• Title/Summary/Keyword: Motion environment

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Environment Implementation of Real-time Supervisory System Using Motion Detection Method (동작 검출 기법을 이용한 실시간 감시시스템의 구현)

  • 김형균;고석만;오무송
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.10a
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    • pp.999-1002
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    • 2003
  • In this study, embodied supervisory system that apply motion detection technique to small web camera and detects watch picture. Motion detection technique that use pixel value of car image that use in existing need memory to store background image. Also, there is sensitive shortcoming at increase of execution time by data process of pixel unit and noise. Suggested technique that compare extracting motion information by block unit to do to have complexion that solve this shortcoming and is strong at noise. Because motion information by block compares block characteristic value of image without need frame memory, store characteristic cost by block of image. Also, can get effect that reduce influence about noise and is less sensitive to flicker etc.. of camera more than motion detection that use pixel value in process that find characteristic value by block unit.

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A FAST MOTION ESTIMATION ALGORITHM BASED ON MULTI-RESOLUTION FRAME STRUCTURE (다 해상도 프레임 구조에 기반한 고속 움직임 추정 기법)

  • 송병철;나종범
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.887-890
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    • 1998
  • We present a novel multi-resolution block matching algorithm (BMA) for fast motion estimation. At the coarsest level, a full search BMA (FSBMA) is performed for searching complex or random motion. Concurrently, spatial correlation of motion vector (MV) field is used for searching continuous motion. Here we present an efficient method for searching full resolution MVs without MV decimation even at the coarsest leve. After the coarsest level search, two or three initial MV candidates are chosen for the next level. At the further levels, the MV candidates are refined within much smaller search areas. Simulation results show that in comparison with FSBMA, the proposed BMA achieves a speed-up factor over 710 with minor PSNR degradation of 0.2dB at most, under a normal MPEG2 coding environment. Furthermore, our scheme is also suitable for hardware implementation due to regular data-flow.

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A Multi-Modal Complex Motion Authoring Tool for Creating Robot Contents

  • Seok, Kwang-Ho;Kim, Yoon-Sang
    • Journal of Korea Multimedia Society
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    • v.13 no.6
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    • pp.924-932
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    • 2010
  • This paper proposes a multi-modal complex motion authoring tool for creating robot contents. The proposed tool is user-friendly and allows general users without much knowledge about robots, including children, women and the elderly, to easily edit and modify robot contents. Furthermore, the tool uses multi-modal data including graphic motion, voice and music to simulate user-created robot contents in the 3D virtual environment. This allows the user to not only view the authoring process in real time but also transmit the final authored contents to control the robot. The validity of the proposed tool was examined based on simulations using the authored multi-modal complex motion robot contents as well as experiments of actual robot motions.

Hybrid Model-Based Motion Recognition for Smartphone Users

  • Shin, Beomju;Kim, Chulki;Kim, Jae Hun;Lee, Seok;Kee, Changdon;Lee, Taikjin
    • ETRI Journal
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    • v.36 no.6
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    • pp.1016-1022
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    • 2014
  • This paper presents a hybrid model solution for user motion recognition. The use of a single classifier in motion recognition models does not guarantee a high recognition rate. To enhance the motion recognition rate, a hybrid model consisting of decision trees and artificial neural networks is proposed. We define six user motions commonly performed in an indoor environment. To demonstrate the performance of the proposed model, we conduct a real field test with ten subjects (five males and five females). Experimental results show that the proposed model provides a more accurate recognition rate compared to that of other single classifiers.

Effects of Natural Independent Visual Background for Reducing Simulator Sickness (자연형 IVB(Independent Visual Background)의 Simulator Sickness 감소효과)

  • 김도회;임정위
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.25 no.3
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    • pp.28-33
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    • 2002
  • Several studies indicated that an independent visual background (IVB) reduced simulator sickness (SS) and balance disturbance associated with exposure to virtual environments (VEs) and motion simulators. A recent study showed that an IVB comprised of an earth-fixed grid was less effective in a complex driving simulator than in a simple VE. Subjects' post-experiment reports indicated that the VE motion "induced" motion of the earth-fixed grid m. This led to the suggestion that an IVB comprised of clouds would be less subject to induced motion and therefore would alleviate nausea more effectively than a grid IVB. Clouds are "natural" and are usually perceived as relatively stable, whereas a grid has no inherent stability. 12 subjects were exposed to complex motion through a simulated environment in a driving simulator under 3 IVB conditions: grid, less clouds, many clouds. They reported less nausea when the many-cloud IVB was used relative to the grid IVB condition. grid IVB condition.

Strongly coupled partitioned six degree-of-freedom rigid body motion solver with Aitken's dynamic under-relaxation

  • Chow, Jeng Hei;Ng, E.Y.K.
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.8 no.4
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    • pp.320-329
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    • 2016
  • An implicit method of solving the six degree-of-freedom rigid body motion equations based on the second order Adams-Bashforth-Moulten method was utilised as an improvement over the leapfrog scheme by making modifications to the rigid body motion solver libraries directly. The implementation will depend on predictor-corrector steps still residing within the hybrid Pressure Implicit with Splitting of Operators - Semi-Implicit Method for Pressure Linked Equations (PIMPLE) outer corrector loops to ensure strong coupling between fluid and motion. Aitken's under-relaxation is also introduced in this study to optimise the convergence rate and stability of the coupled solver. The resulting coupled solver ran on a free floating object tutorial test case when converged matches the original solver. It further allows a varying 70%-80% reduction in simulation times compared using a fixed under-relaxation to achieve the required stability.

