• Title/Summary/Keyword: Movement Recognition

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Design of Gaming Interaction Control using Gesture Recognition and VR Control in FPS Game (FPS 게임에서 제스처 인식과 VR 컨트롤러를 이용한 게임 상호 작용 제어 설계)

  • Lee, Yong-Hwan;Ahn, Hyochang
    • Journal of the Semiconductor & Display Technology
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    • v.18 no.4
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    • pp.116-119
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    • 2019
  • User interface/experience and realistic game manipulation play an important role in virtual reality first-person-shooting game. This paper presents an intuitive hands-free interface of gaming interaction scheme for FPS based on user's gesture recognition and VR controller. We focus on conventional interface of VR FPS interaction, and design the player interaction wearing head mounted display with two motion controllers; leap motion to handle low-level physics interaction and VIVE tracker to control movement of the player joints in the VR world. The FPS prototype system shows that the design interface helps to enjoy playing immersive FPS and gives players a new gaming experience.

Improved object recognition performance of UWB radar according to different window functions

  • Nguyen, Trung Kien;Hong, Ic-Pyo
    • Journal of IKEEE
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    • v.23 no.2
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    • pp.395-402
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    • 2019
  • In this paper, we implemented an Ultra-Wideband radar system using Stripmap Synthetic Apertrure Radar algorithm to recognize objects inside a box. Different window functions such as Hanning, Hamming, Kaiser, and Taylor functions to improve image recognition performance are applied and implemented to radar system. The Ultra-Wideband radar system with 3.1~4.8 GHz broadband and UWB antenna were implemented to recognize the conductor plate located inside 1m3 box. To obtain the image, we use the propagation data in the time domain according to the 1m movement distance and use the Range Doppler algorithm. The effect of different window functions to improve the recognition performance of the image are analyzed. From the compared results, we confirmed that the Kaiser window function can obtain a relatively good image.

Control of Ubiquitous Environment using Sensors Module (센서모듈을 이용한 유비쿼터스 환경의 제어)

  • Jung, Tae-Min;Choi, Woo-Kyung;Kim, Seong-Joo;Jeon, Hong-Tae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.2
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    • pp.190-195
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    • 2007
  • As Ubiquitous era comes, it became necessary to construct environment which can provide more useful information to human in the spaces where people live like homes or offices. On this account, network of the peripheral devices of Ubiquitous should constitute efficiently. For it, this paper researched human pattern by classified motion recognition using sensors module data. (This data processing by Neural network and fuzzy algorithm.) This pattern classification can help control home network system communication. I suggest the system which can control home network system more easily through patterned movement, and control Ubiquitous environment by grasp human's movement and condition.

An Experimental Multimodal Command Control Interface toy Car Navigation Systems

  • Kim, Kyungnam;Ko, Jong-Gook;SeungHo choi;Kim, Jin-Young;Kim, Ki-Jung
    • Proceedings of the IEEK Conference
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    • 2000.07a
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    • pp.249-252
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    • 2000
  • An experimental multimodal system combining natural input modes such as speech, lip movement, and gaze is proposed in this paper. It benefits from novel human-compute. interaction (HCI) modalities and from multimodal integration for tackling the problem of the HCI bottleneck. This system allows the user to select menu items on the screen by employing speech recognition, lip reading, and gaze tracking components in parallel. Face tracking is a supplementary component to gaze tracking and lip movement analysis. These key components are reviewed and preliminary results are shown with multimodal integration and user testing on the prototype system. It is noteworthy that the system equipped with gaze tracking and lip reading is very effective in noisy environment, where the speech recognition rate is low, moreover, not stable. Our long term interest is to build a user interface embedded in a commercial car navigation system (CNS).

