• Title/Summary/Keyword: Motor design

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Development of the Semi-Crawler Type Mini-Forwarder - Design and Manufacture - (반궤도식 산림작업차 개발(I) - 설계 및 제작 -)

  • Kim, Jae-Hwan;Park, Sang-Jun
    • Journal of Korean Society of Forest Science
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    • v.100 no.2
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    • pp.154-164
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    • 2011
  • This study was conducted to develop the semi-crawler type mini-forwarder that can be operated comfortable small-scale logging operation in the steep terrain and also used at a variety of operations such as the civil work in erosion control and forest-road. Considering the minimum turning radius and the width of forest operation road, the total length, width and loading capacity of the semi-crawler type mini-forwarder is 5,750 mm, 1,900 mm and $2.5m^{3}$, respectively. The maximum engine power is 96ps at 3600 rpm. Selected hydraulic pumps are consists of two main pumps and two sub-main pumps. Main hydraulic pumps are utilized to running motor of the front wheel and rear crawler. Sub-main pumps are utilized to the actuation parts such as steering, crane, out-rigger and dump cylinder. The transmission was adapted as the HST (Hydro-Static Transmission) system. The driving parts are designed and manufactured as the front wheel type and the rear crawler type. The steering type was manufactured as the ackerman type. Driving control parts type was designed and manufactured as driver's seat type of normal cars. It is also attached on auxiliary equipments such as winch, log grapple and out-rigger. The traveling speed of the semi-crawler type mini-forwarder in forest road was 5.3 km/hr to 7.7 km/hr.

Effect of Group Cognitive Orientation to Daily Occupational Performance (CO-OP) Intervention on the Occupational Performance Skills of Children With Cerebral Palsy (인지 기반 작업수행(Cognitive Orientation to daily Occupational Performance: CO-OP) 그룹 중재가 뇌성마비 아동의 작업수행기술에 미치는 영향: 사례연구)

  • Jeon, Joo Young;Park, Jin Hee;Kim, Geon Woo
    • The Journal of Korean Academy of Sensory Integration
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    • v.20 no.1
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    • pp.1-13
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    • 2022
  • Objective : The purpose of this study was to investigate the effects of group Cognitive Orientation to daily Occupational Performance (CO-OP) on the occupational performance and social interaction skills of children with Cerebral Palsy (CP). Methods : A single-case experimental study with an ABA design was conducted from April to June 2021, targeting three children with cerebral palsy who met the study selection criteria. The baseline period consisted of 3 intervention sessions until the data were stabilized, and the intervention period consisted of 10 sessions (once a week, 60 minutes/session). For comparison before and after the intervention, motor development, visual perception, and daily life behavior were evaluated. To evaluate the quality of each session, a performance quality evaluation scale was used. Results : In all 3 subjects, the quality of work performance in the three common goal activities improved. The evaluation scores for visual perception, large and small movements, and daily activities were also improved. Conclusion : This study provided evidence that group CO-OP can improve the pre-academic skills and occupational performance of children with CP.

Fatigue Behavior of Composites with different Fiber Orientation (섬유 방향에 따른 복합재 피로특성에 관한 연구)

  • Kang, Tae-Young;An, Hyo-Seong;Chun, Heoung-Jae;Park, Jong-Chan
    • Composites Research
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    • v.34 no.2
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    • pp.77-81
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    • 2021
  • Due to the high specific strength and stiffness of the composite materials, the composite materials have been extensively used in various industries. In particular, carbon fiber reinforced composites are widely used in many mechanical structures. In addition, since carbon fiber reinforced composites have anisotropic properties, to understand the fatigue behavior of composites with different fiber orientation is very important for the efficient structural design. Therefore, in this paper, the effect fiber orientation on the fatigue life of composite materials was experimentally evaluated. For this purpose, tensile and fatigue tests were performed on the off-axis specimens (0°, 10°, 30°, 45°, 60°, 90°) of the composite materials. As a result of the fatigue tests, the fatigue strength of the composites decreased significantly as the fatigue strength slightly deviated from 0 degrees. On the other hand, the more deviated, the less decreased. This is because the role of supporting the load of fibers decreased as the stacking angle increased. In addition, the fatigue behavior was analyzed by introducing a fatigue strength ratio (Ψ) that eliminates the fiber orientation dependence of the off-axis fatigue behaviors on the unidirectional composites. The off-axis fatigue S-N lines can be reduced to a single line regardless of the fiber orientation by using the fatigue strength ratio (Ψ). Using the fatigue Ψ-N line, it is possible to extract back to any off-axis fatigue S-N lines of the composites with different fiber orientations.

