• Title/Summary/Keyword: Mobile SoC

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Implementation of a Mobile Robot Control Platform using Real-Time Embedded Linux (실시간 임베디드 리눅스를 이용한 이동 로봇 플랫폼 구현)

  • Choi Byoung-Wook;Shin Eun-Cheol
    • Journal of Institute of Control, Robotics and Systems
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    • v.12 no.2
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    • pp.194-200
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    • 2006
  • The SoC and digital technology development recently enabled the emergence of information devices and control devices because the SoC presents many advantages such like lower power consumption, greater reliability, and lower cost. However, it is nearly impossible to use the SoC without operating systems because the SoC is included with many peripherals and complex architecture. It is required to use embedded operating systems and real-time operating systems may be used as an embedded operating system. So far, real-time operating systems are widely used to implement a Real-Time system since it meets developer's requirements. However, real-time operating systems have disadvantages including a lack of standards, expensive development, and license. Embedded Linux is able to overcome their disadvantages. In this paper, the implementation of control system platform for a mobile robot using real-time Embedded Linux is described. As a control hardware system platform, XScale board is used. As the real-time Embedded Linux, RTAI is adopted which is open source and royalty free, and supports various architectures and real-time devices, such like real-time CAN and real-time COM. This paper shows the implementation of RTAI on XScale board that means the porting procedure. We also applied the control system platform to the mobile robot and compared the Real-Time serial driver with non real-time serial driver. Experimental results show that that using RTAI is useful to build real-time control system with powerful functionalities of Linux.

Mobile Energy용 IT부품 기술로드맵 Series V

  • Jang, Seon-Ho;Ryu, Jung-Hwan;Kim, Jae-Jun
    • IT SoC Magazine
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    • s.21
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    • pp.10-23
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    • 2007
  • 본 코너에서는‘07년 1월호 핫이슈에서 다룬 ’IT부품 2007-2012 기술로드맵‘ 을 토대로 홀수 월에 각 분야별로 시장/기술 동향, 표준화/정책 동향 및 기술로드맵을 상세히 다루고 있습니다. 독자 여러분께서도 본 내용과 관련하여 중장기적으로 반드시 포함해야 할 중요한 연구개발 테마가 있으면 IITA의 ’IT부품/융합기술 전문위원실‘ 에 알려주시기 바라며, 준비한 기술로드맵을 참고하여 차기 기술개발 테마를 발굴해 나갈 예정입니다. 이번호에서는 기술로드맵 특집 연재물의 마지막으로 ’Mobile Energy용 IT부품‘ 에 대해서 다루며 그동안 보내주신 여러 의견에 감사드립니다.

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Modem Structure and PAPR Reduction Method for 4G Mobile Communication Service (4G 이동통신 서비스를 위한 모뎀 구조와 PAPR 감소기법)

  • Kim, Wan-Tae;Cho, Sung-Joon
    • Journal of Advanced Navigation Technology
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    • v.14 no.2
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    • pp.213-219
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    • 2010
  • Recently, a multi-core system is studied for single terminal's operations on various service networks for mobile systems. Therefore, it is expected that mobile systems capable of supporting WCDMA, MC-CDMA, CDMA and WiBro would be developed. Mobile systems for supporting various service networks is able to be implemented on a single chipset via SoC(System one Chip) technology, thus a noble modem design proper for SoC technology is necessary. For high speed data transmission of 4G mobile communication services, OFDM scheme has to be applied. But, an OFDM signal consists of a number of independently modulated subcarriers, and superposition of these subcarriers cause a problem that can give a large PAPR. In this paper, a noble modem design for 4G mobile communication services and PAPR reduction method for solving the PAPR problem are proposed.

