• Title/Summary/Keyword: Mobile tool

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A comparative study on the mobile vs. stationary internet as a survey tool (유.무선 인터넷 설문조사의 비교연구)

  • 김제은;김진우
    • Korean Management Science Review
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    • v.20 no.1
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    • pp.37-49
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    • 2003
  • There is an increasing need to use mobile Internet as a research tool as wireless technology has been developing rapidly. However, little research has been conducted to confirm methodological validity of mobile Internet survey. This study examines the possibility of using mobile Internet as a survey tool by comparing survey results of mobile and stationary Internet surveys with the same questionnaire. The results were analyzed from both economic and theoretical perspectives. Both mobile and stationary Internet survey sites were implemented with supports from domestic mobile and stationary Internet portals and telecommunication companies. The results show that there exist several differences between two survey methods. First, many respondents who use mobile Internet gave up at the early stage. However, once people continued to respond, they answered the questions to the end. Second, means and standard deviations of mobile internet respondents were higher than that of stationary Internet. Third, the results of two survey methods were significantly different by comparing construct validity that includes both discriminant validity and convergent validity. Finally, this paper ends with implications and limitations of using mobile Internet as a survey tool.

What Happens When Games Users Have a Tool to Play Better: The effect of mobile accessibility to game user's usage duration and game involvement

  • Lee, Bo-Gyeong;Jeon, Seong-Min
    • 한국벤처창업학회:학술대회논문집
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    • 2017.04a
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    • pp.51-51
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    • 2017
  • In the domain of IS, game was used as a tool to enhance the results of decision making, education and more. In another stream of research, researchers focused on revealing the motive of people playing games. This study focuses on the effect of the tool; increased accessibility via mobile, to online game using patterns and behaviors. Due human reaction towards competition, technology acceptance and the online game's gambling traits, it is expected that the increased mobile accessibility (tool) will increase and intensify the game playing behavior. Also, it is expected that the in-game purchase will increase as well. In depth interview with both game service providers and players is planned to confirm that the mobile version acted as a tool to increase accessibility, rather than a additional game. Survey along with an interview is to be conducted to find relevant play and spending patterns if they are to exist.

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A Development of a Tool for Event Direction in Mobile Game (모바일 게임의 이벤트 연출을 위한 Tool 개발)

  • No, Hae-Sun;Rhee, Dae-Woong
    • Journal of Korea Game Society
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    • v.11 no.1
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    • pp.37-46
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    • 2011
  • Due to the advent of high performance feature-phone and smart-phone, the scale of mobile games and the member of developers are increased rapidly. The production process of mobile games is changing to meet these needs. Tools for efficient program development are produced worldwide, but tool's research for the event direction is inadequate. In the event direction, the game designers play more important roles than programmers. In this paper, we develop the mobile game event direction tool for game designers. And we make the events of the released mobile games to test the efficiency and usefulness of tool that we developed. The result shows that the performance is enhanced about 15% in development period.

Design and Implementation of Premium Sales Tool in Mobile Customer Relationship Management (MobileCRM에서 Premium Sales Tool의 설계)

  • Choe, Yun-Young;Park, Soo-Jung;Park, Seok-Cheon;Kim, Yong-Hee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.04a
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    • pp.975-977
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    • 2012
  • Premium Seles Tool은 상품의 기능이나 특징, 가격, 디자인 등을 이미지나 동영상을 이용하여 알기 쉽게 설명하는 시스템으로 제품 카탈로그와 같은 성격을 지닌다. 그러나 종이 카탈로그와 전자카탈로그는 공간적 제약과 업데이트의 한계로 사용에 불편함이 따른다. 본 논문에서 설계한 MobileCRM PST는 사진이나 동영상을 애니메이션과 유저 인터액션을 통해 제품의 품질을 높일 수 있으며, 모바일의 특성인 이동성이 확보된다. 또한 새로운 컨텐츠 업데이트 시 서버와 모바일에서 컨텐츠를 관리함으로써 사용자는 최신 컨텐츠를 간편하게 받아 볼 수 있다.

The Application and Developement of 3D GUI Tool Frame for the Mobile Devices (Mobile Device를 위한 3D GUI Tool Frame 개발 및 적용)

  • Song, Young-Han;Lee, Kyung-Sook
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.635-641
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    • 2009
  • 본 논문에서는 다양한 휴대형 단말기기의 플랫폼 친화적이며 컨텐츠 개발의 신속성, 확장성 및 용이성이 고려된 3D 컨텐츠 플랫폼 엔진과 Application Frame 기술을 Convergence하였으며, Mobile Device에 탑재 가능한 3D 그래픽 사용자 인터페이스(GUI)의 시제품을 제작 및 응용하고, Mobile Game 등 컨텐츠의 개발을 효과적으로 빠르고 쉽게 구현할 수 있는데 필요한 3D GUI 객체(widget) 및 툴킷을 포함하는 Frame을 표준화 하는데 기본이 되는 연구를 하였다.