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Hierarchical Hand Pose Model for Hand Expression Recognition (손 표현 인식을 위한 계층적 손 자세 모델)

  • Heo, Gyeongyong;Song, Bok Deuk;Kim, Ji-Hong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.10
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    • pp.1323-1329
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    • 2021
  • For hand expression recognition, hand pose recognition based on the static shape of the hand and hand gesture recognition based on the dynamic hand movement are used together. In this paper, we propose a hierarchical hand pose model based on finger position and shape for hand expression recognition. For hand pose recognition, a finger model representing the finger state and a hand pose model using the finger state are hierarchically constructed, which is based on the open source MediaPipe. The finger model is also hierarchically constructed using the bending of one finger and the touch of two fingers. The proposed model can be used for various applications of transmitting information through hands, and its usefulness was verified by applying it to number recognition in sign language. The proposed model is expected to have various applications in the user interface of computers other than sign language recognition.

A Study on Motion Control of the Pet-Robot using Voice-Recognition (음성인식을 이용한 반려 로봇의 모션제어에 대한 연구)

  • Ye-Jin, Cho;Hyun-Seok, Kim;Tae-Sung, Bae;Su-Haeng, Lee;Jin-Hyean, Kim;Jae-Wook, Kim
    • The Journal of the Korea institute of electronic communication sciences
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    • v.17 no.6
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    • pp.1089-1094
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    • 2022
  • In this paper, a human coexistence-type companion robot that can communicate with people in daily life and alleviate the gap in care personnel was studied. Based on the voice recognition module, servo motor, and Arduino board, a companion robot equipped with a robot arm control function using voice recognition, a position movement function using RC cars, and a voice recognition function was tested and manufactured. As a result of the experiment, the speech recognition experiment according to distance showed the optimal recognition rate at a distance of 5 to 30 cm, and the speech recognition experiment according to gender showed a higher recognition rate in the first tone, monotonous tone. Through the evaluation results of these motion experiments, it was confirmed that a companion robot could be made.

Influence of Endorser's Gaze Direction on Consumer's Visual Attention, Attitude and Recognition: Focused on the Eye Movement (광고 모델의 위치와 시선 방향이소비자의 시각적 주의, 태도 및재인에 미치는 효과: 안구운동추적기법을 중심으로)

  • Chung, Hyenyeong;Lee, Ji-Yeon;Nam, Yun-Ju
    • (The) Korean Journal of Advertising
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    • v.29 no.7
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    • pp.29-53
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    • 2018
  • In our study, we investigated the effects of position of endorser and endorser's gaze direction(direct/averted_image/averted_text) on advertising attitude, purchase intent and brand recognition using eye-tracking method. Focusing on the printed cosmetic ads which the role of endorser is important and indirect persuade route is relatively is emphasized, we conducted experiment on 36 participants in 20s. As prior studies, our results shows that participants paid attention to more and faster on specific element which the endorser is gazing at. But it was not reflected to ad attitude and purchase intent directly. When the endorser is positioned in left the side, the highest purchase intent was shown in direct gaze condition, while when the endorser is on the right side, the highest ad attitude was shown in gazing image condition. Additionally, the brand recognition task following eye-tracking experiment shows that recognition accuracy was higher only in condition which the endorser is in the left side looking at the product image. These results demonstrated that the gaze direction of endorser plays a role as attentional guidance, which means it can lead customer's attention to particular region in the printed ad, but the effect can be varied depending on the position of endorser and which type of information the endorser is gazing at. Therefore, ultimately, to increase customer's ad attitude and purchase intent, complex consideration of not only the gazing direction of the endorser, but the position of endorser and other diverse elements is necessary.

Estimation of Wrist Movements based on a Regression Technique for Wearable Robot Interfaces (웨어러블 로봇 인터페이스를 위한 회귀 기법 기반 손목 움직임 추정)

  • Park, Ki-Hee;Lee, Seong-Whan
    • Journal of KIISE
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    • v.42 no.12
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    • pp.1544-1550
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    • 2015
  • Recently, the development of practical wearable robot interfaces has resulted in the emergence of wearable robots such as arm prosthetics or lower-limb exoskeletons. In this paper, we propose a novel method of wrist movement intention estimation based on a regression technique using electromyography of human bio-signals. In daily life, changes in user arm position changes cause decreases in performance by modulating EMG signals. Therefore, we propose an estimation method for robust wrist movement intention for arm position changes, combining several movement intention models based on the regression technique trained by different arm positions. In our experimental results, our method estimates wrist movement intention more accurately than previous methods.

