• Title/Summary/Keyword: Modules

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A Study on the Learning Effect of Serious Game for Diet education in Type II Diabetes (제2형 당뇨환자 식이교육 기능성 게임의 학습효과)

  • Kim, Yu-Jeong;Ahn, Tae-Hong
    • Journal of Korea Game Society
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    • v.16 no.6
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    • pp.121-130
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    • 2016
  • The purpose of this study was to develop the customized diet education game (Roly-Poly 160) for type II diabetes and to test its effectiveness. The diet education game for type II diabetic is composed of three kinds of modules as Meal self-management, Card Game, and Quiz Game. Meal self-management was developed to manage the dietary information of each day and to observe changes in the 12-month period. Card game is to find a changed card based on the recommended meal menu during a limited time and Quiz game is to learn knowledge while solving the quizzes about diet. Data was collected from September 28th to October 28th, 2016 at C hospital and G hospital in G district, and 5 times for 1 hour for every 30 people with type II diabetes who applied for diabetic diet education. Knowledge of diabetes and 2 hour postprandial blood glucose were measured repeatedly before and after the experiment. After the Roly-Poly 160 experiment, the knowledge of type II diabetes was statistically significantly increased (p = 0.04), and the fasting blood glucose and the 2 hour postprandial blood glucose decreased statistically decreased (p <.05) and Roly-Poly 160 game clinical efficacy was verified.

A Development of Simulation System based on Scenario for Evaluation of e-Navigation MSP (e-Navigation MSP 평가를 위한 시나리오 기반 시뮬레이션 시스템 개발)

  • Shin, Il-Sik;Hwang, Hun-Gyu;Lee, Jang-Se;Yu, Yung-Ho
    • Journal of Advanced Marine Engineering and Technology
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    • v.39 no.1
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    • pp.86-93
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    • 2015
  • Recently, the development of Maritime Service Portfolios (MSPs) for the safe navigation of ship has been discussed internationally. For the successful service of the MSPs, first of all, studies for the standardization about the structure and data structure of MSPs should be preceded. Also, it is necessary to evaluate and assess whether the services are effective for safe navigation, and provided data and portrayal methods are proper. However, because great dangers will be accompanied when untested MSPs about their effectiveness and safety are applied in real ship navigation, it is necessary that effectiveness and safety of the MSPs should be proven under various navigational conditions and environments by simulation. In this paper, we propose a 3D navigation simulation system using desktop PC environment, which is proper for evaluating the effectiveness of MSPs. The system consists of three modules which are simulation scenario editor, 3D visualization of navigational environment and 2D navigational equipment. The scenario editor module provides an environment setting for simulation, such as properties, routes and positions of vessels and aids to navigations. It also provides functions to create a scenario for the simulation to operate. Additionally, the 3D visualization module provides 3D navigational environment which shows interplay between geographical and navigational environment based on the created scenario. The 2D navigational equipment module provides visualization functions of various navigational equipment, shows the interaction between ship's navigational equipment and ship's environment. The simulation scenario, in which various kinds of ships are routing in the port, is created by the developed simulation system, and experimented whether this developed system is appropriate to evaluate and assess the MSPs developed by the International Maritime Organization.

Development of unified communication for marine VoIP service (해상 VoIP 서비스를 위한 통합 커뮤니케이션 기술 개발)

  • Kang, Nam-seon;Yim, Geun-wan;Lee, Seong-haeng;Kim, Sang-yong
    • Journal of Advanced Marine Engineering and Technology
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    • v.39 no.7
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    • pp.744-753
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    • 2015
  • This paper presents the results of research on developing marine unified communications to provide VoIP service based on marine satellites. With the recent popularity of smart-phones and other mobile devices, the demand for Internet-based wired and wireless unified technology has been growing in marine environments, and increasing interest is being directed to VoIP products and service models with high price competitiveness and the ability to deliver a variety of services. In this regard, this research designed three instruments, developed their unit modules, and verified their performances. These three instruments included the following: (1) a marine VoIP module equipped with an analogue gateway that can be linked to the existing devices used in vessels, which is more than 80% smaller than that of a land system; (2) a text/voice/video engine for marine satellite communications that runs on technology that minimizes communication data usage, which is a core technology for a marine VoIP service; and (3) a unified communication service that can support multilateral cloud-based message conversations, telephone number-based call functions, and voice/video calling between a private space in a ship and shore.