Combustion Characteristics of Land Fill Gas according to the Diameter of the Flame outlet of the Pre-chamber Spark Plug (예연소실 점화 플러그의 화염 분출구 직경에 따른 매립지가스의 연소 특성)

  • Kim, Kwonse;Jeon, Yeong-Cheol;Choi, Doo-Seuk
    • Journal of Convergence for Information Technology
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    • v.11 no.7
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    • pp.111-117
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    • 2021
  • This research work is to suggest the experimental results capable of solving an initial unsuitability of combustion and environment in a constant volume combustion chamber by using LFG(Land Fill Gas) which consists of 40% CO2 and 60% CH4. The experimental condition is set as 0.9~1.6 of air-fuel ratio, 3bar of combustion pressure, 25℃ of room temperature, methane for using gas, and 2.5~4.5 of Pre-chamber hole sizes. As a result, it can be seen that diffusion of initial flame is significantly increased by M3.0 model comparing with other one. The reason for the characteristics is that orifice effect is extremely improved by 0.9, 1.0, and 1.2 of air-fuel ratio comparing with other one. Consequently, this experiment is shown that M3.0 model is partially capable of improving combustion performance than a conventional ignition plug in case of applying to LFG with Pre-chamber design.

A Study on the Design and Implementation of a Thermal Imaging Temperature Screening System for Monitoring the Risk of Infectious Diseases in Enclosed Indoor Spaces (밀폐공간 내 감염병 위험도 모니터링을 위한 열화상 온도 스크리닝 시스템 설계 및 구현에 대한 연구)

  • Jae-Young, Jung;You-Jin, Kim
    • KIPS Transactions on Computer and Communication Systems
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    • v.12 no.2
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    • pp.85-92
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    • 2023
  • Respiratory infections such as COVID-19 mainly occur within enclosed spaces. The presence or absence of abnormal symptoms of respiratory infectious diseases is judged through initial symptoms such as fever, cough, sneezing and difficulty breathing, and constant monitoring of these early symptoms is required. In this paper, image matching correction was performed for the RGB camera module and the thermal imaging camera module, and the temperature of the thermal imaging camera module for the measurement environment was calibrated using a blackbody. To detection the target recommended by the standard, a deep learning-based object recognition algorithm and the inner canthus recognition model were developed, and the model accuracy was derived by applying a dataset of 100 experimenters. Also, the error according to the measured distance was corrected through the object distance measurement using the Lidar module and the linear regression correction module. To measure the performance of the proposed model, an experimental environment consisting of a motor stage, an infrared thermography temperature screening system and a blackbody was established, and the error accuracy within 0.28℃ was shown as a result of temperature measurement according to a variable distance between 1m and 3.5 m.

Prediction of Stacking Angles of Fiber-reinforced Composite Materials Using Deep Learning Based on Convolutional Neural Networks (합성곱 신경망 기반의 딥러닝을 이용한 섬유 강화 복합재료의 적층 각도 예측)

