• Title/Summary/Keyword: Multi-body contact

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Multibody modeling and Analysis on Difference of Pin-reaction Force and Vibration caused by Offset in Fixed Outer Ring Type Cycloidal Speed Reducer (다물체 모델링을 이용한 외륜 고정형 Cycloid 감속기의 Offset에 의한 핀반력 및 진동차이 분석)

  • Kim, Hong Ki;Lee, Ki Bok;Yoo, Hong Hee
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.22 no.11
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    • pp.1057-1063
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    • 2012
  • A cycloid speed reducer is a type of the speed reducers. The cycloid speed reducer has a eccentric rotating motion and offset to avoid some problem of assembly, so it has a disadvantage for vibration. In this paper, a multi-body dynamic model is developed for a cycloid speed reducer and the dynamic behaviors of the reducer are investigated. The cycloid speed reducer consists of cycloidal plate gears, housing gear, input shaft, output pin and shaft, and eccentric bearings. Using a CAD program, each component of cycloid reducer is modeled based on the offset and multi-body simulations are performed using Recurdyn. As a result, the pin reaction force and the amplitude of bearing displacement are increased by the offset.

A Study of Characteristics of the Imagine Creator on the Architectural Skin in Contemporary Architecture (현대건축의 표피에서 나타나는 이미지 생성체적 특성 연구)

  • Kim, Do-Woon;Kim, Dong-Jin
    • Korean Institute of Interior Design Journal
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    • v.23 no.4
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    • pp.83-93
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    • 2014
  • Because the 'image' is the 'reality' in this era, there are the characteristics dematerialized between reality and non-reality in the contemporary architecture. These are promoting individualization, differentiation and multi-layered time with the development of electronic technology. This trend emphasizes the importance of imagines that are not only homogenized, simultaneous but also overlapped, multi-layered, discriminatory. Perspectives and essential characteristics of the architectural skin are changing in terms of the technical and social awareness and that means the skin has features as a complex body. Recently as an imagine creator, the architectural skin make form of media boundaries reflecting the various relationships between the observer and the external environment and also, the interior space become another sensory skin by removing the boundaries of the internal and external. It is important that making an identity of the architecture defined by the media or the imagine as well as the importance of space in architecture. These changes of skin make the third space based on the viewer's imagination and show the potential of new architectural skin with the expansion space by blurring the boundary between reality and illusion. It occurs to the diversity of the architectural skin with the identity. It will more diversified and be recognized immediately and sensibly through the interface attributes in contact with the city directly. In addition, it is more important that the skin become a unified body related with urban, social and cultural context.

Design and Development of the Multi-joint Tracked Robot for Adaptive Uneven Terrain Driving (험지 주행을 위한 다관절 트랙 로봇 설계 및 개발)

  • Koh, Doo-Yeol;Kim, Soo-Hyun
    • The Journal of Korea Robotics Society
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    • v.4 no.4
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    • pp.265-272
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    • 2009
  • IVarious driving mechanisms to adapt to uneven environment have been developed for many urban search and rescue (USAR) missions. A tracked mechanism has been widely used to maintain the stability of robot's pose and to produce large traction force on uneven terrain in this research area. However, it has a drawback of low energy efficiency due to friction force when rotating. Moreover, single tracked mechanism can be in trouble when the body gets caught with high projections, so the track doesn't contact on the ground. A transformable tracked mechanism is proposed to solve these problems. The mechanism is designed with several articulations surrounded by tracks, used to generate an attack angle when the robot comes near obstacles. The stair climbing ability of proposed robot was analyzed since stairs are one of the most difficult obstacles in USAR mission. Stair climbing process is divided into four separate static analysis phases. Design parameters are optimized according to geometric limitations from the static analysis. The proposed mechanism was produced from optimized design parameters, and demonstrated in artificially constructed uneven environment and the actual stairway.

