• Title/Summary/Keyword: Mobile Phone Service

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Design of a Patient-specific Medical Service Support System on Mobile SmartPhone Environment (Mobile SmartPhone 환경에서 환자 맞춤형 의료 서비스 지원 시스템 설계)

  • Jung, Hoi-Jong;Park, Seok-Chun;Kim, Eung-Hwan;Han, Won-Hee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.11a
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    • pp.410-413
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    • 2012
  • 최근 네트워크를 이용한 온라인 원격 진료 서비스가 논의 되고 있는 시점에서 원격 진료 서비스에서도 특정 환자에게 맞는 의료 서비스 매칭 서비스에 대한 필요성이 핫 이슈로 대두되고 있다. 따라서 본 논문은 Mobile SmartPhone 환경에서 환자 맞춤형 의료 서비스 지원 시스템을 설계하고 온라인상에서 환자에게 맞는 의료 기관을 매칭하여 특정 환자에게 맞는 최적의 의료 서비스를 제공하는 시스템을 설계 하고자 한다.

A Reliability Enhancement Technique of Mobile Payment (모바일 결제의 신뢰성 향상 방안)

  • Kim, Chul-Jin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.7
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    • pp.319-325
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    • 2016
  • A variety of services for mobile payments by the activation of FinTech have been developed. Various payment methods were developed, and an authentication method was developed to improve the reliability of the payment. On the other hand, when mobile easy payment services are used, they have weak security because the authentication by phone number. Therefore, this paper proposes a technique for increasing the reliability of the authentication process using the unique device ID of the mobile device to improve the authentication process based on the telephone number. The core research contents are the architecture and process for the authentication of mobile payments based on the mobile device ID. The mobile payment architecture consists of a mobile device, authentication service, and mobile payment application. The mobile device consists of mobile device ID and phone number, and the authentication server consists of authentication module and encryption module. The mobile payment service consists of a pre-authentication module and decryption module. The process of mobile payment service is processed by the encrypted authentication information (device ID, phone number, and authentication number) among mobile devices, authentication server, and mobile payment application. The mobile device sends the telephone number and the device ID to the authentication server and the authentication server authenticates the user through an authentication process and encryption process. The mobile payment application performs the pre-authentication process by decrypting the received authentication number. This paper reports a difference that can prevent the risk of leakage of the authentication number in existing payment services through the authentication process of the authentication server and the pre-authentication process of the mobile payment service of this paper.

mVoIP Vulnerability Analysis And its Countermeasures on Smart Phone (스마트폰에서 mVoIP 취약성 분석 및 대응 방안)

  • Cho, Sik-Wan;Jang, Won-Jun;Lee, Hyung-Woo
    • Journal of the Korea Convergence Society
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    • v.3 no.3
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    • pp.7-12
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    • 2012
  • mVoIP (mobile Voice over Internet Protocol) service is a technology to transmit voice data through an IP network using mobile device. mVoIP provides various supplementary services with low communication cost. It can maximize the availability and efficiency by using IP-based network resources. In addition, the users can use voice call service at any time and in any place, as long as they can access the Internet on mobile device easily. However, SIP on mobile device is exposed to IP-based attacks and threats. Observed cyber threats to SIP services include wiretapping, denial of service, and service misuse, VoIP spam which are also applicable to existing IP-based networks. These attacks are also applicable to SIP and continuously cause problems. In this study, we analysis the threat and vulnerability on mVoIP service and propose several possible attack scenarios on existing mobile VoIP devices. Based on a proposed analysis and vulnerability test mechanism, we can construct more enhanced SIP security mechanism and stable mobile VoIP service framework after eliminating its vulnerability on mobile telephony system.

A Study on Forecasting the Demand of WCDMA Mobile Phones (WCDMA 이동통신 단말기 수요예측에 관한 연구)

  • Lee, Sang-Hoon;Lee, Byoung-Chul;Kim, Yun-Bae;Kim, Jae-Bum
    • Journal of the Korea Society for Simulation
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    • v.15 no.4
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    • pp.153-160
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    • 2006
  • The demand of domestic mobile service has been explosively increasing. The forthcoming WCDMA, which open in 2006, is also a key technology in the mobile service market. The WCDMA service needs HSPDA phones which will be evolved to HSDPA. In the aspect of drawing up management strategy, practical researches about forecasting the demands of new mobile phones are necessary. In this paper, we provide the modified the Lotka-volterra model as a forecasting model, which is concerned with effects of phone prices and performance.