  • Hyunsoo Hong;Wonki Kim;Do Yoon Jeon;Kwanho Lee;Seong Su Kim
    • Composites Research
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    • v.36 no.1
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    • pp.48-52
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    • 2023
  • Fiber-reinforced composites have anisotropic material properties, so the mechanical properties of composite structures can vary depending on the stacking sequence. Therefore, it is essential to design the proper stacking sequence of composite structures according to the functional requirements. However, depending on the manufacturing condition or the shape of the structure, there are many cases where the designed stacking angle is out of range, which can affect structural performance. Accordingly, it is important to analyze the stacking angle in order to confirm that the composite structure is correctly fabricated as designed. In this study, the stacking angle was predicted from real cross-sectional images of fiber-reinforced composites using convolutional neural network (CNN)-based deep learning. Carbon fiber-reinforced composite specimens with several stacking angles were fabricated and their cross-sections were photographed on a micro-scale using an optical microscope. The training was performed for a CNN-based deep learning model using the cross-sectional image data of the composite specimens. As a result, the stacking angle can be predicted from the actual cross-sectional image of the fiber-reinforced composite with high accuracy.

Applying the Multiple Cue Probability Learning to Consumer Learning

  • Ahn, Sowon;Kim, Juyoung;Ha, Young-Won
    • Asia Marketing Journal
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    • v.15 no.3
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    • pp.159-172
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    • 2013
  • In the present study, we apply the multiple cue probability learning (MCPL) paradigm to examine consumer learning from feedback in repeated trials. This paradigm is useful in investigating consumer learning, especially learning the relationships between the overall quality and attributes. With this paradigm, we can analyze what people learn from repeated trials by using the lens model, i.e., whether it is knowledge or consistency. In addition to introducing this paradigm, we aim to demonstrate that knowledge people gain from repeated trials with feedback is robust enough to weaken one of the most often examined contextual effects, the asymmetric dominance effect. The experiment consists of learning session and a choice task and stimuli are sport rafting boats with motor engines. During the learning session, the participants are shown an option with three attributes and are asked to evaluate its overall quality and type in a number between 0 and 100. Then an expert's evaluation, a number between 0 and 100, is provided as feedback. This trial is repeated fifteen times with different sets of attributes, which comprises one learning session. Depending on the conditions, the participants do one (low) or three (high) learning sessions or do not go through any learning session (no learning). After learning session, the participants then are provided with either a core or an extended choice set to make a choice to examine if learning from feedback would weaken the asymmetric dominance effect. The experiment uses a between-subjects experimental design (2 × 3; core set vs. extended set; no vs. low vs. high learning). The results show that the participants evaluate the overall qualities more accurately with learning. They learn the true trade-off rule between attributes (increase in knowledge) and become more consistent in their evaluations. Regarding the choice task, there is a significant decrease in the percentage of choosing the target option in the extended sets with learning, which clearly demonstrates that learning decreases the magnitude of the asymmetric dominance effect. However, these results are significant only when no learning condition is compared either to low or high learning condition. There is no significant result between low and high learning conditions, which may be due to fatigue or reflect the characteristics of learning curve. The present study introduces the MCPL paradigm in examining consumer learning and demonstrates that learning from feedback increases both knowledge and consistency and weakens the asymmetric dominance effect. The latter result may suggest that the previous demonstrations of the asymmetric dominance effect are somewhat exaggerated. In a single choice setting, people do not have enough information or experience about the stimuli, which may lead them to depend mostly on the contextual structure among options. In the future, more realistic stimuli and real experts' judgments can be used to increase the external validity of study results. In addition, consumers often learn through repeated choices in real consumer settings. Therefore, what consumers learn from feedback in repeated choices would be an interesting topic to investigate.

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Analysis of Autonomous Vehicles Risk Cases for Developing Level 4+ Autonomous Driving Test Scenarios: Focusing on Perceptual Blind (Lv 4+ 자율주행 테스트 시나리오 개발을 위한 자율주행차량 위험 사례 분석: 인지 음영을 중심으로)