Image Contrast and Sunlight Readability Enhancement for Small-sized Mobile Display (소형 모바일 디스플레이의 영상 컨트라스트 및 야외시인성 개선 기법)

  • Chung, Jin-Young;Hossen, Monir;Choi, Woo-Young;Kim, Ki-Doo
    • Journal of IKEEE
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    • v.13 no.4
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    • pp.116-124
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    • 2009
  • Recently the CPU performance of modem chipsets or multimedia processors of mobile phone is as high as notebook PC. That is why mobile phone has been emerged as a leading ICON on the convergence of consumer electronics. The various applications of mobile phone such as DMB, digital camera, video telephony and internet full browsing are servicing to consumers. To meet all the demands the image quality has been increasingly important. Mobile phone is a portable device which is widely using in both the indoor and outside environments, so it is needed to be overcome to deteriorate image quality depending on environmental light source. Furthermore touch window is popular on the mobile display panel and it makes contrast loss because of low transmittance of ITO film. This paper presents the image enhancement algorithm to be embedded on image enhancement SoC. In contrast enhancement, we propose Clipped histogram stretching method to make it adaptive with the input images, while S-shape curve and gain/offset method for the static application And CIELCh color space is used to sunlight readability enhancement by controlling the lightness and chroma components which is depended on the sensing value of light sensor. Finally the performance of proposed algorithm is evaluated by using histogram, RGB pixel distribution, entropy and dynamic range of resultant images. We expect that the proposed algorithm is suitable for image enhancement of embedded SoC system which is applicable for the small-sized mobile display.

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Low Power SoC Design Trends Using EDA Tools (설계툴을 사용한 저전력 SoC 설계 동향)

  • Park, Nam Jin;Joo, Yu Sang;Na, Jung-Chan
    • Electronics and Telecommunications Trends
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    • v.35 no.2
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    • pp.69-78
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    • 2020
  • Small portable devices such as mobile phones and laptops currently display a trend of high power consumption owing to their characteristics of high speed and multifunctionality. Low-power SoC design is one of the important factors that must be considered to increase portable time at limited battery capacities. Popular low power SoC design techniques include clock gating, multi-threshold voltage, power gating, and multi-voltage design. With a decreasing semiconductor process technology size, leakage power can surpass dynamic power in total power consumption; therefore, appropriate low-power SoC design techniques must be combined to reduce power consumption to meet the power specifications. This study examines several low-power SoC design trends that reduce semiconductor SoC dynamic and static power using EDA tools. Low-power SoC design technology can be a competitive advantage, especially in the IoT and AI edge environments, where power usage is typically limited.

Implementation of a 3D Graphics Hardwired T&L Accelerator based on a SoC Platform for a Mobile System (SoC 플랫폼 기반 모바일용 3차원 그래픽 Hardwired T&L Accelerator 구현)

  • Lee, Kwang-Yeob;Koo, Yong-Seo
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.44 no.9
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    • pp.59-70
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    • 2007
  • In this paper, we proposed an effective T&L(Transform & Lighting) Processor architecture for a real time 3D graphics acceleration SoC(System on a Chip) in a mobile system. We designed Floating point arithmetic IPs for a T&L processor. And we verified IPs using a SoC Platform. Designed T&L Processor consists of 24 bit floating point data format and 16 bit fixed point data format, and supports the pipeline keeping the balance between Transform process and Lighting process using a parallel computation of 3D graphics. The delay of pipeline processing only Transform operation is almost same as the delay processing both Transform operation and Lighting operation. Designed T&L Processor is implemented and verified using a SoC Platform. The T&L Processor operates at 80MHz frequency in Xilinx-Virtex4 FPGA. The processing speed is measured at the rate of 20M Vertexes/sec.

An Ultrasonic Positioning System Using Zynq SoC (Zynq-SoC를 이용한 초음파 위치추적 시스템)

