• Title/Summary/Keyword: Mpeg-4

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Design of Core of MPEG Decoder for Object-Oriented Video on Network (네트워크 기반 객체 지향형 영상 처리를 위한 MPEG 디코더 코어 설계)

  • 박주현;김영민
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.23 no.8
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    • pp.2120-2130
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    • 1998
  • This paper concerns a design of programmable MPEG decoder for video processing by object unit on network. The decoder can process video data effectively by a embedded controller with stack buffers for supporting OOP (Object-Oriented Programming). The controller offers extended instructions that process several data types including 32bit integer type. In addition to that, we have a vector processor, in this decoder that can execute advanced compensation and prediction by half pixel and SA(Shape Adaptive)-IDCT of MPEG-4. Absolutors and halfers in the vector processor make this architecture extensive to a encoder. We verified the decoder with $0.6\mu\textrm{m}$ 5-Volt CMOS COMPASS library.

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An Protection and Management System for Multimedia Contents based on MPEG-21 REL/IPMP (MPEG-21 REL/IPMP 기반 멀티미디어 콘텐츠 보호 관리 시스템)

  • Kim, Kwang-Yong;Kim, Jae-Gon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2005.11a
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    • pp.233-235
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    • 2005
  • 멀티미디어 콘텐츠를 저작, 생성, 전달을 통해 최종 소비에 이르기까지 콘텐츠를 보호하고 안전하게 다루기 위해 MPEG-21 IPMP(Intellectual Property Management and Protection)가 표준을 정의하고 있으며 현재 FCD(Final Committee Draft) 단계까지 표준화가 이루어졌다. 우리는 MPEG-21 IPMP에서 규정한 FCD규격에 따라 멀티미디어 콘텐츠와 그에 대한 저작권을 보호 관리하는 시스템을 개발하였다. 제안한 MPEG-21 기반 REL및 IPMP 보호 관리 시스템은 크게 보호 관리 메타데이터 생성부, 통합 제어 관리부, 디지털 아이템 암호화부, 네트워크 인터페이스부의 4부분으로 구성된다. 이 시스템은 먼저 라이센스 서버를 통해 MPEG-21 REL(Rights Expression Language) 규격에 맞는 라이센스 정보가 담긴 문서를 파싱하는 기능을 가지며 오디오 또는 비디오 워터마크가 적용된 멀티미디어콘텐츠에 대해 MPEG-21 IPMP 기반의 메타데이터를 생성하고 보호 관련 REL및 IPMP 메타데이터와 멀티미디어 콘텐츠를 Remuxing 하여 전송되며 멀티미디어 콘텐츠 및 하나의 패키징된 DID는 암호화하여 최종 소비자에게 전송한다.

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Design of Multimedia data Retrieval System based on MPEG-7 (MPEG-7 기반의 멀티미디어 데이터 검색 시스템 설계)

  • Kim, Kyungl-Soo
    • Convergence Security Journal
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    • v.8 no.4
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    • pp.91-96
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    • 2008
  • An increasing in quantity of multimedia data brought a new problem that expected data should be retrieved fast and exactly. The adequate representation is a key element for the efficient retrieval. For this reason, MPEG-7 standard was established for description of multimedia data in 2001. In this paper, we designed a Audio/Image Retrieval System based on MPEG-7 that can retrieve multimedia data like audio, image efficiently. And we integrated high-level and low-level schemas to retrieve datas for users.

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Implementation of the Audio CODEC for Digital Audio Broadcasting Service (디지털 오디오 방송 서비스를 위한 오디오 코덱의 구현)

  • 장대영;홍진우
    • Journal of Broadcast Engineering
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    • v.6 no.1
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    • pp.66-71
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    • 2001
  • This paper Introduces an implementation of MPEG-2 AAC codec system for digital audio broadcasting. This system consists of the encoder and the decoder. This system includes MPEG-2 system multiplexing and demultiplexing modules for Interfacing to the ETRI-DAB system. Four DSPs are adopted for the encoder and three DSPs for 7he decoder. Each DSP Processes system control. 1/0 control, audio signal processing. multiplexing and demultiplexing. This Paper also discusses some near future estimations relaxed to the DAB system and it\`s services. Currently a stereo audio codec is available but multi-channel audio codec and MPEG-4 audio cosec wall be also Implemented.

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A Study on Storing and Removing Method of Broadcasting Content for Personalized Consumption (개인화된 소비를 위한 방송 콘텐츠 저장 및 이동 방법에 관한 연구)

  • Jang, Jae-Seok;Jin, Sung-Ho;Kim, Hui-Yong;Ro, Yong-Man
    • Journal of Korea Multimedia Society
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    • v.10 no.7
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    • pp.869-881
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    • 2007
  • In this paper, storing and removing method of broadcasting content is proposed for personalized consumption. The main objective of this paper is to keep personalized information, such as additional contents, user creation data, usage history, with broadcasting content, and user can consume broadcasting content to accommodate individual preference. Consequently, proposed file format in this paper is based on MPEG-4 and MPEG-21 file format because they can access and extract data within file format easily and can keep spatiotemporal relation between data. In addition, TV-Anytime metadata is used for program description metadata. Finally, proposed method is verified with file format player and useful application scenarios.

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Design and Implementation of a Splicer for Seamless Swiching between Programs in the Terrestrial DMB (지상파DMB에서 끊김없는 프로그램의 전환을 위한 스플라이서의 설계 및 구현)

  • Lee Yong-Hoon;Lee Jin-Hwan;Lee Gwang-Soon;Lee Soo-In;Kim Nam
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.5A
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    • pp.537-545
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    • 2006
  • As the T-DMB service is launched, some service requirements become necessary to send local programs such as advertisement and specific programs at the local broadcasting station while re-transmitting the broadcasting signal coming from the central or other station. In this paper, we propose a signalflow required for the effective splicing in the T-DMB system which usesboth MPEG-2 and MPEG-4 system specifications, and we illustrate the reconfiguring process into the ensemble stream that is widely used for the transmission of the T-DMB signal. Moreover, its performance is confirmed by comparing the images decoded at the recevier when the transport stream is swiched by using the splicer implemented through the proposed techniques.