Development of a Compact Desktop-sized Roll-to-roll Nanoimprinting System for Continuous Nanopatterning (데스크탑 규모의 간결한 롤투롤 나노임프린팅 기반 나노패턴 연속가공 시스템 개발)

  • Lee, Jeongsoo;Lee, Jihun;Nam, Seungbum;Cho, Sungil;Jo, Yongsu;Go, Minseok;Lee, Seungjo;Oh, Dong Kyo;Kim, Jeong Dae;Lee, Jae Hyuk;Ok, Jong G.
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.16 no.1
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    • pp.96-101
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    • 2017
  • We have developed a compact desktop-sized nanopatterning system driven by the Roll-to-Roll (R2R) nanoimprinting (NIL) principle. The system realizes the continuous and high-speed stamping of various nanoscale patterns on a large-area flexible substrate without resorting to ponderous and complicated instruments. We first lay out the process principle based on continuous NIL on a UV-curable resin layer using a flexible nanopatterned mold. We then create conceptual and specific designs for the system by focusing on two key processes, imprinting and UV curing, which are performed in a continuous R2R fashion. We build a system with essential components and optimized modules for imprinting, UV curing, and R2R conveying to enable simple but effective nanopatterning within the desktop volume. Finally, we demonstrate several nanopatterning results such as nanolines and nanodots, which are obtained by operating the built desktop R2R NIL system on transparent and flexible substrates. Our system may be further utilized in the scalable fabrication of diverse flexible nanopatterns for many functional applications in optics, photonics, sensors, and energy harvesters.

BIPV System Design to Enhance Electric Power Generation by Building up a Demonstration Mock-up and Analyzing Statistical Data (실증 목업의 구축 및 데이터의 통계적 분석을 통한 건물일체형 태양광 발전시스템의 전력발전 향상 설계)

  • Lee, Seung-Joon;Lee, Jae-Chon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.6
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    • pp.587-599
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    • 2018
  • In building-integrated photovoltaic (BIPV) systems, power generation functions are integrated into building functions by installing solar modules in combination with building materials. While this integration appears to be attractive, a design method is needed to achieve maximum power generation. Previously, the influence of the design elements on power generation was analyzed by computer simulations and demonstration tools. On the other hand, problems remain due to the inaccuracy of power generation analysis and relationship analysis, and limited demonstration. To solve this problem, this paper proposed the use of an extended demonstration mock-up. The mock-up was designed and constructed by implementing the design elements of the module types, installation angles, and direction. The actual operation data for one year were analyzed to evaluate the effects of the design elements on power generation. These results can be used to determine the feasibility of future BIPV systems and the optimal selection of system design elements.

The Effect of HIV/AIDS Education Program for Nursing Students by Video-Learning Methods (동영상 강의를 통한 간호대학생의 HIV/AIDS 교육의 효과)

  • Seo, Myoung Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.10
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    • pp.187-196
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    • 2020
  • This is a single group pre-post study conducted to confirm the effectiveness of HIV/AIDS education for nursing students, imparted via video-learning methods. Study participants enrolled were 93 students in the 4th grade of the Department of Nursing at J-City V University. Data were collected from May 26 to June 16, 2020, and were analyzed using descriptive statistics, paired t-test, independent t-test, ANOVA, and Pearson's correlation coefficient using the SPSS WIN 23.0 program. Results of this study confirm improvements in HIV/AIDS knowledge and attitude after attending video-learning modules. However, when assessing the details of attitude, insufficient data was obtained for difference in attitude toward social stigma recognition. Therefore, numerous attempts are required for imparting educational contents and methods that will positively alter social stigma recognition. The results of this study prove that video lectures are a useful teaching and learning method to transform the knowledge and attitude of nursing students towards HIV/AIDS. We believe that results obtained are meaningful, and provide a basis for imparting education by utilizing different media, such as a video-learning module.

An Algorithm for Submarine Passive Sonar Simulator (잠수함 수동소나 시뮬레이터 알고리즘)

  • Jung, Young-Cheol;Kim, Byoung-Uk;An, Sang-Kyum;Seong, Woo-Jae;Lee, Keun-Hwa;Hahn, Joo-Young
    • The Journal of the Acoustical Society of Korea
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    • v.32 no.6
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    • pp.472-483
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    • 2013
  • Actual maritime exercise for improving the capability of submarine sonar operator leads to a lot of cost and constraints. Sonar simulator maximizes the capability of sonar operator and training effect by solving these problems and simulating a realistic battlefield environment. In this study, a passive sonar simulator algorithm is suggested, where the simulator is divided into three modules: maneuvering module, noise source module, and sound propagation module. Maneuvering module is implemented in three-dimensional coordinate system and time interval is set as the rate of vessel changing course. Noise source module consists of target noise, ocean ambient noise, and self noise. Target noise is divided into modulated/unmodulated and narrowband/broadband signals as their frequency characteristics, and they are applied to ship radiated noise level depending on the vessel tonnage and velocity. Ocean ambient noise is simulated depending on the wind noise considering the waveguide effect and other ambient noise. Self noise is also simulated for flow noise and insertion loss of sonar-dome. The sound propagation module is based on ray propagation, where summation of amplitude, phase, and time delay for each eigen-ray is multiplied by target noise in the frequency domain. Finally, simulated results based on various scenarios are in good agreement with generated noise in the real ocean.