A Study on the New Paradigm of Korea Labor Movement (한국 노동운동의 뉴 패러다임에 관한 연구)

  • Park, Min-Saeng;Byun, Sang-Woo
    • Management & Information Systems Review
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    • v.25
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    • pp.407-428
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    • 2008
  • The purpose of the study is to examine a new paradigm of Korea labor movement so that Korea labor union may adapt itself to change of labor environment and raise its organizing rate. Examining assignments to have to practice for a new paradigm of a labor union in the 21st century. First, common industrial relations should be constructed. To achieve it, it is necessary that labor and management have a strong partnership as a group sharing common destiny on the basis of mutual confidence. Second, unionism in the side of social reform should be settled down. Labor and capital should grope coexistence and co-prosperity through conversation and negotiation, escaping from opposition and fighting. Third, service function of a labor union should be strengthened. A labor union should offer service as pursuit of diversity, self-management and autonomy in work for laborers. Fourth, labor and management should try to stabilize industrial relations followed by industrial-level negotiations. Fifth, labor and management should try to develop human resources in cooperation between the two. Labor and management should participate in developing human resources on the basis of cooperation. If a labor union has a positive practice for a new paradigm of labor movement as above and recognition about a labor union is changed, industrial relations will realize more developmental relation.

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Monitoring Activity for Recognition of Illness in Experimentally Infected Weaned Piglets Using Received Signal Strength Indication ZigBee-based Wireless Acceleration Sensor

  • Ahmed, Sonia Tabasum;Mun, Hong-Seok;Islam, Md. Manirul;Yoe, Hyun;Yang, Chul-Ju
    • Asian-Australasian Journal of Animal Sciences
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    • v.29 no.1
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    • pp.149-156
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    • 2016
  • In this experiment, we proposed and implemented a disease forecasting system using a received signal strength indication ZigBee-based wireless network with a 3-axis acceleration sensor to detect illness at an early stage by monitoring movement of experimentally infected weaned piglets. Twenty seven piglets were divided into control, Salmonella enteritidis (SE) infection, and Escherichia coli (EC) infection group, and their movements were monitored for five days using wireless sensor nodes on their backs. Data generated showed the 3-axis movement of piglets (X-axis: left and right direction, Y-axis: anteroposterior direction, and Z-axis: up and down direction) at five different time periods. Piglets in both infected groups had lower weight gain and feed intake, as well as higher feed conversion ratios than the control group (p<0.05). Infection with SE and EC resulted in reduced body temperature of the piglets at day 2, 4, and 5 (p<0.05). The early morning X-axis movement did not differ between groups; however, the Y-axis movement was higher in the EC group (day 1 and 2), and the Z-axis movement was higher in the EC (day 1) and SE group (day 4) during different experimental periods (p<0.05). The morning X and Y-axis movement did not differ between treatment groups. However, the Z-axis movement was higher in both infected groups at day 1 and lower at day 4 compared to the control (p<0.05). The midday X-axis movement was significantly lower in both infected groups (day 4 and 5) compared to the control (p<0.05), whereas the Y-axis movement did not differ. The Z-axis movement was highest in the SE group at day 1 and 2 and lower at day 4 and 5 (p<0.05). Evening X-axis movement was highest in the control group throughout the experimental period. During day 1 and 2, the Z-axis movement was higher in both of the infected groups; whereas it was lower in the SE group during day 3 and 4 (p<0.05). During day 1 and 2, the night X-axis movement was lower and the Z-axis movement was higher in the infected piglets (p<0.05). Overall, the movement of infected piglets was altered, and the acceleration sensor could be successfully employed for monitoring pig activity.