An MPEG-4 Compliant Interactive Multimedia Streaming Platform Using Overlay Networks

  • Kim, Hyun-Cheol;Patrikakis, Charalampos Z.;Minogiannis, Nikos;Karamolegkos, Pantelis N.;Lambiris, Alex;Kim, Kyu-Heon
    • ETRI Journal
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    • v.28 no.4
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    • pp.411-424
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    • 2006
  • This paper presents a multimedia streaming platform for efficiently transmitting MPEG-4 content over IP networks. The platform includes an MPEG-4 compliant streaming server and client, supporting object-based representation of multimedia scenes, interactivity, and advanced encoding profiles defined by the ISO standard. For scalability purposes, we employ an application-layer multicast scheme for media transmission using overlay networks. The overlay network, governed by the central entity of the network distribution manager, is dynamically deployed according to a set of pre-defined criteria. The overlay network supports both broadcast delivery and video-on-demand content. The multimedia streaming platform is standards-compliant and utilizes widespread multimedia protocols such as MPEG-4, real-time transport protocol, real-time transport control protocol, and real-time streaming protocol. The design of the overlay network was architected with the goal of transparency to both the streaming server and the client. As a result, many commercial implementations that use industry-standard protocols can be plugged into the architecture relatively painlessly and can enjoy the benefits of the platform.

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MAC-Layer Error Control for Real-Time Broadcasting of MPEG-4 Scalable Video over 3G Networks (3G 네트워크에서 MPEG-4 스케일러블 비디오의 실시간 방송을 위한 실행시간 예측 기반 MAC계층 오류제어)

  • Kang, Kyungtae;Noh, Dong Kun
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.3
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    • pp.63-71
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    • 2014
  • We analyze the execution time of Reed-Solomon coding, which is the MAC-layer forward error correction scheme used in CDMA2000 1xEV-DO broadcast services, under different air channel conditions. The results show that the time constraints of MPEG-4 cannot be guaranteed by Reed-Solomon decoding when the packet loss rate (PLR) is high, due to its long computation time on current hardware. To alleviate this problem, we propose three error control schemes. Our static scheme bypasses Reed-Solomon decoding at the mobile node to satisfy the MPEG-4 time constraint when the PLR exceeds a given boundary. Second, dynamic scheme corrects errors in a best-effort manner within the time constraint, instead of giving up altogether when the PLR is high; this achieves a further quality improvement. The third, video-aware dynamic scheme fixes errors in a similar way to the dynamic scheme, but in a priority-driven manner which makes the video appear smoother. Extensive simulation results show the effectiveness of our schemes compared to the original FEC scheme.

Encryption Scheme for MPEG-4 Media Transmission Exploiting Frame Dropping (대역폭 감소를 적용한 MPEG-4 미디어 전송시의 암호화 기법 연구)

  • Shin, Dong-Kyoo;Shin, Dong-Il;Park, Se-Young
    • The KIPS Transactions:PartB
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    • v.15B no.6
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    • pp.575-584
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    • 2008
  • According to the network condition, the communication network overload could be occurred when media transmitting. Many researches are being carried out to lessen the network overload, such as the filtering, load distributing, frame dropping and many other methods. Among these methods, one of effective method is frame dropping that reduces specified video frames for bandwidth diminution. B frames are dropped and then I, P frames are dropped according to dependency among the frames in frame dropping. This paper proposes a scheme for protecting copyrights by encryption, when we apply frame dropping to reduce bandwidth of media following MPEG-4 file format. We designed two kinds of frame dropping: first one stores and then sends the dropped files and the other drops frames in real-time when transmitting. We designed three kinds of encryption methods in which DES algorithm is used to encrypt MPEG-4 data: macro block encryption in I-VOP, macro block and motion vector encryption in P-VOP, and macro block and motion vector encryption in I, P-VOP. Based on these three methods, we implemented a digital right management solution for MPEG-4 data streaming. We compared the results of dropping, encryption, decryption and quality of video sequences to select an optimal method, and there is no noticeable difference between the video sequences recovered after frame dropping and the ones recovered without frame dropping. The best performance in encryption and decryption of frames was obtained when we apply the macro block and motion vector encryption in I, P-VOP.

Wavelet Transform Based Low Pass Filters and Interpolation Filters in Digital Image Communication Systems (디지털 영상 통신 시스템에서 웨이블릿 변환 기반 저역 필터와 보간 필터)

  • Yoo Hoon
    • Journal of Korea Multimedia Society
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    • v.9 no.4
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    • pp.443-450
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    • 2006
  • In digital image communication systems, YUV 4:2:0 or YUV 4:2:2 images filtered and subsampled versions of YUV 4:4:4 images are utilized and these images recover their size by an interpolation filter. Low pass filters and interpolation filters in the image communication systems are generally utilized. Thus, to improve the image quality, efficient low pass filters and interpolation filters are still required. In this paper, we propose new and efficient low pass filters and interpolation filters and their design method. The low pass filters and interpolation filters used in the MPEG-2 system were developed independently. We utilize wavelet transforms to jointly design low pass filters and interpolation filters. Simulation results show that the proposed filters are superior to the filters used in MPEG-2 in terms of PSNR. In addition, the length of the proposed interpolation filters is shorter than that of the filters used in the MPEG 2 system.

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