Relative Navigation Study Using Multiple PSD Sensor and Beacon Module Based on Kalman Filter (복수 PSD와 비콘을 이용한 칼만필터 기반 상대항법에 대한 연구)

  • Song, Jeonggyu;Jeong, Junho;Yang, Seungwon;Kim, Seungkeun;Suk, Jinyoung
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.46 no.3
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    • pp.219-229
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    • 2018
  • This paper proposes Kalman Filter-based relative navigation algorithms for proximity tasks such as rendezvous/docking/cluster-operation of spacecraft using PSD Sensors and Infrared Beacon Modules. Numerical simulations are performed for comparative analysis of the performance of each relative-navigation technique. Based on the operation principle and optical modeling of the PSD Sensor and the Infrared Beacon Module used in the relative navigation algorithm, a measurement model for the Kalman filter is constructed. The Extended Kalman Filter(EKF) and the Unscented Kalman Filter(UKF) are used as probabilistic relative navigation based on measurement fusion to utilize kinematics and dynamics information on translational and rotation motions of satellites. Relative position and relative attitude estimation performance of two filters is compared. Especially, through the simulation of various scenarios, performance changes are also investigated depending on the number of PSD Sensors and IR Beacons in target and chaser satellites.

Optimized DSP Implementation of Audio Decoders for Digital Multimedia Broadcasting (디지털 방송용 오디오 디코더의 DSP 최적화 구현)

  • Park, Nam-In;Cho, Choong-Sang;Kim, Hong-Kook
    • Journal of Broadcast Engineering
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    • v.13 no.4
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    • pp.452-462
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    • 2008
  • In this paper, we address issues associated with the real-time implementation of the MPEG-1/2 Layer-II (or MUSICAM) and MPEG-4 ER-BSAC decoders for Digital Multimedia Broadcasting (DMB) on TMS320C64x+ that is a fixed-point DSP processor with a clock speed of 330 MHz. To achieve the real-time requirement, they should be optimized in different steps as follows. First of all, a C-code level optimization is performed by sharing the memory, adjusting data types, and unrolling loops. Next, an algorithm level optimization is carried out such as the reconfiguration of bitstream reading, the modification of synthesis filtering, and the rearrangement of the window coefficients for synthesis filtering. In addition, the C-code of a synthesis filtering module of the MPEG-1/2 Layer-II decoder is rewritten by using the linear assembly programming technique. This is because the synthesis filtering module requires the most processing time among all processing modules of the decoder. In order to show how the real-time implementation works, we obtain the percentage of the processing time for decoding and calculate a RMS value between the decoded audio signals by the reference MPEG decoder and its DSP version implemented in this paper. As a result, it is shown that the percentages of the processing time for the MPEG-1/2 Layer-II and MPEG-4 ER-BSAC decoders occupy less than 3% and 11% of the DSP clock cycles, respectively, and the RMS values of the MPEG-1/2 Layer-II and MPEG-4 ER-BSAC decoders implemented in this paper all satisfy the criterion of -77.01 dB which is defined by the MPEG standards.

Total Information System for Urban Regeneration : City and District Level Decline Diagnostic System (도시재생 종합정보시스템 구축 - 시군구단위 쇠퇴진단시스템 구현을 중심으로 -)

  • Yang, Dong-Suk;Yu, Yeong-Hwa
    • Land and Housing Review
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    • v.2 no.3
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    • pp.249-258
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    • 2011
  • In order to achieve an efficient urban regeneration of the nation, it is required to determine the extent of decline nation-wide and the declined areas for each district and also to evaluate the potentials of the concerned areas. For this task to be accomplished, a construction of a comprehensive diagnostic system based on spatial information considering diversity and complexity is required. In this study, a total information system architecture for urban regeneration is designed as part of the construction of such a diagnostic system. In order to develop the system, a city and district level unit decline diagnostic indicators has been constructed and a decline diagnostic system has been developed. Also, a scheme to promote the advancement of the system is proposed. The DB construction is based on the city and district level nation-wide and metadata for the concerned level is constructed as well. The system is based on the Open API and designed to be flexible for extension. Also, an RIA-based intuitive UI has been implemented. Main features of the system consist of the management of the indicators, diagnostic analysis (city and district level decline diagnosis), related information, etc. As for methods for the advancement, an information model in consideration of the spation relations of the urban regeneration DB has been designed and application methods of semantic webs. Also, for improvement methods for district unit analytical model, district level analysis models, GIS based spatial analysis platforms and linked utiliation of KOPSS analysis modules are suggested. A use of a total information system for urban regeneration is anticipated to facilitate concerned policy making through the identification of the status of city declines to identify and the understanding of the demands for regeneration.