• Title/Summary/Keyword: Mobile Service Network

Search Result 1,666, Processing Time 0.031 seconds

A Study on IoT Service for Game Development (게임 개발을 위한 IoT 서비스)

  • Lee, MyounJae
    • Journal of Digital Convergence
    • /
    • v.13 no.2
    • /
    • pp.291-297
    • /
    • 2015
  • The basic idea of IoT(Internet of Things) is interconnection and cooperation with a variety of things in real life such as Radio-Frequency Identification(RFID) tags, sensors, mobile phone, etc, through internet. IoT technologies which applied to these fields consist of sensor network technology and middleware, application. Currently, IoT technology is applied to various fields such as health care, home care, automotive, transportation, construction, agriculture, environment, food, and etc, based on its technologies. This paper focuses on discussion of the IoT development trend in game field. In order to achieve this purpose, first, the IoT technologies for game development based on sensor network technology and middleware, application is mentioned. Second, covers serious game and gamification that is expected to be a growing that is expected to be a growing, by applying IoT technologies to the game field. It can help for game developers by using IoT technologies.

A Design of Mobile Device Description Repository System (모바일 단말정보 저장소 시스템 설계)

  • Lee, Young-Il;Lee, Seung-Yun;Lee, Kang-Chan;In, Min-Kyo;Lee, Won-Suk;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2008.05a
    • /
    • pp.819-822
    • /
    • 2008
  • The demand against the contents service which is various with improvement capability of the mobile device. But the capability of heterogeneous mobile device to display contents has a difference from the side of the hardware, software, network conditions so the adaptation of contents is a solution to overcome this difference. This adaptation of contents is based on profile(DDL : Device Description Language) but there is no system which manages the profile efficiently. In this paper, we designed independent DDR(Device Description Repository) system that offers storage and optimized profiles processed by searching and recombination with request conditions.

  • PDF

Mobile Commerce Brand Identity Strategy by SNS Text mining

  • Yeo, Hyun-Jin
    • Journal of the Korea Society of Computer and Information
    • /
    • v.25 no.10
    • /
    • pp.255-260
    • /
    • 2020
  • In this paper, I propose an efficient brand identity strategy by topic modeling the Instagram posts, one of SNS(Social Network Service) having more than 1billion world-wide and 500 million daily users. Since the 92% age groups of the Instagram is 18~50 years old (59% 18~29y and 33% 30~49), I set research analysis target three mobile commerce sites to dress and cosmetics sales sites that sale apparels cosmetics and gadgets that recently opened and have operated marketing on diverse channel including SNS. By topic modeling SNS posts for 6 months after launching the site that tagged each m-commerce site brand name or company name, I validate companies' brand identity strategy works effectively and suggest moderation of strategy for brand image. As a result, I found one of three mobile commerce site has different brand image by users and need different identity set up.

Improvement of Handoff Performance Using Prefetched AP Information in IEEE 802.11 (IEEE 802.11 환경에서 사전 AP 정보를 이용한 핸드오프 성능 개선)

  • Lee, Han-Na;Kim, Hyang-Mi;Kim, Sangkyung
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.40 no.12
    • /
    • pp.2401-2409
    • /
    • 2015
  • This paper proposes the improved handoff mechanism for IEEE 802.11 wireless LANs. When a wireless mobile node moves out of the coverage of its currently associated AP(Access Point) and needs to be re-associated with a new AP, a handoff procedure is initiated. Channel scanning process during a handoff procedure occupies over 90% of total handoff latency. Long latency leads to many packet losses and service discontinuity, which degrades wireless network performance. This paper describes about the new mechanism to improve handoff performance by skipping channel scanning during a handoff procedure. In oerder for that, acquires neighboring AP information such as its address, location, channel number in use, the number of associated nodes before handoff, and delivers the information to its associated mobile nodes. The mobile nodes can reduce handoff latency and perform more exact handoff using the delivered AP information. We have conducted simulations to analyze our proposal's performance and confirmed that handoff latency and the number of handoff occurrences are decreased.