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Validation Tool of Elliptic Curves Cryptography Algorithm for the Mobile Internet (무선 환경에 적합한 타원곡선 암호 알고리즘의 검증도구)

  • Seo, Chang-Ho;Hong, Do-Won;Yun, Bo-Hyun;Kim, Seo-Kwoo;Lee, Ok-Yeon;Chung, Kyo-IL
    • The KIPS Transactions:PartC
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    • v.11C no.5
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    • pp.569-576
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    • 2004
  • Conventional researches of standard tool validating public key cryptographic algorithm have been studied for the internet environment, not for the mobile internet. It is important to develop the validation tool for establishment of interoperability and convenience of users in mobile internet. Therefore, this paper presents the validation tool of Elliptic Curie Cryptography algorithm that can test if following X9.62 technology standard specification. The validation tool can be applied all information securities using ECDSA, ECKCDSA, ECDH, etc. Moreover, we can en-hace the precision of validation through several experiments and perform the validation tool in the online environment.

Developing a Mobile Tutorial Tools Using 3D Modeling Technology on Tooth Carving for Dentistry (3D모델링 기술을 활용한 모바일 튜토리얼 방식의 치아카빙 실습지원도구 개발)

  • Park, Jong-Tae;Park, Sa-Beom;Lee, Jeong Eun
    • The Journal of the Korea Contents Association
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    • v.16 no.2
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    • pp.546-557
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    • 2016
  • Tooth carving practice is required for novice learners in dentistry to understand dental morphology and acquire clinically underlying skills. Tooth carving practice is more effective when sequential models can be observed. The purpose of this study is to suggest a tooth carving practice model and to develop a mobile practice supporting tool based on tutorial providing 3D modeling information about steps of tooth carving. As a result, tooth carving practice model consists of the class activity including tooth information lecture and practice and mobile seamless learning connecting learners' practice and regular learning with the mobile tutorial tool. The mobile tutorial tool is implemented with tooth morphology dictionary, tooth carving practice/training tutorial, and 3D tooth modeling. The experts' evaluation on the developed contents shows that the content and function are valid(content validity: 5.0, interface validity: 4.53). Therefore, the mobile tutorial tool is suitable for supporting mobile seamless learning for tooth carving practice. Further researches are expected to be conducted to develop instructional models utilizing ICT and mobile contents in dentistry.

Mobile Access Network Design (이동통신 액세스망 설계)

  • Kim, Hu-Gon;Paik, Chun-Hyun;Kwon, Jun-Hyuk;Chung, Yong-Joo
    • Korean Management Science Review
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    • v.24 no.2
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    • pp.127-142
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    • 2007
  • This study deals with the optimal design of mobile access network connecting base stations(BSs) and mobile switching centers(MSCs). Generally mobile operators constitute their access networks by leasing communication lines. Using the characteristic of leased line rate based on administration region, we build an optimization model for mobile access network design which has much smaller number of variables than the existing researches. And we develop a GUI based optimization tool integrating the well-known softwares such as MS EXCEL. MS VisualBasic, MS PowerPoint and Ip_solve, a freeware optimization software. Employing the current access network configuration of a Korean mobile carrier, this study using the optimization tool obtain an optimal solution for both single MSC access network and nation-wide access network. Each optimal access network achieves 7.45% and 9.49% save of lease rate, respectively. Considering the monthly charge and total amount of lease line rate, our optimization tool provides big amount of save in network operation cost. Besides the graphical representation of access networks makes the operator easily understand and compare current and optimal access networks.

User Interface Model Based Automatic Mobile Web Application Generation Tool for Embedded Systems (내장형 시스템을 위한 사용자 인터페이스 모델 기반 모바일 웹앱 자동 생성 도구)

  • Choi, Kibong;Kim, Saehwa
    • KIISE Transactions on Computing Practices
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    • v.23 no.1
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    • pp.13-27
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    • 2017
  • This paper presents a tool that automatically generates mobile web applications from user interface (UI) models which are based on PELUM (Pattern and Event based Logical User Interface Modeling). PELUM is a method for the effective development of UI-centered embedded systems via UI modeling. The proposed tool consists of a model editor and a code generator. The former provides an environment for modeling a Logical UI Model (LUM) and a Programming Interface Model (PIM) on the web. On the other hand, the code generator sets the screen configuration and events' behavior, according to the LUM, synthesizing a local database schema according to the PIM, and then generates an executable mobile web app. It also can produce mashup web apps by receiving an open API address via the PIM. The generated mobile web apps follow the Model-View-Controller (MVC) architecture in order for users to easily customize them. The proposed tool enables them to generate mobile web apps that can be executed on various devices by modeling logical UIs on the web.

A Study of Pathloss Model for WiBro (WiBro 전파감쇄예측 모델에 관한 연구)

  • Jeon, Hyun-Cheol;Lee, Jin-Ouk;Moon, Sung-Hwan
    • 한국정보통신설비학회:학술대회논문집
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    • 2009.08a
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    • pp.203-207
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    • 2009
  • WiBro(Mobile WiMAX) has gained momentum as a top candidate to deliver the dream of full mobile wireless internet. To save cost and time in WiBro network design, simulation tool has to deploy powerful and useful analysis functions. If path loss model is more accurate, the reliability of analysis result of simulation tool will be much improved. So we emphasize on the importance of pathloss model in WiBro network design in this paper. For this, we introduce to three kinds of pathloss models(SUI, SCM, SCM-E) supposed properly models in WiBro RF (Radio Frequency) environment. Also we treat from basic theory to practical substance on the pathloss model to adopt WiBro network design/optimization. Finally, we describe about wireless network analysis tool named 'CellPLAN(R)' and techniques possible to improvethe accuracy of pathloss model.

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