• Title/Summary/Keyword: Multi-processor

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Multi-thread Scheduling for the Network Processor (네트워크 프로세서를 위한 다중 쓰레드 스케줄링)

  • Yim, Kang-Bin;Park, Jun-Ku;Jung, Gi-Hyun;Choi, Kyung-Hee
    • The KIPS Transactions:PartC
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    • v.11C no.3
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    • pp.337-344
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    • 2004
  • In this paper, we propose a thread scheduling algorithm for faster packet processing on the network processors with multithreaded multiprocessor architecture. To implement the proposed algorithm. we derived several basic parameters related to the thread scheduling and included a new parameter representing the packet contents and the multithreaded architecture. Through the empirical study using a simulator, we proved the proposed scheduling algorithm provides better throughput and load balancing compared to the general thread scheduling algorithm.

A Study on the communication Method between the Adjacent Processors (근접한 프로세서간 통신방식에 관한 연구)

  • 황대환;박영덕;김선형;조규섭;박병철
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.12 no.6
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    • pp.599-606
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    • 1987
  • Giving a high degree of intelligence to the electronic equipments such as communication system is the general trend of nowadays. Therefore the multi-processor will be required in a single system and the switch gives an example of it. In this paper, "Reserved Bus" is proposed as the interprocessor communication method applicable to such system which has multi-processor in the limited space. The performance of proposed method is also analyzed. analyzed.

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Processing-Node Status-based Message Scattering and Gathering for Multi-processor Systems on Chip

  • Park, Jongsu
    • Journal of information and communication convergence engineering
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    • v.17 no.4
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    • pp.279-284
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    • 2019
  • This paper presents processing-node status-based message scattering and gathering algorithms for multi-processor systems on chip to reduce the communication time between processors. In the message-scattering part of the message-passing interface (MPI) scatter function, data transmissions are ordered according to the proposed linear algorithm, based on the processor status. The MPI hardware unit in the root processing node checks whether each processing node's status is 'free' or 'busy' when an MPI scatter message is received. Then, it first transfers the data to a 'free' processing node, thereby reducing the scattering completion time. In the message-gathering part of the MPI gather function, the data transmissions are ordered according to the proposed linear algorithm, and the gathering is performed. The root node receives data from the processing node that wants to transfer first, and reduces the completion time during the gathering. The experimental results show that the performance of the proposed algorithm increases at a greater rate as the number of processing nodes increases.

DEVELOPMENT OF THE PRE-PROCESSOR FOR CFD (CFD용 전처리장치 개발)

  • Kim, S.R.
    • Journal of computational fluids engineering
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    • v.18 no.2
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    • pp.72-77
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    • 2013
  • The Pre-processor program for CFD is being developed using wxWidgets and OpenGL libraries. This program can be run on both Windows and Linux operating systems. Undergraduate students and beginners can learn and use this very easily by menu and templates. Until now, structured mesh can be created in Cartesian or Cylindrical coordinates. This program will be used easily to make various type of meshes using templates.

Quantifying Architectural Impact of Liquid Cooling for 3D Multi-Core Processors

  • Jang, Hyung-Beom;Yoon, Ik-Roh;Kim, Cheol-Hong;Shin, Seung-Won;Chung, Sung-Woo
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.12 no.3
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    • pp.297-312
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    • 2012
  • For future multi-core processors, 3D integration is regarded as one of the most promising techniques since it improves performance and reduces power consumption by decreasing global wire length. However, 3D integration causes serious thermal problems since the closer proximity of heat generating dies makes existing thermal hotspots more severe. Conventional air cooling schemes are not enough for 3D multi-core processors due to the limit of the heat dissipation capability. Without more efficient cooling methods such as liquid cooling, the performance of 3D multi-core processors should be degraded by dynamic thermal management. In this paper, we examine the architectural impact of cooling methods on the 3D multi-core processor to find potential benefits of liquid cooling. We first investigate the thermal behavior and compare the performance of two different cooling schemes. We also evaluate the leakage power consumption and lifetime reliability depending on the temperature in the 3D multi-core processor.