A Lossless Multicast Handoff Method for Wireless ATM Networks (무선 ATM 망을 위한 손실없는 멀티캐스트 핸드오프 기법)

  • 하은용
    • The KIPS Transactions:PartC
    • /
    • v.8C no.1
    • /
    • pp.88-96
    • /
    • 2001
  • Future mobile communication networks, which consist of ATM-based B-ISDN backbone networks and wireless ATM networks, will provide u user with broadband connection and QoS service. These network systems need the lossless handoff methods which support user mobility, satisfy ATM features such as ATM cell ordering and no ATM cell duplication and minimize buffer requirement for ATM cell buffering. In this paper we suggest a multicast-based handoff method to supp$\alpha$t lossless connection as well as to minimize buffer overhead. It establishes a dynamic multicast connection between source terminal and wireless member AP (access point)s. When the mobile terminal receives data packet correctly, it notifies the positive acknowledgement of the packet to all member APs. And member APs then release the MT related temporary buffer space for MT's future movement. Therefore member APs can eliminate unnecessary buffer usage and manage the buffer space efficiently. Analysis result shows that our handoff method has better performance in buffer requirement for lossless and seamless connection services over VCT (virtual connection tree) method and other dynamic multicast-based handoff methods.

  • PDF

Implementation of Ubiquitous Robot in a Networked Environment (네트워크 환경에서 유비쿼터스 로봇의 구현)

  • Kim Jong-Hwan;Lee Ju-Jang;Yang Hyun-Seng;Oh Yung-Hwan;Yoo Chang-Dong;Lee Jang-Myung;Lee Min-Cheol;Kim Myung-Seok;Lee Kang-Hee
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.11 no.12
    • /
    • pp.1051-1061
    • /
    • 2005
  • This paper proposes a ubiquitous robot, Ubibot, as an integration of three forms of robots: Software robot (Sobot), Embedded robot (Embot) and Mobile robot (Mobot). A Sobot is a virtual robot, which has the ability to move to any place or connect to any device through a network in order to overcome spatial limitations. It has the capacity to interpret the context and thus interact with the user. An Embot is embedded within the environment or within physical robots. It can recognize the locations of and authenticate the user or robot, and synthesize sensing information. Also it has the ability to deliver essential information to the user or other components of Ubibot by using various types of output devices. A Mobot provides integrated mobile service. In addition, Middleware intervenes different protocols between Sobot, Embot, and Mobot in order to incorporate them reliably. The services provided by Ubibot will be seamless, calm and context-aware based on the combination of these components. This paper presents the basic concepts and structure of Ubibot. A Sobot, called Rity, is introduced in order to investigate the usability of the proposed concepts. Rity is a 3D synthetic character which exists in the virtual world, has a unique IP address and interacts with human beings through Vision Embot, Sound Embot, Position Embot and Voice Embot. Rity is capable of moving into a Mobot and controlling its mobility. In doing so, Rity can express its behavior in the virtual world, for example, wondering or moving about in the real world. The experimental results demonstrate the feasibility of implementing a Ubibot in a networked environment.

Analysis on Satellite Uplink Interference for Satellite/Terrestrial Integrated System (위성/지상 겸용망에서 위성 업링크 간섭 분석)

  • Kang, Kunseok;Hong, Tae Chul;Kim, Hee Wook;Ku, Bon-Jun;Chang, Dae-Ig
    • Journal of Satellite, Information and Communications
    • /
    • v.9 no.1
    • /
    • pp.107-114
    • /
    • 2014
  • The satellite 2.1 GHz frequency bands, 1980-2010 MHz and 2170-2200MHz are allocated for mobile satellite service including satellite IMT, while it does not preclude the use of these bands for mobile services. The concept of an integrated satellite/terrestrial network has been introduced in worldwide because the terrestrial use in these bands adjacent to existing terrestrial IMT bands is attractive to provide mobile broadband services. The integrated satellite/terrestrial infrastructure with a high degree of spectrum utilization efficiency has the ability to provide both multimedia broadband services and public protection and disaster relief solutions. In addition, it is required to consider interference issues between the terrestrial and satellite components in order to reuse the same frequency band to both satellite and terrestrial component. This paper analyzes the interference for satellite uplink in the satellite/terrestrial integrated system and the interference reduction scheme for satellite uplink interfered by terrestrial user equipment.