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An Analysis about the Behavior of the Wiper Blade Including Incompressibility (비압축성을 고려한 와이퍼 블레이드의 거동 해석)

  • Chung, Won-Sun;Song, Hyun-Seok;Park, Tae-Won;Jung, Sung-Pil;Kim, Wook-Hyeon
    • Transactions of the Korean Society of Automotive Engineers
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    • v.18 no.2
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    • pp.83-90
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    • 2010
  • The windshield wiper consists of 4 parts: a blade, an arm, a linkage and a motor. The wiper blade makes contact with the windshield and is designed to be operated normally at an angle of 30~50 degrees to the front glass. If the contact pressure between the wiper blade and windshield surface is too high, noise and wear of the rubber will result. On the other hand, if the contact pressure is too low, the performance will do badly, since foreign substances such as dust and stains will not be removed well. The pressure and friction of the wiper blade has a great influence on its effectiveness in cleaning the front window. This is due to the contact of the rubber with the window. This paper presents the dynamic analysis method to estimate the performance of the flat type blade of the wiper system. The blade has a nonlinear characteristic since the rubber is an incompressible hyper-elastic and visco-elastic material. Thus, Structural dynamic analysis using a complex contact model for the blade is performed to find the characteristics of the blade. The flexible multi-body dynamic model is verified by the comparison between test and analysis result. Also, the optimization using the central composite design table is performed.

Multi-Scale Contact Analysis Between Net and Numerous Particles (그물망과 대량입자의 멀티 스케일 접촉해석)

  • Jun, Chul Woong;Sohn, Jeong Hyun
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.38 no.1
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    • pp.17-23
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    • 2014
  • Graphics processing units (GPUs) are ideal for solving problems involving parallel data computations. In this study, the GPU is used for effectively carrying out a multi-body dynamic simulation with particle dynamics. The Hilber-Hushes-Taylor (HHT) implicit integration algorithm is used to solve the integral equations. For detecting collisions among particles, the spatial subdivision algorithm and discrete-element methods (DEM) are employed. The developed program is verified by comparing its results with those of ADAMS. The numerical efficiencies of the serial program using the CPU and the parallel program using the GPU are compared in terms of the number of particles, and it is observed that when the number of particles is greater, more computing time is saved by using the GPU. In the present example, when the number of particles is 1,300, the computational speed of the parallel analysis program is about 5 times faster than that of the serial analysis program.

Pedestrians Trajectory Characteristic for Vehicle Configuration and Pedestrian Postures (차량형상과 충돌형태에 따른 보행자 거동 특성에 관한 연구)

  • Yoo Jangseok;Park Gyung-Jin;Chang Myungsoon
    • Transactions of the Korean Society of Automotive Engineers
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    • v.13 no.4
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    • pp.8-18
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    • 2005
  • Pedestrians involved in traffic accidents manifest unique trajectory characteristics depending on the collision speed, vehicle configuration, and pedestrian postures. However, the existing analytical models for pedestrian movements do not fully include the rotational characteristics of the pedestrians because they assume a two dimensional parabolic trajectory. This faulty assumption in the development of these models limits their applicability and reliability This study investigated the pedestrians movement at collision by computer simulation. The simulations are carried out by using HADYMO, which is a special simulation software system for dynamic movement analysis. Vehicles and pedestrians are modeled and verified via real crash worthiness experiments. Simulations are performed for various collision speeds, vehicle configuration, and pedestrian postures. Since the simulation uses multi-body dynamics, It can express irregular phenomena of the bodies quite well. The results can be exploited for vehicle design and traffic accident reconstruction.

