream delivering system deployed on a multicast tree, which is embedded in a multi-channel multi-radio wireless mesh network, our problem is concerned about how to allocate interference-free channels to tree links and maximize the number of serviced mesh clients at the same time. In this paper, we propose a channel allocation heuristic algorithm based on best-first search and backtracking techniques. The experimental results show that our BFB based CA algorithm outperforms previous methods such as DFS and BFS based CA methods. This superiority is due to the backtracking technique used in BFB approach. It allows previous channel-allocated links to have feasibility to select the other eligible channels when no conflict-free channel can be found for the current link during the CA process. In addition to that, we also propose a tree refinement method to enhance the quality of channel-allocated trees by adding uncovered destinations at the cost of deletion of some covered destinations. Our aim of this refinement is to increase the number of serviced mesh clients. According to our simulation results, it is proved to be an effective method for improving multicast trees produced by BFB, BFS and DFS CA algorithms.

A Mobile Multicasting Mechanism Based on Mobility Information of Mobile Hosts (호스트의 이동 정보에 근거한 모바일 멀티캐스팅 기법)

  • Baek DeukHwa;Kim Jaesoo
    • Journal of Korea Multimedia Society
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    • v.8 no.2
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    • pp.258-268
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    • 2005
  • The efficient provision of multicast service to moving hosts in mobile computing environments is not so easy task. Bi-directional tunneling scheme causes overhead about encapsulation and triangular routing. On the other hand, remote subscription scheme need freDuent tree reconstruction, which is inefficient for rapid moving hosts. In this paper we propose Mobility Based Mobile Multicast(MBMOM) scheme which is based on host's mobility information. Ultimately MBMOM try to find the strong points of remote subscription scheme and hi-directional tunneling scheme. If host's mobility speed is considered to be high, multicast packets are forwarded using hi-directional tunneling scheme from home agent continuously. If host's mobility speed is considered to be slow, remote subscription scheme is applied for foreign agent and it try to join multicast tree. We developed analytical models to analyze the performance of proposed scheme and simulated our scheme compared with MOM(Mobile Multicast), RBMOM(Range Based MOM), and TBMOM(Timer Based MOM) schemes. Simulation results show that our scheme has shorter transmission delay than above 3 schemes in the aspect of host's mobility speed and multicast group size.

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A Study on QoS Improvement for Overlay Multicast Using Modified Dijkstra Algorithm (변형된 Dijkstra 알고리즘을 활용한 오버레이 멀티캐스트 QoS 향상 기법 연구)

  • Lee, Hyung-Ok;Nam, Ji-Seung;Park, Jun-Seok
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.7
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    • pp.3468-3473
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    • 2013
  • Conditions that overlay multicast tree must satisfy for the real-time application system of a video-conference, an internet broadcasting is two things. First, the degree of nodes in a tree must be proper value. Second, the diameter of the multicast tree, distance between longest two users should be short. If the path between two users in the tree is long, the delay time in data transmission between two users great. So, it is not suitable to the application system such as video-conferences. In this paper, the cost of the dijkstra algorithm calculate with proposed score-function through checking the extra bandwidth, the delay and the requested bandwidth. It is composed the tree through the dijkstra algorithm.

General Algorithms for Construction of Broadcast and Multicast Trees with Applications to Wireless Networks

  • Nguyen Gam D.
    • Journal of Communications and Networks
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    • v.7 no.3
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    • pp.263-277
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    • 2005
  • In this paper, we introduce algorithms for constructing broadcasting and multicasting trees. These algorithms are general because they may be used for tree cost functions that are of arbitrary form. Thus, essentially the same algorithmic procedures are used for different tree cost functions. We evaluate the effectiveness of the general algorithms by applying them to different cost functions that are often used to model wired and wireless net­works. Besides providing a unifying framework for dealing with many present and future tree-construction applications, these algorithms typically outperform some existing algorithms that are specifically designed for energy-aware wireless networks. These general algorithms perform well at the expense of higher computational complexity. They are centralized algorithms, requiring the full network information for tree construction. Thus, we also present variations of these general algorithms to yield other algorithms that have lower complexity and distributed implementation.