  • Kang, Moon-Ho
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.66 no.8
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    • pp.1250-1256
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    • 2017
  • In this research, a high-performance ultrasonic positioning system is proposed to track the positions of an indoor mobile object. Composed of an ultrasonic sender (mobile object) and a receiver (anchor), the system employs three ultrasonic time-off-flights (TOFs) and trilateration to estimate the positions of the object with an accuracy of sub-centimeter. On the other hand, because ultrasonic waves are interfered by temperature, wind and various obstacles obstructing the propagation while propagating in air, ultrasonic pulse debounce technique and Kalman filter were applied to TOF and position calculation, respectively, to compensate for the interference and to obtain more accurate moving object position. To perform tasks in real time, ultrasonic signals are processed full-digitally with a Zynq SoC, and as a software design tool, Vivado IDE(integrated design environment) is used to design the whole signal processing system in hierarchical block diagrams. And, a hardware/software co-design is implemented, where the digital circuit portion is designed in the Zynq's fpga and the software portion is c-coded in the Zynq's processors by using the baremetal multiprocessing scheme in which the c-codes are distributed to dual-core processors, cpu0 and cpu1. To verify the usefulness of the proposed system, experiments were performed and the results were analyzed, and it was confirmed that the moving object could be tracked with accuracy of sub-cm.

Preconfigured Multicast Delivery Tree in Mobile IP (Mobile IP에서 기설정된 전달 트리를 이용한 멀티캐스팅 방안)

  • C.B. Chun;C.H. Kang;Lee, J.H.;Kwon, K.H.;Kim, B.S.;Hong, J.P.
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.10e
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    • pp.76-78
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    • 2002
  • Multicasting over mobile IP network becomes more important with the increasing needs of supporting multimedia services in mobile network. The IETF has suggested two approaches which are remote subscription and bidirectional tunneling for supporting mobility management in multicasting over mobile IP. But these protocols have problems - the frequent reconstruction of multicast delivery tree, packet less during handoff, convergence problem, and so on. In this paper, we propose to use preconfiguration of multicast delivery tree when mobile host enters the foreign network. It will decrease the frequency of multicast delivery tree reconstruction, and reduce the packet loss during handoff, Also the multicast delivery tree maintained by Keep Alive messages makes the signaling overload of networks diminished.

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Analysis of Multi-Core mobile system structure and nonlinear characteristic (Multi-Core Mobile 시스템구조와 비선형 특성 분석)

  • Kim, Wan-tae;Park, Bee-ho;Cho, Sung-joon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.10a
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    • pp.959-962
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    • 2009
  • Recently, a multi-core system is studied for single terminal's operations on various service networks for mobile systems. Therefore, it is expected that mobile systems capable of supporting WCDMA, GSM, and WiBro would be developed. Mobile systems for supporting various service networks is able to be implemented on a single chipset via SoC(System on Chip) technology, thus a noble modem design proper for SoC technology is necessary. As those systems shall be operated at different frequency band with only a single terminal, a problem that a nonlinear characteristic according to the system and its frequency band is occurred. In this paper a noble modem design for multi-core systems is proposed and the nonlinear characteristics for those systems is analysed. The proposed modem design is based on OFDM(Orthogonal Frequency Division Multiplexing) and MC-CDMA scheme. And nonlinear characteristic analysis is done by PSD measurement.

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Design and Implementation of the GNEX C-to-WIPI Java Converter for Automatic Mobile Contents Translation (모바일 콘텐츠의 자동변환을 위한 GNEX C-to-WIPI Java 변환기의 설계 및 구현)

  • Lee, Yang-Sun;Ham, Hyung-Bum
    • Journal of Korea Multimedia Society
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    • v.13 no.4
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    • pp.609-617
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    • 2010
  • Since Korean mobile communication companies each use different mobile platforms, developers must configure and translate their game contents to run under each of the platforms so that they can be serviced correctly. Nevertheless, such translation tasks require lengthy times and costs. This is one of the reasons why a variety of contents could not be provided. In order to mitigate such difficulty, this paper implemented an automatic mobile contents translating system that automatically translates mobile C game contents of the GNEX platform to mobile java contents of the WIPI platform. The GNEX C-to-WIPI Java automatic contents translation system helps minimize the amount of time and cost required in servicing contents to different mobile communication companies by promptly translating a platform-specific-content to run under other platforms. Also, the automatic translation and servicing of existing contents increases the reusability of these contents and also the productivity of new contents thereby offering users with a more variety of games.