Motion Planning and Control of Wheel-legged Robot for Obstacle Crossing (휠-다리 로봇의 장애물극복 모션 계획 및 제어 방법)

  • Jeong, Soonkyu;Won, Mooncheol
    • The Journal of Korea Robotics Society
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    • v.17 no.4
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    • pp.500-507
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    • 2022
  • In this study, a motion planning method based on the integer representation of contact status between wheels and the ground is proposed for planning swing motion of a 6×6 wheel-legged robot to cross large obstacles and gaps. Wheel-legged robots can drive on a flat road by wheels and overcome large obstacles by legs. Autonomously crossing large obstacles requires the robot to perform complex motion planning of multi-contacts and wheel-rolling at the same time. The lift-off and touch-down status of wheels and the trajectories of legs should be carefully planned to avoid collision between the robot body and the obstacle. To address this issue, we propose a planning method for swing motion of robot legs. It combines an integer representation of discrete contact status and a trajectory optimization based on the direct collocation method, which results in a mixed-integer nonlinear programming (MINLP) problem. The planned motion is used to control the joint angles of the articulated legs. The proposed method is verified by the MuJoCo simulation and shows that over 95% and 83% success rate when the height of vertical obstacles and the length of gaps are equal to or less than 1.68 times of the wheel radius and 1.44 times of the wheel diameter, respectively.

Development of Multibody Dynamic Model of Cervical Spine for Virtual In Vitro Cadaveric Experiment (가상 생체외 사체 실험용 경추 다물체 동역학 모델 개발)

  • Lim, Dae Seop;Lee, Ki Seok;Kim, Yoon Hyuk
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.37 no.10
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    • pp.953-959
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    • 2013
  • In this study, a multibody dynamic model of the cervical spine was developed for a virtual in-vitro cadaveric experiment. The dynamic cervical spine model was reconstructed based on Korean CT images and the material properties of joints and soft tissue obtained from in-vitro experimental literature. The model was validated by comparing the inter-segmental rotation, multi-segmental rotations, load-displacement behavior, ligament force, and facet contact force with the published in-vitro experimental data. The results from the model were similar to published experimental data. The developed dynamic model of the cervical spine can be useful for injury analysis to predict the loads and deformations of the individual soft-tissue elements as well as for virtual in-vitro cadaveric experiments.

The establishment of IB-SEM numerical method and verification of fluid-solid interaction

  • Wang, Jing;Li, Shu-cai;Mao, Xuerui;Li, Li-ping;Shi, Shao-shuai;Zhou, Zong-qing
    • Geomechanics and Engineering
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    • v.15 no.6
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    • pp.1161-1171
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    • 2018
  • The interaction between particles and fluid was investigated by IB-SEM numerical method which is a combination of combing the spectral/hp element method and the rigid immersed boundary method. The accuracy of this numerical method was verified based on the computed results with the traditional body-fitted mesh in numerical simulation of the flow through the cylinder. Then the governing equations of particles motion and contact in fluid are constructed. The movement of the particles and the interaction between the fluid and the particles are investigated. This method avoided the problem of low computational efficiency and error caused by the re-division of the grid when the solids moved. Finally, the movement simulation of multi particles in the fluid was carried out, which can provide a completely new numerical simulation method.

Vibration simulation of a multi-story high-speed railway station

  • Gao, Mangmang;Xiong, Jianzhen;Xu, Zhaojun
    • Interaction and multiscale mechanics
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    • v.3 no.4
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    • pp.365-372
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    • 2010
  • Station is an important building in high-speed railway, and its vibration and noise may significantly affect the comfort of waiting passengers. A coupling vibration model for train-structure system is established to analyze and evaluate the vibration level of a typical waiting hall under dynamic train load. The motion of a four-axle vehicle with two suspension system is modeled in multi-body dynamics with linear springs and dampers employed. The station is modeled as a whole finite element structure which is 113 m in longitudinal and 163.5 m in lateral, and the stiffness of the station foundation is considered. According to the assumptions that both wheel and rail are rigid bodies and keep contact to each other in vertical direction, and the wheel/rail interaction and displacement coordination in horizontal direction is defined by the simplified Kalker creep theory, the vehicle spatial vibration model has 27 degrees-of-freedom. An overall analysis procedure is made of the train moving through the station, by which the dynamic responses of the train and the station are calculated. According to the comparison between analysis and test results, the actual connection status between different parts of the station is estimated and the vibration level of the waiting hall is evaluated.