Design and Analysis of MPEG-2 MP@HL Decoder in Multi-Processor Environments

  • Yoo, Seung-Hwan;Lee, Hyun-Seung;Lee, Sang-Jo;Park, Rae-Hong;Kim, Do-Hyung
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.211-216
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    • 2009
  • As demands for high-definition television (HDTV) increase, the implementation of real-time decoding of high-definition (HD) video becomes an important issue. The data size for HD video is so large that real-time processing of the data is difficult to implement, especially with software. In order to implement a fast moving picture expert group-2 decoder for HDTV, we compose five scenarios that use parallel processing techniques such as data decomposition, task decomposition, and pipelining. Assuming the multi digital signal processor environments, we analyze each scenario in three aspects: decoding speed, L1 memory size, and bandwidth. By comparing the scenarios, we decide the most suitable cases for different situations. We simulate the scenarios in the dual-core and dual-central processing unit environment by using OpenMP and analyze the simulation results.

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A Design of Multi-channel Speech Pickup Embedded System for Hands-free Comuunication (핸즈프리 통신을 위한 다중채널 음성픽업 임베디드 시스템 설계)

  • Ju, Hyng-Jun;Park, Chan-Sub;Jeon, Jae-Kuk;Kim, Ki-Man
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.2
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    • pp.366-373
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    • 2007
  • In this paper we propose a multi-channel speech pickup system for calling quality enhancement of hands-free communication using ALTERA Nios-II processor. Multi-channel speech pickup system uses Delay-and-Sum beamformer with zero-padding interpolator. This paper implements speech pickup system using the Nios-II processor with real-time I/O data processing speed. The proposes speech pickup embedded system shows a good agreement with those of computer simulation(MATLAB) and conventional DSP processor(TMS320C6711) result. The proposed method is effective more than previous methods in cost and design processing time. As a result, LE(Logic Element) of hardware used 3,649/5,980(61%) on a chip.

Analysis of Components Performance for Programmable Video Decoder (프로그래머블 비디오 복호화기를 위한 구성요소의 성능 분석)

  • Kim, Jaehyun;Park, Gooman
    • Journal of Broadcast Engineering
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    • v.24 no.1
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    • pp.182-185
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    • 2019
  • This paper analyzes performances of modules in implementing a programmable multi-format video decoder. The goal of the proposed platform is the high-end Full High Definition (FHD) video decoder. The proposed multi-format video decoder consists of a reconfigurable processor, dedicated bit-stream co-processor, memory controller, cache for motion compensation, and flexible hardware accelerators. The experiments suggest performance baseline of modules for the proposed architecture operating at 300 MHz clock with capability of decoding HEVC bit-streams of FHD 30 frames per second.

Implementation of MDCT core in Digital-Audio with Micro-program type vector processor

  • Ku Dae Sung;Choi Hyun Yong;Ra Kyung Tae;Hwang Jung Yeun;Kim Jong Bin
    • Proceedings of the IEEK Conference
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    • 2004.08c
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    • pp.477-481
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    • 2004
  • High Quality CD, OAT audio requires that large amount of data. Currently, multi channel preference has been rapidly propagated among latest users. The MPEG(Moving Picture Expert Group) is provides data compression technology of sound and image system. The MPEG standard provides multi channel and 5.1 sounds, using the same audio algorithm as MPEG-l. And MPEG-2 audio is forward and backward compatible. The MDCT (Modified Discrete Cosine Transform) is a linear orthogonal lapped transform based on the idea of TDAC(Time Domain Aliasing Cancellation). In this paper, we proposed the micro-program type vector processor architecture a benefit in MDCT/IMDCT of MPEG-II AAC. And it's reduced operating coefficient by overlapped area to bind. To compare original algorithm with optimized algorithm that cosine coefficient reduced $0.5\%$multiply operating $0.098\%$ and add operating 80.58\%$. Algorithm test is used C-language then we designed hardware architecture of micro-programmed method that applied to optimized algorithm. This processor is 20MHz operation 5V.

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Performance Evaluation of a New Scheduling Algorithm for the Simultaneous MultiThreading Microprocessor (동시 다중 쓰레딩 마이크로프로세서를 위한 스케줄링 알고리즘의 성능 평가)

  • Lee Jung-Hoon;Kim Jin Suk
    • The KIPS Transactions:PartA
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    • v.12A no.2 s.92
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    • pp.145-150
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    • 2005
  • Recently, many Processor manufacturers have implemented simultaneous multi treading technology, which can simultaneously execute independent threads in one processor cycle, as a way of increasing processor efficiency, ana one particular example is Hyper Threading. Hyper Threading technology, which enables many logical processors to reside a physical processor, differs from the current multiprocessing environment which has many independent processors, and calls for a particular work assignment method optimized for Hyper Threading environment Thus, in this paper, We have proposed a scheduling algorithm compatible with Hyper Threading technology and analyzed its performance using various methods. As a result, we shall expect its efficient performance by properly understanding and managing Hyper Threading system.