• Title/Summary/Keyword: Motion vector smoothing

Search Result 16, Processing Time 0.025 seconds

Frame Rate Up-Conversion Considering The Direction and Magnitude of Motion Vectors (움직임 벡터들의 방향과 크기를 고려한 프레임율 증가 기법)

  • Park, Jonggeun;Bae, Changyoung;Lee, Kyungjun;Jeong, Jechang
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2015.07a
    • /
    • pp.328-331
    • /
    • 2015
  • 본 논문은 EBME(Extended Bilateral Motion Estimation) 알고리듬에서 움직임 벡터들의 방향과 크기를 고려한 알고리듬을 제안하였다. EBME는 높은 연산량을 요구하기 때문에 프레임 내의 x, y방향 각각의 평균 움직임 벡터크기를 이용하여 동적 프레임과 정적프레임을 판단하고, EBME 수행여부를 결정하여 연산량을 줄인다. 또한 동일한 움직임 벡터들의 방향과 크기를 비교하여 MVS(Motion Vector Smoothing)단계 수행여부를 판단함으로써 연산량을 줄인다. 제안하는 알고리듬을 적용한 실험 결과 기존의 EBME 알고리듬에 비해 수행시간은 단축되었으나 PSNR(Peak Signal to Noise Ratio)은 향상 되었다.

  • PDF

Frame Rate Up Conversion by the Variance of Motion Vectors (모션 벡터들의 분산값을 이용한 프레임률 상향 변환)

  • Yang, Soon Mo;Kim, kyuheon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2019.06a
    • /
    • pp.309-312
    • /
    • 2019
  • 본 논문에서는 계산의 복잡성을 줄이고 피크 신호 대 잡음 비율(PSNR) 성능을 개선하기 위한 새로운 프레임 상향 변환 (Frame Rate Up Conversion) 알고리즘을 제안한다. 제안된 알고리즘을 사용하기 위한 모션 추정 과정(Motion Estimation) 은 이전 프레임과 현재 프레임에서 마크로블록(Macroblock) 값의 최소 차이값(Sum of absolute differences) 을 이용하여 보간된 프레임(Interpolated Frame) 의 마크로블록이 가지게 되는 모션 벡터 값을 추출한다. 이 때 반복된 배경 패턴 및 여러 움직임들 때문에 모션 추정 과정에서 출력되는 벡터값이 비정상적으로 출력되는 경우가 있다. 여기서 제안된 알고리즘을 통해 모션 벡터값들의 특이치(Outlier) 를 검출하고 이를 교정하기 위한 분산값(Variance) 을 이용하여 모션 벡터 평활화 작업(Motion Vector Smoothing) 을 거친다. 이와 같이 제안된 알고리즘을 이용하여 실험한 결과값으로 프레임률 상향 변환 과정을 통해 상대적으로 계산의 복잡성은 낮으면서 양호한 PSNR 값이 출력됨을 확인할 수 있다.

  • PDF

Frame Rate Up-Conversion Using Triple Frame-based Bidirectional Motion Estimation (삼중 프레임 기반의 양방향 움직임 추정을 사용한 프레임율 증가 변환 방법)

  • Kang, Suk-Ju;Kim, Young-Hwan
    • Journal of the Institute of Electronics Engineers of Korea SP
    • /
    • v.47 no.4
    • /
    • pp.1-8
    • /
    • 2010
  • This paper proposes a new frame rate up-conversion method. First, the proposed triple frame-based bidirectional motion estimation method reduce block artifacts in the interpolated frame by solving the wrong motion estimation in the area with similar characteristics. Second, the proposed motion vector smoothing reduces outliers, which result in block artifacts, considering the spatio-temporal neighboring motion vectors. In the experiments, the proposed frame rate up-conversion method improves the average PSNR and SSIM by up to 4.337 dB and 0.089, respectively, compared to the existing methods.

Accuracy Improvement of Frame Interpolation Algorithm using Wedge-shaped Block Partitioning (비정방형 블록을 이용한 보간 프레임의 정확도 향상 기법)

  • Jeong, Jae Heon;Jung, Ho Sun;Sunwoo, Myung Hoon
    • Journal of the Institute of Electronics and Information Engineers
    • /
    • v.52 no.5
    • /
    • pp.85-91
    • /
    • 2015
  • This paper presents a novel frame rate up-conversion (FRUC) algorithm. Existing algorithms, in general, employ rectangular blocks for motion estimation and arbitrary shape of an actual object region cannot be precisely represented. On the other hand, the proposed wedge-shaped block partitioning algorithm partitions a rectangular block into two wedge-shaped blocks using the texture information, which makes better approximation for an actual object region. The wedge-shaped block partitioning algorithm as well as the adaptive motion vector prediction algorithm is used to reliably estimate the actual motion. Experimental results show that the proposed FRUC algorithm is superior to existing algorithms up to 1.988dB in PSNR and 0.0167 in SSIM comparisons.

Integration of Motion Compensation Algorithm for Predictive Video Coding (예측 비디오 코딩을 위한 통합 움직임 보상 알고리즘)

  • Eum, Ho-Min;Park, Geun-Soo;Song, Moon-Ho
    • Journal of the Korean Institute of Telematics and Electronics S
    • /
    • v.36S no.12
    • /
    • pp.85-96
    • /
    • 1999
  • In a number of predictive video compression standards, the motion is compensated by the block-based motion compensation (BMC). The effective motion field used for the prediction by the BMC is obviously discontinuous since one motion vector is used for the entire macro-block. The usage of discontinuous motion field for the prediction causes the blocky artifacts and one obvious approach for eliminating such artifacts is to use a smoothed motion field. The optimal procedure will depend on the type of motion within the video. In this paper, several procedures for the motion vectors are considered. For any interpolation or approaches, however, the motion vectors as provided by the block matching algorithm(BMA) are no longer optimal. The optimum motion vectors(still one per macro-block) must minimize the of the displaced frame difference (DFD). We propose a unified algorithm that computes the optimum motion vectors to minimize the of the DFD using a conjugate gradient search. The proposed algorithm has been implemented and tested for the affine transformation based motion compensation (ATMC), the bilinear transformation based motion compensation (BTMC) and our own filtered motion compensation(FMC). The performance of these different approaches will be compared against the BMC.

  • PDF

An Efficient Loop Filter to Improve Visual Quality of H.26L Video Coder (H.26L 동영상 부호화 방식의 화질 개선을 위한 루프 필터)

  • 홍민철
    • Journal of Broadcast Engineering
    • /
    • v.7 no.4
    • /
    • pp.327-334
    • /
    • 2002
  • This paper addresses an efficient loop filter algorithm to improve visual quality by simultaneously reducing blocking and ringing artifacts in H.26L video coder. H.26L video coding standard using the different coding mechanism to existing video coding standards has different distribution of blocking and ringing artifacts that is dependent on coding type, quantization step size, and motion vector. Therefore, the information is used to define the filter type and the filter coefficients. and a projection operator is defined to avoid the over-smoothness. In addition, in order to avoid over-smoothing coming from filtering processing, a constraint projection operator is defined. Since the above information is available both in encoder and in the decoder, a loop filter is used, and the algorithm is simplified to reduce the computational cost. Experimental results show the capability of the proposed algorithm.