A Study on the Fingerprint-based User Authentication Protocol Considering both the Mobility and Security in the Telematics Environment (텔레메틱스 환경에서 이동성과 보안성을 고려한 지문정보를 이용한 사용자 인증 프로토콜에 관한 연구)

  • Kim, Tae-Sub;Oh, Ryong;Lee, Sang-Joon;Lee, Sung-Ju;Kim, Hak-Jae;Chung, Yong-Wha;Cho, Choong-Ho
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.32 no.11A
    • /
    • pp.1128-1137
    • /
    • 2007
  • Recently, according to being advanced internet, mobile communication technique, Telematics environment which users in vehicle can use internet service in LAN(Local Area Network) via mobile device has being realized. In this paper, we propose the remote user authentication protocol to solve these issues. Additionally, we use biometrics(fingerprint) for our user authentication protocol cause it can provide to avoid critical weakness that can be lost, stolen, or forgotten and to make authentication easily. In our user authentication protocol, to protect the biometric we use session key which is generated from master key distributed in our key distribution protocol. In particular, we propose secure protocol between APs considering weakness of security in mobile environment. Based on implementation of our proposed protocol, we conform that our proposed protocols are secure from various attack methods and provide real-time authentication.

A Study of LMDS System Structure and Link Budget Analysis Against Output Power Variation of HUB Station In KOREA Environment (국내환경 LMDS 시스템의 구조와 기지국 출력 변화에 따른 링크버짓 분석)

  • Youm, Jee-Woon;Choi, Kwang-Joo;Oh, Sung-Hwan
    • Journal of the Korean Institute of Telematics and Electronics D
    • /
    • v.36D no.6
    • /
    • pp.1-12
    • /
    • 1999
  • This paper illustrates and analyzes system structure, link budget and cell coverage to accommodate Korea environment about LMDS systems that are expected to play an important role as the future wireless infrastructure of the information superhighway. In the mean time, many parameters used for the analysis apply to the allocated frequency bandwidth (Up-stream : 24.25GHz-24.75GHz, Down-stream : 25.5GHz-27.5GHz) of Ministry of Information and Communication. The modem and channel coding must be developed to accommodate specifications of DAVIC protocol. The materials about atmospheric phenomena refer to apply specifications of ITU-R. This paper will be need to disign the network structure and system configuration of LMDS system.

  • PDF

Design and Performance Analysis of Bandwidth-Efficient Handoff Scheme in Proxy Mobile IPv6 Networks (프록시 모바일 IPv6 네트워크에서 대역폭에 효율적인 핸드오프 기법의 설계 및 성능 분석)

  • Yoo, Seung-Beak;Jeong, Jongpil
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.14 no.1
    • /
    • pp.219-236
    • /
    • 2014
  • In this paper, we propose a novel Proxy Mobile IPv6 network bandwidth-efficient handoff scheme. MN are classified into slow and fast one. At first MN should be registered in the microcell for bandwidth efficient handoff scheme. microcell is overlapped to handle the overflow session request which is nested. Overflow session request in macrocell requests to go back from the boundary of the microcell to new microcell. If idle session traffic is in a cell, it is requested by the target microcell. Analysis model was developed, an existing session of the session blocking probability and forcing termination probability of the session request have improved considerably. If the total traffic load of the system is not very large, the proposed scheme has the best bandwidth efficiency and provides better quality of service (QoS) to MN without costs of a lot of processing on the system.