The motion editor and high precision integration for optimal control of robot manipulators in dynamic structural systems

  • Chen, Chen-Yuan;Wang, Ling-Huei
    • Structural Engineering and Mechanics
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    • v.41 no.5
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    • pp.633-644
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    • 2012
  • The paper presents the motion editor for the robotic movement in the study. The Motion Editor can edit all motions which we want to need. This method is easy when the beginners edit to motions of robots. And let them have interesting in robot control. This paper proposes two methods to edit movements. First, we edit the robot's movement in VB environment, and then we use the Motion Editor to make it. Finally, we compared merit and defect with two methods. Indeed, it is convenient when we use the Motion Editor.

Generation of Synthetic Ground Motion in Time Domain (시간영역 인공지진파 생성)

  • Kim, Hyun-Kwan;Park, Du-Hee;Jeong, Chang-Gyun
    • Land and Housing Review
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    • v.1 no.1
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    • pp.51-57
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    • 2010
  • The importance of seismic design is greatly emphasized recently in Korea, resulting in an increase in the number of dynamic analysis being performed. One of the most important input parameters for the dynamic seismic analysis is input ground motion. However, it is common practice to use recorded motions from U.S. or Japan without considering the seismic environment of Korea or synthetic motions generated in the frequency domain. The recorded motions are not suitable for the seismic environment of Korea since the variation in the duration and energy with the earthquake magnitude cannot be considered. The artificial motions generated in frequency domain used to generated design response spectrum compatible ground motion has the problem of generating motions that have different frequency characteristics compared to real recordings. In this study, an algorithm that generates target response spectrum compatible ground motions in time domain is used to generate a suite of input ground motions. The generated motions are shown to preserve the non-stationary characteristics of the real ground motion and at the same, almost perfectly match the design response spectrum.

A Study on Motion Response of Small Fishing Vessels According to Various Tonnage in Regular Waves (소형어선의 크기에 따른 규칙파 중 운동응답 특성에 관한 연구)

  • Im, Nam-Kyun;Lee, Sang-Min
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.27 no.6
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    • pp.832-838
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    • 2021
  • Recently, reports of marine accidents of small fishing vessels less than 10 tons have been increasing. In this study, the characteristics of the motion response in regular waves were analyzed using computations for these ships. Small vessels less than 10 tons are classified by size and used for marine accident investigations. Therefore, the motion response analysis was performed on three small fishing vessels of different sizes. In the case of the head sea, it was confirmed that as the speed of the vessel increased in the long wavelength region, the motion responses of heave and pitch became large. The motion response of the smallest 3-ton fishing vessel was greater than that of the other sizes of fishing vessels. The maximum value of the roll motion shifted to the long wavelength region as the speed gradually increased in the bow sea, regardless of the size of the ship. In all the three small fishing vessels, it was found that the roll motion was the greatest at 15 knots, the highest speed in both bow and beam seas. When sailing in the head sea and bow sea conditions, lowering the speed is one of the effective approaches to reduce the effects of the vertical and lateral plane motions. The roll motion caused by the beam wave showed a tendency to increase rapidly only at a specific wavelength regardless of the speed and the size of the vessel. It was confirmed that the roll motion was significantly reduced with forward speed in the stern wave compared to the bow wave. As there is a specific region where the maximum value of the hull motion response appears depending on the size and speed of the ship, an operation method that can minimize the effect of this motion should be considered and implemented.

Rolling Motion Simulation in the Time Domain and Ship Motion Experiment for Algorithm Verification for Fishing Vessel Capsizing Alarm Systems (어선전복경보시스템 알고리즘 검증을 위한 어선 횡동요 시험 및 시간영역 횡동요 시뮬레이션)

  • Yang, Young-Jun;Kwon, Soo-Yeon
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.23 no.7
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    • pp.956-964
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    • 2017
  • This study contributes to deepening understand of the characteristics of fishing vessel rolling motions to improve the development of capsizing alarm systems. A time domain rolling motion simulation was performed. In order to verify capsizing alarm systems, it is necessary to carry out experiments assuming a capsizing situation and perform actual fishing vessel measurements, but these tasks are impossible due to the danger of such a situation. However, in many capsizing accidents, a close connection with rolling motion was found. Accordingly, the rolling motion of a fishing boat, which is the core of a fishing vessel capsizing alarm system, has been accurately measured and a time domain based on a rolling motion simulation has been performed. This information was used to verify the algorithm for a capsizing alarm system. Firstly, the characteristics of rolling motion were measured through a motion experiment. For small vessels such as fishing vessels, it was difficult to interpret viscosity due to analytical methods including CFD and potential codes. Therefore, an experiment was carried out focusing on rolling motion and a rolling mode RAO was derived.