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Personalized Recommendation of Mobile Phone Wireless Service Based on Collaborative Filtering with Clustering of Base Station (협업 필터링 기반의 휴대폰 무선 서비스추천을 위한 기지국 군집분석과 검증)

  • Kang, Ju-Young;Kim, Hyun-Ku;Park, Sang-Un
    • The Journal of Society for e-Business Studies
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    • v.15 no.2
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    • pp.1-18
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    • 2010
  • Mobile Communication Companies are trying to increase data services rather than telephone communication services that already became saturated as the competition of mobile communication market gets intensified. However, it is hard and time-consuming for customers to find desired mobile phone wireless services because of the limitation of screen and speed of the mobile phone. Therefore, the market does not grow rapidly as mobile communication companies expected. In our research, we suggest a personalized wireless service recommendation system that considers each individual context by using geographic information and wireless internet usage logs to overcome the mentioned problems. In order to design and implement the system, we conducted clustering analysis on base stations and real service usage logs of each base station, and suggested a personalized recommendation system based on collaborative filtering that uses the clustering results. Moreover, we verified the performances of our system with experiments.

A Study on Authentication of Mobile Agency AP Connection Using Trusted Third Party in Smart Phone Environment (스마트폰 환경에서 신뢰기관을 이용한 이동 통신사 AP 접속 인증에 관한 연구)

  • Lee, Gi-Sung;Min, Dae-Gi;Jun, Moon-Seog
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.11
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    • pp.5496-5505
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    • 2012
  • As the IT industry develops, the smart-phone technology and functions which are actively being studied at the moment greatly influence the entire living environment. With the smart-phone technology and functions, people's interest for the wireless LAN which can be used to get access to the Internet anytime anywhere is gradually increasing. However, since the malicious attacker can easily carry out hacking or approach the contents due to the characteristics of the wireless radio wave, the personal information with a high level of importance for data security is easily exposed due to Spoofing, Denial of Service attack and Man in the Middle attack. Therefore, the demand for security is gradually increasing. In this paper, the safe wireless network service environment is provided by supplementing the vulnerability in regard to Spoofing, Session Hijacking and Man in the Middle attack after executing the client's authentication process, the AP authentication process and the Mobile Agency authentication process with the client's information in the USIM, the AP information and the Mobile Agency information when the client uses the wireless Internet through the Mobile Agency AP access in the smart phone environment.

The Factors Influencing Brand Equity in Mobile Telecommunication Service and Its Influence on the Choice of New Service Provider (이동통신 서비스 브랜드 자산의 영향요인과 신규서비스 선택에 미치는 영향)

  • Hong, Seung-Hye;Jee, Kyoung-Yong;Kim, Moon-Koo
    • Proceedings of the IEEK Conference
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    • 2007.07a
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    • pp.163-164
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    • 2007
  • Consumer needs becomes various in a mature mobile telecommunication market, while service differentiation is hard to achieve. The competition among telecommunication service providers is getting fierce in order to maintain and obtain customers. Moreover, HSDPA caused the intense marketing activity for the move to the next generation customers. Under these circumstances, brand equity can be a key to a long-term competitive edge for mobile phone service providers. In this study, we identified the factors influencing mobile telecommunication brand equity, and its influence on the HSDPA service subscription behavior.

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Development of e-CRM System Using LBS of Cellular Phone and Call Back URL SMS (휴대폰의 위치기반서비스와 Call Back URL SMS를 이용한 e-CRM 시스템 개발)

  • Jeon, Jin-Ho;Seo, Phil-Kyo
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.3
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    • pp.121-128
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    • 2010
  • Whenever and wherever, recognizing location of object such as human as well as things, ubiquitous Location-Based Service which provides useful service based on this are rising as an important service. In this paper, we implemented customized real time 1:1 e-CRM system that can communicate with user's mobile phone through using Location-Based Service of mobile phone. Among various scenarios that are applicable to designed system, development and test were conducted based on scenario that provides shopping information and discount information to customers through SMS as they approach to vicinity of large discount store and allow them to download discount coupons through Call Back. The suggested system will be applied to various service event and can be used as a customized real time marketing method according to user's personal activity area.

GAMEVIL'S GLOBAL STRATEGY : IMPLICATIONS FOR MOBILE GAME INDUSTRY

  • Yoo, Byung-Joon;Jeon, Seong-Min
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.5 no.4
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    • pp.113-128
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    • 2010
  • Moblie games are getting popular in that more mobile handsets are available. The mobile phone is expected to be the dominant platform the way the PC turned out to be the dominant platform of desktop computing. Ubiquity enables the mobile phone users interact socially with other users. Mobile game developers are now competing globally on the Apple Appstore, where any developers in the world are able to publish their own games easily. This study reviews the case of Gamevil, one of the leading mobile game service providers, from its foundation to the current global competition in order to draw implications for mobile game industry.

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