  • Seung min Oh;Jae hee Choi;Ki tae Jang;Jin won Yoon
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.23 no.2
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    • pp.173-188
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    • 2024
  • With the advancement of autonomous vehicle (AV) technology, autonomous driving on real roads has become feasible. However, there are challenges in achieving complete autonomy due to perceptual blind areas, which occur when the AV's sensory range or capabilities are limited or impaired by surrounding objects or environmental factors. This study aims to analyze AV accident patterns and safety issues of perceptual blind area that may occur in urban areas, with the goal of developing test scenarios for Level 4+ autonomous driving. It utilized AV accident data from the California Department of Motor Vehicles (DMV) to compare accident patterns and characteristics between AVs and conventional vehicles based on activation status of autonomous mode. It also categorized AV disengagement data to identify types and real-world cases of disengagements caused by perceptual blind areas. The analysis revealed that AVs exhibit different accident types due to their safe driving maneuvers, and three types of perceptual blind area scenarios were identified. The findings of this study serve as crucial foundational data for developing Level 4+ autonomous driving test scenarios, enabling the design of efficient strategies to mitigate perceptual blind areas in various scenarios. This, in turn, is expected to contribute to the effective evaluation and enhancement of AV driving safety on real roads.

Design Factor Analysis of End-Effector for Oriental Melon Harvesting Robot in Greenhouse Cultivation (시설재배 참외 수확 로봇용 엔드이펙터의 설계 요인 분석)

  • Ha, Yu Shin;Kim, Tae Wook
    • Journal of Bio-Environment Control
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    • v.22 no.3
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    • pp.284-290
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    • 2013
  • This study analyzed the geometric, compressive, cutting and friction properties of oriental melons in order to design a gripper capable of soft handling and a cutter for cutting oriental melon vine among the end effector of oriental melon as a preliminary step for developing the end effector of the robot capable of harvesting oriental melons in protected cultivation. As a result, the average length, diameter at the midpoint, weight, volume and roundness of the oriental melons were 108 mm, 70 mm, 188 g, 333 mL and 3.8 mm. Nonlinear regression analysis was performed on the equation $W=L^a{\times}D_2^b$ with variation of the length (L) and diameter (D2) of the weight (W) of the oriental melons. As a result, it was shown that there was a correlation between a of 2.0279 and b of -0.9998 as a constant value. The average diameter of the oriental melon vine was 3.8 mm, and most vines were distributed within a radius of 5 mm from the center. The average yield value, compressive strength and hardness of the oriental melons were $36.5N/cm^2$, $185.7N/cm^2$ and $636.7N/cm^2$, respectively. The average cutting force and shear strength of the oriental melon vines were $2.87{\times}10^{-2}\;N$ and $5.60N/cm^2$, respectively. The maximum friction coefficient of the oriental melons was rubber of 0.609, followed by aluminium of 0.393, stainless steel of 0.177 and teflon of 0.079. It was considered possible to apply it to the size of the gripper and cutter, turning radius, dynamics of drive motor and selection of materials and their quality in light of the position error and safety factor according to the movement when designing end effector based on the analyzed data.

Methodologies for Enhancing Immersiveness in AR-based Product Design (증강현실 기반 제품 디자인의 몰입감 향상 기법)

  • Ha, Tae-Jin;Kim, Yeong-Mi;Ryu, Je-Ha;Woo, Woon-Tack
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.44 no.2 s.314
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    • pp.37-46
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    • 2007
  • In this paper, we propose technologies for enhancing the immersive realization of virtual objects in AR-based product design. Generally, multimodal senses such as visual/auditory/tactile feedback are well known as a method for enhancing the immersion in case of interaction with virtual objects. By adapting tangible objects we can provide touch sensation to users. A 3D model of the same scale overlays the whole area of the tangible object so the marker area is invisible. This contributes to enhancing immersion. Also, the hand occlusion problem when the virtual objects overlay the user's hands is partially solved, providing more immersive and natural images to users. Finally, multimodal feedback also creates better immersion. In our work, both vibrotactile feedback through page motors, pneumatic tactile feedback, and sound feedback are considered. In our scenario, a game-phone model is selected, by way of proposed augmented vibrotactile feedback, hands occlusion-reduced visual effects and sound feedback are provided to users. These proposed methodologies will contribute to a better immersive realization of the conventional AR system.